We got a, no pun intended, "Let's fix Sonic Frontiers one last time" shadow patch out of nowhere. I seriously think your passion for this game is what helped make it one of the best 3D entries in the franchise Fadel.
If only they could fix the new Cyberstage stages and have some checkpoint system. I hate doing the secondary objective where you have to find the animals because the platforming can be so unreliable and janky. It doesn't help either that the pop-ins are somehow more egregious in the new Cyberstage levels than in the Open Zone.
@@GlytchGames I still think starting over from the very beginning in the Master King trial if you got hit once is still way too punishing and frustrating
Knuckles went from my biggest disappointment with Update 3 to being my favorite character to play as, the movement, the combat man they really done fixed my boy
@Sone01TheFirst well before, there was no point because they were way too op for anyone but Sonic (and even Sonic doesn't outright obliterate their hp). Now they're fodderized by everyone
I'm actually kinda surprised they went back and fixed some of the issues considering after this update I expected them to move on and start on the next project, freaken Kishimoto is wilding this man needs to be protected cause hot damn has he done wonders with this game, it may not be perfect but it still doesn't change the fact this is one of the best Sonic games we've gotten in over a decade
This feels like a freaking Dev test patch that they accidentally pushed to the public LMAO, the combat doing 100x more damage than before is just weird.
They also patched a soft lock on one of the towers where the pannels you need to homing attack wouldnt respawn as intended. Before if you messed up you had to reload your save
@@twistvaldez Oof, I don't play on Switch so I didn't have to deal with joycon issues (though I do know the pains of drift) I was playing Frontiers on PC and use a faulty Xbox controller that occasionally disconnects when I use the shoulder buttons, which meant I had to frequently hop between keyboard controls and my controller while playing
Okay the parry being fixed in Master King's trial is by far the best fix out of all of them. The timing ESPECIALLY on the Wyvern was abysmal, inconsistent, and just rage inducing and I refuse to argue with anyone about it.
@@HouseHawk62 what just turn the difficulty down and turn it after knight on again lol 😆 you can literally change difficulty mid fight you can change to easy in the end fight to skip to the cutscene they made it so you can change it every second thats not excuse for the players to be dum dums
4:41 Oh yeah, heads up Fadel, pretty sure this is a NEW glitch that was recently introduced, it's not drift. In some areas of the game, Knuckles will randomly turn left. I've literally tested several PS5 controllers and a few switch controllers, all suffered from the same issue, despite some being literally only a month old. Apparently it disappears with max boost. The glitch itself seems to happen specifically in some directions at random points, with going the opposite direction NOT causing an issue. Hopefully it gets patched. EDIT: Can also confirm the glitch is on Steam deck. It's safe to assume its also on switch as well.
There's just one thing I'd like for them to do with Sonic Frontiers one day which would be INSANE. When you beat the base game of Sonic Frontiers they should make it where you unlock Super Sonic as a reward. Whenever you beat Final Horizons, you're able to play as Tails, Amy, and Knuckles on All of the islands instead of just one. If you 100% Final Horizon You'll also unlock Super Sonic 2. (Only if you've beaten the Base game and Final Horizon) And if you 100% the ENTIRE game You'll Unlock Cyber Sonic. To activate the Super Forms, you'll need Super Sonic: 50 Rings Super Sonic 2: 500 Rings Cyber Sonic: 999 Rings IT'S PERFECT! A FITTING REWARD FOR DOING EVERYTHING IN THE GAME.
@thelastwindwaker7948 WTF,this is why I don't like shippers. Scientifically Echidnas' can have kids. But since he is half animal,half human. He can reproduce like humans do. Y'know male and female.
Wow, these are some QOL stuff, now I can recommend my bro the final update without the need to be nailin' that perfect parry and other lil' frustrating things! I really appreciate SonicTeam for doing this also Knux fixed, let's goooooooooooooooo!
