This episode was really funny even if the imposter was fairly obvious, they're legitimately not wrong that the presence of Gage is integral to making the entire show work. Just absolutely unreal
Special summoning is so intrinsic to yugioh Maxx c is just broken. Like traptrix special summons 4 times for its basic defensive play that's 2 pot of greed. Honestly I rather it be a one time draw 2 at this point as an errata.
Just have 3 ash 2 called by and 1 crossout in your deck. Thats 5 negates you can have against maxx c. According to your logic summoning limit and other flood gates should be banned and combo decks that auto win turn 1 would run rampant.
@@egggge4752 That's a dumb comparison cause they need to be set first, if summon limit was: (Quick effect): You can discard this card then your opponent can summon max 2 monsters this turn. Then yeah it would be played everywhere, same thing goes for the others
@@egggge4752 This isn't a good argument. According to your logic, every card on the banlist is fine because answers to them exist. You can ash painful choice. That doesn't make the card balanced. Same for maxx c
@@burnpisces7733 oh you’re good, I was just clowning around and making fun of some of the people that don’t think the game is expensive. I agree with you completely
This is the best reaction ever. This episode was already GOAT’d and with Joshua’s input and enjoyment, this might be the best reaction yugioh video of all time 😂
the logical conclusion of gages take at the end that "maxx c it's just another yugioh card, I'm having fun" is to unban every single card at the next possible banlist drop.
There is only a 5% chance of drawing maxx c opening hand and it can be ashed or called by. It is the only protection against apollo + baron + 5 other negates on your opponents first turn.
i recommend using a different color for the thumbnail's border. i almost skipped this video because it looked like it had the red bar at the bottom for previously watched vids.
We HAVE to see you in one of these episodes as a special guest. Somebody needs to grab a whip and put a leash on gages unhinged takes, or maybe we get to watch you try and defend some harebrained take if you end up as the imposter.
the play going first and the play going 2nd have the same chance of opening maxx c. that's really the biggest problem with the card. but yeah it could keep combo decks in check if it resolved consistently and it does reward decks that can settle. the direction it pushes the game is good except for when it creates those non games where the player going first ends on board plus maxx c.
This is one of the strongest arguments, but even the way that modern decks and archetypes are designed by Konami themselves, Maxx C is no longer a tech card and aged like milk, even if you resolve it on your opponent's first turn. "Rewarding decks that can settle" would make for a very boring metagame at this point in time. There's retro formats for stuff like that. In the TCG right now, going second you have great odds to beat boards, even in game one you see the player going second play and even win a lot, which in itself is a great thing. And you don't need an unfair "equalizer" in the form of Maxx C to stop somebody from playing instantly. There have never been more ways to interrupt or break a first turn setup and a little deck + game knowledge goes far as to how to deal with boards. Not saying you can always break a board, but they are far from being the degenerate endboards that ppl always claim there are.
@@slenderman4788Well said. For me the biggest issue with Maxx C is that there is no downside to just dropping it. And for a Card that's only going to get More Powerful as time goes on, this is a Huge problem. Because eventually its going to the point where every deck can special summon so much that they can deckout Maxx C or Maxx C becomes so strong that people run more just to counter it. Its so powerful currently that every deck runs it as a Potential Insta-Win Crutch that has no downside to running aside from it potentially being a Brick.
I finally beat a labyrinth player with my Chazz deck vs 2 max C's. Basterd never let me special summon once in 4 turns hardly but luckily I didn't need em. My opponent dropped em too fast honestly, they're always itching to drop it too fast sometimes. If more decks were like flow or had something like Ojamatch or maybe even ultimate offering, max c would be much more reasonable. Currently the game has too many special summons
So his idea is to make max c like super poly so neither player can respond to it. There is no way that can be a good idea. “Just build decks that play around it” aka never play combo decks again.
If tomorow Maxx C is banned (alone) The new stapple will be : Nibiru 3 Shifter 2 Gamma 2 Crossout for the gamma And in a world without Maxx C bannish deck will be better than pure combo deck And in a MD format, losing the coin toss is the best way to just die to an open Dim Fissure
Bro really said: "They're just different cards". Like it's a not the whole point of a banlist to ban cards that are not fun to have people play cards do different things.
It's been a couple months, so I'm gonna give my take. Ban Maxx "C', but rework it and make a card that used teh effect of Maxx "C", but during the end phase, it banishes cards from your hand so that you only have 5 left, and negates the effects of the cards. That way, you can get a really good hand, but you won't have a HUGE hand.
