as Germany I usually build mills from the start of the game. You get like ridiculous 70% bonuses for mills, and then later build those oil buildings. In 1939, you can have like 120+ mills and it is insane, you can fully produce army full of tanks with enough fuel to run them + air
And you get to steal everyone else's civilian factories on top of a quite decent number you get from focuses. German economy is stronk. Only thing holding them back is a lack of insane focus modifiers due to being an old focus tree - could you imagine if Germany got bonuses like Finland?
@@khachaturdallakyan6005 nope, I tried that strategy. The bonuses are so insane for Germany, that you get so much mills, but still sit on a good amount of civs and you can cap allies easy
Friedrich Paulus was general of 6 german army which took part in Stalingrad battle. After being encirclement he was promoted to some kind of filed marshal.
"I have no intention of shooting myself for this Bohemian corporal." He was the guy who got promoted because no German of his rank had ever surrendered, an implication from Hitler than he should die/shoot himself instead of surrendering. Instead he went "no thanks" to Hitler with that quote & surrendered with the remainder of the 6th Army, became a witness for the Nuremburg Trials, was allowed to move to East German in 1953, supported reunification and died a few years later in early 57.
@bigpoppa1234 What made that even more surprising was that his surrender didn’t immediately see him shipped off to a Gulag. There’s a reason both civilians and army personnel went west to surrender. In the East you had a equal chance of being taken prisoner, sent to a gulag, or if you happened to be captured by one of the divisions drafted from the Far East Soviet republics suffering a fate worse than death.
@@simonnachreiner8380 The primary cause of German POW deaths in gulags was disease, famine, and exposure which the Nazis themselves created the conditions for when they invaded the Soviet Union and catastrophically disrupted Soviet industry and government organization by genocidally killing tens of millions of Russians in addition to millions of other Slavs. Mortality in the gulag system spiked to its highest point during WWII where over one million deaths occurred accounting for around 2/3s of all estimated deaths due to the gulag system. And, a majority of all deaths from the Soviet gulags were not Soviet political prisoners but Wehrmacht POWs during the devastation of WWII and the post-war years. Conditions in the gulag penitentiary system were harsh, brutal, and inhumane regardless of WWII, but you're wildly exaggerating the severity of these gulags which were forced labor camps, not death camps. Other than the years of Stalin's purges or WWII, the number of prisoners as well as the mortality rate of the gulag system was far lower than you would expect. Following the collapse of the USSR and the release of the Soviet archives, we have superior historical sources which refute and contradict all the outdated hysterical Cold War propaganda about the gulag system.
@@simonnachreiner8380 I'd argue being sent to gulags is a fate worse than death. Just read Varlam Shalamov (not the piece of shit blatnoy Solzhenitsin).
At Nuremberg Trials, the Soviets surprised everyone by bringing Paulus back to Germany to testify about the war crimes committed on the Eastern Front. Most thought he was long dead.
Paulus probably did a few war crimes in Stalingrad, but they were more likely "run of the mill" war crimes, at least by WW2 standards. IIRC he was instrumental in the creation/expansion of the Stasi in East Germany, until he was finally killed by them.
Since AAT, I've been using this exact strategy with mountaineers and marines, and a well designed special forces division just annihilates the AI just as easily as a tank division does. If you make good 25 width marines and mountaineers with lots of artillery and support companies, they cut through the enemy just as well as heavy tanks do. You can make these special forces even stronger by getting an infantry specialist in the officer corps for bonus attack and defense. There are also a lot of focus trees that give extra stats to special forces divisions which make them especially potent. It's also worth going Grand Battle Plan doctrine to grind to select the bonus that lets your generals grind terrain traits 20% faster to get the adaptable trait on your generals which makes these special forces divisions practically invincible. Hell, I've found that special forces have better and more consistent offensive power than armored divisions due to infantry divisions' superior stats in difficult terrain like forests, jungles, marshes, and mountains. I don't think people realize yet just how broken special forces are compared to regular infantry infantry divisions, and I believe a lot of people will exploit this hard once it becomes more common knowledge.
If/when you get to the UK you should try a reverse kind of thing, using the UK, rushing amphibious warfare to get a research bonus for transport 2 + floating harbours (and Special Air Service to get more additional capacity + David Stirling the Commando genius), get tip of the spear to increase SF capacity, use that same Naval XP training to get that +10 invasion capacity at the end of the Marine tree and try to win with an huge invasion into Wilhelmshaven and North-West Germany the moment the war starts.
Branden burgers used foreign languages and cultural understanding wearing enemy uniforms outside with own uniform underneath. They would declare their allegiance when at the strategic point, often bridges and then open fire. Kind of Green Berets or Commandos.
