Yeah, we’ve basically decided against using Admech on L5 Morty now. His increased armor makes Rho passive almost useless and only the active does any damage. You can still hit over 450 k on a good run, but with the buffed wind and Rho active being most the damage, it’s very high risk and you have to expect many more runs with bad output than before.
@@Painhawk I see. 450k is still huge. So basically you went back using Neuro team? I started building RHo team now. Currently using multi hitters with ragnar, Calgar, Aun Shi and Snotty.
@@bryanvingilot863 The guild did yes. I don't need to hit him. 450 k would still be good, but it's not a reliable number. Our best Neuro teams do 500 k+. I'll upload a Neuro run on L5 Morty when we get back to him. A little late I guess, but better late than never.
Great hit as usual. Mind if I ask how's the performance of rho team against buffed L5 Morty?
Yeah, we’ve basically decided against using Admech on L5 Morty now. His increased armor makes Rho passive almost useless and only the active does any damage. You can still hit over 450 k on a good run, but with the buffed wind and Rho active being most the damage, it’s very high risk and you have to expect many more runs with bad output than before.
@@Painhawk I see. 450k is still huge. So basically you went back using Neuro team? I started building RHo team now. Currently using multi hitters with ragnar, Calgar, Aun Shi and Snotty.
@@bryanvingilot863 The guild did yes. I don't need to hit him. 450 k would still be good, but it's not a reliable number. Our best Neuro teams do 500 k+. I'll upload a Neuro run on L5 Morty when we get back to him. A little late I guess, but better late than never.
@@PainhawkI see. Alright. Looking forward to your video on L5 Morty.