KSP2: Duna vtol shuttle

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  • เผยแพร่เมื่อ 27 ม.ค. 2025

ความคิดเห็น • 60

  • @Opusss
    @Opusss ปีที่แล้ว +27

    Really cool design. I've found the shuttle style space planes to be the most fun for me. Except I like to try and make them capable of a runway takeoff. Which I've managed to get to work on all but the largest designs. I think 3 XL cargo bays is my design that was just too much for any of the landing gear in the game. I was able to make it work with large rover wheels but it was definitely a strange design.

    • @Kerman_von_Braun
      @Kerman_von_Braun  ปีที่แล้ว +1

      I should do more shuttles tbh, not having to worry so much about drag is very good for more outlandish designs :P
      That sounds like a pretty insane build xD i cant imagine having to use rover wheels for a plane.

  • @L3tharge
    @L3tharge ปีที่แล้ว +9

    Your Videos are so well done, I love them all - great work!

  • @Khether0001
    @Khether0001 ปีที่แล้ว +4

    *MAGNIFIC!!!*
    Loved the concept, design, execution, dude, congratulations! I can't wait for KSP2 to finally get stable enough so we can actually enjoy it, crossing my fingers.

  • @matthewsnyder4211
    @matthewsnyder4211 ปีที่แล้ว +6

    Keep these great videos up! Favorite KSP2 youtuber currently!

  • @originalgrahamster
    @originalgrahamster ปีที่แล้ว +5

    Dude, that is EPIC level engineering!
    I've been avoiding SSTOs in KSP 2 so far, because even rockets are tricky enough with all the glitches and kraken attacks. To build what you built... man, I'm impressed! I love that stall speed and I love how well balanced it is on the single lift engine. I'm waiting for my replacement new processor to arrive (long story), once that gets here, and after this Wednesday's patch, I think I must start building SSTOs...

  • @jason59k55
    @jason59k55 ปีที่แล้ว +1

    the way the dude makes shapes out of wings reminds me of how people did it in the early days of ksp 1

  • @matheusmelo8199
    @matheusmelo8199 ปีที่แล้ว +1

    I enjoyed watching this! amezing concept and execution, dude!

  • @saulgoodman5055
    @saulgoodman5055 11 หลายเดือนก่อน +1

    Thanks 👍👍👍

  • @victor_silva6142
    @victor_silva6142 ปีที่แล้ว

    Beautiful and original shuttle design.

  • @Kerman_von_Braun
    @Kerman_von_Braun  ปีที่แล้ว +10

    Happy easter guys! \ (•◡•) /

  • @XOCailleach161XO
    @XOCailleach161XO ปีที่แล้ว

    Wow that stall speed landing on kerbin was ridiculous! Great video.

  • @NaeroSpace
    @NaeroSpace ปีที่แล้ว

    This craft is so cool :o aesthetic and functional

  • @mast3r-633
    @mast3r-633 ปีที่แล้ว

    dude that looks AWESOME, i gotta try something like this in KSP1

  • @Astro648
    @Astro648 ปีที่แล้ว

    Happy easter, great video!

  • @somedude4805
    @somedude4805 ปีที่แล้ว

    Awesomeness. Cool looking ship, too. Earned a sub.

  • @rekomstopa1914
    @rekomstopa1914 ปีที่แล้ว

    Awesome video, i get to watch this sort of stuff till 2045 when it's playable on my computor lol.

  • @MonkeyEngineerPHD
    @MonkeyEngineerPHD ปีที่แล้ว

    I would suspect the engine spazing is due to the engine root being to close to the center of gravity. KSP uses the orientation of the part root to the CG to determine vector direction.

  • @przemeklisicki8741
    @przemeklisicki8741 ปีที่แล้ว

    Gj you inspired me to try a shutte myself (in ksp1) this video is also a good shuttle tutorial.

  • @Meundertheredflag
    @Meundertheredflag ปีที่แล้ว

    Amazing design! Looks sick!

  • @Sed-89
    @Sed-89 ปีที่แล้ว +1

    i commented on another video of your about how i struggle with putting parts together but I may have forgotten this mode in build mode but how do you access that 2D mode

    • @Kerman_von_Braun
      @Kerman_von_Braun  ปีที่แล้ว +1

      theres a little colored square at the bottom of the screen near the parts list.

    • @Sed-89
      @Sed-89 ปีที่แล้ว

      @@Kerman_von_Braun thanks man

  • @natsirt9809
    @natsirt9809 ปีที่แล้ว

    To fix the vector bug you can set the gimbal limit to 0 on the vector. I think that there's no point having gimballing VTOL engines unless they are away from the center of mass and have 2 or more balancing them.

    • @Kerman_von_Braun
      @Kerman_von_Braun  ปีที่แล้ว

      vectoring engine is kinda vital or else i got hardly any control over the craft when in vtol mode

    • @natsirt9809
      @natsirt9809 ปีที่แล้ว

      @@Kerman_von_Braun I use reaction wheels to give control

  • @CarnotaurusEnjoyer
    @CarnotaurusEnjoyer ปีที่แล้ว

    awesome vid man. earned a sub keep up the good work! 👍

  • @2157AF
    @2157AF ปีที่แล้ว

    Looks really great.

