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Right, because 5 articles come out that are a little lop sided towards hating ubisoft, the other 25 things Ubisoft has done to embarass themselves should be not talked about right? Right?? That's what this video comes off as lol.
"think critically" would be bringing the privacy topic to the table since we're talking about a sh that got caugh selling ppl personal data to meta without any1 giving them permission whatsoever(and there's so much more that would be worth mentioning talking about ubisoft...). But it's easier to be a fanboi and accusing every1 else to be an hater than actually bringing facts to the table, I get it.
@@mattl1807 "Lol, everyone jumping on this guys comment and talking about ubisoft. He didn't say shit about ubisoft. Calm down nerds." Except this video is about ubisoft so even if op did not talk about them directly defending scummy practices should be call out.
D4's major flaw as I see it, is that the exploit builds are not only encouraged, but are seemingly the only way to play the game properly. Sure, I can play my favorite build/class and grind for months for mediocre dmg and meager awards, or I can copy paste some uber spiritborn build and be king of the hill in no time at all. Just like previous seasons. And when the next season hits, all the good builds get nerfed in the ground again and after two or three days the exploit builds start popping up again everywhere. Rince and repeat. There's no fun, no skill. No challenge. No thanks.
This is a huge flaw, but can we expect PoE 2 early access to not have buggy/exploitive builds? I think the solution is for Blizzard to take a harder stance on bugged builds instead of leaving them in the game all season but Blizzard is stupid so I digress.
You can still say "fuck Ubisoft." You can still hate them for all the real reasons that were true last week. No need to invent fiction to be mad about.
@@Rhykker "You can still say "fuck Ubisoft." You can still hate them for all the real reasons that were true last week. No need to invent fiction to be mad about." Well can YOU prove that those stories are fictional?
they are doing it, because is super easy to use cheat engione to unlock all the stuff they sell in the store, i used to unlock everything from asscreed odyssey.
Once I learned about LoL's Vanguard, I vowed to never dip my toes back into the game. So I wouldn't say people 'don't care' about these sorts of programs that grant unrestricted access to your computer....it's just that the people that DO care have already stopped playing those games.
This is the "critically thinking" aspect that he didn't address at all. Why is he trying to normalize this scummy practice of invasive software and data mining? The industry needs to do away with this and invest in AI tools that can analyze gameplay and temp ban anybody who's sus. It's not like all these anti-cheats even work. Every F2P game I play has cheaters in it still because cheats will always be one step ahead of anti-cheats. Also single player games should have no anti-cheat nor data mining. It needs to be optional to improve performance like it used to be
@@utmastuh Recently run into this issue with single player games too. A year and a half ago I bought a nice little card game called 'Across the Obelisk.' Wanted to boot it up again and I see that Paradox had bought the studio. In addition to turning my nice little single player card game into a DLC nightmare, in order to play it you have to accept Paradox's privacy and user agreements, of which there is a clause about being able to datamine info from your computer to make better advertisements for you. Also apparently for a long while, you couldn't open the game without also downloading/installing Paradox's launcher, but people have since found work arounds for that little annoyance. However the privacy stuff still stands. And when I bought the game...none of this stuff existed. And now it does - and I can't do anything about it. Wish I could refund it honestly.
@@utmastuh Recently run into this problem with single player games too. About a year and a half ago I bought a nice single player card game called 'Across the Obelisk.' Recently I wanted to boot it up again and see what was new. And I learn that Paradox has since bought the studio that made the game, and turned my single player card game into a DLC nightmare. In addition to that, in order to play the game you have to accept the privacy and user agreements from Paradox, and apparenly there is a clause in there about Paradox being able to datamine info from your computer in order to better advertise to you. Also you used to not be able to play the game without downloading/installing a 3rd party launcher (from Paradox), but people have since found a work around. The privacy stuff still stands though. When I bought the game, none of this stuff existed, and I can't do anything about it. Wish I could refund the game honestly. The game going from being a friendly indie studio then doing a 180 to a greedy mega publisher with privacy and monetary policies reminiscent of a cartoon villain **after** I already bought the game is morally unethical in my opinion.
@@utmastuh Tried to post a response about my own recent experiences with single player games and data mining policies and youtube has blocked it twice now (as in I don't see my reply to you after refreshing the page). Ah well.
