Blender Tutorial - How To Quickly Place and Layer Hair Cards

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  • เผยแพร่เมื่อ 4 มิ.ย. 2024
  • Hi everyone!
    This is a tutorial about placing and layering hair cards with modifiers and the Hair Tool Add-on.
    Chapters
    --------------
    00:00 Intro
    00:41 Sculpting the Base Hair
    00:53 Creating the Grid Meshes for Hair Tool
    01:37 Setting UV Regions
    04:10 Layering
    12:00 Creating Hair Cards
    25:17 Tips and tricks
    #b3d #blendertutorial #haircardtutorial #devlog #gamedev #ue4 #gamedevelopment #unrealengine #tutorial #unrealtutorial #haircard #gameart #blender #madewithunreal #hairtool
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ความคิดเห็น • 19

  • @harrysanders818
    @harrysanders818 ปีที่แล้ว +8

    I start to feel that "process" is an important aspect to real time hair (likr lots of other aspects as well). Like, starting from sculpt block, then reference mesh, then generating and only then grooming, instead of placing hair cards right away and groom yourself to death :) Thanks for this input!!! Amazing looking Model! Wow!

    • @harrysanders818
      @harrysanders818 ปีที่แล้ว +1

      Did you know that meanwhile, latest versions of Hair Tool also uses the new Hair System with modifier stack to be able to place hair! Its quite amazing, but lacks collision for now.

    • @DaniMarti_
      @DaniMarti_  ปีที่แล้ว +1

      Hi! Thanks so much! Yes the process making hair can be very painful, and it’s difficult to get it right, I still struggle… the new hair tool is great! I have a new character that I’m excited to use the new tool with it… see how it works…

  • @risingforce9648
    @risingforce9648 ปีที่แล้ว +2

    Hey there the eyebrown are particles or planes? you create the eyebrowns using particles as well? and convert the partciles to the mesh(card planes?) thx

    • @DaniMarti_
      @DaniMarti_  ปีที่แล้ว +1

      Hi! The eyebrows are hair cards as well, Hair Tool have a library of assets that you can use and modify based on your character :-)

  • @Marsupial95
    @Marsupial95 ปีที่แล้ว +1

    Hola Dani, quería preguntarte si has tocado las texturas del pelo para que en el render aparezcan con transparencias. Es que al renderizar me sale el fondo negro como si la textura no fuese alpha :(

    • @DaniMarti_
      @DaniMarti_  ปีที่แล้ว

      Hola! Si las texturas tienen transparencia, y el shader también, eso es imprescindible si quieres que el pelo parezca más realistico.

    • @DaniMarti_
      @DaniMarti_  ปีที่แล้ว

      Si usas el shader de Hair Tool, ya viene preparado por defecto.

    • @Marsupial95
      @Marsupial95 ปีที่แล้ว

      @@DaniMarti_ Pues no me aparecen con transparencias por algún motivo, intentaré solucionarlo de alguna forma. Gracias por el tutorial y la respuesta aún así :D

    • @kauto3D
      @kauto3D ปีที่แล้ว +1

      @@Marsupial95 pon alpha clip y alpha hashed

    • @awoidf
      @awoidf 7 หลายเดือนก่อน

      Your result is impressive.
      Any chance to get the material setup you used? I can't figure out how to use it. Tried it with transparency but is looks off.
      Thanks

  • @matthewelliott52
    @matthewelliott52 หลายเดือนก่อน +1

    Hello thank you for doing this video it’s very helpful.
    Would this be transferable to unity too? I’m worried incase I can get it right in blender then can’t get it to the game engine

    • @DaniMarti_
      @DaniMarti_  หลายเดือนก่อน

      Hi! Thanks! Once you have the hair as hair cards you can use it anywhere, you will need the right shaders to make the hair look good, but that happens in any engine 😉

  • @zuppiera2148
    @zuppiera2148 ปีที่แล้ว +3

    Thank you Dani! Where do I buy this tool? The only one I can find is the one for "Anime" style characters.

    • @DaniMarti_
      @DaniMarti_  ปีที่แล้ว

      bartoszstyperek.gumroad.com/l/hairtool

    • @zuppiera2148
      @zuppiera2148 ปีที่แล้ว +1

      @@DaniMarti_ Thank you!

  • @pikachufan25
    @pikachufan25 6 หลายเดือนก่อน

    so in a nutshell you are Using a Texture in a 3D Plan that is Shape like Hair and Layering (adding) More 3D Meshes to Create Depth...
    Of Course while Following the Sillhoute of the Hair....

    • @DaniMarti_
      @DaniMarti_  6 หลายเดือนก่อน +2

      Hi, yes, those are called "Hair Cards." There are different techniques to place them; manual placement is the best but the most time-consuming. The technique in the video is a combination of the Hair Tool and the use of modifiers to make hair quicker. This technique is already outdated since Hair Tool and Blender got new versions and tools like Geometry Nodes. I plan to make another tutorial with a new technique using Geometry Nodes to place hair cards with the Hair Tool.

  • @Thesupperals
    @Thesupperals 12 วันที่ผ่านมา

    Already wasting money on an add-on. Thanks for putting that early on and not wasting 27 minuets of my life.