We forgot to update the S-Turn Chicane in Washougal...we'll take care of that soon :) I'm in the process of updating Red Bud, this one is taking a bit longer because I'm changing a lot of sections around the track that didn't really match the distance between jumps and turns and stuff like that. But it's coming along nicely.
Please!!! After updating (any and all) tracks remove all previous leader board times from the Leader board lists prior to update version. One example 2024 Washougal track has been lengthened and is around 5-7 seconds longer and top leader board times are unobtainable for current track/s layout since changes. There is no need for leader board times for a old track layout that no longer exists.
Games sooooo laggy. Can't take off a jump without the game deciding if it wants to crash or not. Can we also work on fixing the bots? Why do they purposely crash into you even on legendary difficulty? And the pegs getting caught so you can't steer away sucks. I've lost races on the last straight away because of this bug. Makes the game hard to enjoy, and this is someone whose put easily 1000 hours in between pc, xbox one and series s, and ps4. Currently have 300 hours on my laptop, which is my most recent gaming purchase, about 6 months ago
You really need to update the Ai, you can’t be serious and claim that beginner level Ai can do scrubs etc on supercross track and be as quick as other difficulty Ai. Seriously they should be making a ton of mistakes and less knowledgeable of said tricks than the rest of the ai further up the difficulty.
Did not know the updated the physics but the bike felt heavier to control and more planted to the ground, tweaked with the bike settings to better handling and it felt really nice to play. This game is the best MX game ever made, they deserve a lot of credit for all the stuff they have done and are still doing. It is perfectly balanced between simulation and arcade and you can tweak everything to your liking. Gameplay settings, bike settings, track settings, race settings you name it.
@@petergriffin4629 yes, that and reflex. Don’t get me wrong, I love this game and have an absolute ton of time playing it (over 15 days), and would definitely say it’s up there with some of the best but I would be lying if I said it’s the best MX game ever made, cause it still needs a lot of work
@@petergriffin4629 the physics (although it could be abused if you wanted to) the crazy and outlandish but fun tracks, the art style, NO CLUTCH BOOST ABUSE. The game really had a ton going for it at launch it wasn’t disappointing like Legends was. However, Legends has come a long way in the years it’s been out, and it’s constantly improving. Legends is almost Reflex levels good in my eyes but it’s not quite there yet, to me they just gotta dial in the whip and scrub physics, fix the AWFUL engine sounds, fix the whoops, and I believe it will have surpassed reflex
The big problem I see is the camera being incredibly ridged. You can tell the way it feels like it travels linearly with the elevation of the bike on jumps and sharp changes in elevation. You need that camera to have delayed acceleration when moving, especially up and down. The OG Unleashed had some pretty floaty cam and it made the bike mechanics look way more fluid and natural. This looks more like you're playing mario kart. (also the motion blur doesnt help the sense of speed and momentum)
"Worked on scrub detection to improve it and prevent accidental scrubs" That should please that one very hostile guy in the comments here saying the whole physics engine needed a overhaul, but probably not 😂
I Always said my FARTs sound better. How hard can it be to fix the sound. Been waiting since the release, and probably will never get updated. I just make my own sound now. BRAAAAP!
Those are 2 very different areas and different people that work on them. Just because we're working on Physics doesn't mean we're not also working on Engine Sounds, they just take longer ;)
@@doublegg5 Are you playing with the default FOV? Just in case you didn't know, you can change the FOV by holding the Right Bumper and pressing Left/Right on the D-Pad. There's also an option in the Game Settings to unlock the Max FOV for all Cameras. The Max FOV option is disabled by default because wide FOVs introduce both performance issues and LOD issues (terrain melting close to the camera for example). If you're already using the Max FOV, that's as much as we can go without introducing bugs like the shoulders disappearing/getting cut-off by the FOV and also introducing more performance and graphical issues. Since the game is also on Consoles, both Gen8 and Gen9 Consoles, there are certain things we can't do in order to pass certification from SONY and MICROSOFT, unfortunately.
Is it just me or is it a lot harder to back/front flip now,The bike seems to rotate a lot slower i was landing loads of double backflips last night but after updating i can barely make it through the 2nd rotation.
