Additional FAQs (will be updated as I remember new stuff I forgot to include in vid): - This seems complicated and a lot to take in, is she difficult to use? Is there a beginner-friendly way to start playing her? Mechanically she's not very difficult, but her kit can be somewhat unintuitive, which is why this seems complicated. Once you understand her kit though, she's not really that difficult to play. For beginner Shu, you can ignore everything about counter and just focus on stance chaining followups (spam S2-S2-switch twice-S2/S3-S3-switch twice-S3) then S1e when you have 6 marks. As you get more used and familiar with how her stance switch and counter works you can start to aim for counters if you see an obvious tell coming while you're spamming followups. -Is she futureproof? S Zenki team which would probably come ~6 months later will perform better at same transcend level. It's not by a huge margin though, and Shu is definitely still more than enough for future contents. Do note that "same transcend" doesn't necessarily mean "same cost" considering Shu is standard pool so easy SS from RD and more with dorm minigame and purple intel shop, and that she can use an A rank chain. Alternatively, you can follow the team recommendation of Shu+AVert+any thunder DPS and slot S Zenki there. -How does S Kali fit into her team? Either as a support for Shu+Thor team, or as above, run Shu+AVert+any thunder DPS with S Kali as the thunder DPS. Yes, S Kali can do quite decent DPS. -Do I need to go for Shu team if I already have Shinri team? Nope! If your thunder team is already built and enough to clear everything, then there's no need to spend the stars and resources to built a new team just to be able to clear faster, you don't even get more reward for faster clears anyway.
Thank you so much for this video! This is the most helpful guide for Shu that I've seen. For omega Shu, which sigil set should I use alongside feathers and owl? I'm only a couple copies away
that's a hard one. usually omega mods would use roland cos it'd be 30-40s speedruns so the modified mode buff actually helps a lot, but shu isn't great in zero time cos no counter. still a usable option. dragon is also fine, it's not great for lower invest cos of the wasted crit rate but for omega speedruns it helps shu's crit before she get full red2 stacks. or rage related sigil like spartan could be good too for the skill dmg buff and better rage economy
Additional FAQs (will be updated as I remember new stuff I forgot to include in vid):
- This seems complicated and a lot to take in, is she difficult to use? Is there a beginner-friendly way to start playing her?
Mechanically she's not very difficult, but her kit can be somewhat unintuitive, which is why this seems complicated. Once you understand her kit though, she's not really that difficult to play. For beginner Shu, you can ignore everything about counter and just focus on stance chaining followups (spam S2-S2-switch twice-S2/S3-S3-switch twice-S3) then S1e when you have 6 marks. As you get more used and familiar with how her stance switch and counter works you can start to aim for counters if you see an obvious tell coming while you're spamming followups.
-Is she futureproof?
S Zenki team which would probably come ~6 months later will perform better at same transcend level. It's not by a huge margin though, and Shu is definitely still more than enough for future contents. Do note that "same transcend" doesn't necessarily mean "same cost" considering Shu is standard pool so easy SS from RD and more with dorm minigame and purple intel shop, and that she can use an A rank chain. Alternatively, you can follow the team recommendation of Shu+AVert+any thunder DPS and slot S Zenki there.
-How does S Kali fit into her team?
Either as a support for Shu+Thor team, or as above, run Shu+AVert+any thunder DPS with S Kali as the thunder DPS. Yes, S Kali can do quite decent DPS.
-Do I need to go for Shu team if I already have Shinri team?
Nope! If your thunder team is already built and enough to clear everything, then there's no need to spend the stars and resources to built a new team just to be able to clear faster, you don't even get more reward for faster clears anyway.
Thank you so much for this video! This is the most helpful guide for Shu that I've seen. For omega Shu, which sigil set should I use alongside feathers and owl? I'm only a couple copies away
that's a hard one. usually omega mods would use roland cos it'd be 30-40s speedruns so the modified mode buff actually helps a lot, but shu isn't great in zero time cos no counter. still a usable option. dragon is also fine, it's not great for lower invest cos of the wasted crit rate but for omega speedruns it helps shu's crit before she get full red2 stacks. or rage related sigil like spartan could be good too for the skill dmg buff and better rage economy
what about feather-of-the-pacifier for shu ?
not great especially if you have other atk buffers
what mean by counterplay?
if you mean that thing I said in warps it just means if you play without using counters
how u can do double skill 3 attack?
as explained in the video in the chaining stance moves, switch to the other stance then back
@マヘたんぱん i get it, i spam skill 1 too fast that's why. Thanks man 💪