Create a Custom Rig for a Cartoon Character in Cascadeur
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- เผยแพร่เมื่อ 26 ก.ย. 2024
- Here's a step-by-step tutorial on how you can create a custom rig for your character. We demonstrate how to create rig elements for the fins and tail and set up additional controllers
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#Animation #Tutorial #Cascadeur
Finally some very clear tutorial, especially for non conventional characters.
I love how the instructor explains each step very clearly and giving the possible issues like filpped axis and so on.
Well done and please keep up with these series 😊
Looking forward to the next video
I like this tutorial, it inspired me to create even a similar rigged character, I placed it for free with casc format
Perfect timing to watch
Can u create auto lip sync?
thank you
Thanks for tutorial! Now im bit less afraid of rigging 😅
Looking for next part please
What do you do when your character has a skeleton set up where the pelvis and the spine are children of a com bone? The program doesn't seem to like that and wants the spine to be a child of the pelvis only. Any advice?
Teach us how to add rigid bodies for the fingers pls. I want to apply autophysics on them to correct my character's finger animation.
Can rigs created in Cascadeur be exported to Blender?
so i have to rig the character beforehand. do i also have to weightmap the character before i import it into cacadeur? or can i do weightmapping in cascadeur?
Baby shark, doo, doo, doo, doo, doo, doo!
Nice video!
please add facial animation tho it's the only thing that's missing in this program
I think facial animation is the most difficult part because this program is working 100% Bones and any other similar platforms as Mixamo or another rigs setup add-ons as riggify they don't using facial rig, maybe setting up the eyes but no more than that.
@@reinantewhisper9333 yeah definitely I’m not talking about complex facial rigs tho just simple mouth and eyes movements
What do you do when your character has a skeleton set up where the pelvis and the spine are children of a com bone? The program doesn't seem to like that and wants the spine to be a child of the pelvis only. Any advice?
Nothing revolutionary and REALLY innovative !!!!... And still a pain in the ass to build a rig, even for a small thing like this !!!