  • @Phasguy
    @Phasguy 11 หลายเดือนก่อน

    S tier channel

  • @saulgoodman5055
    @saulgoodman5055 11 หลายเดือนก่อน +1

    Version 2.0.0 please

  • @XavierBetoN
    @XavierBetoN ปีที่แล้ว +1

    I do enjoyed the video, well done! However, little bit disappointed on KSP2 for not having reentry heating. (or robotic parts for that matter but it came to KSP with DLC as well)..
    But the reentry heating.. Man! I have to keep modding my KSP to look like 2.

    • @Kerman_von_Braun
      @Kerman_von_Braun  ปีที่แล้ว +1

      yah, ksp2 lacks a lot of features.... hopefully it will get patched up in the future

    • @XavierBetoN
      @XavierBetoN ปีที่แล้ว

      With that out of the way, for Mars landings (KSRSS) I usually pitch up till velocity becomes low enough to handle, then start to do a smooth butterfly burn (as i call it) and powerland. The craft stays lighter that way and lets you spend less kerbucks. Fly safe ;)

  • @potatocat9448
    @potatocat9448 ปีที่แล้ว

    how do i use the rotate and transform tool it barly works for me and makes it extremely hard for me to build anything in the game

    • @Kerman_von_Braun
      @Kerman_von_Braun  ปีที่แล้ว

      just spam it until you get lucky with the right orientation lol.
      I literally got thousands of hours in ksp and i still dont know which way to turn parts xD

    • @potatocat9448
      @potatocat9448 ปีที่แล้ว

      my issue was that it would only let me rotate sometimes but not always sorry for not clearifying that i was still kinda angery about that and frustrated

  • @CreeperDude-cm1wv
    @CreeperDude-cm1wv ปีที่แล้ว

    Hmm, did you do anything special to prevent the vector in the cargo bay from generating drag since cargo bays don't shield parts?

    • @Kerman_von_Braun
      @Kerman_von_Braun  ปีที่แล้ว

      Dont think there is much you can do about it atm.
      This thing is an absolutely brick aerodynamically, thats the main reason why i went with a shuttle vs an ssto.

    • @CreeperDude-cm1wv
      @CreeperDude-cm1wv ปีที่แล้ว

      @@Kerman_von_Braun
      Tis a shame it wasn't fixed in the second patch

  • @MoominCox
    @MoominCox ปีที่แล้ว

    Very nice shuttle. You're saying you get ~35fps, what's your setup to achieve this framerate ?
    Thanks.

    • @Kerman_von_Braun
      @Kerman_von_Braun  ปีที่แล้ว +1

      fps largely depends on the specific build. The shuttle isnt very part intensive, so i was getting pretty good fps as a result :P
      I got a 3070ti and 5800x3d

    • @MoominCox
      @MoominCox ปีที่แล้ว

      @@Kerman_von_Braun thanks !

  • @lovecchio420
    @lovecchio420 ปีที่แล้ว

    How does this not rip itself apart?

    • @Kerman_von_Braun
      @Kerman_von_Braun  ปีที่แล้ว

      Unbreakable joints :P It was pretty random in ksp2 back in the day

  • @dragong33k
    @dragong33k ปีที่แล้ว +1

    i was in this stream

  • @aasishwarsaravana5748
    @aasishwarsaravana5748 2 หลายเดือนก่อน

    Revisiting the video a year later, I realised bro just casually replicated the RSI Zeus of Star Citizen even before it was released!
    This game had a LOT of Potential! Sad to see it Cancelled! 🥺

    • @Kerman_von_Braun
      @Kerman_von_Braun  2 หลายเดือนก่อน +1

      Yup, shame that KSP2 fell off like that.... just like SC post MM lol
      Haha yah, it does look pretty similar

    • @aasishwarsaravana5748
      @aasishwarsaravana5748 2 หลายเดือนก่อน

      @ atleast with Star Citizen, there is hope (though long term)
      Atleast I hope the upcoming Kitten Space Agency (KSA) will come fruitful, with rocket building not just limited to Rockets, but full on nuclear powered air breathing spaceships for atmosphere and space, with sizes from small to XL. They don’t have to limit the potential of the game just to old school rockets!

  • @Aieou472
    @Aieou472 ปีที่แล้ว

    do you guys pronounce it SAS or SAS?

  • @potatocat9448
    @potatocat9448 ปีที่แล้ว

    ok thx

  • @kylietravers3466
    @kylietravers3466 ปีที่แล้ว

    The SSTO Is A Hybrid of An PAK-DA Bomber From Russia and A Single Valkyrie-Class VTOL Shuttle From The United States Space Force

  • @MarvinHuber_PlanetCoaster
    @MarvinHuber_PlanetCoaster ปีที่แล้ว

    Hi! Cool craft! Wanted to build something like that in KSP1, but never managed to do it. By the way do you have a discord server, or is there another way we can get into contact? It would be really cool to discuss surtain ideas about crafts with you👍

    • @Kerman_von_Braun
      @Kerman_von_Braun  ปีที่แล้ว

      Glad you liked it :)
      I dont have a discord server yet, i feel like my channel is to small for a server to be active enough. But its something i do plan to do in the future.
      I am in most ksp discords tho, including the official one, so you can find me on there (same name as my youtube :P)

    • @MarvinHuber_PlanetCoaster
      @MarvinHuber_PlanetCoaster ปีที่แล้ว

      @@Kerman_von_Braun Ok, I know the problem with being too small for a discord server. Would you be open towards chatting privately?

    • @Kerman_von_Braun
      @Kerman_von_Braun  ปีที่แล้ว

      @@MarvinHuber_PlanetCoaster Sure, you can find me in most ksp2 discords :P Or you can send me an email/leave your discord here and ill PM you.