Terminator Dark Fate - Defiance - Santa Fe Outskirts - Ep 4 - All objectives -Army Management - Hard

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  • เผยแพร่เมื่อ 23 ม.ค. 2025
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ความคิดเห็น • 36

  • @Neyreyan
    @Neyreyan  11 หลายเดือนก่อน +2

    00:00 intro and management portion, Taos trader
    24:00 Mission start

  • @debanjanroy5428
    @debanjanroy5428 11 หลายเดือนก่อน +3

    And you're back with a new video. I guess currently you're the only TH-camr who is making guides for this game. Really nice work, appreciate it ^_^

    • @Neyreyan
      @Neyreyan  11 หลายเดือนก่อน +3

      thanks! i gues it's a really complex and time consuming game:)

    • @debanjanroy5428
      @debanjanroy5428 11 หลายเดือนก่อน

      ​@@Neyreyantrue😂

  • @TacticalRNG
    @TacticalRNG 11 หลายเดือนก่อน +4

    The Dozers are extremely powerful. You should keep 1, but you don't need more than 1. They are exceptionally good at tanking damage in the face and keep going. Match up an up-armored, up-engined dozer with a heavily armored trailer, and you got yourself a system to throw frontally at heavily fortified enemy defenses to "open them up" while the rest of your army follows.

    • @Neyreyan
      @Neyreyan  11 หลายเดือนก่อน +1

      You are right, the armored dozer with a gun will go great with the armored trailer. Besides...its a great location to put depleted troops, basically 5-6 undermanned squads.
      And even better, i can put the pair to work against troops in buildings.
      I will sell the apc, its a coffin on tracks😁

  • @HeathenSWolf
    @HeathenSWolf 11 หลายเดือนก่อน +2

    2:00:54 Oh, the irony :D
    This mission was a pain. Was a pain for me as well, until I decided to hire guerrillas - their C4 made holding one convoy spot very easy, while tank could hold the other on.
    Also AP rounds from the tank. Oh boy, don't sleep on them - I had a triple kill with one shell here! Just need to place the tank directly in front of the convoy.
    Placing tons of snipers on the sides of the tank is also good - they will make short work of the termies jumping out of the vehicles.
    The secondary mission with the prison that Integrators give you is not time sensitive. You can ignore it safely until you finish everything else, including main mission and do it after, in much more calm state.
    You can also tow allied platforms. So just tow the big one to in-between two long buildings when defending the prison on the left side - this way it'll survive more frequent than not (since it never survives against the convoy of 3 tanks in default placement) and will be able to be of more use. Plus you can tow light howitzer into the middle of the prison - there's a small spot in the center of all the buildings, where small vehicle can go easily.

    • @Neyreyan
      @Neyreyan  11 หลายเดือนก่อน

      To be honest, the convoys were the easiest part😁 i wanted to work on the prison so i dont get stuck another 20 minutes after the mission ends. I did move some of the artilerry.
      I didnt put platforms near the legion prison complex because the area was swarming with robots.
      There a very funny thing, after the movement left, all their platform are abandoned and the robots can enter them.
      I took one and the other one was left there, light platforms. I was driving with my bradley and it was an easy target but inside there were rev-9 with energy guns😁 they chased the bradley and eventually destroyed it. Another funny gameplay interaction is that aparently the spider counts as a platform so i could shoot stuff on the hill but the atgm humvee couldnt see it, the spider even destroyed my supply trailer from max range and i didnt understand what happened🤔
      A bloopers reel would be funny but i dont have time for that😁
      Also, the stupid integrator camp didnt allow me to resupply and reinforce so i wanted to get it out of the way😀
      In the new version, they removed the random wandering that causes an attack

  • @daddykon2344
    @daddykon2344 10 หลายเดือนก่อน +1

    Gorillas in a Scooby van is the fastest and safest way to take out anything. C4 will oneshot any vehicle in the game and the van gets them around fast.

    • @Neyreyan
      @Neyreyan  10 หลายเดือนก่อน

      Oh yeah, the power of c4 is great, maybe too strong🤔 this map is a lot easier once you figure out what to do. I also never thought i would miss this mission😄 i think you can go through integrator teritory now, without needing to take the prison

  • @TacticalRNG
    @TacticalRNG 11 หลายเดือนก่อน +1

    I'm also recording the campaign on this and I'm save-scumming so bad! Love the game though.
    PS: the armored trailer is absolutely amazing, you can mount 2 turrets on top with upgraded guns, and the soldiers inside the cart can shoot out of it, it's a mobile bunker. I love mine.

    • @Neyreyan
      @Neyreyan  11 หลายเดือนก่อน +1

      Yeah, most tense is to watch the rockets in flight😁

  • @daddykon2344
    @daddykon2344 10 หลายเดือนก่อน +1

    I've never taken the survival skill. I would rather pick something that will help me in battle now, not on the world map later. Good vid.