@@micha-elhorus5799 because that's the cost of the card, you have to LOSE the cards, so they are lost as permanently as currently possible, which is banished face-down. Otherwise, you would really just be searching your whole deck and then putting it all back. Also, if you supposedly drew 20 and banished 19, in this hypothetical scenario, then you would still have a full hand of 5 cards, and it would be the best of those 20 cards. This way, you still really improve your hand, but you don't get absolutely insane card advantage, and if your opponent can stop your 5 maximum plays, then it is worth it to play into Maxx "C". This essentially stops Maxx "C" from being a tool to have an extremely large hand, but rather a tool to have a powerful, but still defeatable hand. It is still really powerful, but it doesn't mean that you lose the duel by playing into it.
it feels weird where maxx c is legal,yet rarely do i see droll. like every deck will play maxx c to the point every one save 6 card slot just to say no to it,why not play droll? every decent deck will add card from deck at some point
I think Maxx C is a necessary evil FOR NOW. It is, like it or hate it, the best deck equalizer we currently have. Maxx C allows for certain decks to compete where they otherwise would autolose to anything Meta. Now, do I think that means Maxx C should stick around for all time? Hell no, the card is busted. Instead, I think that Konami needs to print new, more fair equalizer cards that allow more decks to at least compete. That isn't to say cards that cause any deck it is slotted into to become Meta, just to become playable. There are numerous archetypes where, absent Maxx C, you have damn near a 0% chance of winning in a BO1, but with Maxx C can let you win maybe 20-30% of the time. I think cards that can do that are a good thing for Master Duel. So, should Maxx C be banned? Once new equalizer cards are printed and brought into Master Duel, yes. Until then, no.
Honestly, I think Maxx C is interesting in formats with at most 3 or 4 special summons a turn and a decent cost for breaking boards. Deciding whether to build your full board but possibly give the other player the resources ro break that board, only make a partial board that's easier to break, hoping they are missing some card to turn the game around and so on would actually be interesting and create tactics upportunities.
I agree with this and will also say it would help if the cards available to players weren’t so good. If you couldn’t Maxx C into Nibiru, Ash, etc. Maxx C would be infinitely more balanced.
@@AristotleOfGreece Yeah, I think the abundance and power of handtraps is way too big, and the amount of special summons and the generic extra deck monsters should be toned down. And I'm a bit annoyed how many old mechanics are left by the wayside for the most cards. Spirits, Geminis. even Traps in general. Traps need to either be Handtraps or a floodgate to be played
It's pretty healthy in 2014 formats like Vegas and HAT where you can realistically stop, set some backrow, pass, then 101/Exciton/Dark Hole/etc on the crack back. It can't exist in modern though.
Until they fix the mess that is Yugioh, which a rotation format might fix, Maxx C will always be best at 3. I get that it's really not fun when you get Maxx Ced, but it's a nessessary evil. If Maxx C gets banned in Master Duel and I have no way to deal with the BS of meta deck gameplay, I'm done with Yugioh.
ok, that was fun and all, but as a boomer and returnee to the game, starting with master duel...why is everyone so butthurt about maxx c? can someone actually give an argument to even ban it? i can imagine why it was banned some years ago, but even so, why is it UNLIMITED in the OCG and why is it banned on the TCG? does is it all come down to "its expensive"?
No absolutely nothing to do with cost it’s entirely because recent design has relied on special summoning so much that maxx c went from a decent card Vs a few decks to basically ambiguous. Plenty of decks must special summon to exist and are not creating game ending end boards (mathmech salad spright etc) that are basically caught in the crossfire of maxx c being yugioh a answer to the absurd combo decks. We need combo decks hit to a fair point not some bandaid solution like maxx c that also ruins tons of other strategies and doesn’t even necessarily stop the truly degenerate game ending combos like we experienced in early MD meta.
This is the worst possible argument because Maxx "C" makes combo decks better, not worse. You're much more likely for Maxx "C" to resolve when you can back it up with 3 omnis instead of dropping it turn 0 and your opponent plays 6 outs. Awful take.
So you're telling me that this card would be more reasonable if you could not negate it? Because now you have to choose if it's smart or not to play the deck that you want to play? Yeah that's smart how about make the game boring and everything just be set five pass. That's worse than the fake take from Joseph and the real take from Gage here, people like playing things that they want to play and an unanswerable game over card is dumb
At this point, i really dont see a need for banlists. Shit is so broken anyways whats the difference you could take everything off or put everything on and itd be the same result.
@@Xenonfuji and that is different from now how.... like i said its the same. People running tier 0 tearlaments until they get banned and replaced by whatever is more broken after that. Take a 2007 super deck like turbo and try it against tears or somthing else relevant now. Its almost comical. And again its the same. If everybody is using ftk decks its the same as nobody having them. Thats kind of the definition of a ftk. So it wouldnt be 99.9 percent itd be closer to 50-65 due to the odds of getting heads and going first.
@@KushDragon420 it isn't the same now, because you can still win going second against most decks, unless you are dogshit at deckbuilding, or playing a really bad deck. If you think a banlist is unecessary, you either: don't play the game much above a casual level(where a banlist isn't actually all that necessary), or you haven't thought much about the consequences of no banlist. Do you want to play against shock master, azathot, VFD, gumblar, etc.?