The perfect Parry on Hard mode used to be only 8 frames before this update, or 0.1333 seconds. And on Extreme mode it’s half that time (4 frames) In this new patch I imagine the Parry timing on Hard would maybe be 0.2 seconds (12 frames) maybe? That was the timing of the Parry on Normal mode before this patch. On Extreme mode tho idk. I haven’t played the new patch so I’m just guessing. As someone who finished the original Trial on Hard Mode after 4 hours of constant attempts, I’m a little bummed that they changed it but hey if this means more people can complete the trial, good for them
They fixed the Parry and made it alot easier on lower difficulties like easy is 600 rings and your level is 25 instead of the original with 400 rings and level 1
Thank freaking God that they fixed Knuckle’s gliding. He went from one of my least favourite characters, to number one in an instant. Screw the Twitter people that tried to gaslight me into thinking the controls were fine. This is how it’s done I think they overdid the characters damage output though. It’s too OP making the guardian encounters trivial. I also think they should’ve moved the original perfect parry to extreme mode for any masochists that wanna try that challenge, but, it is what it is.
Minor nitpick, but I was really hoping the cyloop would be different colors depending on who you play as, but that's just one small gripe This patch was so satisfying
The only thing I’d like now is to be able to map any flight or glide to the right trigger. I find it incredibly uncomfortable to hold the jump button for so long. Being able to use the camera would help too. Certain tails sections where he has to fly and attack at the same time are annoyingly uncomfortable 😅
Big changes, however I'm still waiting for them to fix the handling of the controls when you touch a Dash Pad. It is difficult to rotate the character and you end up crashing into a wall due to the inertia of speed.
Out of nowhere, but happy about it. Goes to show they’re still listening even after they’re done with Frontiers. Unless they plan to do some other small updates in the future
Kishimoto and Ian Flynn were the best things to ever happen in Sonic they fixed most of the bad stuff Frontiers had Its still an amazing game and if I loved Frontiers before this update makes it even better! and they fixed my boy Knuckles The man who doesn't Chuckle is a powerhouse now!
They definitely made the characters too powerful which is better than what they were before but it definitely would be better if they were weakened a little bit but besides that they cooked with everything else!
my save file has all characters with max stats,i literally cant fight any bosses anymore because they die in 2 hits,i think they over buffed the characters in this update for sure
@@bichoestranhocomcaudas6543yeah that's the only bad aspect of the update, literally everything else is great it's just the characters being overpowered is my only really with update 3 now
If they fixed the no cross slash ability bug, added the homing attack for tails and nerfed the characters to where they’re about as strong as base game final horizon Sonic (with Knuckles being the strongest since well he’s knuckles, then Sonic since he’s the main character, then either Amy or Tails I don’t care) and a bit more polish and bug fixes then yeah I think the game is a solid 9/10 with an added* there, at least for me anyways
no see they didn't make Tails overpowered, they just accurately replicated what would happen if you got hit by a thrown wrench LOL nah but honestly I'm glad they made these changes, even if it still kinda makes combat trivial just in the opposite manner now 💀
They completely overcorrected on the damage the characters can deal, but I'd rather that than what we had before. The rest of the changes are just perfect!
Dont you know? Sonic fans cant handle challenge in their sonic games. They complained so much on twitter and TH-cam that kishimoto must of got scared and over reacted. Nice to know there were some who enjoyed the difficulty such as myself. Looks like we wont be getting difficulty in sonic games going forward😮💨😮💨😮💨😮💨
Sometimes i wonder just what it’s like being at Sonic Team with comments like this. “Ok, this game came out amazing, but people are saying it’s easy…” “Give the more intense gamers Extreme Mode” “They still thought it was too easy, they want new platforming.” “We’ll put it in update 3” “Hey, update 3’s out, but everyone’s having difficulty with the challenges.” “Patch it, make it easier.” “Now some are saying they miss the challenging difficulty”
@@NeonStudios763 Dude, one thing is making the combat a bit easier (which should only be the case on Easy Mode). The other thing is O.H.K.O. A GUARDIAN WITH A SINGLE WRENCH
@NeonStudios763 its rough man. And ive seen some individuals (not all sonic fans....yet) blame sonic team for not getting this right. Bro they gave you difficulty then you complained said it was too hard. They made it easier. Now you complain that its too easy. If were talking nuance and being mature then sure, sonic team does share a responsibility (aka partly at fault) but to ignore the literal complaining fans did online and soley blame sonic team aint right imo.
i randomly started a final horizons new game last night with no idea of the patch. and i was so caught off guard. the changes are so subtle but they literally change the entire game.