I really dont know why people dont like this game. I find it so much fun just too loop around and whip some massice kickers. I think why people conplain is the dlc factor. Shits pre pricy for a not amazing game
Please!!! After updating (any and all) tracks remove all previous leader board times from the Leader board lists prior to update version. One example 2024 Washougal track has been lengthened and is around 5-7 seconds longer and top leader board times are unobtainable for current track/s layout since changes. There is no need for leader board times for a old track layout that no longer exists.
I can’t get over how the bike stops your scrub or whip as soon as you take off the lip, and then you have to preform the hole whip maneuver in the air regardless of how hard you through the bike on the lip. As well as no matter how hard you carve up the lip, the bike just leans over in the air, (instead of what would naturally kick out more to the side given you carving up the lip) And it doesn’t seem to have any air giro, like real life the bike wants to upright itself due to centrifugal force. I catch myself just at an awkward half tilt in the middle of a rythem, and it’s just not realistic. The leaning doesn’t match the cornering on flats, it’s just feel bad. Can’t explain that one, it’s just never felt good in this game, and I can’t explain it.
You have to increase the airborne helpers in the settings for auto-correction when airborne, because when the helpers are disabled or very low, the bike won't try to upright itself, you have to do that yourself, but with the helpers enabled or at a high %, it will auto-correct itself when you let go of the joysticks. Also, concerning how it stops your scrub or whip as soon as you take-off, I agree with you...we had it doing that a while back (not stop the scrub or whip so soon) but a lot of players didn't like it because they couldn't throw certain whips as good because the bike was fighting them. It's something we'd like to expose to the Players as physics settings so they can tweak it themselves.
@@StephaneRoncada thanks for the clarification, I remember the original release it was a lot better, but someone made a video saying it looked to fast and the game (if I remember correctly) wasn’t even released yet, and at release it had been patched to the way it is now. I will take your word for the air assist, and try it. Still think the cornering need something done, but I don’t know if that can be fixed with just patches, leaning in ruts seems to be great, but sliding past the berm and over it, or turning on flat just seem a little off, just my opinion, glad you have stuck around the game for as long as you have 👍👍
@@moto3436 I looked and have all DLC and have unlocked everything in each section they are simply not there. I even shot a message out to them wondering what’s going on. Luckily I got the new Bell helmets so that’s cool but just a bummer on the Fox LE Instincts
@@zak.t1438 no clue. My guess is to go to their actual website and see if there is a contact us and write them a note on it. I left them a FB message in hopes that they’d respond but who knows man, probably won’t get a response back. Crazy that this is happening and no one has even made a Reddit thread on it. We can’t be the only ones lol
I know a couple people that work in the studio. And they're literally doing nothing. They think its funny. The game cost them peanuts to make by people who dont need to be making games.
It's a replica... Also that's typically how motocross games work, one better line then one okay line especially on outdoor tracks. I think you should just stop playing and watching mx vs atv, all your comments are just hating on this game. It's obvious you don't like it just move on. Play mx bikes
@@foxmx125 no i do like it. These devs just keep making questionable decision. I cant imagine why youd take lines away. Thats just stupid and being ok with it is part of the problem. I want this game to succeed but it just wont if they keep taking lines away and forcing every player to take the same lane. Theres no creativity, no skill gap no individuality in something like that. To this day the games still based on a power sliding model with no real suspension or rev counter and i just dont get WHY everyones ok with this game staying mediocre. Ill never understand how taking away something good from the game is ok with anyone. Tired of them watering this game down bc some of yall cant figure it out
@@NotGettinHatch the reason we haven't seen them even attempt to make a game close to the caliber of reflex or their older titles is because of people being ok with these decisions. I'm with you on this.
@@Dbomb827 im all for the gear and the physics and air physics but taking away line choice in a motox game is just beyond backwards. Its like saying we want as small of a skill gap as possible. Jefferey herlings would not be happy
Who cares about bloody gear and skins if the F-ing bike sound like broken lawn mowers!! Seriously! How can they still think this is good enough with the amount of money you have to spend to play the AMA seasons or buy a manufacture bike… and still after all that the sound sucks. It completely ruins the game for me
thats why i switched to mxgp 2019-2021 and supercross 1,2,3 till they fix that stupid shit, i can't with these horrendous sounds and flying brick simulator physics.
I havent played any of the new mx games. Redlex and alive really turned me off. They never played very well. But legends visually looks to be better. Are all the updates they make for this game for pc or console? Do the previous bikes, tracks, gear disappear with the updates?