@@Xenonfuji sure lol as long as i get things like tearlamnet unlimited and turbo blade lol again, if everyone is playing bullshit its pretty much the same as nobody. Tbh im wondering how much you play since 99 percent of "meta" decks are basically ftk and otk decks that work around the current banlists. Have you seen the board of infinte negates tearlaments can set up? I mean really most decks these days revolve around, playing on the other person turns, and or building a board that makes it impossible for the other guy to play yugioh at all. The banlist is there to drive sales of new cards. Thats pretty much it. Ive never seen a logical argument for it besides "this new deck needs to sell"
@@KushDragon420 okay, now I know you barely play the game since you said that tearlament puts up an infinite negate board. They do not. Even in the current format, none of the meta decks put up a board of a ton of negates. Do you play a dogshit deck like Red eyes or something?
Maxx C should come back to TCG, that way EVERYONE WILL SUFFER! my region is now officially designated as the OCG region and so the cockroach is flying freely more than ever after playing 2 years of unofficial TCG. Also the OCG has Bo1 tournaments that resulted in floo map limited and the pots limited
Out of all Magical Hat videos this one was perhaps the silliest. "Does the core OCG card belong in a game focused on the OCG format with a near 80% revenue from Japan according to their 2022 report?" Yes. Anyways. The card is far and away the best bridge between the power discrepancy of going first versus going second. No floodgates or board breaker compares. It allows a going second player the best chance of winning in a game which already hyper heavily leans the going first player. If a going second player resolves Maxx C on Turn 1, that is a huge game changer. "Ahhhhh physics but what if the going first player makes a huge board of negates and then drops Maxx C on Turn 2????" 🤓 Then you were 99% of the time going to lose to the board of negates anyways. You aren't losing because I drop Maxx C at the end of my Adamancipator end board. You're losing because I was able to make an Adams end board. Maxx C also allows for control decks without ED support to flourish. Labrynth has remained in relative representation and Eldlich continued for a long while in the OCG. But... Maxx C also has problems. It reduces deck building cosiderably with a mini game, and further adds to the sackiness of the game. You can and will lose games due to Maxx C alone. But... you can also lose games because of a single Ash. Or an Evenly. Or HFD. Or a DRNM. Or a Divincarnate. The sacciness exists everywhere in YGO. And Maxx C's "problem" status has only increased as the game has become faster and faster and the probability of games turning into non games has increased. It is not a card problem. It is a power creep problem. And as long as Konami chooses to keep accelerating it this direction and keep the ultra advantage of a going first player, the roach will remain, at least in the OCG and its MD sibling.
Doesnt change the fact that the game is so much healthier without it. To address your negate board point DRNM and that stuff is offline but Maxx C in that situation stops you from establishing your own board and removing theirs. Maxx C has application going both 1st and 2nd which is an issue for such a powerful card. The boardbreakers are only good going 2nd which semi justifies them giving player 2 such a crazy advantage as you can't maindeck them without risking them being dead a good number of games. Maxx C hardly impacts the metagame, people just occasionally take the L to a busted card and then move on to play 5 more games where opponent either doesnt draw it, it gets negated or they themselves draw maxx C and win thanks to it. If a deck gets pushed out of the meta by Maxx C then it likely wasnt good to begin with.
Worst take. I can break an Adamancipator board, I can not break an Adamancipator board plus the 4 hand traps drawn off Maxx C. Hell a single Dark Ruler No More or Sphere Mode shuts down Adam, but because of Maxx C they still get multiple interruptions, because it was used in draw phase I couldn't use my board breaker on Baronne before it was used, meaning they're likely gonna get multiple interruptions plus full combo and extenders next turn because of Maxx C if I can't kill them. And with DRNM I literally can't kill them, so the chance of them just sweeping me through sheer card advantage after is extremely high. Maxx C is polarizing and meta warping at worst, and genuinely unfair and game winning at best.
Even if we accept that MD is "more OCG leaning"... The real problem is that Maxx C is not healthy for a B01 format. You have to dedicate so much space to the Maxx C minigame that, if your engine doesn't have reliable outs to set-5-pass decks, the 3 slots in your deck that you could have put in Duster/Cyclone/whatever is taken up by Maxx C. Which makes matchups too polarizing. In B03, you simply just side in your backrow hate. But you either have to main deck hate or just scoop if your opponent opens up too many stun cards going first. B01 is fine if you actually balance around that. It's good that Konami started chipping away at monke flip cards, cause they themselves aren't good for B01...but what really needs to happen is for decks to have at least 3 slots for backrow interaction. And we can't do that with C around. Also, have fun with your Maxx C against Floo and to a lesser extent Labyrnth. You can't side it out, and you're not gonna leave it out your deck just for the 3% of the community playing Floo.
I got Maxx C’d yesterday playing Tear against Swordsoul. Opponent had 9 cards in hand. And I still managed to hold them off using rulkalos, and cryme to negate the 8 and 10 synchro lines. Then used mudora and keldo to shuffle his Tenyi plays. And I won.
Part of the problem with maxx c is people are overly prepared for it, it's kinda hard to even resolve it if people playing 3 ash and 3 counter to stop it and if you draw more than one you're screwed it it get negated because you are now down 3 against a full field combo practically. Its not a must add cards in Ocg, and you certainly a mad man if you main deck maxx c in a deck labyrinth, you rather wants to see rivalry or skill drain asap going 2nd than having a maxx c, the chance of it will never resolve in tournament is too high.
