How I Make RPG Products with Affinity Publisher

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  • เผยแพร่เมื่อ 23 มี.ค. 2023
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    Welcome to the info paragraph, this is a place to feed the great algorithm, and if you've made it here you have probably scrolled too far! Icarus Games is dedicated to helping TTRPG players and game masters improve their experience in roleplaying games. For RPG players, there are videos on learning games rules, as well as on character building, roleplaying, and optimization. For Game Masters, there are videos on making maps, improving your worldbuilding for your RPGs, and for creating homebrew TTRPG content.
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ความคิดเห็น • 62

  • @kelleroleary9367
    @kelleroleary9367 ปีที่แล้ว +27

    Seriously, great video.
    I don’t feel like people give enough technical advice in the ttrpg space when it comes to programs and what happens after you finish writing and have to start producing.
    This is seriously a valuable video for people who might be starting out to be able to learn about publishing themselves.
    Fantastic and informative through and through!

    • @joshuareynolds4525
      @joshuareynolds4525 4 หลายเดือนก่อน +1

      Seriously a great find for me and my team trying to put together our game. Thank you a bunch!

  • @whitefoxplays
    @whitefoxplays ปีที่แล้ว +6

    Affinity is SO GOOD! V2 is amazing! Love this as I'm working on my own TTRPG products, but hadn't thought about custom ones for my players!

  • @Loweves2
    @Loweves2 ปีที่แล้ว +3

    As I'm in the middle of doing just this. This was a fantastic asset. Thank you for taking the time to do this.

  • @Weird_Quests
    @Weird_Quests ปีที่แล้ว +5

    Thanks for sharing this - I use Affinity a lot and I’ve been trying to figure out how to use that assets tab so thank you!

  • @elliottbalding7817
    @elliottbalding7817 ปีที่แล้ว +6

    This is amazing thank you so much! Such a well put together video giving an overview of everything whilst also giving really helpful specifics where needed. Just got the Affinity suite to start making my own products so this has come at such a great time!

  • @matoumon
    @matoumon 7 หลายเดือนก่อน +3

    This was such an amazing tutorial, thank you for being so thorough and detailed.

  • @AnnCatsanndra
    @AnnCatsanndra 8 หลายเดือนก่อน

    Never really considered making one of these before yesterday, but I think I'll try. Thanks for this video, very useful!

  • @PyramKing
    @PyramKing ปีที่แล้ว +1

    Thank you very much. A helpful and informative guide.

  • @vyper900
    @vyper900 2 หลายเดือนก่อน +1

    Seriously thank you for this video. I now have a Pathfinder campaign setting I am putting up on Kickstarter and this video helped me get there.

    • @IcarusGames
      @IcarusGames  2 หลายเดือนก่อน +1

      Glad you found it helpful!

  • @charger1369
    @charger1369 2 หลายเดือนก่อน

    Huge asset for my personal development, thanks a lot for this video!

  • @eilonwy6
    @eilonwy6 ปีที่แล้ว

    Fantastic tutorial. Thank you.

  • @mtm7031
    @mtm7031 10 หลายเดือนก่อน

    wow Thank you very much. A very helpful and informative guide.

  • @DiceLegenz
    @DiceLegenz 25 วันที่ผ่านมา

    Thank you soooo much. Very helpful

  • @nurkltoy
    @nurkltoy 8 หลายเดือนก่อน

    Fantastic video!

  • @astralbard
    @astralbard ปีที่แล้ว

    So helpful! Thank you so much

  • @LeopoldoManuelRamirezMena
    @LeopoldoManuelRamirezMena 10 หลายเดือนก่อน

    Nice, very clear :D thanks!

    • @IcarusGames
      @IcarusGames  10 หลายเดือนก่อน

      Glad it helped!

  • @simen4613
    @simen4613 ปีที่แล้ว

    Hey, I’m currently making a supplement for Mörk Borg, this is super helpful! 👍👍

  • @seekerandroses
    @seekerandroses 5 หลายเดือนก่อน +2

    question what did you use for background?