Wdym bikes, tracks, gear, disappear with updates? You don’t lose that stuff if you buy it. The updates are for all game systems but I think the player base online is better on console
"Pretty big patch" is a pretty big stretch. Game is too old too still be getting physics changes. Theyve changed alot in this game since launch, its a big difference but now I feel like they dont know what to do with it anymore. Please leave the physics alone. Give us more tracks.
We forgot to update the S-Turn Chicane in Washougal...we'll take care of that soon :)
I'm in the process of updating Red Bud, this one is taking a bit longer because I'm changing a lot of sections around the track that didn't really match the distance between jumps and turns and stuff like that. But it's coming along nicely.
Please!!! After updating (any and all) tracks remove all previous leader board times from the Leader board lists prior to update version. One example 2024 Washougal track has been lengthened and is around 5-7 seconds longer and top leader board times are unobtainable for current track/s layout since changes. There is no need for leader board times for a old track layout that no longer exists.
Games sooooo laggy. Can't take off a jump without the game deciding if it wants to crash or not. Can we also work on fixing the bots? Why do they purposely crash into you even on legendary difficulty? And the pegs getting caught so you can't steer away sucks. I've lost races on the last straight away because of this bug. Makes the game hard to enjoy, and this is someone whose put easily 1000 hours in between pc, xbox one and series s, and ps4. Currently have 300 hours on my laptop, which is my most recent gaming purchase, about 6 months ago
You really need to update the Ai, you can’t be serious and claim that beginner level Ai can do scrubs etc on supercross track and be as quick as other difficulty Ai. Seriously they should be making a ton of mistakes and less knowledgeable of said tricks than the rest of the ai further up the difficulty.
Did not know the updated the physics but the bike felt heavier to control and more planted to the ground, tweaked with the bike settings to better handling and it felt really nice to play. This game is the best MX game ever made, they deserve a lot of credit for all the stuff they have done and are still doing. It is perfectly balanced between simulation and arcade and you can tweak everything to your liking. Gameplay settings, bike settings, track settings, race settings you name it.
Best mx game ever made? I want whatever you’re smoking
@@geekedup9534Dude is spitting facts. What are you gonna hold against it? MX bikes?
@@petergriffin4629 yes, that and reflex. Don’t get me wrong, I love this game and have an absolute ton of time playing it (over 15 days), and would definitely say it’s up there with some of the best but I would be lying if I said it’s the best MX game ever made, cause it still needs a lot of work
@@geekedup9534 in what way is reflex better?
@@petergriffin4629 the physics (although it could be abused if you wanted to) the crazy and outlandish but fun tracks, the art style, NO CLUTCH BOOST ABUSE. The game really had a ton going for it at launch it wasn’t disappointing like Legends was. However, Legends has come a long way in the years it’s been out, and it’s constantly improving. Legends is almost Reflex levels good in my eyes but it’s not quite there yet, to me they just gotta dial in the whip and scrub physics, fix the AWFUL engine sounds, fix the whoops, and I believe it will have surpassed reflex
The big problem I see is the camera being incredibly ridged. You can tell the way it feels like it travels linearly with the elevation of the bike on jumps and sharp changes in elevation. You need that camera to have delayed acceleration when moving, especially up and down. The OG Unleashed had some pretty floaty cam and it made the bike mechanics look way more fluid and natural. This looks more like you're playing mario kart. (also the motion blur doesnt help the sense of speed and momentum)
"Worked on scrub detection to improve it and prevent accidental scrubs"
That should please that one very hostile guy in the comments here saying the whole physics engine needed a overhaul, but probably not 😂
@@starfox_wr-45e93 definitely not lol, he’ll just move on to the next thing to complain about
Everytime I see an update I pray “they finally updated the bike sounds” aaaaaaaaaand…………..
Bike sound when?
Biggest issue of this game, the bikes sound like crap.
Possibly 3.10, more likely starting with 3.11
I Always said my FARTs sound better. How hard can it be to fix the sound. Been waiting since the release, and probably will never get updated. I just make my own sound now. BRAAAAP!
Lol probably never. You really think the devs Actually listen to their fans? Hell no
Reflex 2
Let’s hold off on the physics and let’s tackle the engine sounds. Physics are good for now.
Those are 2 very different areas and different people that work on them. Just because we're working on Physics doesn't mean we're not also working on Engine Sounds, they just take longer ;)
@@StephaneRoncada sweet. good to hear! Thanks for the input.