@@r3zaful from CCT Shenyang 2023 (5 - 8th place): Labrynth deck: 3 Maxx Cs. New Year Carnival 2023 Singapore (first place): Ishizu Labrynth deck: 3 Maxx Cs. There's a random page of some card shop tourney with a photo of a lab deck in 120p and I couldn't find a maxx C in there, so maybe only 90% of lab decks use it. Also, you did not specify you were talking only about labrynth by the structure of the sentence.
What about rogue players that need to make more than a few summons just to end in a fair board? Do they deserve to be punished as well? What about decks that are very strong and don't even special summon like Floowanderezee?
@@Ragnarok540 A rogue deck almost always looses to the meta deck per definition (on average, thats why its meta) Maxx C or not. Who wins? A rogue deck with maxx c or a meta deck with maxx c? Who wins? A rogue deck without maxx c or a meta deck without maxx c?
I dont like combo decks either, i do like maxx c tho. Someone maxx c's me, i play through it. I'll risk the hand traps and opponent having more cards, its what i find fun, and if the opponent combos against me i hope they dont mind playing through maxx c either
I love maxx c. Miss that damn card. Also it’s funny how people say they gotta run ash and called by when damn near everybody been running those cards since they’ve been released lol
Ash is certainly not in everybody's main deck right now in the TCG; nor was it in multiple formats in the past. It just happens to usually have some kind of application, because almost any deck searches or specials from deck at some point. Cbtg on the other hand should be banned in the TCG, decks have enough gas to power through hand traps to at least still make something happen, and we don't need the one-of free random out to an interruption.
@@slenderman4788 yeah not everybody. That’s why I said damn near everybody. Ash was the most used card in recent ycs l.a of 3200 people. When tier ishizu was out people weren’t really playing it but before that it’s been a staple. Stop playin. Called by should be banned but so should a lot of other cards lol. And maxx c ain’t one of them.
@@IWinsomeIllosesomeI Keep coping on Maxx C then, sounds like you just want an insta-win button against decks that you don't want to invest yourself into and figure out what they do and how they do it.
Maxx C is fine. if it makes people ragequit from getting hit by it, then you take those wins. personally, ive had long runs where due to people not knowing my deck or just not paying attention i have been maxx C'd, gave no cards, and wasn't even playing a deck like floo or runick. let it stay at 3 in MD, heck, bring it to the TCG. it's not like it won't just take the place of some other staple card anyway.
Coder: "It's not fun"
Gage: "that's the dumbest thing I've ever heard"
It wouldn't be Magical Hats without him.
He's like Charlie when the gang went on Family Fight
This episode was really funny even if the imposter was fairly obvious, they're legitimately not wrong that the presence of Gage is integral to making the entire show work. Just absolutely unreal
Special summoning is so intrinsic to yugioh Maxx c is just broken. Like traptrix special summons 4 times for its basic defensive play that's 2 pot of greed.
Honestly I rather it be a one time draw 2 at this point as an errata.
Just have 3 ash 2 called by and 1 crossout in your deck.
Thats 5 negates you can have against maxx c.
According to your logic summoning limit and other flood gates should be banned and combo decks that auto win turn 1 would run rampant.
@@egggge4752 That's a dumb comparison cause they need to be set first, if summon limit was: (Quick effect): You can discard this card then your opponent can summon max 2 monsters this turn. Then yeah it would be played everywhere, same thing goes for the others
@@egggge4752 This isn't a good argument. According to your logic, every card on the banlist is fine because answers to them exist. You can ash painful choice. That doesn't make the card balanced. Same for maxx c
@@yuseifido5706 Just draw the out
@@egggge4752 Can't draw the out if your maxx c doesnt resolve because opponent played it first and has the out to your own one
The best part of this is that MBT’s Branded Opening explanation is exactly what I do when they drop Maxx C on me.
In Gage's defense, his argument was moreso "I don't care about Maxx C" than "Maxx C is good/bad for the game".
I’m so excited for the “is Yu-Gi-Oh too expensive” episode.
“YuGiOh is actually not expensive enough :3”
@@PyckledNyk I mean competitively. Yeah it’s expensive as hell. Especially rn. But I mean you can enjoy the game at a local level for super cheap.
@@burnpisces7733 oh you’re good, I was just clowning around and making fun of some of the people that don’t think the game is expensive. I agree with you completely
I knew it was MBT the minute he said it makes deck building creative. Also, Gage brought up Flow which is also one of my go to points with max c.
This is the best reaction ever. This episode was already GOAT’d and with Joshua’s input and enjoyment, this might be the best reaction yugioh video of all time 😂
the logical conclusion of gages take at the end that "maxx c it's just another yugioh card, I'm having fun" is to unban every single card at the next possible banlist drop.
I think his take is closer to "I don't think losing to maxx c is less fun than losing to sphere mode".
There is only a 5% chance of drawing maxx c opening hand and it can be ashed or called by.
It is the only protection against apollo + baron + 5 other negates on your opponents first turn.
5% ????
