"Dark Souls is the Dark Souls of video games."
- Ceres Fauna, 2024
2:45 No, Fauna,that doesn't mean it's hard, it means it's long.
The seed is planted. It’s only a matter of time. I felt exactly the same.
Yep like some sort of eldritch influence. I was once a naive child too. Played a bit. Stopped. Couldn't stop thinking about it. A few blinks later, I suddenly found myself having finished all the games with multiple runs and stuff. A slow as insidious killer.
She was fast rolling in Dark Souls for about 3 minutes between removing the armor and equipping a shield
waiting for biboo to see this
Meanwhile Irys playing Elden Ring with no summons:
On IRyS streams chat are the babies trying to tell her all the ways to cheese while she does it the hardest way. 😂
You know, once dark souls is planted into her head it may not let go. She may hate it now, but it's only a matter of time.
I dont think those journalists complaining about no easy mode ever came around bro sorry to say. Best hope is she doesn't shit on the games quality out of anger like a journo does
yup, that my experience, hate dark souls, but afterward i fall in love with the franchise.
exactly, didn't she have the same thing with "only up" and "getting over it"?
Best collection of Fauna yapping, LOL!
Never get tired of listening to them. I think this game is very fun to play as well as watch someone play. :)
I think the reason why saplings were gaslighting Fauna that "Dark Souls is easy" is because they truly think that once it clicks with her, she'll probably be able to breeze through it. Fauna does a lot of mechanically hard games, so its easy to think that a Souls-like wouldn't be too hard for our gamer kirin.
I feel like there's a negative feedback loop with new Dark Souls players where they expect a ridiculously hard game because of its reputation, then they ignore certain mechanics or systems, end up having a hard time, then think that's normal. When in reality if you take your time exploring everything, upgrading your character and weapon, observing the environment, it really isn't that hard.
Trying to RACE through Dark Souls on your first blind playthrough is probably the worst way to approach it, and unfortunately that was her first experience with it lol
@@TheMarkoSeke The reputation of the game has definitely hindered it, agreed. For instance, she skipped the character that lets you buy new, stronger weapons due to racing.
Probably because now a days Dark Souls 1 is "easy" for Fromsoft fans in the context of later entries in the series. Elden Ring was my 1st From game and I immediately bought DS1 after....and yea DS1 bosses and the slower pace do make it seem easier. Still can get killed by all the surprises areas can have for players and it is not easy within in the greater context of gaming, but compared to what Fromsoft puts out now it is.
@@TheMarkoSeke Trying to start the Souls games with DS1 is the wrong way around nowadays IMO. Also Fauna can be very stubborn sometimes. She tried locking an enemy once, died, and then went "Locking on is bad" and never used it again. But as a result she kept struggling to keep her character oriented the right way when fighting basic mobs.
Starting with Elden Ring which has a much better tutorial, or Dark Souls 3 which is way smoother to play, especially compared to Witchers 3, would be much better.
I know Biboo checked their vods afterward. I wouldn't be surprised if she gave some tips to both Gura and Fauna, she really wants them to like the From games.
And yeah, as you said, DS1 has the problem of its reputation. People get to skeleton graveyard, gets mega murdered, and then go "oh so the game is super hard, got it, not for me", because the damn graveyard has mobs way higher level than it looks.
@@TheMarkoSeke It's almost like if you git good with a game, it stopped being hard. but seriously though, a hard game is a hard game, just because YOU got used to it doesn't mean it's not a hard game to someone else, it still has a steep learning curve, and it's normal for people to "give up before the good stuff" if they don't care enough.
Fauna has the game sense and the skills to beat Dark Souls. She just needs to practice game mechanics (locking on, heavy vs light attacks) and she should learn what the stats do so she doesn't waste points. If she did that, and she wasn't trying to do an armorless,, low level speedrun against Gura, I think she'd do very well in those games.
She needs to understand that everything is very deliberate. There's a reason why the animations are timed the way they are, why the action queue is a thing, why the weapons have very distinct movesets, etc. These are all built in very particular way and the devs expect the PLAYER to figure it out rather than telling them what it all means up front. Some people will appreciate that approach, some people won't.
