It’s Euro Truck Simulator 3 closed beta! So there you go everyone that is asking if it’s a game or real life. And btw follow me on Instagram for more content - @kristoboginski (instagram.com/kristoboginski/)
On the other hand, what's the problem with the car driver? He already started to take over while there were less than 50m sight. There are easier way for sucides.
Kristo, you took us from sea level up into the clouds on a super-scenic road. In autumn colours, the hillsides look as if they're covered in gold. Your Scania was up to the challenge of pulling 48 tons up those switchbacks.. She sounds great. Your driving is pro-grade as usual. The head cam is excellent.
ATS / ETS games are so realistic that I was not able to tell the difference whether this is a gameplay video or real truck video .... !!! they surely did a good job
Game review : It's called real life, pretty much pay2win, most optimised game, Unlimited map, Multiplayer only, Has all kinds of mission .made by one dev and has biggest community in gaming .
@@vxo- If we wanted to get technical about it, the theoretical limit on FPS is 1.855 x 10^43 Hz… which is basically just 1 / the Planck time. However, that’s not a very meaningful figure in context. Planck Time is basically the smallest possible length of time for a relationship of causality to actually be detectable, so reality itself effectively operates there. There are some points here which aren’t plainly obvious, but there are some misconceptions you are belaboring upon here. First of all, it’s not that the eye cannot “see” above 24 fps, it’s that the brain cannot inherently distinguish 24 FPS from continuous motion. And actually, this happens at even lower levels than 24 FPS. What this is corresponds to the latency of the visual information processing of the brain. For most human brains, this latency is pretty large. It’s at least 1/10th of a second on average. This is why the standard for animation set by Disney is actually only 12 FPS, but it’s not uncommon for bursts of animation in TV to drop down all the way to 7 FPS (this is usually reserved for things like conversations where nobody really cares about smooth motion so much as synchronization with the dialogue). Your brain still pieces all this together as motion. So when it’s said that the “eye can’t see more than xx FPS”, that’s just bull. What it means is that “you don’t need to render more than xx FPS in order to register as motion.” The way your eye-brain connection actually works is not like a digital camera where a sensor just gets exposed to light and you get a straight up image. A better analogy … think of the way CCD cameras can have a global shutter that exposes the entire sensor at once and CMOS sensors have a rolling shutter where a few lines at a time are exposed and it “rolls” down the space of the sensor… well, your eye has a stochastic shutter. A random scattering of few pixels (approximately 1% of the sensor) at any given moment are exposed, but a tiny interval later, a different random selection of pixels are exposed, and so on, and so forth, and this is basically always going (e.g. you’re capturing video). Any given pixel, once exposed, cannot be used in another exposure until it “warms up” again, which in some cases could take as long as a full second, but there are still other pixels getting exposed while that delay occurs, so it’s not like your eyes stopped working in the gaps. Your brain collects all this together to make an image… but one thing you might notice is that your eye might take a while to get a reasonable image (which is why you have that latency in processing that causes persistence of vision). Each little random smattering of pixels is getting exposed at slightly different times, but still times that are very close together, you’re effectively still gathering information at a very fine time-slice. So even if said persistence of vision means you are thoroughly fooled into seeing still images 1/12th of a second apart as smooth movement, your brain is still gathering and piecing together visual information that was sensed in the gaps between those 1/12th second spacings. This extra information, btw, is what we perceive as motion blur. And this is why when playing an older game that did not exhibit any explicit motion blur, we can see the difference between say, 24 fps and 30 fps and 60 fps and 120 fps and so on. And even for more modern video games that do try to fake motion blur with directional convolutions, higher framerate still gets seen as smoother because the methods we have for doing motion blur are still a little artificial… honest-to-goodness high framerate is still going to give you a more believable result because your own brain will be piecing together some of that blur. Also, shuttering effects like what Zane brought up are due to your ability to focus your attention and what happens is your brain is basically filtering out part of the information it gathered. It’s actually not consistent because things can go in and out of focus if you lose your concentration, and also because the cones in the center of your eye vs. the rods in the periphery are simply used (i.e. processed differently). Nonetheless, you can do this consciously, too. This is also a stochastic process, though, so it’s not as “well-formed” and “regular” as it happens in a camera. This is akin to the “shutter angle” in film making. Most regular live action films are shot using what is called a “180-degree shutter”. This is a reference to the old days when motion picture camera shutters were cloth disks that spun to expose or cover the film. The cloth would have a cutout that was basically a certain number of degrees of arc on the disk, and the default is 180-degrees (or half the circle). What that actually means is that the film that was rolling at 24 fps was only really exposed for 1/2 of each 1/24th of a second (i.e. 1/48th sec), and not exposed for the other half. We replicate this on digital cameras by setting framerates to 24 Hz and setting shutter speed to 1/48 as a general rule of thumb. There have been some experiments lately with high framerate (e.g. 120 fps and up) cameras where we’ve found good results using 360-degree shutters (i.e. exposure is the entire time span of the frame). One of the things about that solution is that you can kind of pick and choose when you step it down to, say, 24 fps, you can say I want to sum all of the frames or I want to blend 25% or 60% and get more or less of the overall motion blur information into the frame. For film cameras, the core issue with 360 degree shutters is that you not only capture the motion blur of the scene, but you also capture the motion blur of the frame of film being moved out of the way. A 180 degree shutter allows the film to only be exposed during a period that you know the film frame is standing still (which is possible due to the “ratchet-stepping” (for lack of a better word) motion of the reel. One of the reasons why we don’t normally do 360 degree shutters even in the digital age (aside from legacy reasons and that people expect the look of film) is that the “end” of the blur from one frame is prone to extend partly into the “start” of the blur in the next, which can causes things to look a little too blurry. Though this is a very apparent problem with 24-30 fps recording, it’s not really so apparent when you get to 120 fps and up. This realization suggests that when you get much higher than 120-240 Hz (the latter being a 180-degree shutter for 120 Hz), you’re deep in the realm of diminishing returns when it comes to providing more visual information to the view. Not that there isn’t any to provide, but it doesn’t pay off so well in terms of “bang for the byte.”
@Bogdanella, It would be also too much effort for the team to have every single road ingame. Also it would take too much space on the hard drive, so it isn't possible, sadly.
Subscribed man. Came across your channel just yesterday. These Scandinavian roads are beautiful. Watching your videos calms me down . Keep uploading please!
How many people fell also asleep while watching this video?😴😴😴😴 After a few minutes I fell asleep with the sound of the Scania in my ears only to wake up after 30 minutes. Will now have to watch it again. Love each video. Superb driving, stunning sound and beautiful scenery. Thank you so much 😊
that's Norway my friend, when you get out of the cities on the mountains where there is no people they dont give a fuck about the roads (politicians), it is very dangerous especially if you have small cars and trucks going 60kmh in this weather visibility of 20meter
I can't get over the beauty. Where I live, the trees are really beautiful in the fall, but Nordic countries in autumn are next level. Especially Norway and Sweden from what I've seen online.
My uncle drives trucks a bunch. We drove down to Årdal from bergen one time. Broke down on the way home in Norway's longest tunnel, Lærdalstunellen. That resulted in us comeing to late to a road that was closing at 2am. So we had to wait for 2 hours for the road to open again! Love the video. Keep up the great work!
Love the fact you positioned the camera, so we can see also the side mirrors, it is such a better view of the trailer. Beautiful scenery thank you for sharing :)
Hydro Aluminum :)) To think that in 2010 I started my driving career on this route as a complete rookie ( had my license for 3 weeks) In an old 2-axle Volvo FH12 with just only 360HP...crazy times :)
hola soy de copiapo ya hablamos en español a mi parece que tenia cero preocupación de usar luces según lo que yo vi en el video el tablero se notaba apagado y eso me daba entender que tenia las luces apagadas con una niebla bien densa
Esa una pena que no lleve las luces prendidas, ya que no se nota la velocidad ni las RPM. Gran vídeo. El scania, supremo, hermosa la ruta para manejar... Saludos desde argentina
Q vídeo top nossa da medo de olhar pra baixo subindo a montanha q lindo e a cachoeira também q top da vontade de ser caminhoneiro na Europa as estradas tudo organizado bem sinalizada e outra coisa coisa de outro mundo.
That road is better maintained then even city roads here in New Zealand. I was following your journey on google maps, checking out the interesting parts from above. Wish this video was longer! :)
Most trucks stay away from this mountain pass in the winter, for some good reason) This is the old road, the new main road is down in the vally driving around the mounatin but it was closed for some time
imgur.com/a/Utnznl1 This is how the same road looks in winter, not very wise to go there with your truck. It was taken by one of our drivers who for some reason thought it would be a good idea, luckily he got through...