@@egggge4752 It's not 5%. It's close to 34% to see a copy of a 3 of in your opening hand
@@yuseifido5706 thx what about called by? Its by 2. Whats the chance to see that in your opening hand?
Gotta love how consistent the philosophy of "if Gage has a reasonable take he's imposter/vice versa" continues to be
If he has a reasonable take he's the imposter, Gage has unreasonable takes all the time
Imo MBT's points actually made a lot more sense than gage's, I was sure gage was the impostor. Really funny in retrospect
For me I knew mbt instantly because I watched enough streams to know his true thoughts lol
i recommend using a different color for the thumbnail's border.
i almost skipped this video because it looked like it had the red bar at the bottom for previously watched vids.
damn I didn't think about that. I'm changing all the thumbnails with red border later. Thanks for the comment
-editor
All was needed for Josh to refine his thoughts about Maxx "C" was to play MD for a while. Also, gage has the takes of all time.
10:40 blue balls is a genius
2:18 foreshadowing
We HAVE to see you in one of these episodes as a special guest. Somebody needs to grab a whip and put a leash on gages unhinged takes, or maybe we get to watch you try and defend some harebrained take if you end up as the imposter.
Farfa "I don't know about math mech I never played that"
That was be fore the *incident*
Joseph is such a habitual troll that its safe to assume he lies on every one of these.
Maxx C and many other cards do not belong in MD. But Maxx C is definitely the worst offender.
I love how Joshua uses logic something gage did not use this video
Farfa was hilarous in this one
"Gage.... was serious." 🤣
What if you just deck out your opponent by infinitely special summoning?
the play going first and the play going 2nd have the same chance of opening maxx c. that's really the biggest problem with the card. but yeah it could keep combo decks in check if it resolved consistently and it does reward decks that can settle. the direction it pushes the game is good except for when it creates those non games where the player going first ends on board plus maxx c.
This is one of the strongest arguments, but even the way that modern decks and archetypes are designed by Konami themselves, Maxx C is no longer a tech card and aged like milk, even if you resolve it on your opponent's first turn.
"Rewarding decks that can settle" would make for a very boring metagame at this point in time. There's retro formats for stuff like that.
In the TCG right now, going second you have great odds to beat boards, even in game one you see the player going second play and even win a lot, which in itself is a great thing. And you don't need an unfair "equalizer" in the form of Maxx C to stop somebody from playing instantly. There have never been more ways to interrupt or break a first turn setup and a little deck + game knowledge goes far as to how to deal with boards. Not saying you can always break a board, but they are far from being the degenerate endboards that ppl always claim there are.
@@slenderman4788Well said. For me the biggest issue with Maxx C is that there is no downside to just dropping it. And for a Card that's only going to get More Powerful as time goes on, this is a Huge problem. Because eventually its going to the point where every deck can special summon so much that they can deckout Maxx C or Maxx C becomes so strong that people run more just to counter it.
Its so powerful currently that every deck runs it as a Potential Insta-Win Crutch that has no downside to running aside from it potentially being a Brick.
What if maxx c could only be used when you have no cards on the field?
I finally beat a labyrinth player with my Chazz deck vs 2 max C's. Basterd never let me special summon once in 4 turns hardly but luckily I didn't need em. My opponent dropped em too fast honestly, they're always itching to drop it too fast sometimes.
If more decks were like flow or had something like Ojamatch or maybe even ultimate offering, max c would be much more reasonable. Currently the game has too many special summons
Just make both players discard to the max hand size at the same end of turn lol
Does Joseph's Branded line work? Asking for a friend...
So his idea is to make max c like super poly so neither player can respond to it. There is no way that can be a good idea. “Just build decks that play around it” aka never play combo decks again.
Could you make a rework of your Maxx c video?
8:50 that did not age well
This was GOLD
maxx "c" being immune to being negated wouldn't help, because people would just run x3 heavy slump and x3 trap trick.
Just as add gage likes to plays deck like spyral and still likess maxx c
Gage is the part of the community I want be part of
If tomorow Maxx C is banned (alone)
The new stapple will be : Nibiru 3
Shifter 2
Gamma 2
Crossout for the gamma
And in a world without Maxx C bannish deck will be better than pure combo deck
And in a MD format, losing the coin toss is the best way to just die to an open Dim Fissure
Bro really said: "They're just different cards". Like it's a not the whole point of a banlist to ban cards that are not fun to have people play cards do different things.
It's been a couple months, so I'm gonna give my take. Ban Maxx "C', but rework it and make a card that used teh effect of Maxx "C", but during the end phase, it banishes cards from your hand so that you only have 5 left, and negates the effects of the cards. That way, you can get a really good hand, but you won't have a HUGE hand.