Hard disagree on lock ons
Fast moving enemies can force your camera away from bigger groups/enemies; screwing with situational awareness and resulting in things like gravity deaths from ledges
Most moments in soulsbourne games are better dealt with wide swings from light attacks; moving your character in the 360 degrees to attack an enemy instead of moving the camera
Exceptions on narrow pathways; where you need accuracy to not hit the walls
Dodging with s, player positioning without using the camera stick, learning spatial awareness and observing enemy movement is more important
@@TheInnocentRabbitofCaerbannog "Fast moving enemies can force your camera away from bigger groups/enemies; screwing with situational awareness and resulting in things like gravity deaths from ledges"
This is true, which is why it's essential to know when to toggle the lock-on ON and OFF as necessary.
"Most moments in soulsbourne games are better dealt with wide swings from light attacks; moving your character in the 360 degrees to attack an enemy instead of moving the camera"
That's a very bold statement and very much based on situation. Even in groups sometimes being able to lock onto a particular enemy is vital as they may be a primary focus depending on enemy composition. Likewise while being able to move freely during a swing can be good it can also expose you to other enemies if you're dealing with more than one at a time. Also, Dark Souls II had this bug where with large weapons you could still have free-aim even when locked on and it exposed a habit a lot of players have that lock-on mitigates. If you're backing up from an enemy while locked onto them, you can tap the attack button and conveniently, without changing direction, you'll attack towards what you're locked onto. In Dark Soul II, you'd find that often you'd do an about-face and attack nothing behind you while exposing your back to the enemy. Why? Because your still holding back on the joystick. Dark Souls II is the only game that had this error, but as you can see, it's far more easy to hold back with lock-on, attack and know that the attack will be directed at the target rather than the direction you're moving in some cases. It takes time and thought to actively release the joystick and even move it a different direction in order to capitalize on any opening.
"Exceptions on narrow pathways; where you need accuracy to not hit the walls"
Not just narrow pathways, areas with pillars and other obstacles or even other enemies that can block your attack and essentially bounce you off like a wall when they weren't the intended target.
"Dodging with s, player positioning without using the camera stick, learning spatial awareness and observing enemy movement is more important"
It IS important, I'd say even "vital", but whether it's more important than lock-on discipline is highly debatable. Mauler does a great video on the problems with Dark Souls II and someone also made the argument about lock-on being a crutch in that game and he talked about the situations in which lock-on is very useful especially when it comes to enemies you cannot hit reliably without locking onto them (such as ones that are very low to the ground). He also talks about, just like I did, how you can easily crowd control with lock-on just as well as without.
@@Gakusangi fauna lowkey wanted people to help her. like at the beginning she dropped the "i'm a first time player, i have no idea what's going on. should we allow helping?" line that streamers only use when they want chat's help. if they didn't want chat's help they would just outright say "no backseating allowed"
Once you get in undead burg..you will never truly get out..😂
Lower Burg feels that way sometimes. But Blighttown especially feels that way XD
@@Gakusangi I killed that vendor hollow just to get his uchigatana..and that was a big mistake..i stuck so long there that my weapon broke.
Rollin around at the speed of sound, got no place to go gotta follow my geralt
It's funny that she and I are on opposite sides based on the game we played first. I thought that combat in Witcher 3 was way too light and spazzy and very samey in every encounter, liking the heavier more strategic combat of any Dark Souls encounter and really having to pay attention to enemy composition and positioning during a fight. I liked the far more defensive style of Dark Souls as well, but that if you got good enough you didn't have to worry about your armor and shield hardly at all. It's one of those games that demands a little more of the player for them to figure it out and not everyone likes that in their entertainment.
zero violence playthrough btw
omg, I love how tickled she was by the NPCs chanting "Ceres! Ceres!" hahaha
Ceres! Ceres! Ceres!
The great Yappening
Damn Nerissa's Gwent Deck sounds OP. Even I don't have any Stands in my deck.
Fauna is built for Dark Souls but unfortunately she would have to eventually renew the perms in order to play it again and shes now lost the incentive to do that.
I understand how fauna feels about dark souls, I played DS1 back then and also didn't understand the point of the game, because I got used to story games, but after playing Elden ring (Best Game ever), my opinion on soulsgame schanged, played DS1 and sekiro and tottally loved it.
Its quite a shame that Fauna's first experience of DS1 had to be under time pressure.
the lore of ds1 and ds3 is insanely good too. The dlc fit so well into the lore of the world.
As a Souls series fan, getting insulted by Fauna is a blessing for me ... thank you, now I will play Dark Souls 1 and 2 again.
