The West Edmonton Mall wishes she was as good as Missy Goods Mega Mall 👀 Seriously though, this is an awesome build! I'm glad you're participating in your contest as well.
I am loving these Building videos! You should sent your web links to these video to the devs of the game so they know of the issues and love you have for the game series. How can they (the devs) not know of your TH-cam, and social media channels? 😺
I can never fully commit to one design or park w a clear idea I'm working on so many things simultaneously while learning the ins n out of the game and fixing things I didnt mean to delete and dealing with the camera throwing me to the opposite side of the map, but I have some super cool creations coming as my ideas converge to something I'm dedicated to
My issue is when detailing enclosed spaces and your 'underneath' something then move so the camera backs out to outside the under space, and then it goes flying off in the distance. or the item goes flying off in the distance or appears behind the camera
Ah, building experimentation. I’m experiencing this first-hand with my contest submission. Yours is looking great, though!
2:47 - All the time. I have angle snap set to 45, only move along one axis, and it still doesn’t line up.
The West Edmonton Mall wishes she was as good as Missy Goods Mega Mall 👀
Seriously though, this is an awesome build! I'm glad you're participating in your contest as well.
In case your wondering:
Sped up footage on games at this speed is normally 4 hours of gameplay per 30 minutes of sped up footage. :)
I am loving these Building videos! You should sent your web links to these video to the devs of the game so they know of the issues and love you have for the game series. How can they (the devs) not know of your TH-cam, and social media channels? 😺
I can never fully commit to one design or park w a clear idea I'm working on so many things simultaneously while learning the ins n out of the game and fixing things I didnt mean to delete and dealing with the camera throwing me to the opposite side of the map, but I have some super cool creations coming as my ideas converge to something I'm dedicated to
I made some cool resort style buildings with pool, I will try to upload soon.
My issue is when detailing enclosed spaces and your 'underneath' something then move so the camera backs out to outside the under space, and then it goes flying off in the distance. or the item goes flying off in the distance or appears behind the camera
Are you putting part parks on the market place for others to use ?
the problem with the second one, they don't really have the content that was in the first game.
If you hit X before M, the camera won't pop out
hey jonny, how can i send you a nice blueprint?
Read the description
@@snorka1943 ah thanks