RE: UbiSoft… I would point out that by saying most of their developers are junior level since the pandemic COULD mean that the company let a bunch of senior devs go or that their senior level devs quit. And then the company decided that it would be cheaper to hire people that have no experience. Not saying that’s what happened, but, that’s what DID happen at the company I work for. I am not a game dveloper nor do I work in that industry, but they let a bunch of senior level people go and hired people that they don’t have to pay as much. And then the senior level people that still work there have more work to do because they now have to help train the junior level people that have no idea what they are doing.
@@aion5386 I mean, its hard to prove that though. Company can easily say they weren't meeting job requirements or its just a cost cutting measure to get into profit territory. Just because something is shitty doesn't mean it should be illegal.
I agree that making up fake reasons to be mad at Ubisoft weakens why they suck, but I think it's also fair to say that after over a decade of upsetting customers or letting them down they've lost the benefit of the doubt.
Ubisoft hasn't made a game for me for a long time. The final straw was star wars outlaws. If they released that game thinking it was ready/fun I can't see myself ever going back.
that was your final straw eh? For me it was ghost recon breakpoint, division 2, and far cry 5. Those games showed me the trajectory of ubisoft. When outlaws was first announced I was genuinely hoping for division 1 or ghost recon wildlands but with star wars skins. Instead we got a pile of garbage.
"Think critically before jumping on a hate bandwagon" - please more people see and apply this, so many games have been hit by this in the past recent years. Just for me, seeing Veilguard being raged at and most (not all) being outright lies from people who didn't even play/finish the game...
And especially in the current game market where Indie games have been skyrocketing, like Valheim, Palworld, Satisfactory, Factorio, and a whooole lot more
I think they should add ascendancy respecs, personally, but they can do it in a way that isn't a quick and easy switch like spending gold for the normal passive tree.
Which would take quite a few years of development and of course you would have to buy a new game. Not saying that it would be bad, but it wouldnt come for free.
I don't find a respec for the ascendency super important either way, if I'm honest. I usually go into things with a pretty good idea of where I want to end up, but I can definitely see the value of having the option to respec. I don't know that I'll use it, but it's totally fine if it exists.
Rhykker, you missed the story of Ubisoft bricking players game of Avatar by not owning the expansion. It's been over 4 months of them knowing about it and the only fixes have been start a new game and avoid an option in the game to agree to play the expansion, or but the expansion. Want to try defending them from that?
I have shit on ubisoft in past videos - I only care about truth. Just because a company is bad and does bad stuff doesn't mean we should believe, without critical thought, any other negative headlines about them. People can still hate Ubisoft - but hate them for *real* reasons, not made up or exaggerated shit. if what you said is true, of course I'm not gonna defend that. I don't like Ubisoft.
@@Rhykkerwould you trust eating in a restaurant where mice and roaches were often found, you also saw at least one as well, just cause "somehow" they managed to pass every single ispection so far? it's as simple as that. I wouldn't, and seems ppl thinks the same: it's not hate, it's just common sense.
@@sandbox8717 I would not trust eating in that restaurant. I'm not telling people to trust the restaurant (Ubisoft). I'm telling people to not blindly trust the random person who tells you, "hey I heard they have actual slaves in that restaurant." Just because the restaurant sucks, does not mean everything negative you hear about the restaurant must be true. You should not trust the restaurant because it failed a health inspection, because former employees say that there are mice and roaches, and because its food sucks. Not because, "trust me bro - slaves. Slaves everywhere in there."
@Rhykker generally speaking? absolutely! but in this case we're talking about ubisoft, it's not like "simple rumors" were spread by some random dude to make a poor innocent sh sink; ubiscam got REPEATEDLY caught with their hands in the honey pot, and this honey pot was ALWAYS a sh... pot for end user. In these cases "rumors" help focusing comunities attention towards a specific topic, attention that tend to reach a lot of lows overtime, 'cause you know? it's not like I(or every1 else) love to think about ubusoft and their practices everyday, and they're perfectly aware and play around that; proof is that they simply postponed ac shadows: it's not like their product was not ready according to their standards, it's 'cause ppl (unwanted) attention was on them for several months and not in a good way: the meta thing, star wars flop, unhetical hiring practices, games servers suddenly shutting down,...