Why do people seem to think that making the guardians go from excessively durable to completely trivial and boring is a good thing? Maybe its a little better but its still terrible. Like come on the characters went from very underpowered to borderline broken(And not in a good way) without even upgrading attack by very much. That being said, I'm happy with everything else I although I would've preferred that for the master king Trial they instead matched the parry times with the visuals of the attacks.
I get what you mean, it's not a perfect fix, but it's still preferable to before imo. Even trying to fight the Guardians as anyone but Sonic, even maxed out. It was just a waste of time they were soooo spongy. Not even difficult, just really annoying.
Well I mean, if you find the guardians too easy like this, you can keep the character attack at level 1, like this you can handle your difficulty as you want. I didn't tried it yet but I'm pretty sure at level 1 they are still going to be quite difficult.
Just got the CD soundtrack for this games 3rd update The Final Horizon the mail today at 2:34p.m. and it's the Sonic Frontiers Expansion Soundtrack: Paths Revisited CD and I'm listening to it while watching this! 6:03p.m. 12/19/2023
I already know people are gonna complain about the parry window being improved because "WhY wOuLd ThEy MaKe ThE gAmE eAsIeR?" But it genuinely just feels so much better to play the Master Kings Trial now.
Ngl, my only issues with the og final horizons update was that knuckles didnt have many combos. I feel like besdies sonic, knuckles is the best fighter. So give him more attacks and combo enders similar to sonic. If they did that. Bosses taking a lot of hits to beat wouldve been fine. I will say its nice they going back and changing things. It shows they still care
Well… That Parry fix would have been useful last weekend when I BEAT THE GAME. I was showing my friend what I was failing at then I actually beat it and got to knight 😂The tails, knuckles and Amy fixes are neat.
actually u can, I just noticed u have to do a stomp attack on the shield and then press dodge, I swear I remember you could do with normal atacks before
I may be the odd 1 out for this but i was fine with knuckles glide stalling b4 he actually starts. It gives the player time to kinda set it up and get the direction planned.
Just to clarify when they fixed Knuckles Glide did they fix his controls and turning or just his speed when he goes forward because I think his turning was the problem also I did not hear anybody say anything about his controls when he was going straightforward from what I could tell he seemed to control fine when he was just going straight forward
Also I was randomly thinking a few days ago in my head imagine if Daddykishi randomly did another patch for sonic frontiers and sure enough it happened
ahora solo hace falta arreglar el poping!!!!! porque la comunidad no pide eso? el poping hace que un juego tan bonito y lleno de cosas por hacer parezca vacio...
They legitimately randomly fixed some of the biggest issues in the game randomly at night 💀
Yeah me too where I'm at as well lol (U.S.)
update deadass released at 1am for me 💀
@@mahdibhaiya 💀
That's Sega for you.😅
DURING FINALS LOL
We got a, no pun intended, "Let's fix Sonic Frontiers one last time" shadow patch out of nowhere. I seriously think your passion for this game is what helped make it one of the best 3D entries in the franchise Fadel.
If only they could fix the new Cyberstage stages and have some checkpoint system.
I hate doing the secondary objective where you have to find the animals because the platforming can be so unreliable and janky.
It doesn't help either that the pop-ins are somehow more egregious in the new Cyberstage levels than in the Open Zone.
Here's a short answer for the people who are playing it on Extreme:
Nothing has changed, you'll still suffer like the rest of us
@@GlytchGames I still think starting over from the very beginning in the Master King trial if you got hit once is still way too punishing and frustrating
@@GlytchGames I say you just restarted with the amount of rings you left off the first time you reached there
@@cheezybred7770 you get bragging rights
Honestly, just do a Hard mode level 1 only playthrough, same thing but you don't die in 1 hit.
