I never thought I would like a Crash moveset this much! Giving Crash such expressive faces while attacking (and getting attacked) just makes him more fun to imagine what other whacky expressions you can give to him. His mechanic is really cool, and actually reminds me how in Crash Bandicoot you face many foes, and even if you use the same moves, you have to change your playstyle a little bit while fighting many of the bosses. But my favourite part are (obviously) the specials. I loved every single one of them, especially the down B. Such a creative move for an all-rounder! I also really liked two other things: one is the final smash, which is not only two cool references crammed into one move but two references I didn't think would work so well as one. The other is the crawl, because the animation is good and adorable. Really good job!
Awesome work Feliciafan👍. This is the best crash moveset I’ve seen. I love cancelling attacks into a jump or dash and I think Sonic should have that also.
This is easily my favorite Crash fan moveset. I especially love how wacky and goofy Crash looks. And kudos to the 2nd Victory Animation. That genuinely got a chuckle out of me.
The graphics, editing, poses, motion trails, and everything else you do for these videos keeps getting better and better. Overall really nice and professional looking videos.
WE MAKING OUTTA THE N.SANE ISLAND WITH THIS ONE 🗣️🔥🔥🔥 Nah, but seriously, great moveset! Really well thought off and a lot better than the ones that I’ve seen!
Welp, I've got nothing really to say except for that Crash looks fun, not really a big Crash fan ether but he still looks fun and that's really all I need to a moveset good, nice to see more animation too. (Also I'm pretty sure that this is the second character in a row that has a four-hit jab)
Two objections I had: 1. Why _not_ use the PS2 games as a reference? You not only get an easy-made jab combo but also a down tilt and many different ideas for a Final Smash. 2. No Crunch-based alt?
After a lot of the more out-there movesets you've proposed, it's nice to see something on the simpler side. Crash being an all-rounder seems about right, but the N. Sanity mechanic gives him that extra little bit of flavor without being overbearing. The spinning motif used throughout his normals is cool and expressive, being able to cancel down tilt while preserving the momentum from it sounds REALLY fun, and the crate is a neat idea with how many different ways you can utilize it. The effects and expressions in this episode are very clean (shoutouts to victory animation #2), keep up the good work. 👍
Fantastic concept! Though, there is ONE caveat to this: where are the other kinds of Crates (Bounce, TNT, Nitro)? Is there a reason to not include them? They seem too iconic to not show them in my case.
Personally, I think that Crash’s spin attack shouldn’t be his neutral special, but rather his jab, side tilt, and neutral air Mega Man style. It would kind of feel like a waste to use a move as simple as a spin for a special move
There are so many spinning attacks in Smash that this logic doesn’t even fully check out… (I mean this in the favor of FeliciaFan and Crash’s spin attack being a neutral special of course)
Well the way I see it, special moves should have some kind of “uniqueness” to them that sets them apart from normal moves. Just doing a basic spin that could easily be a normal move is kind of lame (Like with Incineroar and kind of with Pyra) But if I were to make it special move worthy, maybe we could make it so the charged version can reflect projectiles and say he picked up a trick from Akano’s dark matter spin, like Mario with the fire flower
I've seen other Crash movesets before and this one is definitely my favorite
I never thought I would like a Crash moveset this much!
Giving Crash such expressive faces while attacking (and getting attacked) just makes him more fun to imagine what other whacky expressions you can give to him.
His mechanic is really cool, and actually reminds me how in Crash Bandicoot you face many foes, and even if you use the same moves, you have to change your playstyle a little bit while fighting many of the bosses.
But my favourite part are (obviously) the specials. I loved every single one of them, especially the down B. Such a creative move for an all-rounder!
I also really liked two other things: one is the final smash, which is not only two cool references crammed into one move but two references I didn't think would work so well as one.
The other is the crawl, because the animation is good and adorable.
Really good job!
Awesome work Feliciafan👍. This is the best crash moveset I’ve seen. I love cancelling attacks into a jump or dash and I think Sonic should have that also.