@@StephaneRoncada the game needs more FOV for the first person camera it would make a big difference
@@doublegg5 Are you playing with the default FOV? Just in case you didn't know, you can change the FOV by holding the Right Bumper and pressing Left/Right on the D-Pad. There's also an option in the Game Settings to unlock the Max FOV for all Cameras. The Max FOV option is disabled by default because wide FOVs introduce both performance issues and LOD issues (terrain melting close to the camera for example).
If you're already using the Max FOV, that's as much as we can go without introducing bugs like the shoulders disappearing/getting cut-off by the FOV and also introducing more performance and graphical issues. Since the game is also on Consoles, both Gen8 and Gen9 Consoles, there are certain things we can't do in order to pass certification from SONY and MICROSOFT, unfortunately.
@@StephaneRoncada yea I’ve been using max fov I thought it could be increased more. Appreciate the info
It looks to me they worked on the rebound.
Is it just me or is it a lot harder to back/front flip now,The bike seems to rotate a lot slower i was landing loads of double backflips last night but after updating i can barely make it through the 2nd rotation.
FINNALLY BELL MOTO 10 BABY
Are all tracks out for the 2024 season pack?
I really dont know why people dont like this game. I find it so much fun just too loop around and whip some massice kickers. I think why people conplain is the dlc factor. Shits pre pricy for a not amazing game
Just wish they could improve the engine sound. I have games on my phone that have much better audio.
That cool. I gotta check it out.
Any word on 2024 SMX tracks ?
Please!!! After updating (any and all) tracks remove all previous leader board times from the Leader board lists prior to update version. One example 2024 Washougal track has been lengthened and is around 5-7 seconds longer and top leader board times are unobtainable for current track/s layout since changes. There is no need for leader board times for a old track layout that no longer exists.
ya know, every time i see one of these vids i cant help but think it looks the exact same as it did at launch. Looks like a placebo effect.
You seriously need to go rewatch the game at launch lol
Yeah this game is COMPLETELY different from launch.
🤦♂️
I can tell you never played the game 💀
🤦🏼♂️
I can’t get over how the bike stops your scrub or whip as soon as you take off the lip, and then you have to preform the hole whip maneuver in the air regardless of how hard you through the bike on the lip. As well as no matter how hard you carve up the lip, the bike just leans over in the air, (instead of what would naturally kick out more to the side given you carving up the lip)
And it doesn’t seem to have any air giro, like real life the bike wants to upright itself due to centrifugal force. I catch myself just at an awkward half tilt in the middle of a rythem, and it’s just not realistic.
The leaning doesn’t match the cornering on flats, it’s just feel bad. Can’t explain that one, it’s just never felt good in this game, and I can’t explain it.
You have to increase the airborne helpers in the settings for auto-correction when airborne, because when the helpers are disabled or very low, the bike won't try to upright itself, you have to do that yourself, but with the helpers enabled or at a high %, it will auto-correct itself when you let go of the joysticks.
Also, concerning how it stops your scrub or whip as soon as you take-off, I agree with you...we had it doing that a while back (not stop the scrub or whip so soon) but a lot of players didn't like it because they couldn't throw certain whips as good because the bike was fighting them. It's something we'd like to expose to the Players as physics settings so they can tweak it themselves.
@@StephaneRoncada I feel honored that “THEE” Stephane Roncada not only read, but replied to my comment haha
@@StephaneRoncada thanks for the clarification, I remember the original release it was a lot better, but someone made a video saying it looked to fast and the game (if I remember correctly) wasn’t even released yet, and at release it had been patched to the way it is now.
I will take your word for the air assist, and try it.
Still think the cornering need something done, but I don’t know if that can be fixed with just patches, leaning in ruts seems to be great, but sliding past the berm and over it, or turning on flat just seem a little off, just my opinion, glad you have stuck around the game for as long as you have 👍👍
Any reason I wouldn’t have the Fox 50th LE boots in my inventory??
I also am missing the White/Green Fox goggles and all of the newer 100% goggles. I am on Xbox Series X don’t know if that has to do with it
You still have to buy them with the in-game currency, so they are most likely at the bottom of the list for those gear categories.