I mean, yeah, it's extreme mode
Knuckles went from my biggest disappointment with Update 3 to being my favorite character to play as, the movement, the combat man they really done fixed my boy
A W for my boy Knuckles, let's go man.
Somebody at Sega loves their job must be trying to get that bonus lol
WE WIIINNN
AGAIN
W FOR KNUCKLES THEY DONE HIM JUSTICE!!!!
Kishimoto literally woke up and said NAH IMA FIX EVERYTHING WRONG IN THE UPD and here we are 🦔🦔
KishiGOATO strikes again!
I love the wording on the tweet about it. “We were going to just fix one bug, but then we started fixing more stuff. We may have overdone it.”
@@davidbeer5015AHW THAT IS SO SWEET
We thought they were done cooking, then out of nowhere, they shadow dropped a little dessert🍨🍨🍨
YEAAAHHH
Tails went from dealing the lowest damage of any character to now killing Master Ninja with just 4 wrenches with 0.13% effort💀
Wow, sounds like there's even less reason to fight the guardians now.
@@Sone01TheFirst I still think their still fun to fight (in my opinion).
@@Sone01TheFirst just gives me reason to level all of their stats except for attack lol
@Sone01TheFirst well before, there was no point because they were way too op for anyone but Sonic (and even Sonic doesn't outright obliterate their hp). Now they're fodderized by everyone
@Sone01TheFirst cant wait for the complaints over sonic games becoming too easy.....after people complained about difficulty in this update😮💨
I'm actually kinda surprised they went back and fixed some of the issues considering after this update I expected them to move on and start on the next project, freaken Kishimoto is wilding this man needs to be protected cause hot damn has he done wonders with this game, it may not be perfect but it still doesn't change the fact this is one of the best Sonic games we've gotten in over a decade
Mr Kishimoto needs to find whoever coded the player controls in Sonic Dream Team cause hot damn is it WAY better than Frontiers
IM SO HAPPYY
Level design in dream team is good for a mobile game but the movement speed is much faster in frontiers tho
@@robertwyatt3912except for knuckles glide cause it's not great in Dream Team
This feels like a freaking Dev test patch that they accidentally pushed to the public LMAO, the combat doing 100x more damage than before is just weird.
INSANE
apparently in cyberspace if you die before reaching a checkpoint as of the new patch, the timer resets instead of continuing
YES!!!!
That's bad who complained about that
Send me their @
FIRE
They also patched a soft lock on one of the towers where the pannels you need to homing attack wouldnt respawn as intended. Before if you messed up you had to reload your save
it wasn't a softlock, you could still do them without the panels. It was just insanely difficult.
That drove me insane man. My Nintendo Joycons are so horrendously drifty too
What you can do is actually walk along the tops of the platforms surrounding those panels. It was pointlessly difficult, but it was possible
@@dmk_yt yea i had to do that, as i mentioned before i have extreme stick drift you can imagine the suffering and pain
@@twistvaldez Oof, I don't play on Switch so I didn't have to deal with joycon issues (though I do know the pains of drift)
I was playing Frontiers on PC and use a faulty Xbox controller that occasionally disconnects when I use the shoulder buttons, which meant I had to frequently hop between keyboard controls and my controller while playing
Kishimoto: Never Ask me for anything again.
Ok,but like in Sonic dream team,don't let the door slap you on your behind. Since you treat your workers like crap.
GOAT
Okay the parry being fixed in Master King's trial is by far the best fix out of all of them. The timing ESPECIALLY on the Wyvern was abysmal, inconsistent, and just rage inducing and I refuse to argue with anyone about it.
YEA THEY FIXED NOW WOOO
@@HouseHawk62it never required to do that since you can just turn on easy mode
you could just lower the difficulty to "fix" the parry. the parry timing was only a "problem" on hard
@@HouseHawk62 what just turn the difficulty down and turn it after knight on again lol 😆 you can literally change difficulty mid fight you can change to easy in the end fight to skip to the cutscene they made it so you can change it every second thats not excuse for the players to be dum dums
I can react consistently at 16 milliseconds, but I can’t react any faster,
Just imagine at the game awards they announce: “uh hey guys, we’re making more stuff for the other playable characters in Frontiers.”
they just randomly announce update 4
Next mainline game is just a massive dlc for frontiers instead of a new game. 💀
HEHEHAHHAHSJSJS
Sonic Frontiers: The Final Final Horizon
The reputation for this game, long term, has been solidified. Amazing stuff.