@@Rhykker generally speaking? absolutely! but in this case we're talking about ubisoft, it's not like "simple rumors" were spread by some random dude to make a poor innocent sh sink; ubiscam got REPEATEDLY caught with their hands in the honey pot, and this honey pot was ALWAYS a sh... pot for end user. In these cases "rumors" help focusing comunities attention towards a specific topic, attention that tend to reach a lot of lows overtime, 'cause you know? it's not like I(or every1 else) love to think about ubusoft and their practices everyday, and they're perfectly aware and play around that; proof is that they simply postponed ac shadows: it's not like their product was not ready according to their standards, it's 'cause ppl (unwanted) attention was on them for several months and not in a good way: the meta thing, star wars flop, unhetical hiring practices, games servers suddenly shutting down,...
Rhykker, you don't quite understand how bad having half your team being junior devs is. A junior dev is someone who is literally learning to code on the job. You can't give them difficult tasks. You can't give them important tasks. You have to constantly monitor them and clean up after them. Each junior dev is a burden on the team, first and foremost. It's okay to have a few, because they'll eventually train up and will have the advantage of knowing the ins and outs of a specific part of a project intimately, plus there will be a period where they're almost a middle dev in terms of responsibilities, but you pay them less than what you pay other middles. But having *HALF* your team be junior devs is terrible.
Re Ubisoft... Ubisoft, like Microsoft, Blizzard, etc is a brand, and whether we like it or not, the company has done a lot of things to damage their own brand over the years, without making a serious effort to repair that image. The hate stories blaming Ubisoft for a Windows update that breaks their games will slow down/stop entirely as soon as they acknowledge their 10+ years of screw-ups and work to fix it. I say all this as a fan of some earlier Ubisoft titles (remember POD, anyone?), and I'd love nothing more than to see them return to the place they were in before, instead of stumbling from one mistake to the next. TL;DR: Ubisoft, fix your company and business model, and all these baseless negative stories go away.
Golden age to be a fan of action RPGs. I'm so spoiled for choice. I'm really excited to see the Grim Dawn expansion. I am looking forward to playing PoE2 but not paying into early access excited though. I hope the folks who do have a great time though!
I'm an art lead for a games company, won't say which, but art juniors are fine. They just need more direction and more hand holding, so long as they ask for help then the worst that happens is that their tasks are extended, which is bad yes but doesn't necessarily reflect on quality but just reflects the budget more than anything. So long as everyone understands that juniors are on the team and that they are not seniors we're all good.
You have to train newby's at some point, but they also shouldn't be the majority. You should be training a couple new people each year to fill the spots left vacant by your aging staff.
@@goldenhate6649 For sure they shouldn't be the majority, and I'd say high turnover of your mid to senior staff is a huge red flag but inherently being a junior isn't a bad thing but it does come with risks for sure. (Risk of course being quality and budget constraints)
I've been an engineering lead before. It's good having a healthy mix of juniors and seniors if the juniors are quick to learn and eager to get things done and the seniors are patient and good at teaching OR if you have very good tools, processes and templates for juniors to use. The problem is ubisoft lost a majority of their good devs and those who stayed care more about identity politics than making a good game, while also implementing illegal hiring practices.
If they messed up my mf sb build, it'll be the last straw for this game. I've already put up with way too much, for way too long. This will be the final nail in the coffin.
in 2900 hrs, i've never felt i had to respec acendancy in PoE, since most of the time skill tree will be very diffrent depending on what your plan is for end game.
I applaud the courage you have to express your own opinion in public, that is contrary to what a lot of people have, knowing you'll just get a lot of hate. I'm just really fed up with the politics.
I think you should be allowed to respec ascendancy, like when you have to redo the hardest difficulty ascendancy trial after doing them to get the full 8 points in endgame. You need to redo it on the hardest trail with all 8 points to respec. That way you have to get the full feel of the ascendancy you picked before making the change to a different ascendancy.
Really hope GGG rethinks the whole respec situation. I’m going Minion Witch as well!! As I’m sure thousands of others are!!! Hope everyone has a smooth PoE 2 EA launch on Dec.6th! I may be waiting until Saturday morning bc I have a feeling it will be a loooong queue time on day 1.