@@moto3436 I looked and have all DLC and have unlocked everything in each section they are simply not there. I even shot a message out to them wondering what’s going on. Luckily I got the new Bell helmets so that’s cool but just a bummer on the Fox LE Instincts
@@zak.t1438 no clue. My guess is to go to their actual website and see if there is a contact us and write them a note on it. I left them a FB message in hopes that they’d respond but who knows man, probably won’t get a response back. Crazy that this is happening and no one has even made a Reddit thread on it. We can’t be the only ones lol
@@AGilly24 I just checked myself and I do not have them either.
Hand guards?
My helmet disappeared
dual brakes ?
So basically we got new monster and Red Bull helmets
Anyone have tips on getting out of corners with speed? Is manual transmission the only way
basically yes, but timing the clutch boost is key
@@durrik I figured.
Track deformation is better. It's more choppy
Love the game hate the add ons same tracks but updated that should just be apart of the update
Did not see the whole vid but you guys are the peak of knowledge about the series, so ... Is it better than Reflex? (pm me if) :)
When are we getting the TRIUMPH 250 four stokes an the smx playoff track replicas skins to from the playoff rounds
Annnndddd back to Reflex again....
I know a couple people that work in the studio. And they're literally doing nothing. They think its funny. The game cost them peanuts to make by people who dont need to be making games.
Physics any different?
Did you not watch the fucking video?
bruh watch the video
😂@@Caleb.Casias
Game is trash in 3rd person
Game is amazing in 1st person
Does anyone else agree?
07:11 these devs continue to just ruin lines and force everyone to take the same way and its so annoying the way they trash lines
It's a replica... Also that's typically how motocross games work, one better line then one okay line especially on outdoor tracks. I think you should just stop playing and watching mx vs atv, all your comments are just hating on this game. It's obvious you don't like it just move on. Play mx bikes
@@foxmx125 no i do like it. These devs just keep making questionable decision. I cant imagine why youd take lines away. Thats just stupid and being ok with it is part of the problem. I want this game to succeed but it just wont if they keep taking lines away and forcing every player to take the same lane. Theres no creativity, no skill gap no individuality in something like that. To this day the games still based on a power sliding model with no real suspension or rev counter and i just dont get WHY everyones ok with this game staying mediocre. Ill never understand how taking away something good from the game is ok with anyone. Tired of them watering this game down bc some of yall cant figure it out
@@NotGettinHatch the reason we haven't seen them even attempt to make a game close to the caliber of reflex or their older titles is because of people being ok with these decisions. I'm with you on this.
@@Dbomb827 im all for the gear and the physics and air physics but taking away line choice in a motox game is just beyond backwards. Its like saying we want as small of a skill gap as possible. Jefferey herlings would not be happy
No photo & replay mode No funny (
Who cares about bloody gear and skins if the F-ing bike sound like broken lawn mowers!! Seriously! How can they still think this is good enough with the amount of money you have to spend to play the AMA seasons or buy a manufacture bike… and still after all that the sound sucks. It completely ruins the game for me
thats why i switched to mxgp 2019-2021 and supercross 1,2,3 till they fix that stupid shit, i can't with these horrendous sounds and flying brick simulator physics.
@@Simoroxigorum you say that and then bring up the GP games like they have remotely good sound 😂
@@FunkyChicken251 you sound like a fanboy, go try mxgp 2021 and say that again.
Ground physics still fking suck (its like riding on concrete)
I havent played any of the new mx games. Redlex and alive really turned me off. They never played very well. But legends visually looks to be better. Are all the updates they make for this game for pc or console? Do the previous bikes, tracks, gear disappear with the updates?
Wdym bikes, tracks, gear, disappear with updates? You don’t lose that stuff if you buy it. The updates are for all game systems but I think the player base online is better on console
How about not doing a review of track changes if you haven't really rode the previous versions. Your constant backtracking is really annoying
Why do people think these games are good? Just play sim or bikes
Idk about yall but why did the graphics get worse
Once again another Mx vs Atv game that has horrible physics.
This game fucking sucks lmao
You just suck at it, it’s by far the best Mx game available.
No?
MX BIKES ON TOP
"Pretty big patch" is a pretty big stretch. Game is too old too still be getting physics changes. Theyve changed alot in this game since launch, its a big difference but now I feel like they dont know what to do with it anymore. Please leave the physics alone. Give us more tracks.
I don’t have the update live yet? 🫤
Always launches around 1:00 EST
So it went from sliding on ice to turn,into stopping abruptly then sliding on ice, to turn 🧊 👍 👌