Now Sonic Frontiers is the best Sonic game ever.
solo hace falta que arreglen el poping y ahí si concuerdo contigo
Eh, HD Unleashed says otherwise.
@@milesstorzillo7650so true
@@milesstorzillo7650Point taken.
Alright, let's not get crazy. I'll accept "one of the best" however.
4:41 Oh yeah, heads up Fadel, pretty sure this is a NEW glitch that was recently introduced, it's not drift. In some areas of the game, Knuckles will randomly turn left. I've literally tested several PS5 controllers and a few switch controllers, all suffered from the same issue, despite some being literally only a month old. Apparently it disappears with max boost. The glitch itself seems to happen specifically in some directions at random points, with going the opposite direction NOT causing an issue. Hopefully it gets patched.
EDIT: Can also confirm the glitch is on Steam deck. It's safe to assume its also on switch as well.
There's just one thing I'd like for them to do with Sonic Frontiers one day which would be INSANE.
When you beat the base game of Sonic Frontiers they should make it where you unlock Super Sonic as a reward. Whenever you beat Final Horizons, you're able to play as Tails, Amy, and Knuckles on All of the islands instead of just one.
If you 100% Final Horizon You'll also unlock Super Sonic 2. (Only if you've beaten the Base game and Final Horizon)
And if you 100% the ENTIRE game You'll Unlock Cyber Sonic.
To activate the Super Forms, you'll need
Super Sonic: 50 Rings
Super Sonic 2: 500 Rings
Cyber Sonic: 999 Rings
IT'S PERFECT! A FITTING REWARD FOR DOING EVERYTHING IN THE GAME.
They fixed our boy Knuckles
Nooo now he'll never have kids!
@@thelastwindwaker7948 ...
@thelastwindwaker7948 WTF,this is why I don't like shippers. Scientifically Echidnas' can have kids. But since he is half animal,half human. He can reproduce like humans do. Y'know male and female.
Dude Knuckles straight up feels like an improved version of Adventure now. I only gave it a quick try but plan on playing more with him later
YEP
Wow, these are some QOL stuff, now I can recommend my bro the final update without the need to be nailin' that perfect parry and other lil' frustrating things! I really appreciate SonicTeam for doing this also Knux fixed, let's goooooooooooooooo!
NHM
The perfect Parry on Hard mode used to be only 8 frames before this update, or 0.1333 seconds. And on Extreme mode it’s half that time (4 frames)
In this new patch I imagine the Parry timing on Hard would maybe be 0.2 seconds (12 frames) maybe? That was the timing of the Parry on Normal mode before this patch. On Extreme mode tho idk. I haven’t played the new patch so I’m just guessing.
As someone who finished the original Trial on Hard Mode after 4 hours of constant attempts, I’m a little bummed that they changed it but hey if this means more people can complete the trial, good for them
Man I’m so glad they did this
Knuckles feels so good to control now
And the Master King Koco Trial is so much fun on Hard mode now
They actually made the boss rush so much easier thank you sonic team
BLESS
What did they do to it?
They fixed the Parry and made it alot easier on lower difficulties like easy is 600 rings and your level is 25 instead of the original with 400 rings and level 1
Thank freaking God that they fixed Knuckle’s gliding. He went from one of my least favourite characters, to number one in an instant. Screw the Twitter people that tried to gaslight me into thinking the controls were fine. This is how it’s done
I think they overdid the characters damage output though. It’s too OP making the guardian encounters trivial. I also think they should’ve moved the original perfect parry to extreme mode for any masochists that wanna try that challenge, but, it is what it is.
MHM
Since they fixing stuff for the game it would be cool if they made the characters playable on every island as a nice last update to the game
I WISH
The amount of love and passion that went into Sonic Frontiers from the developers is so refreshing
Now I really want to beat Master King's Trial on Extreme Difficulty thanks to this patch!