Unfortunately, her first attempt was also an attempt to speed run. I'm convinced that's a game you learn through trial and error
Oh no she turned on scaling, the jinn on yen's quest is gonna be hard
Man I love Fauna
I guess thats why the souls series caught on with Dark Souls 3 and Elden Ring - rolling fast and smoothly
though people who go back after either will say that they like it
( especially if you learn to parry )
The only games I can parry reliably in are Dark Souls Remastered and Bloodborne. Never played original DS1, original DS2, or Demon's.
Ds1 is ok, it's just that ds3 allows you to roll in any direction when locked and ds 1 only allows you to roll in cardinal directions, equip load is also a little more restrictive in ds1, other than those 2 things ds1 and ds3 basically have the same mechanics. We won't even talk about ds2 mechs because that's a different game.
@@TheSlammurai Parrying is very different in DS1 and DS3. In DS1 you can be more reactive as the parry window begins immediately whereas in DS3 you have to perform your parry quite a bit earlier.
What do you mean "caught on", after word of mouth traveled with Demon's Souls, Dark Souls had a nice start and it got popular enough for people to demand a PC port, which they got. I'm pretty sure without Dark Souls there is no 3 or Elden Ring. Also, let's not forget the leg work Bloodborne did as well, which is probably the biggest reason why we got something like Sekiro.
Okay, but Dark Souls 1 has flip ring ninja builds and Fromsoft needs to bring that back.
You can roll pretty damn fast in Dark Souls if you're not weighed down
Also Geralt’s movement in witcher 3 is clunkier than dark souls tbh. I love the game but can’t replay because I get so annoyed trying to move geralt correctly
@@supermitendo9654 nah, dark souls controls are clunky. And for a game with no lore the gameplay gets boring fast
@@supermitendo9654 I felt the exact same way and I think it comes down to what game people played first a lot of the time. Witcher 3 feels really jerky and floaty compared to Dark Souls which is a lot heavier to start (because most people begin with heavier armor and a shield while they're learning) and a lot more strategic in the actions you commit to. That's the biggest thing there, there's not a lot of chances to like back out of an action in Dark Souls when you've made a mistake or don't want to commit to hard. Dark Souls is about committing to your actions and making sure you didn't just show your ass to the enemy as a result. There's no spamming dodges, or attacks or parries to try and luck out, you have to make a smart choice to avoid getting clapped.
@@supermitendo9654hard agree. I played Witcher for maybe 2 hours. I can’t get used to geralt at all. Maybe I shouldn’t play on the highest possible difficulty, but I kinda like doing that bc I feel like it forces me to learn. With dark souls / elden ring you just have more freedom to find whatever feels good to you. With Witcher I didn’t have any fun even in the first few areas
@@nomames6030you must have not played dark souls if you believe there’s no lore in it
She might enjoy Bloodborne more considering combat is faster than Dark Souls.
The combat only got faster as the games went on. Dark Souls is very deliberately slow. You're meant to really plan out your moves, it's a mistake to try and rush things, to try and spam dodges and parries and attacks. Everything action has to be taken with a measure of coordination and forethought. But the good news is, it's not that complicated either. Movesets for enemies are usually very simple and very easy to learn and you get a feel for how they'll react to you.
@@Gakusangi That's not entirely true. Bloodborne combat is faster and more aggressive than Dark Souls and Elden Ring.
@@wildbard4112 I meant in general the Dark Souls games got faster each entry. Bloodborne is the fastest to be sure, but the difference in mobility and speed between Dark Souls and Dark Souls 3 is very noticeable and Elden Ring is the same story. It's been gradually ramped up each entry.
CERES CERES CERES CERES CERES !!!!!
Dark Souls is pretty much Schrödinger's Cat. It's both the hardest game ever, and also the easiest game ever.
Which makes sense, Dark Souls is easy in the sense that it have very few buttons, other than Light Attack, Heavy Attack, Parry & Roll, you don't have much else, what it really comes down to is game knowledge, and that's what make it hard, or rather the less you know the harder it gets.
But mechanically speaking it's not a hard game, it's a deep game, since you can approach it pretty much however you want.
Dark Souls is hard when you explain why you were stuck on a boss for an hour. Dark Souls is easy when someone else is explaining why they were stuck on a boss for an hour.
As maxor said in his Bloodborne review, "on a simple level, your baby brain is responsible for 2 things, dodging and hitting"
Dark Souls is hard when you start it, you know nothing and you dont expect what the game throws at you.