Hi, thanks! 1080p60fps Shutter: Auto EV: -1 (I change it depending of the weather) ISO: 100-800 FOV: Wide WB: Native Sharpness: Medium Color: GoPro (I add some colors in Adobe Premiere Pro)
It’s Euro Truck Simulator 3 closed beta! So there you go everyone that is asking if it’s a game or real life. And btw follow me on Instagram for more content - @kristoboginski (instagram.com/kristoboginski/)
I knew it!
Wow the VR was gone too far
ahahahha :D
хе хе хе)
@27.6M views - 6 days ago it is man
29:08 "Damage 1%"
😂😂😂
This will lower his score from "Excellent" to "Very Good".
@@JehanKateli 😂 for sure
Can u tell me the name of this game?
@@rupam5118 ahahahaha
RTX OFF: Euro truck simulator 2
RTX ON: This video
Что?
Omak шоу да кто его знает, ртиксы какие-то
@@vazonpulemetov4205 есть видеокарты с RTX например Nvidia 2080RTX
lol
😅
10% = Normal people watch this video
90% = Player Euro Truck Simulator
hahahahaha :D
Хаха😂😂👍
And also SAMP
10%
I'm sure your right. I'd like to see this in ETS2
30:11 *This is a resting place, but you are not tired right now.*
xDDDDDDDDDDDD
30:08 - God bless You!
Why does that have to do with god
@@tarraynegee5984 because God told him to pull over lmfao i mean what else. It isn't like that was his very own decision to do.
@Default Profile Picture yep
@@tarraynegee5984 What's your problem?
On the other hand, what's the problem with the car driver? He already started to take over while there were less than 50m sight. There are easier way for sucides.
God bless you, driving in the clouds of the Norway.
Peace, from Southern Brazil.
@@he.lena21 top de mais migão, setadoido
O Ebute Gamer da vida real...
ser caminhoneiro no Brasil não deve ser fácil maninho
@@welzerafps6842 tuuuudibao pruceis
Kristo, you took us from sea level up into the clouds on a super-scenic road. In autumn colours, the hillsides look as if they're covered in gold. Your Scania was up to the challenge of pulling 48 tons up those switchbacks.. She sounds great. Your driving is pro-grade as usual. The head cam is excellent.
Es muy buena la descripción que haces del video, con pocas palabras y con metáforas , genial 👍
ETS is looking good these days 👀
Yeah in a 400k uhd vr set
Hahahahaha 2020 rec ban
this is not ets this is real
@@parthlaturkar8212 That's the joke
@@parthlaturkar8212 Wait really! Thanks man didn't realise
props for the level designer, reducing draw distance and adding fog in the higher, panoramic areas to keep the framerate up
clever
Why are you respecting the limitations it’s just a game
WHAT DO YOU MEAN ITS A GAME ?
@我好鍾意插浩嵐屎忽 thats not a game xD
Chefkoch LP umm, yeah it is 😂
@@stefanernst5977 Yes it is, it's Euro Truck Simulator 2.
Reyhan Frederick r/wooosh
Euro Truck Simulator 3 Can i download it ?
TQA - Aykut ets15
in 120-150 years.
Yok be türküz videolarıma bakarsan anlarsın
isim yetiyor zaten :D
Is real Life ,je suis français donc you are stupid
@@tqa-aykut7731 ias.Das:DASd.ASd
Norway is such a beautiful place!
ATS / ETS games are so realistic that I was not able to tell the difference whether this is a gameplay video or real truck video .... !!! they surely did a good job
Profissionalismo, é o que faz toda diferença.
E você tem muito...
Parabéns pelos vídeos.
Abraços aqui do Brasil.
Game review : It's called real life, pretty much pay2win, most optimised game, Unlimited map, Multiplayer only, Has all kinds of mission .made by one dev and has biggest community in gaming .
Can you tell me how to unlock car? best i can do for now is scooter
you forgot to mention that the spawning point is totally random, and together with that, comes the difficulty
...no checkpoints, no SAVE :(
What fps this real life is running on yours? Mine is about 3000
@@vxo- If we wanted to get technical about it, the theoretical limit on FPS is 1.855 x 10^43 Hz… which is basically just 1 / the Planck time. However, that’s not a very meaningful figure in context. Planck Time is basically the smallest possible length of time for a relationship of causality to actually be detectable, so reality itself effectively operates there.