GO
Minor nitpick, but I was really hoping the cyloop would be different colors depending on who you play as, but that's just one small gripe
This patch was so satisfying
AGREE
NO WAY A NEW UPDATE FOR FRONTIERS
SONIC TEAM IS GOATEED
Master Ninja? Yeah, the master of getting her ass beat.
LOL master jobber!😆🤣😂
Went from Master Ninja to Master bitch in just one patch
Master Ninja:beat me harder daddy I love pain.... sonic:what!???
@user-fr8gn6ix3z Tails: I think you hit her a little too hard
They’re the GOATS. They updated it even after all the dlc updates. Thats crazy.
Boom! They did it! My major complaints with this update fixed. Frontiers just keeps getting better.
Tails' damage was so insane I was convinced you were playing a mod when I joined stream. SEGA DID THAT WHAAAAAAAAA
last night i genuinely thought this was some kind of mod, i only watched it today and i CANNOT believe this
THEY BROUGHT KNUCKLES OUT THE TRENCHES 👑
NO WAY THEY JUST WOKE UP TWO MONTHS LATER AND SAID “let’s make this even better”
THE COMBAT IS ACTUALLY FUN NOW HOLY
MHM
The only thing I’d like now is to be able to map any flight or glide to the right trigger. I find it incredibly uncomfortable to hold the jump button for so long. Being able to use the camera would help too. Certain tails sections where he has to fly and attack at the same time are annoyingly uncomfortable 😅
Bro this is insane, I literally started the DLC LAST NIGHT, right after beating the main game, this timing is immaculate LMAO
so they just casually fixed the MAIN ISSUES OF THE FINAL HORIZON WITH NO HYPE OR ANNOUNCEMENT 💀💀💀
besides knuckles' gliding, i didnt really think they should fix everything else that they did fixed
i had fun raging and got gud at gam
This is amazing. I really hope they also patched the glitch that would freeze at the loading screen.
MHM
Big changes, however I'm still waiting for them to fix the handling of the controls when you touch a Dash Pad. It is difficult to rotate the character and you end up crashing into a wall due to the inertia of speed.
you're going to be waiting until the end of time
This is VERY forgiving! And 1 month after the 1st Anniversary too!
WOOOOO
THIS TRULY IS SONIC PEAKTIERS NOW.
HOLY SHIT THEY FIXED MY BOY LET'S GOOO
Out of nowhere, but happy about it. Goes to show they’re still listening even after they’re done with Frontiers. Unless they plan to do some other small updates in the future
MHM
You gotta respect Kishimoto and Sonic Team for listening to us, it's not everyday that a developer game listen to our complaints
MHM
They also added 600 rings to master koco's trial on easy mode
KNUCKLES IS BACK IN PEAK FORM I LOVE IT
YEAAAHHHH
Kishimoto and Ian Flynn were the best things to ever happen in Sonic they fixed most of the bad stuff Frontiers had Its still an amazing game and if I loved Frontiers before this update makes it even better! and they fixed my boy Knuckles The man who doesn't Chuckle is a powerhouse now!
Legit
They definitely made the characters too powerful which is better than what they were before but it definitely would be better if they were weakened a little bit but besides that they cooked with everything else!
my save file has all characters with max stats,i literally cant fight any bosses anymore because they die in 2 hits,i think they over buffed the characters in this update for sure
WE WIN
@@bichoestranhocomcaudas6543yeah that's the only bad aspect of the update, literally everything else is great it's just the characters being overpowered is my only really with update 3 now
Thank God they fixed the parry, I could not for the life of me beat Wyvern
If they fixed the no cross slash ability bug, added the homing attack for tails and nerfed the characters to where they’re about as strong as base game final horizon Sonic (with Knuckles being the strongest since well he’s knuckles, then Sonic since he’s the main character, then either Amy or Tails I don’t care) and a bit more polish and bug fixes then yeah I think the game is a solid 9/10 with an added* there, at least for me anyways
no see they didn't make Tails overpowered, they just accurately replicated what would happen if you got hit by a thrown wrench LOL
nah but honestly I'm glad they made these changes, even if it still kinda makes combat trivial just in the opposite manner now 💀
stil wish the Wyvern autorun section in Master King's trial could be like, skipped, BUT IT'S THE SMALL DUBS WE TAKE
LOOOOLLL
They completely overcorrected on the damage the characters can deal, but I'd rather that than what we had before. The rest of the changes are just perfect!