Ah yes, make Sonic even more of a pain to fight, at least with Crash it's fine, with Sonic's keep away it would make him worse to deal with
@@ethanhutchins4769 what if in exchange his keep away is taken away
@@Harrymation-productions Then it will be good on Sonic
He kinda reminds me of how Shaggy plays in MultiVersus, vaguely
Explain
I would love to see all of these in game ngl
Interesting choice to make unique moves instead of taking moves from titans and mutants for his normals
Cool can you make one for Club Penguin
Make a Rayman Video please and I hope I get Rayman and Crash in Smash 6.
Spyro next please
People love to play make believe lol
Kinda boring to limit yourself to only four games
This is easily my favorite Crash fan moveset. I especially love how wacky and goofy Crash looks.
And kudos to the 2nd Victory Animation. That genuinely got a chuckle out of me.
The graphics, editing, poses, motion trails, and everything else you do for these videos keeps getting better and better. Overall really nice and professional looking videos.
WE MAKING OUTTA THE N.SANE ISLAND WITH THIS ONE 🗣️🔥🔥🔥
Nah, but seriously, great moveset! Really well thought off and a lot better than the ones that I’ve seen!
Great work as always! I also like how you can cancel certain attacks into his spin.
Welp, I've got nothing really to say except for that Crash looks fun, not really a big Crash fan ether but he still looks fun and that's really all I need to a moveset good, nice to see more animation too. (Also I'm pretty sure that this is the second character in a row that has a four-hit jab)
Looks fun, and i only ever play the racing game.
So, is there a rule for suggesting a Challenger Concept ideas?
This could have been the only good DLC character
And you should make a video on the DLC spirit board.
My only Complaint for the Costumes.... no General Rule to reference what Crash was made for....
Do parappa the rapper and lammy next!
Two objections I had:
1. Why _not_ use the PS2 games as a reference? You not only get an easy-made jab combo but also a down tilt and many different ideas for a Final Smash.
2. No Crunch-based alt?
I would make a First Comment, but my head isn't like Crash's
Good for you
Man this is a really high quality video. You put a lot of work into depicting the moveset so we know exactly what you’re talking about. Great work!
After a lot of the more out-there movesets you've proposed, it's nice to see something on the simpler side. Crash being an all-rounder seems about right, but the N. Sanity mechanic gives him that extra little bit of flavor without being overbearing. The spinning motif used throughout his normals is cool and expressive, being able to cancel down tilt while preserving the momentum from it sounds REALLY fun, and the crate is a neat idea with how many different ways you can utilize it. The effects and expressions in this episode are very clean (shoutouts to victory animation #2), keep up the good work. 👍
Do think they work around Coco size to make her a fighter.
Hey since you did Virgil and since you did Dante do you think you can make a move set of Nero
Wonder dowm under seems more like a ty the tasmanian tiger title then a cradh bandicoot title
Wondering if you can do the Scout from TF2 sometime soon
As a guy who had Crash as my very first game, I LOVE this!!!
Sly Cooper for super Smash Bros ultime
#CashBanooca4Smash
Fantastic concept! Though, there is ONE caveat to this: where are the other kinds of Crates (Bounce, TNT, Nitro)? Is there a reason to not include them? They seem too iconic to not show them in my case.
Personally, I think that Crash’s spin attack shouldn’t be his neutral special, but rather his jab, side tilt, and neutral air Mega Man style. It would kind of feel like a waste to use a move as simple as a spin for a special move
Incineroar says hello
There are so many spinning attacks in Smash that this logic doesn’t even fully check out… (I mean this in the favor of FeliciaFan and Crash’s spin attack being a neutral special of course)
True, but aside from Sonic and maybe Incineroar, spinning isn't really something they're known for.
Ironically, I believe it’s the opposite case. Regulating his SIGNATURE move to just a normal would, I feel, do it even MORE disservice.
Well the way I see it, special moves should have some kind of “uniqueness” to them that sets them apart from normal moves. Just doing a basic spin that could easily be a normal move is kind of lame (Like with Incineroar and kind of with Pyra)
But if I were to make it special move worthy, maybe we could make it so the charged version can reflect projectiles and say he picked up a trick from Akano’s dark matter spin, like Mario with the fire flower