Is it weird that I’m surprised to see a classic false flag war crime in ww2? If I recall the articles in question correctly you have no protections as a soldier while wearing a false uniform and attacking without being visually identifiable as an enemy is just a straight up war crime. During the battle of the bulge English speaking Germans in allied uniforms were sent behind the lines to sabotage road signs and communication wires. All that were captured were shot on the spot.
Hi Dave, with marines and para you should show people how high they can get with supply grace, thats why you got invader ;) Sad you missed the opportunity. Commander->Comando->Paratroopers +240 hour for marines Commander.->Invader->Amphibious +240 hour for marines Doctrine->Grand Battle Plan->Tip of the spear Spirit +24 hour marine and para Doctrine->Mass Assault->Pocket Defense +48 hour supply grace SF Doc->Marine elevation -> Expeditionary Task Forces +24 hour marine SF Doc->Para elecation-> Strategic Air Lift Corps +24 hour Special force
The huge amount of naval xp from training might make a bit of sense. Maybe training is more similar to fighting in the navy than in the army. If the difficulties you face when training more useful for figuring out how to run your navy, you should get more naval xp. In the army, you can do some of the stuff in training that you’ll need in war but in the navy but I think the difference between war and peace might be much smaller for a sailor than a soldier.
Yeah I spammed Mountaineers SF as Italy - whacked on rangers and moderately decent general and plowed through France over southern alps. SF are OP and completely broken. I capped France as Italy before AI Germany made a dent. Kind of fun but it likely will get nerfed at some point
Cool video, but could be better, amphibious tanks and motorized count as tanks/motorized and special forces, staking up the bonuses. Also if you get "improvisation expert" on the general, you could use the bridge ability reaching positive stats when fighting in small rivers.
Spanish gold is too sweet not to steal. -15% Consumer Goods for a year at the cost of 25pp in mid 38, just have to have volunteers sent to the Republicans.
@@knureksun6306 bumping because I played USA yesterday and couldn’t find out how to do it myself. Maybe you need to wait until you’re at war to “diversify elite forces” then pick the focus for extra special forces slots?
I’m sure there’s a reason, but why do you always help republican Spain win their war instead of the nationalists? This is like the third video I’ve seen you do that. Either way love the videos!
3:28... no, the easiest way to do it is to just use Kurt Student, a commander you start the game with who has the Commando trait.... jesus christ your lack of knowledge is kind of scary
Kurt student is already an officer corp advisor of airborne assault (+15% para org, +15% para anti air defence) and you can't change advisor role, so he's useless for when you want a Commando advisor
@@quentintin1 it's not worth it. by the time you have leveled a general enough to give you genius level the 15% won't matter because the game will already be over
@@andthe4010 still when you are playing SForces, having and levelling a commando advisor general is better, so Student is just good for a second commando general as gernotthatfew
Best A-Z intro ever
as Germany I usually build mills from the start of the game. You get like ridiculous 70% bonuses for mills, and then later build those oil buildings. In 1939, you can have like 120+ mills and it is insane, you can fully produce army full of tanks with enough fuel to run them + air
And you get to steal everyone else's civilian factories on top of a quite decent number you get from focuses. German economy is stronk. Only thing holding them back is a lack of insane focus modifiers due to being an old focus tree - could you imagine if Germany got bonuses like Finland?
Building civs and infra and refs for a year and half is the most optimal. You will have way more mils at the end.
@@khachaturdallakyan6005 nope, I tried that strategy. The bonuses are so insane for Germany, that you get so much mills, but still sit on a good amount of civs and you can cap allies easy
@@andromidius exactly
You have more output by 39, but you need more output by 41, which you get by building civs at first
"Brandenburgers"
Assault Squad 2 flashbacks.
Ostfront too lmao
Friedrich Paulus was general of 6 german army which took part in Stalingrad battle. After being encirclement he was promoted to some kind of filed marshal.
"I have no intention of shooting myself for this Bohemian corporal." He was the guy who got promoted because no German of his rank had ever surrendered, an implication from Hitler than he should die/shoot himself instead of surrendering. Instead he went "no thanks" to Hitler with that quote & surrendered with the remainder of the 6th Army, became a witness for the Nuremburg Trials, was allowed to move to East German in 1953, supported reunification and died a few years later in early 57.
@bigpoppa1234
What made that even more surprising was that his surrender didn’t immediately see him shipped off to a Gulag. There’s a reason both civilians and army personnel went west to surrender. In the East you had a equal chance of being taken prisoner, sent to a gulag, or if you happened to be captured by one of the divisions drafted from the Far East Soviet republics suffering a fate worse than death.