I like the idea that some decisions you make being permanent in a arpg. Ascendancy could be one. My point is that if changing ascendancy can be trivialized, we might get into the leveling build meta, were a stronger leveling ascendancy might be chosen before you change to your endgame one. That being said, right now I feel that on Last epoch. I drop cool stuff for other specializations and can't shift. I feel the frustration too.
In PoE1 you can but it's typically better not to. I respec'd at level 70 in this current league because I hated my build. It cost me roughly half a divine worth of regrets and having to redo all the labs. Then I had to learn an entire build from scratch in maps instead of through the campaign where it's easier.
I’m excited for PoE 2, having bought the $480 supporter pack, I love the itemization and endgame in PoE 2. However I still think D4 (despite its boring/grindy endgame) has a huge advantage over PoE 2 and that is the ability to skip the campaign and go straight into the endgame. I am not a fan of having to complete a 50 hour campaign from scratch every time I make a new character. Come December 6th I am going to play PoE 2 but come season 7 I am going to play D4 and instead of doing the D4 campaign I am going to go straight into the witchcraft theme/mechanic which looks awesome.
When it comes to respeccing ascendancies I think there are two ways I could be okay with it for myself. Either they say tough luck bozo and keep it locked, BUT they show us the ascendancies up front in character select (which they currently don't do either). This makes it an informed choice before you even level up a warrior. It's not perfect because of course you can still regret that choice, but at least you will have made it with the full knowledge of all the other options you had. Alternatively they could just make it respeccable but not show you from the get go which ascendancies your classes can have. This way you have to blind lock in to a warrior fantasy, but once you're there you'll have the ability to figure out which flavor you want in particular. I think when you do both it starts not mattering as much which choices you make along the way which disincentivizes making new characters as a whole. But those two compromises, the either/or, I think that can work out pretty well for the game. But uninformed punishment for guessing wrong just sucks, and making an informed mistake and not being punished kinda takes away from the people who did use the information properly off the get go imo. As a result, since 3rd party resources do exist and people will use them, you can probably guess that my favorite solution is don't respec do show. But I'm not going to hold 3rd party actions against GGG, I'd just hate to see if the new player experience becomes "lol just check this and this and this website and install this list of software, and also if you hang your PC at a 60 degree angle between 2 and 3am of a sunday morning the CPU works better for this boss" type of stuff before even playing again.
I'm always against non-respec. Respeccing should be free. I dont get locking players into choices. I like to explore my class, my skills, etc. If I go into something I don't like, thats it. That ruins my experience and probably my time with the game. I'm not likely to just start up a new toon to do everything I just did to get to the same point and make a different choice, which if there's more than two paths, could lead to a second bad choice. Unless theres something like in Lost Ark, where you can boost a toon to that point, so you can easily make another class with different choices.
@@hoofhearted4 The point of no respec, or high cost respec for that matter to a lesser extent, is to make getting it right matter. If everyone can be everything they want at any time at a whim, none of the build decisions you make matter anymore so skill is not being rewarded. People today just want to see the endresult on a spread sheet rather than learning the game, which is usually the greatest experience games have to offer, the very journey of messing up, trying again, and finally getting it right. Now I think when you punish a player it shouldn't be because they GUESSED wrong, that makes it feel bad. But if you provide the info head-on, they don't have to guess, so not restarting is your reward for getting it right in 1 go. Restarting is then your extra time to learn the game which if you got it wrong the first time you clearly need the extra experience to get it right, so it serves a natural purpose of filtering you out of the part of the game where you get even more complexity and forces you to learn before you hop in there and get overwhelmed because you didn't even understand the last bit yet.
It's a season theme, not a new class and is most likely focused on the new expansion region which is both the home of the spiritborn and witchdoctors, so it kinda makes sense to put season themes in that are connected to the current expansion. Holylight/Paladin Themed Seasons will most likely added once we get a playable holy class.
When they say 'juniors with no experience', do they mean DEI hires with no interest in gaming and are just there to push politics and drink coffee all day?
I was discourage to play POE because of the tree and the currency that is not easily available at the start. if POE follows the same path with layers with layers upon layers of currencies, I will just skip it.
PoE2 will be MUCH HARDER than PoE in any way lmao! litreally you have 1 life in maps not 6 like in poe1 and so on and so on! just git gud and stop crying
That's because you get your news from bought and paid for blizzard content creators. Rhykker is going to no life this game in secret, but on his channel he's paid to fear porn about POE2 and hype up crap D4 seasons.