Then when you know how the game works and where what you need is, it gets 1000x easier.
@@GurenSan tbh I caught myself being really distrustful in other games after playing Fromsoft games, you just always expect the game to throw dirty bullshit at you.
My _Green_ can't be this cute
1:16 Bloodborne
cant shake off gerald out of her soul
8:10 RIP Watame and her family. They were no match for nature's reckless driving o7
So it begins. The slow brainrot.
Hearing Fauna yapping about how difficult dark souls is and saying Dota 2 is easy reminds me of my brothers. They aren't interested in trying the games I've been playing like dark souls, sekiro, bloodborne, monster hunter, etc. because they think it is too difficult but seeing them play Dota 2 and the micromanaging that is needed to reach the rank they are in plus the occasional swearing and slamming on the keyboard I've been hearing makes me think Dota 2 is more difficult that the games I've listed.
I would say that most mobas are generally more complex than any souls game and proportionally harder to master, but also that they can have a but of an easier entry level because soulslikes have generally terrible tutorials and leave many mechanics for you to find out. For example, in dark souls they tell you about rolling to dodge, but the game doesn't tell you it gives you s, so someone may as well understand it as a tool for repositioning, which is going to screw you considering the insane tracking some attacks have.
In general, with souls games having knowledge of the area and enemies, and understanding the flow of the combat loop will result in a drastic drop in difficulty, while in mobas that will just make you that much more aware of how many things you need to keep track of.
Fauna yapping gives me the motivation to live
How can it be both difficult and easy? It can't, but it is, it's paradoxical, but it works.
Everything she said about dark souls hurt me inside. I’m glad she enjoys Witcher, but man, she doesn’t understand what fromsoft does
To be fair, Fauna never used the quick attack, just R2
"Oh, wow, fist fighting! Can I use my sword?" -Ceres Fauna, Champion of Champions
In the Witcher she can't stop talking about Dark Souls. In Dark Souls she can't stop talking about Gerald.
she played dota2
she tried dark souls
she was made for the pain, she can't run from it
"Is anything difficult?"
Those old Disney arcade games. . . . *shudders*
I'm just rewatching this vid cause it actually happened
The seed has sprouted 🗿She started her DS arc and I'm all here for it
Fauna does not yet realize she cannot win this war against the Dark Souls 🤣
1:28
"Its a game only the worthy can master"
Soon we'll have her playing Dark Souls.
Time pressure + DS Questionable boss runback = Not much of a fun time indeed
One of Dark Souls main points is about learning curve, trial and error, once you feel you are learning and start to defeat bosses it's where it clicks. Dopamine overloads once you defeat a boss after XX tries, and that's how it gets you. And anyone can overcome that's the beauty. Not just the combat, but even the lore you get your sweet time in-game to understand and have your own interpretation.
DS1 for new players is by far IMO the most inconvenient. There are things like straight up not telling what X and Y do or useless stuff like upgrading armor(It doesn't really help with defense) which is just a waste if you choose to up your armor instead of your weapon. My favorite is how the game will tell you where to go ONCE. It's harsh, an old school dad. But it knows the player has capacity.
"Don't you know where to go? Oh did you skip or didn't pay attention to Crestfallen Knight dialogue? I guess it's your problem then. Good luck."
"Oh! do you want to play online? Well, you need an item. Where? Find it."
It's just the cringe elitist in me, ignore. But I have to say, people saying DS is easy are the ones who go for meta tryhard min-max one shot build and guides for every little step. It's the same when people say ER is the easiest one, drives me crazy how wrong, which yes you can make it ultra easy, but playing it in traditional """"NoRmAL mode"""", Average John Dark Souls build, is kinda harder than previous ones. Margit would be endgame boss, he compared to Taurus Demon is a joke.
Soul games are hard at first but once you're used to it they're definitely not the hardest games.
There are so many way you can cheat and most bosses have tells before they attack. Like the ceiling of soul games definitely lower than most competitive games, unless you're doing no dead/no hit run.
You are a Witcher.
Dark Souls 1 isn't particularly hard. You can outscale everything, and the i-frames you get from naked rolling are pretty insane. Sekiro is fucking hard. But whatever your very first souls game is, it's going to be a hard time just learning how to play that type of game. And that experience being the Asylum->Gargoyles part of DS1 is absolutely classic and probably the best place for it.