  • @scotthannan8669
    @scotthannan8669 ปีที่แล้ว +1

    Could have made the SIDEQUEST logo appear to be made of wood and have the torch catching the edge of the T or another letter on fire... starting to char it or singe it.

  • @markphilips4568
    @markphilips4568 ปีที่แล้ว +1

    I'm a fan of Affinity Photo and Designer... one more reason to buy also Publisher :)

  • @solomani5959
    @solomani5959 ปีที่แล้ว

    TY

  • @jamesb5737
    @jamesb5737 3 วันที่ผ่านมา

    Well Put together. Very informative. Have you considered using Data Merge for your monsters stats pages? It would save a lot.of time if you have many to do.
    One thing I am curious about is if Affinity has ways of tagging text
    Example, [AF:Character style=header1] header 1 text [end]
    This word be so copy/paste into AF would see the character style to apply and automatically do it. I'll have to research if it works or request the feature. I can see how THAT would save a lot.of time linking text styles to paragraph text.
    Great video. Thanks for sharing your tips.

  • @deedubb118
    @deedubb118 ปีที่แล้ว +1

    As far as font sizes go, do you use a certain "size" font for digital versus print? And if so, what is the standard size you use (H1, body, etc.)?

    • @IcarusGames
      @IcarusGames  ปีที่แล้ว +1

      I choose font size with print in mind, but it will depend on your chosen font.
      I'd suggest printing a test page of multiple sizes of your chosen font to see which reads the best.

  • @Ghiribaldi
    @Ghiribaldi 9 หลายเดือนก่อน +2

    I'd love to see a video talking about how you make the nice looking tables. I'm working on my own TTRPG in Affinity Publisher and how to make a D&D style "Class" table is weird, since you can't get tables to flow with text as you add new text. How do you do it? Have you made a video that describes that better?
    Eg: around 27:30 mark you have the Summoned Weapons chart. How did you make that look good? Is it just text with a graphic overlay? Do you format all the surrounding text first and then drop the completed image (text and all) in from something else? Or is this an asset or something? It's one of the few unintuitive things in Affinity.

    • @IcarusGames
      @IcarusGames  9 หลายเดือนก่อน +3

      So for all my tables, I use the table tool in affinity as normal, I color the cells on alternating rows, and then I drop a graphical border on top as a separate element and group the whole thing together and set it so my body text wraps around it like it does with images.

    • @Ghiribaldi
      @Ghiribaldi 9 หลายเดือนก่อน

      @@IcarusGames Ah! Thank you!

  • @mrlich
    @mrlich 10 หลายเดือนก่อน +1

    First - thanks for this - very informative and super helpful!
    Second - I would love to know more about the way you built the elements in the Master Page that you don't use as a master page. Meaning - how did you build out the tables, artist cred etc? Are they actual tables, or images, or...?
    Not sure if you're planning to do another, more detailed video, but would love it if you were so inclined!
    Lastly, do you use it on an iPad at all? I have both PC and iPad versions, and there are some differences that I've found... a challenge, but nothing really limiting. Just curious what your experience had been, if you use it on iPad at all.
    Anyway - thanks again! This was excellent. :)

    • @IcarusGames
      @IcarusGames  10 หลายเดือนก่อน +1

      So all the tables and stuff on the graphic dump page are actual tables that fancy borders on them that are made from curves. All of that gets bound into a group for easy moving. I keep it on a master page just so I can quickly grab it as I need it because not all of the elements can be put into the assets bar in affinity.
      In terms of desktop vs Ipad, I've only ever used the desktop version and never the Ipad version, so can't speak to that experience.

    • @mrlich
      @mrlich 10 หลายเดือนก่อน

      That's great information@@IcarusGames - thank you so much!

  • @PeterMatthess
    @PeterMatthess ปีที่แล้ว +1

    Is there somewhere online where one can go and buy a page layout design or border design for your magazine? I'm looking at producing my first D&D magazine and would love to have some ornate design work around the borders of the pages

    • @IcarusGames
      @IcarusGames  ปีที่แล้ว +2

      Not of SIDEQUEST's design as that is our specific trade dress, but Drivethrurpg has several stock page templates available.