Except the difference between the people who never made a game before in our childhood and those who are working in todays corporate industry is massive. Those devs that made games in '90s~'10s for the fist time had passion, interesting new ideas, cool concepts etc. And people working at Ubisoft that are making Ass Creed No.87898 under the iron fist of Corporate Overlords who are stifling any creativity and soul they have left is pretty much the reason why Ubisoft does NOT deserve any defense.
I prefer it to being able to reset your tree and ascendancy points whenever you want. The amount of players that would be willing to play another build if it is possible to reset will be much bigger than if we can't reset and have to replay everything up to three times. So its better for us because we get even more build variety proportional to time invested in the game and its also better for the devs because players would be playing more time. I put myself for example, if I end up getting bored of the game after a long season i woud consider to switch my build and I will be playing a bit more, but if I can't reset the ascendancy I will simply stop playing for a while
I feel like ascension in PoE2 looks a bit more dramatic in terms of visuals and potentially story, maybe I am wrong about this ? but it seems like if it has more impact on your characters story that it makes sense to have it be more permanent, though being able to shuffle around the points in the chosen ascendancy would be reasonable.
16:48 that seems like a strawman. Great never developed a game before our oldies or indies. Im sure triple a gets a good chunk of that too but my only point is this seems like a purposeful swerve or surface level slapback
It is a strawman, one that is built up on the foundations that new = inexperienced woke people = bad game. Most new devs that are being portraid in media has been part of the big failures in the gaming market. Concord was made by a new studio, alot of the people working in D4 had never made a game or a game in the genre before a.s.o. This is also about Ubisoft and AC: Shadows so it sounds like an excuse as to why the game is failing before it even launches.
I agree with most of your points about Ubisoft, but I have some points to add, first, the negative rep are their own fault, all the distrust are consequence of this, and the inexperience of some devs should not be used as an excuse by the director.
Personally, I’m not against being unable to respec ascendancy in a vacuum But (and this is a big ol Kardi B sized but) there are A LOT of ifs, andsc depends upons involved in that I’m talking a massive, massive, MASSIVE * going with that The “in a vacuum” part of my statement is doing A TON of carrying here How long is the campaign? The longer it is, the harder it is for me to justify this Can we respec individual nodes within the ascendancy? I’m ok with not being able to swap ascendancies but not ok with not being able to change out nodes within the ascendancy Another note is that I’m a bit of an altaholic I LOVE going every class a try That will inevitably include every ascendancy So my opinion is NOT the norm here
@@sols.2525I would much rather lose an entire level instead of getting blocked off a map when you die!!! They already said there will be rare and maybe unique maps. And I do not like being denied content!
@@khaoss9992 the atlas expands infinitely. so you just find another one and try again. you cannot win if you cannot lose, it's good to get punished (as in a temporary set back) when failing. encourages you to become better, as opposed to just not caring cause you get participation trophies handed out.
@@khaoss9992 I prefer neither. The map block is what has me worried. Especially since the bosses are supposed to be harder and they get a health reset. I died a fuck ton on the second map rotation to the bosses. Having to start over cause of a map block is pretty fucking stupid. Lose a couple lvls fine, it's irritating and annoying cause you'll have to go back and grind a little. But not being able to proceed cause you died to a hard as fuck boss is pretty damn stupid. Hopefully that gets changed.
I had a long rant but in the end it all came down to this. Supply and Demand! if you try to supply something with NO demand then get butt hurt when it does poorly, that's on you. The gamers told Ubisoft they don't want the woke crap in their games then they do it anyways...Reports from a whistleblower from Ubisoft has alone said the George Floyd riots cause them to change the main character of a game based in Japan to a Black man...well you lost me there forever for the game as long as it has a Black character in it. I will also just boycott you on precedent of being a racist company and trying to profit off of stupidity.
Well i guess your second sentence proofed your first, at least for you. Honestly i dont care who develops a game, as long as i am having fun. And considering i have been gaming for over 30 years, i have of course also played quite a few games from Ubi Soft
@@Daniel-rd6st The first sentence is an abstraction. If I have fun only servers as a metric of my fun, which is irrelevant in a lot of discussions. That is relevant when I have fun with a game and a poll asks me: "would you recommend this game?" No. If there are MTX and other predatory mechanics, I would hate to recommend it to a friend so he finds out he has a spending problem. Because the fact I don't have a problem doesn't make things less problematic and when it goes out my irrelevant personal bubble, it matters.