    • @Neyreyan
      @Neyreyan  10 หลายเดือนก่อน

      Thanks😁👍 yeah, survival is not a combat pick but it did help have a bigger army so the result was the same after a few missions. Besides,the initial founder units will be the highest level units so they will get all their skills

  • @MasterMegaManX
    @MasterMegaManX 10 หลายเดือนก่อน +2

    Some buildings pose problems with rockets. I mean i guess its somewhat realistic, someone is aiming with an RPG but they get pushed and the shot shoots the roof instead? lol. Also, you need to have your rangers or infantry enter buildings with enemies in them, use smoke to get in without getting hit. It forces the enemy units into melee combat. Founders infantry has some of the highest melee combat in the game, other than rev-6's. They take buildings with little casualties that way. Faster too. Also, for the technicians in the tower, you should have put them in defense mode so they would not fire on enemies and become a target. The AI tends to target things that fire at them more often. You can consider this when putting turrets on trucks and such. It does give more fire support, but makes the truck a more likely target.

    • @Neyreyan
      @Neyreyan  10 หลายเดือนก่อน

      true, i was doing some of that later, most missions i spend 4 hours but i am starting to spend a lot less. On vega it was almost without cuts but i have a feeling olkhahoma will be dark souls:) dodging 90% of time

  • @spatrompete2601
    @spatrompete2601 10 หลายเดือนก่อน +1

    Most people don’t give the Tank Modul to the tech guys big mistake because if you give it back you get it many many more time in the tech town😊

    • @Neyreyan
      @Neyreyan  10 หลายเดือนก่อน +1

      yeah, its not worth not giving it because you would only use the tank for 2 missions before you would get to buy. Integrator relation is maxed after Vega and then i bought the aps, bradlet reactive armor and even a 30mm autocannon for the abrams and many other things.

    • @spatrompete2601
      @spatrompete2601 10 หลายเดือนก่อน +1

      I had to start the game a few times just to learn from previous game any questionable decisions or new intel I have gathered

    • @Neyreyan
      @Neyreyan  10 หลายเดือนก่อน

      @@spatrompete2601feels nice when you make good decisions in this game:)

  • @chuenlee
    @chuenlee 10 หลายเดือนก่อน +1

    have you try planting AT mines and C4 on raods it make the game more easy.
    convoy west to south you just need to plant around their 1st turn to the prison on the road.
    lastly Artil are RNG Gods which can 1 shot kill our army and there are 2 of those (1 near the pilot and 1 near the west side 2 tiny house)
    ISSUE here is the pickup weapon they need to patch up lots of it.
    1) Rearm weapon reset amno to zero
    2) Sniper/ RPG cannot pick up same item like sniper 2*WIN cannot change to 2 laser sniper or 2 RPG-7 cannot change to 2 SMAW
    3) Needed BADLY LIGHT/HEAVY VEHICLE CAN REARM/PICK UP WEAPONS ON THE MISSION.!!😁

    • @Neyreyan
      @Neyreyan  10 หลายเดือนก่อน

      True, that can make the mission easier but the western road is impossible to control because legion constantly spawns there. The north one is not so bad because you get elevation advantage and later artilery.
      The anoying part was clearing the minutemen so i can pass through the middle.
      You are right, definetly need those changes.
      In the next video i reloaded and came back to the south west prison, revs cu energy guns spawn there. I picked up 4 heavy plasma guns wich are expensive and great to use, i only had 4 heavy weapons squads but you can get more heavy squads to farm the area😀
      Did the beta patch release? It will fix some of the minor issues like the integrators here will not attack for tresspassing

    • @chuenlee
      @chuenlee 10 หลายเดือนก่อน

      Idk if they patch or not but I play on 27th Feb. I forget to say the 3rd wave coming from the west side u need to plant c4/mines on the south side of the middle village. West convoy movement,( North of prison then, they move south of the east side of the tower[the 1 which u killed your ATGM] then east again they will pass south side of the integration camp that where I plant c4/mine early wave.
      Can you help comfirm how many truck /plafrom you got.
      I got 2 heavy artillery 1 AT gun , 1 oil, 1 amno ,1 armor carrier, 1 bulldoze and 1 🚚.

    • @멍멍이-i3n
      @멍멍이-i3n 10 หลายเดือนก่อน +1

      What is RNG??

    • @Neyreyan
      @Neyreyan  10 หลายเดือนก่อน

      @@멍멍이-i3nrandom number generator. It's used in gaming as a term to describe something like a dice roll or something that i very hard to outplay or adapt to.
      In this game, lets say 1 militia group fights against a milita group, because of rng, the result will be different almost every time.
      Or in the bigger context, something things go very wrong in combat and there is nothing you can do about it

  • @ArlindoBuriti
    @ArlindoBuriti 11 หลายเดือนก่อน +3

    I think up the difficulty and remove the supply system would be better... because i dont like selling my shit but if i lost it in mission that is life... and saving in mission needs to go if you get the supply system out of the game.