Wait until she got the darkwood ring and she'll be flipping like there's no tomorrow
Dark Souls is hard compared to most mainstream games without difficulty settings, but it's not that hard in the wider field of video games.
I was the very same. I absolutely hated the first souls game I played. Kept trying and trying the other entries for years until one day it finally clicked. I got my vengeance on that first game and have loved the souls games ever since.
"Witcher is her therapy, but the scars of Dark Souls are never heal, Elrond. She will carry them the rest of her life". But it's true tho, Dark Souls are hard, but also they are easy. If you understand how they work you could be a god.
certified yapper
looks like i found my new oshi
I agree the witcher is the best best game series ever made or at least one of the best
professional yapper
Fauna the Button Masher, the greatest Witcher 3 player ever.
Gambling?
'Why do you think the same five guys make it to the final table(s) of the World Series of Gwent EVERY YEAR? What, are they the luckiest guys in Novigrad? It's a skill game, fauna!'
The yapmaster.
If it is fast rolls she wants she can play the newer Fromsoft games which are a lot faster then DS1. 1 is bit more methodical compared to later entries.
Honestly, dark souls 1 is a rough game to play nowadays. So much has been improved
What’s weird is that she always plays those rage games and they are way harder and more frustrating than Souls games lol. I would rather run back to Nito any day in Tomb of the Giants than have 5 hours of progress lost in Only Up or Getting Over It.
1 game is easy the other is CBT
It probably doesn't help that tw3 is very nice to look at. Aside from the graphics, ds atmosphere is pretty bleak and dreary, which fits it ofc, it's just that tw3 is much easier on the eyes. For me at least.
Do you guys think Fauna will appear with Bae and Mumei in off collab ? I really wish to see them together
Chad Witcher vs the virgin Dark souls
Dark Souls: Oh another dragon, okay.
Witcher: A dragon!? You're not even supposed to fight those, run!
refusing to play Gwent?!?! coward
I get it, Souls games are not for everyone and that's Ok, The Witcher is definitely fun in so many ways and it's not a completely valid comparison, it's just a different type of game.
However all that yapping definitely sounds like a skill issue 🗿
As the ancient saying go's, one which I have not heard since 2015 "get good bro"
I honestly got bored of the combat in the witcher quite quickly. like within an hour lol
It's just the first stage ). You yap, then you give it one more go, then you learn and graduate from being a scrub and you git gut and then you go to internet to tell people how awesome and hard but actually really easy DS games are : ).
what...what did she call him?!
darks souls realy do be living in faunas head rent free. also yea dark souls 1 is rough, if anyones intrested in playing dark souls, just play elden ring.
I wonder if she would like Bloodborne, the dodges are faster on that game.
I can feel Fauna's pain, but for me it was probably worse cause I never play action rpgs. Starting with DS1 when you barely understand how this genre works was pretty frustrating. Especially since Dark Souls tells you next to nothing. To this day I still wonder what affect "sin" has on gameplay.
I don't know who is talking like that. Dark Souls isn't an easy game (certainly not in any traditional sense), anyone CAN learn to play it well and the devs did put a lot of things in it right at the start to make it easier on you if you manage to explore around and find those things. However, you have to want to learn to play it, it's that simple. Some people don't appreciate something like that in their entertainment and I get that entirely. I will say that when the game "clicks" it really gets in you. You start to see the code like you're in the Matrix and you start wanting to experiment with all the systems and tools they have in the game. For me, once I had figured the game out, I didn't even finish it in one play through, I immediately started making new characters and trying new builds. It took me months to beat the game because I just kept starting over to try new things and see how well they worked, and how much I could optimize my starting game. It's how I've played every game in the franchise ever sense.
Just enjoy the Witcher 3 n maybe the tabletop RPG? Maybe?
2:24 Oh boy. I can see Gura and any other Hololive member who has played a Fromsoft game making fun of Fauna hard for this.
I think Fauna feels about DS1 like I do about DS2 right now. Played it for a bit and just felt like the suffering was too much. I beat DS1 and Elden Ring btw.
Oh, and I don't mind the "slowness" of DS1, it makes you stop button mashing and actually think about your actions and timing.
Yeah the lack of s, estus, and the hollowing can make it seem pretty punishing. But hp and armour scale alot. There is actually alot of effigies. Life gems are 70% of your healing and abundant af. Adaptability rockets your s. And with good use of ascetic's you can get incredibly powerful even early on.