@@simonnachreiner8380 The primary cause of German POW deaths in gulags was disease, famine, and exposure which the Nazis themselves created the conditions for when they invaded the Soviet Union and catastrophically disrupted Soviet industry and government organization by genocidally killing tens of millions of Russians in addition to millions of other Slavs. Mortality in the gulag system spiked to its highest point during WWII where over one million deaths occurred accounting for around 2/3s of all estimated deaths due to the gulag system. And, a majority of all deaths from the Soviet gulags were not Soviet political prisoners but Wehrmacht POWs during the devastation of WWII and the post-war years. Conditions in the gulag penitentiary system were harsh, brutal, and inhumane regardless of WWII, but you're wildly exaggerating the severity of these gulags which were forced labor camps, not death camps. Other than the years of Stalin's purges or WWII, the number of prisoners as well as the mortality rate of the gulag system was far lower than you would expect. Following the collapse of the USSR and the release of the Soviet archives, we have superior historical sources which refute and contradict all the outdated hysterical Cold War propaganda about the gulag system.
@@simonnachreiner8380 I'd argue being sent to gulags is a fate worse than death. Just read Varlam Shalamov (not the piece of shit blatnoy Solzhenitsin).
At Nuremberg Trials, the Soviets surprised everyone by bringing Paulus back to Germany to testify about the war crimes committed on the Eastern Front. Most thought he was long dead.
Tommy casually catching strays xd
Great. Now reform Byzantine Empire as Croatia start date 1936
I don’t think Croatia can reform Byzantium. They can reform Austria hungry though
@@Lady_Amelia-Eloise do you like cheese?
Bruh 💀
Croatia forming Austria. Cursed!
Paulus probably did a few war crimes in Stalingrad, but they were more likely "run of the mill" war crimes, at least by WW2 standards. IIRC he was instrumental in the creation/expansion of the Stasi in East Germany, until he was finally killed by them.
Iirc he was a public proponent of unification. His paymasters in the Stasi obviously took exemption to that.
A surprising number of nazis ended up in the Stasi or other parts of the Soviet repressive apparatus.
Since AAT, I've been using this exact strategy with mountaineers and marines, and a well designed special forces division just annihilates the AI just as easily as a tank division does.
If you make good 25 width marines and mountaineers with lots of artillery and support companies, they cut through the enemy just as well as heavy tanks do. You can make these special forces even stronger by getting an infantry specialist in the officer corps for bonus attack and defense. There are also a lot of focus trees that give extra stats to special forces divisions which make them especially potent. It's also worth going Grand Battle Plan doctrine to grind to select the bonus that lets your generals grind terrain traits 20% faster to get the adaptable trait on your generals which makes these special forces divisions practically invincible.
Hell, I've found that special forces have better and more consistent offensive power than armored divisions due to infantry divisions' superior stats in difficult terrain like forests, jungles, marshes, and mountains.
I don't think people realize yet just how broken special forces are compared to regular infantry infantry divisions, and I believe a lot of people will exploit this hard once it becomes more common knowledge.
If you don't believe him look at the Chilean focuses for mountaineers in the far left side Antoine path; insanity
Tobias Hartmann just sitting there going, "Am I a joke to you?" 5:10
If/when you get to the UK you should try a reverse kind of thing, using the UK, rushing amphibious warfare to get a research bonus for transport 2 + floating harbours (and Special Air Service to get more additional capacity + David Stirling the Commando genius), get tip of the spear to increase SF capacity, use that same Naval XP training to get that +10 invasion capacity at the end of the Marine tree and try to win with an huge invasion into Wilhelmshaven and North-West Germany the moment the war starts.
That sounds pretty good actually
Those are some great "Peacekeeping Forces". Really keeping the peace there. Thanks for the video.
Branden burgers used foreign languages and cultural understanding wearing enemy uniforms outside with own uniform underneath. They would declare their allegiance when at the strategic point, often bridges and then open fire. Kind of Green Berets or Commandos.
Is it weird that I’m surprised to see a classic false flag war crime in ww2? If I recall the articles in question correctly you have no protections as a soldier while wearing a false uniform and attacking without being visually identifiable as an enemy is just a straight up war crime.
During the battle of the bulge English speaking Germans in allied uniforms were sent behind the lines to sabotage road signs and communication wires. All that were captured were shot on the spot.
Hi Dave,
with marines and para you should show people how high they can get with supply grace, thats why you got invader ;)
Sad you missed the opportunity.
Commander->Comando->Paratroopers +240 hour for marines
Commander.->Invader->Amphibious +240 hour for marines
Doctrine->Grand Battle Plan->Tip of the spear Spirit +24 hour marine and para
Doctrine->Mass Assault->Pocket Defense +48 hour supply grace
SF Doc->Marine elevation -> Expeditionary Task Forces +24 hour marine
SF Doc->Para elecation-> Strategic Air Lift Corps +24 hour Special force
If you sent volunteers to Ethiopia you would be able to grind commando easily due to extreme temperatures
now add armor onto the marine template
Trueee
SHWIMPANZER ❤🎉🎉
'Friedrich paulsen' my history heart bleeds for you Dave xD
yup special forces are brutally OP now. esspecially when you get two of the focuses done and can transition half the entire army into special forces
Starting with , no, no, nah, uh uh. 😂
Miss these short format vids ❤
Lore of Min-MAXED Special Forces. BRUTAL! Momentum 100
The first general you recruited had the commano trait- just a higher level.