@@heliobarbosa3525 If i had fun with a game, i would still give a positive review. But i write my reviews with pros and cons. Microtransactions have never bothered me personally, as long as its not pay to win. I accept that companys need to make money. If its pay to win, i would probably not touch the game in the first place. Though i prefer sub based games, you pay a couple of bugs a month and get all the content, cosmetics, updates, etc for free. Though i guess i am in the minority here, otherwise that model would still be more popular.
For the ascendancy of POE2, I feel like the lock of ascendancy would be ok if they do like last epoch... Meaning if it doesn't take too long before you make that choice. The further you need to go in the campaign, the more I am against a lock.
I have to say that Blizzard made the worst decision I think I've ever seen for their 'free' Spirtborn weekend. I was playing the class, trying it out, and actually having fun, when I hit level 25 killing an Realmwalker and it automatically logged me out, not letting me back in, instead just giving me a popup telling me I have to buy the new expansion. There are still 2 days left on the trial. I could understand not allowing you to gain any more levels, (although even that is a stupid idea, but it has been done often in the past for trials,) but I don't think I've ever played a game where it just straight out locks you out. You should still be able to continue playing the character, even if you can't gain levels, so that you can continue getting used to a class if you want to. That alone made me decide right away to quit Diablo 4 again completely...not even a thought about purchasing the new DLC...
Well with most games you dont even get the option to play the content of an expansion without paying prior to it. For what its worth, i enjoy the gameplay of the spiritborne, though this season wasnt really a good time to test the character due to all those bugs, that made it OP as hell.
I realize that they aren't gonna touch Spiritborn much because they still need to sell the expansion, but still ticked that their response to "Spiritborn OP, please nerf!" was "Ok, nerf sorceress, gotcha!" EDIT: And still wondering why they haven't implemented season rebirth like they had in D3, instead making it so you have start from scratch and/or delete an already existing character to make room
I dont mind no respec on Ascendency. To me thats like picking your class. You dont respec to another class. As for think critically on the Ubisoft shill job you just did... yes you take your own advice. There is no reason for an anti cheat in a single player game. The reason they do it is because they want to sell you micro transactions. Things like faster xp or more currency. They dont want you hacking the game to do it yourself. That means they balanced the game around the stuff they want to sell you. Its all BS. I wont be buying that trash.
"Any serious multiplayer game has this" Assassins creed is a single player game. The monitoring is not being done to protect fair play but to try and insure they can squeeze every penny out of people with micro transactions such as their experience boosters.
So it's funny. I personally think they should let you respec your ascendency. PoE 1 allows it and it didn't take anything away from the game. And yet, after 6000 hours in PoE 1...I've never respeced my ascendency. I tried thinking about why this is, and I've come to the conclusion that PoE's progression systems are so deep, that switching a build in and of itself takes a MASSIVE amount of resources and time. Changing your ascendency almost always comes with: 1) Changing your passive tree 2) Gearing up for that build 3) Changing your skill gems 4) Running lab to perform the respec Not to mention you're probably changing your farming strategy because in PoE it's very likely that your build is more efficient at doing one content vs the one you switched from. And here's the thing....if the build you respeced to isn't good, you'll have to spend all the time and resources switching back. So letting players respec is fine, and will probably be changed in EA. Ultimately PoE's progression systems are significant enough that even with fairly accessible respecs, you still get the feeling of having fully fleshed out characters.
While I do think most of those stories are overblown, I disagree with the 50% of the people working on their first game not being a red flag. This would have to mean a mass exodus of senior (experienced) people working on said project happened and they hired people with no prior experience.
Locking ascendancy isn’t the problem, it’s just like locking the class in D4. The problem is to replay the same S long campaign not like in poe1 which is shorter than poe2. Just give the option to skip the SH boring campaign.
