Indeed Apoc, its been a long time coming! the planned conclusion of liberate Sahrani is going to be a fun experimentation of voice acted cinematics and "scripted" gameplay. Now that our main "peak" holiday season is over in the UK work should be less strenuous and afford us a much needed closure in the series. I have already started story boarding and in turn some started "set design" in the editor to match the vision.
Polpox animation framework and supporter. AAN news overlay mod, apply animations and waypoints for vehicles, a nice camera angle and just hit the camera button in the escape menu.
Cool
Nice
We've been waiting for closure!
Indeed Apoc, its been a long time coming! the planned conclusion of liberate Sahrani is going to be a fun experimentation of voice acted cinematics and "scripted" gameplay. Now that our main "peak" holiday season is over in the UK work should be less strenuous and afford us a much needed closure in the series. I have already started story boarding and in turn some started "set design" in the editor to match the vision.
That’s such a cool cinematic, how did you do it?
Polpox animation framework and supporter. AAN news overlay mod, apply animations and waypoints for vehicles, a nice camera angle and just hit the camera button in the escape menu.