Why banish ?why not shuffle them in deck
Clearly if you draw 20 and than banish 19 you probably burned all your resources
@@micha-elhorus5799 because that's the cost of the card, you have to LOSE the cards, so they are lost as permanently as currently possible, which is banished face-down. Otherwise, you would really just be searching your whole deck and then putting it all back. Also, if you supposedly drew 20 and banished 19, in this hypothetical scenario, then you would still have a full hand of 5 cards, and it would be the best of those 20 cards. This way, you still really improve your hand, but you don't get absolutely insane card advantage, and if your opponent can stop your 5 maximum plays, then it is worth it to play into Maxx "C". This essentially stops Maxx "C" from being a tool to have an extremely large hand, but rather a tool to have a powerful, but still defeatable hand. It is still really powerful, but it doesn't mean that you lose the duel by playing into it.
@@gigahammer662 im out, clearly you dont know what you are saying
I would love this change, i play an FTK deck so i dont care what cards my opponent draws during the end phase.
it feels weird where maxx c is legal,yet rarely do i see droll.
like every deck will play maxx c to the point every one save 6 card slot just to say no to it,why not play droll?
every decent deck will add card from deck at some point
I think Maxx C is a necessary evil FOR NOW.
It is, like it or hate it, the best deck equalizer we currently have.
Maxx C allows for certain decks to compete where they otherwise would autolose to anything Meta.
Now, do I think that means Maxx C should stick around for all time?
Hell no, the card is busted. Instead, I think that Konami needs to print new, more fair equalizer cards that allow more decks to at least compete.
That isn't to say cards that cause any deck it is slotted into to become Meta, just to become playable.
There are numerous archetypes where, absent Maxx C, you have damn near a 0% chance of winning in a BO1, but with Maxx C can let you win maybe 20-30% of the time. I think cards that can do that are a good thing for Master Duel.
So, should Maxx C be banned? Once new equalizer cards are printed and brought into Master Duel, yes. Until then, no.
@captainsargas1606
Agreed, which is why I want it gone, but only AFTER better equalizers are introduced
Imagine josh trying to be a sussy baka
Every time MBT speaks my eyes roll out of my head and into a vat of acid
Then there's floo, I just want them to go extinct
Honestly, I think Maxx C is interesting in formats with at most 3 or 4 special summons a turn and a decent cost for breaking boards. Deciding whether to build your full board but possibly give the other player the resources ro break that board, only make a partial board that's easier to break, hoping they are missing some card to turn the game around and so on would actually be interesting and create tactics upportunities.
I agree with this and will also say it would help if the cards available to players weren’t so good. If you couldn’t Maxx C into Nibiru, Ash, etc. Maxx C would be infinitely more balanced.
@@AristotleOfGreece Yeah, I think the abundance and power of handtraps is way too big, and the amount of special summons and the generic extra deck monsters should be toned down. And I'm a bit annoyed how many old mechanics are left by the wayside for the most cards. Spirits, Geminis. even Traps in general. Traps need to either be Handtraps or a floodgate to be played
It's pretty healthy in 2014 formats like Vegas and HAT where you can realistically stop, set some backrow, pass, then 101/Exciton/Dark Hole/etc on the crack back. It can't exist in modern though.
also don’t overlook your opponent going full combo on their turn, pass and drop you a maxx c with their board already up
@@07Tussin I agree that’s important, I just think it would matter a lot less if they couldn’t draw into so many generic interrupting
Until they fix the mess that is Yugioh, which a rotation format might fix, Maxx C will always be best at 3. I get that it's really not fun when you get Maxx Ced, but it's a nessessary evil.
If Maxx C gets banned in Master Duel and I have no way to deal with the BS of meta deck gameplay, I'm done with Yugioh.
ok, that was fun and all, but as a boomer and returnee to the game, starting with master duel...why is everyone so butthurt about maxx c? can someone actually give an argument to even ban it? i can imagine why it was banned some years ago, but even so, why is it UNLIMITED in the OCG and why is it banned on the TCG? does is it all come down to "its expensive"?
No absolutely nothing to do with cost it’s entirely because recent design has relied on special summoning so much that maxx c went from a decent card Vs a few decks to basically ambiguous. Plenty of decks must special summon to exist and are not creating game ending end boards (mathmech salad spright etc) that are basically caught in the crossfire of maxx c being yugioh a answer to the absurd combo decks. We need combo decks hit to a fair point not some bandaid solution like maxx c that also ruins tons of other strategies and doesn’t even necessarily stop the truly degenerate game ending combos like we experienced in early MD meta.
I think maxx c isn't good for the game, but I think the game would be much better if maxx c was good for the game.
My 2 cent, when combo decks have a cost I'll start caring about Maxx C not having one.
This is the worst possible argument because Maxx "C" makes combo decks better, not worse.
You're much more likely for Maxx "C" to resolve when you can back it up with 3 omnis instead of dropping it turn 0 and your opponent plays 6 outs.
Awful take.
no offense but gage is actually kinda slow LMFAO
So you're telling me that this card would be more reasonable if you could not negate it? Because now you have to choose if it's smart or not to play the deck that you want to play? Yeah that's smart how about make the game boring and everything just be set five pass. That's worse than the fake take from Joseph and the real take from Gage here, people like playing things that they want to play and an unanswerable game over card is dumb
At this point, i really dont see a need for banlists.
Shit is so broken anyways whats the difference you could take everything off or put everything on and itd be the same result.
