One workaround to hearing the spatial coding in an Atmos studio setting is export your .mp4 dd+joc, convert it to an Atmos ADM + metadata with an application called Cavernize and then play that ADM in the Renderer again. This will essentially be a spatially encoded ADM you will be able to monitor and see how it will decode in terms of the objects and any that got grouped together spatially.
One workaround to hearing the spatial coding in an Atmos studio setting is export your .mp4 dd+joc, convert it to an Atmos ADM + metadata with an application called Cavernize and then play that ADM in the Renderer again. This will essentially be a spatially encoded ADM you will be able to monitor and see how it will decode in terms of the objects and any that got grouped together spatially.
Very cool Sam!!
great video! keep it up!
Thanks!
Thanks a lot for all the information really help just a question do you know proteus can be useful?
Just removed an earlier comment, I was mistaken.