Nvidia Body Track CHOP in TouchDesigner

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  • เผยแพร่เมื่อ 26 ก.ย. 2024

ความคิดเห็น • 17

  • @exhausted-lab
    @exhausted-lab 9 หลายเดือนก่อน

    it’s a game changer for real time scenery 🎉🎉 thanks for the quick round up!

    • @TheInteractiveImmersiveHQ
      @TheInteractiveImmersiveHQ  9 หลายเดือนก่อน

      So true! Definitely could see it becoming a widely used tool. Thanks for watching :)

  • @willmacneil815
    @willmacneil815 9 หลายเดือนก่อน +2

    This is fantastic! But my TD is hanging whenever I switch on Body3D. I have a capable GPU, and this works in Notch. Any thoughts?

    • @willmacneil815
      @willmacneil815 9 หลายเดือนก่อน +1

      Aha, turning off High Performance fixes it.

    • @TheInteractiveImmersiveHQ
      @TheInteractiveImmersiveHQ  8 หลายเดือนก่อน +1

      Glad you got it sorted! The high performance switch can make a big difference. I've also noticed that if the footage has a lot of people in it, the People Tracking settings can make a big impact on performance. Definitely worth experimenting with to see if you can get a balance of performance/number of people you want to track.

    • @dahyelee2588
      @dahyelee2588 6 หลายเดือนก่อน

      Hi, I am having the same issue. TD is freezing and not working whenever I turn on “Body 3D.” Where can I turn off the high performance mode like you did? Is it the setting inside TD or on my machine itself?

  • @augustineleudar
    @augustineleudar 9 หลายเดือนก่อน +1

    Finally no kinect!!!

  • @supremebeme
    @supremebeme 9 หลายเดือนก่อน

    i'm still running 2018 version of TD, maybe it's time to upgrade my lisence

    • @TheInteractiveImmersiveHQ
      @TheInteractiveImmersiveHQ  9 หลายเดือนก่อน

      It might be worthwhile! A _lot_ has been added to the program since then, including major speed improvements and optimizations, lots of new features, and support for new hardware. Here are the release notes from the 2023 and 2022 versions just to give you an idea:
      docs.derivative.ca/Release_Notes
      docs.derivative.ca/Release_Notes/2022.20000

    • @supremebeme
      @supremebeme 9 หลายเดือนก่อน

      @@TheInteractiveImmersiveHQ I upgraded, SO worth it!

  • @ΆγγελοςΑναγνωστόπουλος-β4ρ
    @ΆγγελοςΑναγνωστόπουλος-β4ρ 4 หลายเดือนก่อน

    Is Nvidia rtx 2050 ok to use it?

    • @TheInteractiveImmersiveHQ
      @TheInteractiveImmersiveHQ  4 หลายเดือนก่อน

      According to the wiki (docs.derivative.ca/Body_Track_CHOP) it looks like it should be supported: _Hardware: This operator uses the Augmented Reality (AR) SDK of the Nvidia Maxine system and requires a 20, 30, or 40 series Nvidia RTX GPU._

  • @ysy69
    @ysy69 8 หลายเดือนก่อน

    it's incredible. how can we make flower petals in the place of the tiles as particles ?

    • @TheInteractiveImmersiveHQ
      @TheInteractiveImmersiveHQ  8 หลายเดือนก่อน +2

      Great question! First find a PNG of a flower petal with a transparent background (or make one yourself), and then drag it into TouchDesigner. This should add a Movie File In TOP to the network which loads the image file. Then, you can set the _Texture_ parameter on the *Material* page of the particlesGPU COMP to Custom, and drag the Movie File In TOP with the petal image onto the _Particle Texture Map_ parameter to use it in place of the default square. Hope that helps!

    • @ysy69
      @ysy69 8 หลายเดือนก่อน

      @@TheInteractiveImmersiveHQIt worked! Thank you. BTW: I tried this with a video of a dancer inside a club, dimly lit and for some reason, it is not generating body tracking data. Not sure if it is because the subject is wearing all black outfit