Bro really said "Fuck me"while trying out Tails at lvl 1. Also your singing of the titan themes Fadel, PERFECTION
KSKDJJDJDJD
I would have wanted the DLC stages and minibosses to be added to the gauntlet modes in the menu but this is still nice to have.
I’m impressed with Sonic Team for doing this. I really appreciate their efforts
MHM
Really glad TH-cam recommended me this video. 'Cause I looked up the info, and found out that they made MKK's trial, actually easy on easy mode
YEAAAAAP
20:30 LMAOOOOO, the pure joy and celebration here is fucking killing me - "10 out of 10, bro"
0:49 Knuckles went on Crack against Ninja!!!
GOAT
I HATED what they did to the damage. WHERE'S THE CHALLENGE NOW?????
There's no winning for sonic team. What is blud on
Dont you know? Sonic fans cant handle challenge in their sonic games. They complained so much on twitter and TH-cam that kishimoto must of got scared and over reacted.
Nice to know there were some who enjoyed the difficulty such as myself. Looks like we wont be getting difficulty in sonic games going forward😮💨😮💨😮💨😮💨
Sometimes i wonder just what it’s like being at Sonic Team with comments like this.
“Ok, this game came out amazing, but people are saying it’s easy…”
“Give the more intense gamers Extreme Mode”
“They still thought it was too easy, they want new platforming.”
“We’ll put it in update 3”
“Hey, update 3’s out, but everyone’s having difficulty with the challenges.”
“Patch it, make it easier.”
“Now some are saying they miss the challenging difficulty”
@@NeonStudios763 Dude, one thing is making the combat a bit easier (which should only be the case on Easy Mode). The other thing is O.H.K.O. A GUARDIAN WITH A SINGLE WRENCH
@NeonStudios763 its rough man. And ive seen some individuals (not all sonic fans....yet) blame sonic team for not getting this right. Bro they gave you difficulty then you complained said it was too hard. They made it easier. Now you complain that its too easy.
If were talking nuance and being mature then sure, sonic team does share a responsibility (aka partly at fault) but to ignore the literal complaining fans did online and soley blame sonic team aint right imo.
They didn’t buff Sonic’s attack damage…🥺
this just shows sega is so passionate they realise if something can be better lets fix it
i randomly started a final horizons new game last night with no idea of the patch. and i was so caught off guard. the changes are so subtle but they literally change the entire game.
Thanks for uploading this. I was wondering what changed 👍
Why do people seem to think that making the guardians go from excessively durable to completely trivial and boring is a good thing? Maybe its a little better but its still terrible.
Like come on the characters went from very underpowered to borderline broken(And not in a good way) without even upgrading attack by very much.
That being said, I'm happy with everything else I although I would've preferred that for the master king Trial they instead matched the parry times with the visuals of the attacks.
I get what you mean, it's not a perfect fix, but it's still preferable to before imo. Even trying to fight the Guardians as anyone but Sonic, even maxed out. It was just a waste of time they were soooo spongy. Not even difficult, just really annoying.
Well I mean, if you find the guardians too easy like this, you can keep the character attack at level 1, like this you can handle your difficulty as you want.
I didn't tried it yet but I'm pretty sure at level 1 they are still going to be quite difficult.
@@SoraKingdom3 Great, so its the exact same problem as base game Guardians and Supreme.
Again, maybe a little better but its still terrible.
@@JCSA79V Preferable does not mean its good, this is just very bad to less very bad.
@@Sone01TheFirst Where did I say it was good?