There are some points here which aren’t plainly obvious, but there are some misconceptions you are belaboring upon here. First of all, it’s not that the eye cannot “see” above 24 fps, it’s that the brain cannot inherently distinguish 24 FPS from continuous motion. And actually, this happens at even lower levels than 24 FPS. What this is corresponds to the latency of the visual information processing of the brain. For most human brains, this latency is pretty large. It’s at least 1/10th of a second on average. This is why the standard for animation set by Disney is actually only 12 FPS, but it’s not uncommon for bursts of animation in TV to drop down all the way to 7 FPS (this is usually reserved for things like conversations where nobody really cares about smooth motion so much as synchronization with the dialogue). Your brain still pieces all this together as motion. So when it’s said that the “eye can’t see more than xx FPS”, that’s just bull. What it means is that “you don’t need to render more than xx FPS in order to register as motion.”
The way your eye-brain connection actually works is not like a digital camera where a sensor just gets exposed to light and you get a straight up image. A better analogy … think of the way CCD cameras can have a global shutter that exposes the entire sensor at once and CMOS sensors have a rolling shutter where a few lines at a time are exposed and it “rolls” down the space of the sensor… well, your eye has a stochastic shutter. A random scattering of few pixels (approximately 1% of the sensor) at any given moment are exposed, but a tiny interval later, a different random selection of pixels are exposed, and so on, and so forth, and this is basically always going (e.g. you’re capturing video). Any given pixel, once exposed, cannot be used in another exposure until it “warms up” again, which in some cases could take as long as a full second, but there are still other pixels getting exposed while that delay occurs, so it’s not like your eyes stopped working in the gaps.
Your brain collects all this together to make an image… but one thing you might notice is that your eye might take a while to get a reasonable image (which is why you have that latency in processing that causes persistence of vision). Each little random smattering of pixels is getting exposed at slightly different times, but still times that are very close together, you’re effectively still gathering information at a very fine time-slice. So even if said persistence of vision means you are thoroughly fooled into seeing still images 1/12th of a second apart as smooth movement, your brain is still gathering and piecing together visual information that was sensed in the gaps between those 1/12th second spacings.
This extra information, btw, is what we perceive as motion blur. And this is why when playing an older game that did not exhibit any explicit motion blur, we can see the difference between say, 24 fps and 30 fps and 60 fps and 120 fps and so on. And even for more modern video games that do try to fake motion blur with directional convolutions, higher framerate still gets seen as smoother because the methods we have for doing motion blur are still a little artificial… honest-to-goodness high framerate is still going to give you a more believable result because your own brain will be piecing together some of that blur.
Also, shuttering effects like what Zane brought up are due to your ability to focus your attention and what happens is your brain is basically filtering out part of the information it gathered. It’s actually not consistent because things can go in and out of focus if you lose your concentration, and also because the cones in the center of your eye vs. the rods in the periphery are simply used (i.e. processed differently). Nonetheless, you can do this consciously, too. This is also a stochastic process, though, so it’s not as “well-formed” and “regular” as it happens in a camera.
This is akin to the “shutter angle” in film making. Most regular live action films are shot using what is called a “180-degree shutter”. This is a reference to the old days when motion picture camera shutters were cloth disks that spun to expose or cover the film. The cloth would have a cutout that was basically a certain number of degrees of arc on the disk, and the default is 180-degrees (or half the circle). What that actually means is that the film that was rolling at 24 fps was only really exposed for 1/2 of each 1/24th of a second (i.e. 1/48th sec), and not exposed for the other half. We replicate this on digital cameras by setting framerates to 24 Hz and setting shutter speed to 1/48 as a general rule of thumb. There have been some experiments lately with high framerate (e.g. 120 fps and up) cameras where we’ve found good results using 360-degree shutters (i.e. exposure is the entire time span of the frame). One of the things about that solution is that you can kind of pick and choose when you step it down to, say, 24 fps, you can say I want to sum all of the frames or I want to blend 25% or 60% and get more or less of the overall motion blur information into the frame. For film cameras, the core issue with 360 degree shutters is that you not only capture the motion blur of the scene, but you also capture the motion blur of the frame of film being moved out of the way. A 180 degree shutter allows the film to only be exposed during a period that you know the film frame is standing still (which is possible due to the “ratchet-stepping” (for lack of a better word) motion of the reel.