If you took everything off the banlist, everyone would play ftks. There are completely uninterruptible FTKs with a 99% win rate in no banlist formats
@@Xenonfuji and that is different from now how.... like i said its the same. People running tier 0 tearlaments until they get banned and replaced by whatever is more broken after that. Take a 2007 super deck like turbo and try it against tears or somthing else relevant now. Its almost comical. And again its the same. If everybody is using ftk decks its the same as nobody having them. Thats kind of the definition of a ftk. So it wouldnt be 99.9 percent itd be closer to 50-65 due to the odds of getting heads and going first.
@@KushDragon420 it isn't the same now, because you can still win going second against most decks, unless you are dogshit at deckbuilding, or playing a really bad deck. If you think a banlist is unecessary, you either: don't play the game much above a casual level(where a banlist isn't actually all that necessary), or you haven't thought much about the consequences of no banlist. Do you want to play against shock master, azathot, VFD, gumblar, etc.?
@@Xenonfuji sure lol as long as i get things like tearlamnet unlimited and turbo blade lol again, if everyone is playing bullshit its pretty much the same as nobody. Tbh im wondering how much you play since 99 percent of "meta" decks are basically ftk and otk decks that work around the current banlists. Have you seen the board of infinte negates tearlaments can set up? I mean really most decks these days revolve around, playing on the other person turns, and or building a board that makes it impossible for the other guy to play yugioh at all. The banlist is there to drive sales of new cards. Thats pretty much it. Ive never seen a logical argument for it besides "this new deck needs to sell"
@@KushDragon420 okay, now I know you barely play the game since you said that tearlament puts up an infinite negate board. They do not. Even in the current format, none of the meta decks put up a board of a ton of negates. Do you play a dogshit deck like Red eyes or something?
everything MBT says about british food is correct
Maxx C should come back to TCG, that way EVERYONE WILL SUFFER! my region is now officially designated as the OCG region and so the cockroach is flying freely more than ever after playing 2 years of unofficial TCG.
Also the OCG has Bo1 tournaments that resulted in floo map limited and the pots limited
Based Gage
Out of all Magical Hat videos this one was perhaps the silliest.
"Does the core OCG card belong in a game focused on the OCG format with a near 80% revenue from Japan according to their 2022 report?"
Yes. Anyways.
The card is far and away the best bridge between the power discrepancy of going first versus going second. No floodgates or board breaker compares. It allows a going second player the best chance of winning in a game which already hyper heavily leans the going first player. If a going second player resolves Maxx C on Turn 1, that is a huge game changer.
"Ahhhhh physics but what if the going first player makes a huge board of negates and then drops Maxx C on Turn 2????" 🤓
Then you were 99% of the time going to lose to the board of negates anyways. You aren't losing because I drop Maxx C at the end of my Adamancipator end board. You're losing because I was able to make an Adams end board.
Maxx C also allows for control decks without ED support to flourish. Labrynth has remained in relative representation and Eldlich continued for a long while in the OCG.
But...
Maxx C also has problems. It reduces deck building cosiderably with a mini game, and further adds to the sackiness of the game. You can and will lose games due to Maxx C alone.
But... you can also lose games because of a single Ash. Or an Evenly. Or HFD. Or a DRNM. Or a Divincarnate. The sacciness exists everywhere in YGO. And Maxx C's "problem" status has only increased as the game has become faster and faster and the probability of games turning into non games has increased.
It is not a card problem. It is a power creep problem. And as long as Konami chooses to keep accelerating it this direction and keep the ultra advantage of a going first player, the roach will remain, at least in the OCG and its MD sibling.
Doesnt change the fact that the game is so much healthier without it.
To address your negate board point DRNM and that stuff is offline but Maxx C in that situation stops you from establishing your own board and removing theirs.
Maxx C has application going both 1st and 2nd which is an issue for such a powerful card. The boardbreakers are only good going 2nd which semi justifies them giving player 2 such a crazy advantage as you can't maindeck them without risking them being dead a good number of games.
Maxx C hardly impacts the metagame, people just occasionally take the L to a busted card and then move on to play 5 more games where opponent either doesnt draw it, it gets negated or they themselves draw maxx C and win thanks to it.
If a deck gets pushed out of the meta by Maxx C then it likely wasnt good to begin with.
Worst take. I can break an Adamancipator board, I can not break an Adamancipator board plus the 4 hand traps drawn off Maxx C. Hell a single Dark Ruler No More or Sphere Mode shuts down Adam, but because of Maxx C they still get multiple interruptions, because it was used in draw phase I couldn't use my board breaker on Baronne before it was used, meaning they're likely gonna get multiple interruptions plus full combo and extenders next turn because of Maxx C if I can't kill them. And with DRNM I literally can't kill them, so the chance of them just sweeping me through sheer card advantage after is extremely high. Maxx C is polarizing and meta warping at worst, and genuinely unfair and game winning at best.
Typical Negative iq “maXx-C fAiR” take
Reading this comment is like injecting reddit into my eyeballs.
Even if we accept that MD is "more OCG leaning"...
