Did you modify any of the Sharpness options in ReShade? I did everything u did but my game looks way to sharp. Especially the road and trees look super sharp. Also are these vanilla roads or the Parallax roads from the NVE pack?
Looks a bit too vibrant/bloomy but either way the only thing lacking is FSR/DLSS @ 150-200% scaling. Will give perfomance boost due to disabled MSAA and make it look far better than x8 MSAA virtually without a single pixel flicker/shimmer.
I actually have tried PureDark's DLSS in the past and its very nice but It also seemed unstable, I need to experiment more with recent updates, but from a quality perspective I agree its great to have any form of AA for almost no fps trade.
@@neutreN I tried some older version and it was quite flawless, the issues I had was some FiveM builds crashing when using the mod and water looking odd, other than that it was great also you might run into some issues like smearing/ghosting everywhere and that's likely caused because of VSync either enabled/disabled in-game and/or display mode.
For the quantV you don't need to buy it every month. You can just re-download the same month you bought and the message is gone until next update and go on.
Its extreemly rare for me to have fire effects displayed, since I mostly only drive around, but I havent noticed no. I know some older versions of NVE have way better stability/performance, but unfortunately they become discontinued after every update (downloads removed), which is a real shame.
@@neutreN thx for replying, yea I used it myself and I also dont have any problems normally but when something lights up I get massive fps drops. Idrc about the fire effects its more that im searching for a mod or plugin that can fix the bobbles on the lights of the cars without having that crazy fire stuff in it that fucks it all up
This is a issue with QuantV because it doesn't provide the reshade.fx file like nve does. I've updated my settings download to include this now, it should fix the issue.
@@metinardanuc7082 The reshade part of it works partially, not the rpf it seems. (only about half of the reshade features work) Nothing we can do really.
Looks GOOOOOOOOD!
the glass on the buildings look 10x better than normal gta, thats how gta 6 should be
Did you modify any of the Sharpness options in ReShade? I did everything u did but my game looks way to sharp. Especially the road and trees look super sharp. Also are these vanilla roads or the Parallax roads from the NVE pack?
Looks a bit too vibrant/bloomy but either way the only thing lacking is FSR/DLSS @ 150-200% scaling.
Will give perfomance boost due to disabled MSAA and make it look far better than x8 MSAA virtually without a single pixel flicker/shimmer.
I actually have tried PureDark's DLSS in the past and its very nice but It also seemed unstable, I need to experiment more with recent updates, but from a quality perspective I agree its great to have any form of AA for almost no fps trade.
@@neutreN I tried some older version and it was quite flawless, the issues I had was some FiveM builds crashing when using the mod and water looking odd, other than that it was great also you might run into some issues like smearing/ghosting everywhere and that's likely caused because of VSync either enabled/disabled in-game and/or display mode.
For the quantV you don't need to buy it every month. You can just re-download the same month you bought and the message is gone until next update and go on.
w
Is that Brighten nights is a addon with immerse pack i didn't found them while installing it.
Do u not have problems with nve with ur fps whenever something sets on fire?
Its extreemly rare for me to have fire effects displayed, since I mostly only drive around, but I havent noticed no. I know some older versions of NVE have way better stability/performance, but unfortunately they become discontinued after every update (downloads removed), which is a real shame.
@@neutreN thx for replying, yea I used it myself and I also dont have any problems normally but when something lights up I get massive fps drops. Idrc about the fire effects its more that im searching for a mod or plugin that can fix the bobbles on the lights of the cars without having that crazy fire stuff in it that fucks it all up
Can i get 60fps on 3060ti ?
one question how do u cap ur fps to 60 ??
RTSS, theres also nvidia controll panel, and even reshade itself also work.
@@neutreN Did u set it to 60 FPS or 59? In ur video it always shows 59 :D
now people can stop spamming !graphics in chat xD
Hello how to fix?
FSR1_2X.fx、LUT.fx and Vibrance.fx fail to compile
This is a issue with QuantV because it doesn't provide the reshade.fx file like nve does. I've updated my settings download to include this now, it should fix the issue.
Working with pure mode ?
To an extent yes, there are features like quantv motion blur for example, that might require added files (old nve motion blur rpf)
@@neutreN quantv works on pure mode ? i tried but it didnt work
@@metinardanuc7082 No, only NVE works 100% on Pure Mode, QuantV requires an .rpf mod to fully function and pure mode stops .rpf mods from working
@@metinardanuc7082 The reshade part of it works partially, not the rpf it seems. (only about half of the reshade features work) Nothing we can do really.
can i use quantv for fivem pure mode l1?
No, NVE is the only graphic mod which works in Pure Mode
Reuploaf