One of the reasons why we don’t normally do 360 degree shutters even in the digital age (aside from legacy reasons and that people expect the look of film) is that the “end” of the blur from one frame is prone to extend partly into the “start” of the blur in the next, which can causes things to look a little too blurry. Though this is a very apparent problem with 24-30 fps recording, it’s not really so apparent when you get to 120 fps and up. This realization suggests that when you get much higher than 120-240 Hz (the latter being a 180-degree shutter for 120 Hz), you’re deep in the realm of diminishing returns when it comes to providing more visual information to the view. Not that there isn’t any to provide, but it doesn’t pay off so well in terms of “bang for the byte.”
Found this channel recently, and I got to admit, these are some pretty spectacular landscapes. Makes me wanna follow my dream of trucking even more!
As mais lindas estradas, paisagens e cidades do mundo, parabéns, e obrigado por nos mostrar esses cenários magníficos.
I honestly thought that the thumbnail was a game
me too lol
Euro Truck simulator 2
SAME LMAO
It seems it is purposefully sharpened to resemble with game.
17:52 welcome to silent hill !
in europe lol
@Pie lol dude wtf
@@maisaalencar7933 silent hill se passa na Europa latina
His render distance is low, that's all
Была в Сайлент Хилл?
6:25 the scania turbo sound ........ just amazing
v8
@Mzeil Raz why not?
Hello from Czech Republic,your video is just wonderful
Je to hustý že jo :D
@@Michael-vq3cz ano
Thankyou so nuch
xD most of my czech friends love trucks somehow :D i'm from algeria
euro truck simulator 2 versi real :v
Rifqi Al Bantarest Channel っg
Dlc Sacandinavia
@Bogdanella, It would be also too much effort for the team to have every single road ingame.
Also it would take too much space on the hard drive, so it isn't possible, sadly.
@Bogdanella it is not 1:1 scale. If yes, would be really good.
Thats not Route Advisor
Best part is you waving @ every passing vehicle...good gesture buddy
Norway is such a beautiful place but also scary when driving in the mountains with such thin roads. 👍
*Narrow
This brings back memories, I used to work at that aluminium plant about ten years ago.
Спасибо за ролик, очень красиво ....
это точно...
Que porra vocês estão falando em russo?
@Sev2030
Привет как дела?
Я понял ваш комментарий, просто переведите...
@@ziel6626
Pan Nixto
Obrigado pelo vídeo, muito lindo ...
(p/s it s google translate )
@@dimak253
É isso mesmo, traduzi depois 👍
Incredible driving on those roads, the landscapes are very beautiful, the clouds on the road are my weakness ... great video.like :)
Mine too
where u livin? a trash can? lol
Subscribed man. Came across your channel just yesterday. These Scandinavian roads are beautiful. Watching your videos calms me down . Keep uploading please!
i just come to chill here on your channel from time to time. Thank you for great landscapes and views
Idk why this is on my recommendations. But its actually really relaxing lol
I love this 10,000k (resolution) "Euro Truck Simulator 2". :D , .. ..
and directx 11
Directx 12. XD , .. ..
Vulkan :V
Nvidia's RTX
AMD r5000 60GB VRAM INTEL CORE I9 12TH GENERATION UP TO 10000GHZ
Es ist schön, das mal aus dieser Perspektive sehen zu können. Danke!
How many people fell also asleep while watching this video?😴😴😴😴 After a few minutes I fell asleep with the sound of the Scania in my ears only to wake up after 30 minutes. Will now have to watch it again. Love each video. Superb driving, stunning sound and beautiful scenery. Thank you so much 😊
Understand you, it's very relaxing)
I don't know why but watching this at 3 am is awfully peaceful.
Great video , beautiful nature . Thank you so much
Euro Truck Simulator 10 with real life graphics.
Min requirements Intel i19-9999k, 64GB ddr10, ram ZTX 9090ti etc..😅
Midhun #007 and a 10000 watt psu
I love it. I'm using I7 7700K, 16GB, RTX 2060.
Wow im jealous
I only have a i5 6200U with a gtx 950M
No just you need a big big truck and one trailer
Wow, that road is very tiny and dangerous, it reminds me to roads in the teruel province in spain
that's Norway my friend, when you get out of the cities on the mountains where there is no people they dont give a fuck about the roads (politicians), it is very dangerous especially if you have small cars and trucks going 60kmh in this weather visibility of 20meter
@@Kevin.BTCChina Well in Spain, they dont even care about city roads 😂😂.
