How to Create a 2D CAMERA in Unreal Engine 5 | Unreal Engine 5 Tutorial

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  • เผยแพร่เมื่อ 23 ธ.ค. 2024

ความคิดเห็น • 16

  • @PeppiGaming
    @PeppiGaming 9 หลายเดือนก่อน +3

    hows does this not have more views... its well explained and theres so little resourses for 2d unreal stuff!!

    • @KeltickGameDev
      @KeltickGameDev  9 หลายเดือนก่อน

      Appreciate the kindness, I am glad you got value out of this video. I will see if I can spin up some more 2D content in the future :)

    • @Fabio-nj5ji
      @Fabio-nj5ji 3 หลายเดือนก่อน

      @@KeltickGameDev I'd love to see more 2D stuff. Thanks!

  • @RudiRoo.404
    @RudiRoo.404 หลายเดือนก่อน

    Thank you so much for making this! 😭💕

  • @OwlLicksGames
    @OwlLicksGames 5 หลายเดือนก่อน

    This was a great video, thank you for making it. I thought your workaround for the wireframe was clever, but I might have a tip to help you change the little display window to not be just wireframe if you so desire. If you right click the camera you can select pilot camera (careful because moving around will move your camera) you can then switch it from wireframe mode to lit using the tab at the upper left and when you exit the pilot camera mode your display view will be lit. At least this is true in the latest version of unreal.

    • @KeltickGameDev
      @KeltickGameDev  5 หลายเดือนก่อน

      Awesome call-out! I'll have to give this a try soon! Thanks for the tip!
      Plenty of other unreal engine content like this on the channel. Welcome to the community

  • @Take22952
    @Take22952 ปีที่แล้ว

    You got my attention. I'd really love it if you went more in-depth into making a 2D camera. I'm fine with C++ and/or blueprints

    • @KeltickGameDev
      @KeltickGameDev  ปีที่แล้ว +2

      I definitely have plans for expanding upon this in a future project.
      I want to figure out how to create a seemless follow camera for platforming projects!
      I’ll add a note for this into my Trello board and see what I can spin up in the future :)

    • @Take22952
      @Take22952 ปีที่แล้ว

      @@KeltickGameDev I can’t wait to see what you come up with

  • @Fabio-nj5ji
    @Fabio-nj5ji 3 หลายเดือนก่อน

    Thanks for the tutorial!

  • @Darth_Melek
    @Darth_Melek 7 หลายเดือนก่อน

    Hey my camera is in a blueprint actor is there a way to still add a manual camera view that way?

    • @KeltickGameDev
      @KeltickGameDev  7 หลายเดือนก่อน +1

      I believe that since the blueprint actor would contain a camera component, you should be able to follow along with this, manipulating the component on your instanced blueprint rather than on a camera that we drag into the scene. If this doesn't solve it let me know and I can try and take a look into it to make a followup video in the future

    • @Darth_Melek
      @Darth_Melek 7 หลายเดือนก่อน

      @@KeltickGameDev I can't seem to be able to do that sadly. I darg the actor that contains the camera into the scene and it seems like that's why it won't let me use the camera component in the actor to be used as a seperate view screen

  • @Wilkoooo
    @Wilkoooo 6 หลายเดือนก่อน

    This is such a helpful informative video, thanks so much! :)
    I’m currently using an orthographic camera and trying to get my head around parallex(?) backgrounds- would this be something you would consider making a video on for this series? (Keep up the great work!)🫶❤️

    • @KeltickGameDev
      @KeltickGameDev  6 หลายเดือนก่อน +1

      I can add a note into my backlog! Currently my time is dedicated to pushing out a prototype for my first game, and making tutorials around the specific things I am learning as I make those strides!
      That being said, I will need a break eventually haha

    • @Wilkoooo
      @Wilkoooo 6 หลายเดือนก่อน

      @@KeltickGameDev thank you! I’m excited to see more about your game! I’ve subscribed, thanks for the great tutorials! 🫶