Yeah that fight was annoying lol good job tho. Incase you didn't know the rock turtle on the ground I believe prevents a faint and the fire bug? on the wall will tank a hit for you while also dealing dmg to the mon.
turtle does it so if your hp is above the two yellow arrows and you take lethal dmg, your debuffs get deleted and you stay alive on 1 hp! one turtle = one save the bugs on the wall just tank a hit or two for you, simple as that
Yeah that fight was annoying lol good job tho. Incase you didn't know the rock turtle on the ground I believe prevents a faint and the fire bug? on the wall will tank a hit for you while also dealing dmg to the mon.
turtle does it so if your hp is above the two yellow arrows and you take lethal dmg, your debuffs get deleted and you stay alive on 1 hp! one turtle = one save
the bugs on the wall just tank a hit or two for you, simple as that
The more you know lol
It's range is to good and also how thee second you recover you get hit again.
Are you doing sunbreak next?
Thats the plan