Thank God, they did this. I was not looking forward to this segment in my New Game Plus run.
i Hope Sega & Sonic Team Notice My Better Update 3 Ending idea if Not Than Hopefully My idea Goes in Frontiers 2 instead! :3
Just got the CD soundtrack for this games 3rd update The Final Horizon the mail today at 2:34p.m. and it's the Sonic Frontiers Expansion Soundtrack: Paths Revisited CD and I'm listening to it while watching this! 6:03p.m. 12/19/2023
This is no mods right don't fuck with me fadel
It's a new Update they literally patched the game a few hours ago 🙏
This is official
I already know people are gonna complain about the parry window being improved because "WhY wOuLd ThEy MaKe ThE gAmE eAsIeR?" But it genuinely just feels so much better to play the Master Kings Trial now.
Wish they can add another update so we can play the jukebox in final horzon.
Ngl, my only issues with the og final horizons update was that knuckles didnt have many combos.
I feel like besdies sonic, knuckles is the best fighter. So give him more attacks and combo enders similar to sonic.
If they did that. Bosses taking a lot of hits to beat wouldve been fine.
I will say its nice they going back and changing things. It shows they still care
SONIC SWEEP NEVER ENDS
WE WIN
Well… That Parry fix would have been useful last weekend when I BEAT THE GAME. I was showing my friend what I was failing at then I actually beat it and got to knight 😂The tails, knuckles and Amy fixes are neat.
This is why Saga is trying to retcon super Tails Knuckles and Amy. Sonic needs his super form to even come close to their base power.
I can't believe they removed to feature switching the knight shield to jump the segment, it will break a lot of the speedruns, I'm very disappointed
What no way?!? You mean you cant use dodge whole attacking the shield to ignore it and go for the head?
actually u can, I just noticed u have to do a stomp attack on the shield and then press dodge, I swear I remember you could do with normal atacks before
tails ain't sugarcoating it anymore 🔧🔧🔧
Finally, I can play frontiers without modding the parry 😭
If they fix the pop in now then it’ll be perfect. But atleast mods can help in that regard
I may be the odd 1 out for this but i was fine with knuckles glide stalling b4 he actually starts. It gives the player time to kinda set it up and get the direction planned.
Absolutely fucking hated how Knuckles' glide worked. Am tempted to 100% the update now.
There’s buffing characters and then there’s whatever crazy wackadoo steroids that Miles Prower is on right now.
They patched the game!? How you know about it?
RHEYNUPDATES
They Cooked And Delivered Now lets see if that continues for the next games
Damn, Master Koco made his challenge so hard Sonic begged for a nerf!
THAT'S KNUCKLES "THESE HANDS FINNA GO LEFT RIGHT" THE ECHIDNA
15:52 HOLY SHIT TAILS WHAT?!!??!!?!??!
bro just OBLITERATED ninja he is that guy
These chads shadow dropped a peak patch hopefully next patch will let us use the characters in cyber space and other island
Just to clarify when they fixed Knuckles Glide did they fix his controls and turning or just his speed when he goes forward because I think his turning was the problem also I did not hear anybody say anything about his controls when he was going straightforward from what I could tell he seemed to control fine when he was just going straight forward
the notes seem to indicate that his handling is better as well but I've yet to play the update myself
Yep. I tried it. His glide is much closer to the Adventure glide now. No more awkward turning.
Time to replay the entirety of frontiers again
MHM
Really wish they limited these changes to other difficulties, now the game is easy :/
:(
@@GamesCagedidnt you complain about the difficulty? I may be wrong on this.
Still crazy ta me this dude is also a sonic TH-camr now before he was a twitter user lol
Also I was randomly thinking a few days ago in my head imagine if Daddykishi randomly did another patch for sonic frontiers and sure enough it happened
LOL
Sam is gonna be so happy bro
I’m so happy they fixed knuckles😭😭😭
Wait why did they make the other characters literally on par with super sonic at level 15 😭
IDK
Now they should fix the bosses in superstars make them not as long give more opportunities to do damage
Agreed LOL
ahora solo hace falta arreglar el poping!!!!! porque la comunidad no pide eso? el poping hace que un juego tan bonito y lleno de cosas por hacer parezca vacio...
That’s pretty cool. Was hoping they do one last patch
MYMM
Maybe