i love how the placeholder glitch guy is kinda doing the hello huggy thing and moving with his left and right poses lmao, like the up and down poses too, wonder where they came from ngl
his left and right sprites were ripped straight from among us, but his idle, up, and down poses were animated by me, using sprites from the actual game. Also yes, the walking mechanic was based on that one indie cross song lol
seems like my original reply got deleted (I wonder why) but this the code cuz it took me a full 20 minutes to make (wow), next time could ya tell my why ur deleting it braylin? It's legit my code: local speed = 4 -- Speed multiplier local walking = "n" local coolStep = -1 function onCountdownStarted() walking = "n" coolStep = -1 end function onStepHit() if curStep == coolStep then walking = "n" end end function opponentNoteHit(membersIndex, noteData, noteType, isSustainNote) if noteData == 0 then walking = "l" coolStep = curStep + 4 end if noteData == 3 then walking = "r" coolStep = curStep + 4 end if noteData == 1 or noteData == 2 then coolStep = curStep walking = "n" end end function onUpdate(elapsed) x = getProperty("dad.x", false) if walking == "l" then setProperty("dad.x", x - speed, false) end if walking == "r" then setProperty("dad.x", x + speed, false) end end
blud is not indie cross v2 huggy wuggy from hello huggy 😭
Fun fact: The color scheme of alphamogus is based on the game files, as these colors serve as a chromakey for adjustable ingame colors
Why is the visore green tho? It never changes It's color
i love how the placeholder glitch guy is kinda doing the hello huggy thing and moving with his left and right poses lmao, like the up and down poses too, wonder where they came from ngl
his left and right sprites were ripped straight from among us, but his idle, up, and down poses were animated by me, using sprites from the actual game. Also yes, the walking mechanic was based on that one indie cross song lol
@@BraylinIsCoolwhich song?
@@connor_khaldi "hello huggy"
@@BraylinIsCool
ah ok i knew it lmao, good job on recreating the amongus style then proceeding to make that bf sprite
sillermongus
I like the placeholder mate
Idk how to be funny so good song
Lore amogus mix?
Where'd u get that bf chrom.
Sussi baki
Saruky bf vocal scale
cool
im a silleh amogus
do you know how to make dwp
sus bar
when's the mod gonna come out?
Whenever I'm done lol
bet@@BraylinIsCool
the mod is in development
Yeah
yippe@@BraylinIsCool
When is the mod coming out?
Idk not soon cuz I'm busy
pass script or the code plis, that really good :v
You can find it in the mods files after I release it
Also give credit if you do use it
ok@@BraylinIsCool
seems like my original reply got deleted (I wonder why) but this the code cuz it took me a full 20 minutes to make (wow), next time could ya tell my why ur deleting it braylin? It's legit my code:
local speed = 4 -- Speed multiplier
local walking = "n"
local coolStep = -1
function onCountdownStarted()
walking = "n"
coolStep = -1
end
function onStepHit()
if curStep == coolStep then
walking = "n"
end
end
function opponentNoteHit(membersIndex, noteData, noteType, isSustainNote)
if noteData == 0 then
walking = "l"
coolStep = curStep + 4
end
if noteData == 3 then
walking = "r"
coolStep = curStep + 4
end
if noteData == 1 or noteData == 2 then
coolStep = curStep
walking = "n"
end
end
function onUpdate(elapsed)
x = getProperty("dad.x", false)
if walking == "l" then
setProperty("dad.x", x - speed, false)
end
if walking == "r" then
setProperty("dad.x", x + speed, false)
end
end