I can't get over the beauty. Where I live, the trees are really beautiful in the fall, but Nordic countries in autumn are next level. Especially Norway and Sweden from what I've seen online.
My uncle drives trucks a bunch. We drove down to Årdal from bergen one time. Broke down on the way home in Norway's longest tunnel, Lærdalstunellen. That resulted in us comeing to late to a road that was closing at 2am. So we had to wait for 2 hours for the road to open again! Love the video. Keep up the great work!
29:08 did u hit the stick?
i think his mirror is hit that stick !
i think stick is hit that truck
i think his stick is hit that mirror
i think his mirror is hit the truck
i mirror his stick hit that think
Whenever i see this dude, makes me wanna drive the same truck on est2 lol
OMG, Euro Truck Simulator 2 looks so good now. I have to install it again.
Add promod also if you haven't tried it yet :)
@A true petrol-head woosh
@A true petrol-head You say that under every comment please genius how can you be so smart?!
@SOUP SOLID its a joke dummy
What! You uninstalled it?
Love the fact you positioned the camera, so we can see also the side mirrors, it is such a better view of the trailer. Beautiful scenery thank you for sharing :)
As lovely as this is I’m gonna use your videos to fall asleep the purr of the engine is very soothing
Hydro Aluminum :)) To think that in 2010 I started my driving career on this route as a complete rookie ( had my license for 3 weeks) In an old 2-axle Volvo FH12 with just only 360HP...crazy times :)
Euro Truck Simulator 2, este vídeo ficou incrível, absolutamente fantástico de se assistir, congratulations
excelente video amigo, saludos cordiales desde Temuco Chile 🇨🇱 región de la Araucanía 👍
hola soy de copiapo ya hablamos en español a mi parece que tenia cero preocupación de usar luces según lo que yo vi en el video el tablero se notaba apagado y eso me daba entender que tenia las luces apagadas con una niebla bien densa
Hola, soy de Bogota Colombia y me parece a ver visto que en Noruega hay que tener siempre las luces prendidas hací sea de dia
Esa una pena que no lleve las luces prendidas, ya que no se nota la velocidad ni las RPM.
Gran vídeo. El scania, supremo, hermosa la ruta para manejar...
Saludos desde argentina
I'll be honest, i came because i've been watching some tasty Eurotruck simulator 2 videos. But this is absolutely gorgeous, great channel man
_Beautiful and harsh mountains, especially in the contrast of autumn!_
and here i was thinking: "oh, this euro truck 2 mod looks really good"
If the Skyrim audience would play ETS.
В рекомендациях, появилось, очень красивое видио👍
Видио вахах
Что за страна?
@@ИльяМуров-ю2ы Я из Укр, хз от куда он
@@ИльяМуров-ю2ы возможно стоит посмотреть в описание и там есть такое слово "Route" и ссылка на карты,хммммъ.
@@Monfy_music Он из Эстонии походу а на видео какая то скандинавская страна, может Швеция а может Норвегия!
These are not the frequent POV videos that I usually watch xD
What a sweet sound of a V8 SCANIA S520 man! Thanks for this!
Q vídeo top nossa da medo de olhar pra baixo subindo a montanha q lindo e a cachoeira também q top da vontade de ser caminhoneiro na Europa as estradas tudo organizado bem sinalizada e outra coisa coisa de outro mundo.
28:17 ghost? ;v
its a waterfall...
Oh yes, it is an Alien Drake! Look at this funny adventure here:
th-cam.com/video/ZkuIlivk5PY/w-d-xo.html
I´ d seen the same^^ greetings from germany
it's water fukin fall :v
water?
@@naruftw3235 a ghost of a waterfall?!?
Супер
Euro Truck Simulator 2 Ultra Hyper Graphics? Where is download link?
It’s Euro Truck Simulator 3! sadly it’s still in testing :(
it is real
It's still not out holy shit
My Lowboy wouldn’t have made that first left into that tunnel. I would’ve been hosed. Lol
Absolutely beautiful drive. 👊🏻👌🏻
@The Bushwacker 😂😂😂😂👌🏻
beautiful scenery and a mighty instant V8-rumble. Good ASMR-video! 😌
I just discovered this "driving a truck POV" on youtube and that's what i'll be watching for the next 20 hours.