The real problem is that Maxx C is not healthy for a B01 format. You have to dedicate so much space to the Maxx C minigame that, if your engine doesn't have reliable outs to set-5-pass decks, the 3 slots in your deck that you could have put in Duster/Cyclone/whatever is taken up by Maxx C. Which makes matchups too polarizing.
In B03, you simply just side in your backrow hate. But you either have to main deck hate or just scoop if your opponent opens up too many stun cards going first.
B01 is fine if you actually balance around that. It's good that Konami started chipping away at monke flip cards, cause they themselves aren't good for B01...but what really needs to happen is for decks to have at least 3 slots for backrow interaction. And we can't do that with C around. Also, have fun with your Maxx C against Floo and to a lesser extent Labyrnth. You can't side it out, and you're not gonna leave it out your deck just for the 3% of the community playing Floo.
I got Maxx C’d yesterday playing Tear against Swordsoul. Opponent had 9 cards in hand. And I still managed to hold them off using rulkalos, and cryme to negate the 8 and 10 synchro lines. Then used mudora and keldo to shuffle his Tenyi plays. And I won.
Simple answer to that. You were playing tear
yeah cuz swordsoul might as well be summoned skull beat down compared to ishizu tear. maxx c isnt gonna fix that.
WOW! You are using the most broken deck in history and you WON?! HOW?!
Well if this doesnt prove that Master Duel players are idiots then idk what will. Besides the Maxx C defenders anyway.
I want to see these guys play among us.
Part of the problem with maxx c is people are overly prepared for it, it's kinda hard to even resolve it if people playing 3 ash and 3 counter to stop it and if you draw more than one you're screwed it it get negated because you are now down 3 against a full field combo practically.
Its not a must add cards in Ocg, and you certainly a mad man if you main deck maxx c in a deck labyrinth, you rather wants to see rivalry or skill drain asap going 2nd than having a maxx c, the chance of it will never resolve in tournament is too high.
>it's not a must add card in OCG
OCG 2023.04 Metagame Report:
Purrely deck: 3 Maxx Cs
Kashtira deck: 3 Maxx Cs
Superheavy Samurai deck: 3 Maxx Cs
Vanquish Soul deck: 3 Maxx Cs
ayy lmaaaaaao
@@randomdeliveryguy >labyrinth
@@r3zaful from CCT Shenyang 2023 (5 - 8th place):
Labrynth deck: 3 Maxx Cs.
New Year Carnival 2023 Singapore (first place):
Ishizu Labrynth deck: 3 Maxx Cs.
There's a random page of some card shop tourney with a photo of a lab deck in 120p and I couldn't find a maxx C in there, so maybe only 90% of lab decks use it.
Also, you did not specify you were talking only about labrynth by the structure of the sentence.
Maxx C is good because a player should be rewarded for sitting thru someones long ass string of special summons
Based
Maxx C is based.
I hate combo players. I will punish you for wasting my time, and you better believe i will crossout your ash.
What about rogue players that need to make more than a few summons just to end in a fair board? Do they deserve to be punished as well? What about decks that are very strong and don't even special summon like Floowanderezee?
@@Ragnarok540 A rogue deck almost always looses to the meta deck per definition (on average, thats why its meta) Maxx C or not.
Who wins? A rogue deck with maxx c or a meta deck with maxx c? Who wins? A rogue deck without maxx c or a meta deck without maxx c?
L take
@@tylerblevins8664 Nice argument
I dont like combo decks either, i do like maxx c tho. Someone maxx c's me, i play through it. I'll risk the hand traps and opponent having more cards, its what i find fun, and if the opponent combos against me i hope they dont mind playing through maxx c either
I love maxx c. Miss that damn card. Also it’s funny how people say they gotta run ash and called by when damn near everybody been running those cards since they’ve been released lol
Ash is certainly not in everybody's main deck right now in the TCG; nor was it in multiple formats in the past. It just happens to usually have some kind of application, because almost any deck searches or specials from deck at some point. Cbtg on the other hand should be banned in the TCG, decks have enough gas to power through hand traps to at least still make something happen, and we don't need the one-of free random out to an interruption.
@@slenderman4788 yeah not everybody. That’s why I said damn near everybody. Ash was the most used card in recent ycs l.a of 3200 people. When tier ishizu was out people weren’t really playing it but before that it’s been a staple. Stop playin. Called by should be banned but so should a lot of other cards lol. And maxx c ain’t one of them.
@@IWinsomeIllosesomeI Keep coping on Maxx C then, sounds like you just want an insta-win button against decks that you don't want to invest yourself into and figure out what they do and how they do it.
@@slenderman4788 Are you alright? lolllll
Maxx C is fine. if it makes people ragequit from getting hit by it, then you take those wins. personally, ive had long runs where due to people not knowing my deck or just not paying attention i have been maxx C'd, gave no cards, and wasn't even playing a deck like floo or runick. let it stay at 3 in MD, heck, bring it to the TCG. it's not like it won't just take the place of some other staple card anyway.
maxx cannot come back and make a format more fun or more balanced