That's because Dark Souls 2 feels like it was made to go "ha, tricked you into dying!" constantly, with so many traps and surprise enemies, while 1 is just trying to challenge you. It feels like it was made with a more aggressive mind set.
@@ryangallagher8194 Yeah, what also turned me off was this one area where there are multiple of these ogres(?) you have to try to sneak around and then you get raided by an asshole NPC (Armorer Dennis). That combined with the janky fight mechanics made it a really frustrating experience
@@CatNolara Oh yeah those things suck so, so much, if you mean the giant one eyed things. There are so many enemies that are just unfun to fight, and most levels are just straight line enemy gauntlets too. It does not do the things that make Souls games fun.
Easy to play, hard to master.
Oooooh my god fauna you didn't use like half of the most important mechanicsssss
It's not an easy game, but i'm begging you sis
I like how Fauna juat talk and doesn't give 2 shits if dark souls fans get mad
Original W3 Dandelion is the better Dandelion
Dark souls isnt hard. It's a video game it's meant to be beaten. It's not easy either. It just takes practice and patience. Anybody can learn if they want. Literally anybody. Anybody who believes that they're some epic gamer who is super skilled because they beat it is kidding themselves.
They're about pattern recognition and memorization, not pure skill and reflexes. Anybody could beat them. The fandom has overhyped them as super difficult and it turns people off of them, so i get that frustration.
I think dark souls 3 would be better, smoother and is the quickest of the 3. I think everyone would get filtered by ds2 but I wish someone was good enough to try. And imo (nothing wrong with it) but witcher 3 is baby mode hack and slash for the most part.
Okay Fauna, let's go play Bloodborne or Sekiro.
Tbh, both souls and witcher are easy, subjectively. Something crazy like cat mario or trap adventure are THE hard games for me.
Well she is right in general, player and NPC in DS1 interact with each other like a steamroller and a train. Slooow and unavoidable.
But that what makes DS1 the easiest soulslike in whole genre for newbies. You have so much time to observe what you do right and what you do wrong so its almost boring.
🤣🤣🤣 it like monster hunter when it click you understand, there nothing to be mad at.
Because people who say "Omg Dark Souls is so hard!" and people going "Dark souls is easy!" are different people. Dark souls is "easy" in that it's a leaning game and that you can outlevel the content so you can eventually clear it.
She really doesn't like Dark Souls lol
She just need to character creator Geralt in dark soul and she would play better.
fauna does have a point tho. the soulsborne franchise, for the longest time, has been advertised as a very "difficult" game franchise and it continues to be one. to suddenly have this switch-up is insane.
Demon's Souls is hard because it is obtuse as fuck and quirky all the way, you had to work to figure it out and wade through the muck so it can meet you halfway.
Even in Dark Souls, that process was much more streamlined and accessible, while also allowing the combat system and RPG mechanics to shine that much more.
Soulsbourne games aren't inaccessibly difficult as much they can be frustratingly punishing running the risk of demotivating the player from attempting the initial challenge of being thrown to the wolves. When that design decision to to tutorialize you that said wolves will be omnipresent to prepare you to handle that much more vicious levels and bosses.
and playing your first soulsgame by speedrunning it was not a good idea as well.
But they're not hard, they're punishing. If you pay attention to what the game wants you to do most challenges can be overcome through wit rather than skill. Also the game wants you to play coop, one of the things I do in every new soulsborne is drop my summon sign so I can explore someone elses world without risk.
lmao Nerissa wouldn't play The Witcher though
It may be heresy, but my response to mommy ranting about Gerald is, "K."
Witcher - Experienced strong guy
Dark souls - Average guy with a sword who slowly withers away as they keep dying.
Fighting takes patience and mastery of which you can experience in souls
No shade on Witcher but Gerald seems to be built for this line of profession. (I've never played Witcher nor watch. But may consider)
Fauna complaining about DS rolling feels very vindicating, lol.
Hot-take, but DS and even vaguely similar games like Monster Hunter are only hard because your characters animations are so fucking slow. Like, yeah, the enemies may telegraph their attacks but you gotta still react so damn fast T_T
The enemy animations are slow, too. You just need to play at the games pace.
Ey js broke up with gf finna go n feed myself fauna clips arigato for this 🗣️🙏🏻
Jeralt?
Who the fuck us Jeralt?
The thing about dark souls is, you can only blame yourself LOL
"2015 is 4 years ago right?", realest thing she said this stream lol
2004 was 75 years ago