You really are more than wonderful. I love you, my friend
l told the truth what stuck in my heart
what is wrong with you? @@deenhag1
This comment is so pure
i can see that...@@deenhag1
@@deenhag1 Fuck you
Ok, but the fact that I thought this was ETS2 made me realize how good the game actually is.
Professional driver and respects traffic lights Greetings from Algeria
It's incredible to listen to the sounds and not noticing a single difference between these and the ones in ETS2
20:23 you were lucky that you encountered each other with an enough space in the right side
but what would you do if it's a narrow corridor ?
Reversing
JΞΛΜ alllll the way down :)
20:17 lucky 99% o_O
Thats no lucky, thats Skill!
@@FIGHTERx81 lucky because the oncoming truck stopped
@@danizimo skill! ;D
@@FIGHTERx81 of course it's skill
A new DLC for ETS2? Looks very cool
Nah, ETS3 closed beta
@@MrQuanticox llslslsllsks
8k 240 fps jajajaja
Nice point of view! It's very like the audience's driving the truck themselves. 👍👍👍.......
That road is better maintained then even city roads here in New Zealand.
I was following your journey on google maps, checking out the interesting parts from above.
Wish this video was longer! :)
I can't wait for this ets 2 update
16:20 Oh no, those trolls again.
Greg SC I don’t see anything?
@@смиренный-х2б Cars
смиренный is an Euro Truck Simulator 2 multiplayer reference.
14:01 thumbnail view
Is this a game, or just a test?
man...all jokes aside, the place you start your journey in is REALLY beautiful. Gorgeous! So damn pretty.
i fell in love of that place when you started damn it
donde estan los que manejan a 150 km? o esta en single player?
lmao
This last patch of ETS2 looks amazing.
Ets 2 . 2.0
That must be fun in the winter?
Most trucks stay away from this mountain pass in the winter, for some good reason) This is the old road, the new main road is down in the vally driving around the mounatin but it was closed for some time
imgur.com/a/Utnznl1 This is how the same road looks in winter, not very wise to go there with your truck. It was taken by one of our drivers who for some reason thought it would be a good idea, luckily he got through...
Kristo you are a great driver stay safe...
@@KristoBoginski Been there last March'19..driving Renault truck..amazing views..but narrow road and dangerous.
it's very nice feeling to drive such a beautiful machine like this 😍
BRAVO!!!
Lovely.....it give a deep inside peace!
watch this with x2 speed.thats how i drive in euro truck simulator 2
hahahah best comment
Você é top cara, ótimo motorista
6:38 nice
LOL
I love sound of V8 engine. While the other driver had broken leg I was driving his V8 650 HP 2019 model. Brutal power and very comfortable truck.
I like trucks and play with Euro Truck Simulator 2, but the live-action Scania S520 is cool! Thank you for entertaining
Yep, Shaders. Looks really cool
ps: Send me the link please ;)
Euro Truck simulator 2025 Real experience!
TH-cam recommended it to me in november 2019
Transmission your truck? Gretings for Spain... thanks and very good job ☺☺🚛
And...number and gear☺
MrLanzos probably 12 speed with a retarder
Yeah!! Very good truck
12 gears +2 crawling gears +2 reversing gears
@@KristoBoginski perfect truck, good luck friend 😃
Não sei por que o TH-cam me recomendou, mas viciei 😯
Europe is such a beautiful country.
euro truck simulator 2 super realistic graphic mod + add hands + mist and more difficult roads + autumn aurora! :D
I wish ETS had roads like this. Driving only on highways is boring. I remember 18WoS Extreme Trucker had some.
Imagine forgetting something in the middle of that long ass trip... Lol.
Most impressive part of this ETS2 VR preview: Hand animations.
UI needs some work though.
Love your videos...Keep em coming!
Şu videolara bitiyorum ya. Mükemmel mükemmel. Hemen gidip ETS oynamalıyım gjjfkfkf
Who else was waiting for third person view ?
What the hell
Valeu tubarão Deus proteja!!
Hello from the UK. Great video, what video settings do you have set on your GoPro? Thanks
Hi, thanks!
1080p60fps
Shutter: Auto
EV: -1 (I change it depending of the weather)
ISO: 100-800
FOV: Wide
WB: Native
Sharpness: Medium
Color: GoPro (I add some colors in Adobe Premiere Pro)
nice, одна из лучших работ которой можно посвятить свою жизнь!)
Молодец, парень. Так держать! 10/10