SA2 or 2+1 is better imo. It wasn’t going to kill and Chun’s oki options after level 3 is pretty weak, basically only 5HP can hit and it can’t be combo-ed.
@@Azure888 idk man, some of her moves seems to deal almost no damage especially air combos, I could be wrong and she’s balanced or sf6 built this way, I haven’t played this game
It's not the damage necessarily but what could happen, is that they eventually realize that alot of the cast are supposed to stomp her due to the fact that she is heavily reliant on perfect drive rush execution combos which can be dodged and forces her to play extra weird and tiring. What I personally have in mind is giving her and only her a better startup on a few normals so she fits the wing tsun style of playing
3:19 Talk about a padded landing.
Gotta love Chun's big old butt.
Don't know why my comment was shadow deleted but...
I said: Gotta love Chun's bum.
Gotta love her buttocks.
Stop doing this to me TH-cam.
Moke is like that player that's like JUST...and I mean...JUST when you've think you've got him beat...it's your rear.... :) Hey Moke...big fan!!!
LILYYYYY!!!!!! MY GOOOOOOAAAAAAATTTT
I feel like Moke could've easily went for a level 3 combo in that last round
SA2 or 2+1 is better imo. It wasn’t going to kill and Chun’s oki options after level 3 is pretty weak, basically only 5HP can hit and it can’t be combo-ed.
I notice Hibiki had a few accidental command grabs but he still managed to win..
What is that? Mexican Kingdom hearts?
Organization MS XIII
Lolol
The damage of that lil beach is too much. I mean look at that.
Save me Japanese boy
Why hibiki has greater damage than chun li?
exactly my thoughts, chun-li in sf6 has really low damage compared to the other characters
Chun has great damage in this game.
@@Azure888 idk man, some of her moves seems to deal almost no damage especially air combos, I could be wrong and she’s balanced or sf6 built this way, I haven’t played this game
Y'all are used to top tier broken chun li in every game, that's why
@@V7p3rlol she’s a top 3 character goofball
Chun def needs a buff
Lilis normals do way more damage and everyone else in the cast wtf
I like how youtube comment sections takes are isolated from real life.
It's not the damage necessarily but what could happen, is that they eventually realize that alot of the cast are supposed to stomp her due to the fact that she is heavily reliant on perfect drive rush execution combos which can be dodged and forces her to play extra weird and tiring. What I personally have in mind is giving her and only her a better startup on a few normals so she fits the wing tsun style of playing
What you could also do, what I personally wish for, is giving her more meter, but I don't think Capcom would find lore to support that (sadly though)