    • @Neyreyan
      @Neyreyan  11 หลายเดือนก่อน +5

      The supply system is just badly implemented because the game is on rails. It needed to be an open world campaign where you could have an outpost and just send stuff to do stuff. Being on rails just means we waste the supply on simple movement. The scale of missions should be toned down as well to allow the player to progessivly get more units not go from 4 to 30😁 if they fix performance and introduce a dynamic campaign this game will be great

    • @RN-19924
      @RN-19924 11 หลายเดือนก่อน

      @@Neyreyan yeah was dissapointed that it wasnt a dynamic campaign but instead a linear one where so much supply is wasted just to go from a-b which are miles from each other, ex. the vurva catel mission, like why isnt there side missions along the way to them that you can clear towns or rescue settlements under seige allow you to get some loot along the way. nope you need 5 days of supply just to get there, at this pont your around 0-1 days depending how your doing., so you loose a good chunck of good will just to get those 5 days. all that effort of scavenging for goodwill to buy upgrades and such; gone

    • @TacticalRNG
      @TacticalRNG 11 หลายเดือนก่อน +2

      @@Neyreyan I agree this game would be absolutely amazing with a open-world mode, maybe with a random gen map, and just a bunch of factions and "have at it" style.

  • @멍멍이-i3n
    @멍멍이-i3n 10 หลายเดือนก่อน +1

    how you can in hard mode!!!!!!!

    • @Neyreyan
      @Neyreyan  10 หลายเดือนก่อน

      Just saving all units and selling a lot of extra vehicles. I try to do all objectives but i also replay the missios a lot to learn the game

  • @ornerylurker8296
    @ornerylurker8296 5 หลายเดือนก่อน +1

    Your situational awareness (read: attention span/reading comprehension) are really bad. There are obviously two prison complexes. Completely different facilities, and the game makes it very explicit that it only cares about the one that is mission relevant. You just got hung up on your own personal issues is all; like everyone else I've seen play the game, you tend to spread your units thin and leave them out of position so they can't support one another.
    As is often the case, when there's a push, things don't go as they should and you get flustered and end up taking a more reactionary approach. You're not tactically oblivious at all,... unlike the guy who did the big walkthrough seems to be! :V
    Ironically enough, the optimal way to play the game is not to play optimally, it's more important to remain calm and hyper vigilant over your own units. For example, telling units to hold fire and hunker down; on the main road you could have had an engineer hiding behind the semi truck and laying mines the whole time instead of leaving them somewhere doing nothing the entire fight in a supply trailer or something, then you'd have been able to pull most of your units out of the area. Vehicles need infantry (people on foot in general, not the unit) to support them and protect them from getting surrounded/overwhelmed. And vehicles are also best at cleaving through enemy infantry to allow the gumshoes next to them to operate with impunity. Plus, they can even be used as improvised cover.
    But god damn what is that APC made out of, rusted sheet metal? Used sardine cans? Hell, I'M dying just watching everyone in it die so easily!

    • @Neyreyan
      @Neyreyan  5 หลายเดือนก่อน +1

      @@ornerylurker8296 its just how the game works and how the ai cheats. I noticed a lot of weird things when watching the videos that were cut by about 70% in most cases. The ai always knows where your units are and they spawn units and sometimes gather an attack force on what is not defended + ai troops in buildings being micro'ed to go deeper inside when shot and come to window when shooting.
      People who did a better job usually played the map 1-2 times before recording, i did them on the first go.
      Its not my forces being spread thin, its more about a small force taking something 10x bigger.
      Yeah, mines would have been great but i could mostly use them in the north since in the west i tried and my vehicle and crew got intercepted every time so i gave up because i didnt want to move an army just to mine.
      The ai can spawn squads of dogs out of thin air and i saw it multiple times here when i was trying to move units that drive to get cars.
      The biggest problem here was that the prison on the lower right refused to get cleaned😖 i even tried doing with more firepower but then other flanks started to fail.
      Sadly, thats the balance of the game, the mission was modified after i played, to allow units to pass through integrator teritory wich made it easier.
      Its a nice game but i did notice a lot of weird stuff, its designed to win a mission after you finish it once and reload about 10 times😖👍
      I just didnt have time to redo all missions like this so i tried to be agressive.
      Puting down mines proved hilariously bad in the mission to get the digital storm because i wasted 1 hour to put down mines and the enemy ai avoided 90% of them like it knew😬
      I will also suffer through the dlc in a few months, at least i will play legion

    • @ornerylurker8296
      @ornerylurker8296 5 หลายเดือนก่อน

      That just sounds like a whole lot of existential suffering. Oof, my condolences! Had I seen your videos sooner I'd have recommended a lot more artillery. Ironing out your problems tends to be at least somewhat helpful, in addition to being strangely cathartic,...
      Idunno if the game is one of those designed with the whole "dynamic balance" philosophy but they usually goes wrong and has those effects. Especially when it comes to the enemy's artillery by contrast, the game seems to like to punish you for NOT taking losses. But I ain't no AI specialist to say anything for certain!

  • @멍멍이-i3n
    @멍멍이-i3n 10 หลายเดือนก่อน +1

    please buy bradly TT

    • @Neyreyan
      @Neyreyan  10 หลายเดือนก่อน

      i did, i will have 3 bradleys after chihuahua😁