I just don't see any argument for not having respec options. In short, those that [don't] want said feature will continue to play the game even if the feature exists. Those that want respec option may stop playing if its not available. It boils down to time. Thats it. Its not an interesting feature. It doesn't make 'choices' matter. It just forces you to spend more time. If spending more time doesn't deter you, awesome, yet it deters a lot of other people depending on that threshold.
And to clarify: you can still hate Ubisoft. They give us plenty of reasons to hate them. I'm just saying, there's no need to come up with fake reasons.
No real point in that. You want lore series go look at Kitten cat noodle youtube channel #1 source for all Path of Exile lore she has been doing it for years and years
Respect 100%, it is not logical to redo everything so that you can check out another ascendency, Imagin you not liking the new choice LOL the amount of effort and hours wasted.
Nah absolutely fuck Ubisoft. Not because of Denuvo or account linking, but because of their insanely predatory microtransaction behavior in single player games as well as some of the worst customer support in the industry. Only company I've been unashamedly pirating from for over a decade. I'm willing to give them a proper chance if they start showing they care about making good games instead of just sucking every penny out of people for mediocrity.
The problem with the monitoring that games do is the ignorance of the people playing the game. There is nothing that can be done by read only monitoring with your CPU and RAM. One thing Microsoft COULD have started when they first released a GUI OS would be to provide an educational video with basic information about the operating system. How to change things, how to troubleshoot your computer etc. But Microsoft likes ignorant users, they pay for support. Microsoft needs to communicate patches with application developers to let them know what changes are coming so they have time to create and distribute any patches needed. It would be nice if Microsoft got together with software developers to get a list of files they use and why they use them. Then take that list of files and only update that list of files after giving companies a heads up. Those files could be put in a separate group from a permissions standpoint and only allowed read access to the other OS files they may need to communicate with. Then all the software developers could develop their programs with a known set of permissions and we would not need admin rights or any of that other shit anymore. But then Microsoft couldn't charge people to "fix" their system. Or Microsoft couldn't blame the software developers for their software getting busted because of something Microsoft did.
if we're talking about respec your ascendancy CLASS (like going from witch hunter to gemling legionnaire), then I say NO, you made your choice, live with it. But if we're talking about respec ascendancy POINTS, then YES, I should be able to reallocated my points anywhere I want just like skill points are, I think in PoE1, they already let us respect ascendancy points, so I expect this to carry over
a decent company wouldn't, you're right; too bad we're talking about ubiscam, a company that got caught selling datas without any1 giving them any sort of permission to meta, another company that, guess what, was also caught listening to ppl for marketing purposes through their own phones without asking any1 "do you mind if we...?" So no, you're wrong this time: "they fact that they could doesn't mean they will" it's simply not realistic, hence not safe, stop with this retoric; also they were simply so dumb to get caught, I could bet at least 2 fingers on google doing the same thing during past 10 yrs... Also I can understand trading privacy for safety in a competitive game/environment: it's not like you're doing much while competing anyway I HOPE, and it's in the best interest of every player keeping every single match cheat free. Still talking about ubisoft this is not the case soooo... what are we talking about exactly? to me we're talking about sh for its well known shady/anti consumer practices doing once again, guess what, shady/ anti consumer practices.
As a 20+ year veteran of games/films work: I can confirm that half a team being junior can actually be a good thing. If the remaining team members are both competent and nurturing, those juniors will be putting in their "I don't have a family or other obligations, and will focus on this intensely" energy into it, and some of them will be coming up with truly new things to try, as most breakthrough inventions/ideas come to folks in their 20's-early 30's. Meanwhile, that gives the senior devs space to shine without being in a crowded field of impressively competent equals. The only way I've seen that formula fail is if the company or senior devs fail to invest in nurturing the junior folks. I don't think this makes the project any more likely to fail, but it does make it more likely to shine.
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The quote " It's easier to hate than think critically" is the internet's motto isn't it?
Right, because 5 articles come out that are a little lop sided towards hating ubisoft, the other 25 things Ubisoft has done to embarass themselves should be not talked about right? Right?? That's what this video comes off as lol.
"think critically" would be bringing the privacy topic to the table since we're talking about a sh that got caugh selling ppl personal data to meta without any1 giving them permission whatsoever(and there's so much more that would be worth mentioning talking about ubisoft...).
But it's easier to be a fanboi and accusing every1 else to be an hater than actually bringing facts to the table, I get it.