He was already a part of the officer corp
doesnt germany already start of with a general with the commando trait? Why not just level him up?
As far as I know: Kurt Student (Lv4)
He's already apart of the officer corp so you can't use him
19 upvotes from people who havnt launched the game in awhile
I tried something similar with greece and mountaineers and its insane, 55k losses vs almost 2m from the axis
BRING BACK THE RAT. oh wait, wrong channel.
The huge amount of naval xp from training might make a bit of sense. Maybe training is more similar to fighting in the navy than in the army. If the difficulties you face when training more useful for figuring out how to run your navy, you should get more naval xp.
In the army, you can do some of the stuff in training that you’ll need in war but in the navy but I think the difference between war and peace might be much smaller for a sailor than a soldier.
Yeah I spammed Mountaineers SF as Italy - whacked on rangers and moderately decent general and plowed through France over southern alps. SF are OP and completely broken. I capped France as Italy before AI Germany made a dent. Kind of fun but it likely will get nerfed at some point
Cool video, but could be better, amphibious tanks and motorized count as tanks/motorized and special forces, staking up the bonuses. Also if you get "improvisation expert" on the general, you could use the bridge ability reaching positive stats when fighting in small rivers.
You can do special forces only as Finland
non alligned nations have Tip of the Spear wich is another like 24 SF bataliions
Why does Feedback send volunteers to republican spain every time? He does it like every game.
There's a long complicated explanation for it, but in short. More XP
It's a secret event. I've said too much
@DaveFeedBackGaming Is that the one with the penguins, or the other one with the time travelers trying to off the sillt moustache man?
Spanish gold is too sweet not to steal. -15% Consumer Goods for a year at the cost of 25pp in mid 38, just have to have volunteers sent to the Republicans.
Just did basically the same thing and is hillarious
How you can do all 3 special forces trees as the USA?
There is a focus for the 2nd one, but I haven't had the decision to diversify them.
@@knureksun6306 bumping because I played USA yesterday and couldn’t find out how to do it myself. Maybe you need to wait until you’re at war to “diversify elite forces” then pick the focus for extra special forces slots?
You start with a commando general bro
Already a member of the high command
This has to be a game changer especially for Japan, no?
OOOOHH YES! I have to give them a go
Yeah, USA joining african union makes sense.
The slaves takes control
Also do grandbattleplan doc and take extra special force thing from middle of officer corp.
Does it give anything worthwhile?
More spec force cap. And something else for special forces
@@FeedbackGaming
+24 h marine and paratroop supply grace (meh)
-50% SF unit design cost (okay)
+24 SF cap
all for 35 army xp
A to Z starting with G.. this only rymes for some people
do it with *Nepal*
TRUE!
Yo love your content
I'm pretty sure there is a German general with the commando trait? why not use them?
He's already assigned to the officer corp
Unexpected tommy
Anyone minding to shine some light why were WW2 german special forces in Afghanistan ? 😂
Trueeee
They took a wrong turn at Albuquerque.
"Special forces" typo
Why did you help Republican Spain? 😅
when Spain relocates their Gold reserves you can steal them and get -10% consumer goods for a year
Shhh it's a secret
Spanish gold, a year of -15% consumer goods for 25pp
What was the purpose of supporting Republican Spain over Nationalist Spain?
Just missed georgia🥲
Georgia is part of ussr in 1936
plz pley georgia
*keeps begging for commando general*
*keeps scrolling past commando general he already has*
3x times
You only care about the trait so you can unlock the Commando Expert high command, and Student already has a different officer corps role.
I’m sure there’s a reason, but why do you always help republican Spain win their war instead of the nationalists? This is like the third video I’ve seen you do that. Either way love the videos!
Speical
I saw it too lol
Derp
nuh uh
yuh uh
7 views in 2 minutes damn feedback really fell off
1 like. on this comment. this guy really fell off 🥲
@@FeedbackGaming DAYUM
@@FeedbackGaming 😢
A to Zzzzz
3:28... no, the easiest way to do it is to just use Kurt Student, a commander you start the game with who has the Commando trait.... jesus christ your lack of knowledge is kind of scary
Kurt student is already an officer corp advisor of airborne assault (+15% para org, +15% para anti air defence)
and you can't change advisor role, so he's useless for when you want a Commando advisor
@@quentintin1 it's not worth it. by the time you have leveled a general enough to give you genius level the 15% won't matter because the game will already be over
@@andthe4010 still when you are playing SForces, having and levelling a commando advisor general is better, so Student is just good for a second commando general as gernotthatfew