    • @PeterMatthess
      @PeterMatthess ปีที่แล้ว +1

      @@IcarusGames thanks! I’ll look there

  • @channelofstuff6662
    @channelofstuff6662 5 หลายเดือนก่อน

    i bought the all device affnity 2 license. ipad, windows, mac. i didn't know you could make HTML elements

  • @AvianEdits
    @AvianEdits ปีที่แล้ว +1

    I just use Homebrewery. Its dope

  • @MrNhoj509
    @MrNhoj509 3 หลายเดือนก่อน

    Can affinity do ink limits for DTRPG printing? This is one feature that wasn't there last time I looked, so I couldn't leave InDesign. But, that was years ago.

    • @IcarusGames
      @IcarusGames  3 หลายเดือนก่อน

      I don't *think so. It's not something I've used, but Affinity it what I've used to produce my stuff for DTRPG printing, which has worked fine (once you get through the inherent headaches of the platform)

  • @Klausiiiiable
    @Klausiiiiable 3 หลายเดือนก่อน

    Hey Icarus, im a bit late to the party but can you maybe also make a tutorial how to make the monster statblock and textboxes like the additional conditions one? Or does anyne have a scourse on this :)

    • @IcarusGames
      @IcarusGames  2 หลายเดือนก่อน

      They are basically colored rectangles for the background with multiple individual text boxes on top for all the text elements. Each one gets built by hand pretty much.

  • @princeofstars
    @princeofstars หลายเดือนก่อน

    any idea why exporting into pdf, jpg the exported file is blurry on ipad ( on jpeg ) on pdf loses too much quality even though my settings are for print. i have tried both in mac and ipad and the quality is very poor compared to my import. ( on ipad the jpeg xl works fine but it cutes the mb of the file in 1/5 if it is 5mb i get 1mb )

    • @IcarusGames
      @IcarusGames  หลายเดือนก่อน +1

      In the export settings there's options for rasterizing images above a certain DPI, this might be out of whack.

    • @princeofstars
      @princeofstars หลายเดือนก่อน

      @@IcarusGames Thankyou so much for the reply! i didn't find that option on ipad pro but on the mac i found it and it does still exports an awful quality compared to the file inside . The jpeg on mac works but low quality ( i tried on making bigger the document setup to match the image i'm using and the result got better but still there was a loss of quality. on ipad everything on jpeg section comes out blurry as hell 🥲 Is it maybe that i have to export on a certain dimension and dpi from procreate ? maybe a tif would work better ? or any other file ( exported file was jpeg, 6923x9686 at 600 dpi ) and place it on A5 cover !

  • @dolphinplaygames3106
    @dolphinplaygames3106 6 หลายเดือนก่อน

    the link to the template does not work anymore

    • @IcarusGames
      @IcarusGames  6 หลายเดือนก่อน +1

      Thanks for the heads up. DTRPG have changed their support pages. I've gone ahead and changed the link!

  • @JTMC93
    @JTMC93 ปีที่แล้ว +1

    Wait... Where are the DriveThru templates for Affinity?

    • @IcarusGames
      @IcarusGames  ปีที่แล้ว +1

      They are linked in the video description 😊

    • @JTMC93
      @JTMC93 ปีที่แล้ว +1

      @@IcarusGames Guess you are referring to the Adobe InDesign templates and using them in Affinity. Though I will mention that they don't work perfectly and have some issues.

    • @IcarusGames
      @IcarusGames  ปีที่แล้ว +1

      @@JTMC93 Looks like they've updated the help center since I made the video and the affinity template is gone. I suspect so they could rebuild it in Affinity 2, so hopefully it'll come back eventually.

    • @JTMC93
      @JTMC93 ปีที่แล้ว

      @Icarus Games Hopefully. Though from what I have seen, there isn't anything really to change in a template.

  • @micahinnerarity9563
    @micahinnerarity9563 ปีที่แล้ว

    Second

  • @jimmiddletonnixa
    @jimmiddletonnixa ปีที่แล้ว

    First