Lol, everyone jumping on this guys comment and talking about ubisoft. He didn't say shit about ubisoft. Calm down nerds.
@@mattl1807 Point proven.
@@mattl1807 "Lol, everyone jumping on this guys comment and talking about ubisoft. He didn't say shit about ubisoft. Calm down nerds." Except this video is about ubisoft so even if op did not talk about them directly defending scummy practices should be call out.
D4's major flaw as I see it, is that the exploit builds are not only encouraged, but are seemingly the only way to play the game properly. Sure, I can play my favorite build/class and grind for months for mediocre dmg and meager awards, or I can copy paste some uber spiritborn build and be king of the hill in no time at all. Just like previous seasons.
And when the next season hits, all the good builds get nerfed in the ground again and after two or three days the exploit builds start popping up again everywhere. Rince and repeat.
There's no fun, no skill. No challenge. No thanks.
Honestly, u need to run an Exploit or broken build just to get even close to paragon 300. It's farken stupid.
@@peelthismonkeytrue I’m barely hitting 220 on my landslide Druid
This is a huge flaw, but can we expect PoE 2 early access to not have buggy/exploitive builds? I think the solution is for Blizzard to take a harder stance on bugged builds instead of leaving them in the game all season but Blizzard is stupid so I digress.
It's major flaw is non existant endgame.
Nobody would care about anything you wrote here if the game had GAME after campaign.
Diablo 3 disease
you can reset your ascendancy but you can't respect into another ascendancy class in Early Access. There's no final say yet on this on release.
I think Johnathan mentioned that he may allow it at a significant cost at some point. Like an item or something that's worth a lot.
@@buddha6659 So, basically what is already the case? Its 20 orbs of Regret (maxed ascendency) to reset, then a run through the lab.
Who cares, choices with consequences are great, you fools need to learn / think more 😂
yep for EA no ascendancy change once selected
@@silverfox7644 for EA launch. It could change any time during the EA.
Nah, fuck Ubisoft. A company that start selling pay to win stuff in single player games has lot all my respect.
How can you loose in single player game anyway?
So why spread false information and bring up things that noone gives a shit for decades like they are something new?
You can still say "fuck Ubisoft." You can still hate them for all the real reasons that were true last week. No need to invent fiction to be mad about.
all companies do this now. nothing new.
@@Rhykker "You can still say "fuck Ubisoft." You can still hate them for all the real reasons that were true last week. No need to invent fiction to be mad about." Well can YOU prove that those stories are fictional?
a game that is Single Player does not need to Monitor ur Ram at all.
they are doing it, because is super easy to use cheat engione to unlock all the stuff they sell in the store, i used to unlock everything from asscreed odyssey.
Once I learned about LoL's Vanguard, I vowed to never dip my toes back into the game. So I wouldn't say people 'don't care' about these sorts of programs that grant unrestricted access to your computer....it's just that the people that DO care have already stopped playing those games.
This is the "critically thinking" aspect that he didn't address at all. Why is he trying to normalize this scummy practice of invasive software and data mining? The industry needs to do away with this and invest in AI tools that can analyze gameplay and temp ban anybody who's sus. It's not like all these anti-cheats even work. Every F2P game I play has cheaters in it still because cheats will always be one step ahead of anti-cheats. Also single player games should have no anti-cheat nor data mining. It needs to be optional to improve performance like it used to be
@@utmastuh Recently run into this issue with single player games too. A year and a half ago I bought a nice little card game called 'Across the Obelisk.' Wanted to boot it up again and I see that Paradox had bought the studio. In addition to turning my nice little single player card game into a DLC nightmare, in order to play it you have to accept Paradox's privacy and user agreements, of which there is a clause about being able to datamine info from your computer to make better advertisements for you. Also apparently for a long while, you couldn't open the game without also downloading/installing Paradox's launcher, but people have since found work arounds for that little annoyance. However the privacy stuff still stands. And when I bought the game...none of this stuff existed. And now it does - and I can't do anything about it. Wish I could refund it honestly.
@@utmastuh Recently run into this problem with single player games too. About a year and a half ago I bought a nice single player card game called 'Across the Obelisk.' Recently I wanted to boot it up again and see what was new. And I learn that Paradox has since bought the studio that made the game, and turned my single player card game into a DLC nightmare. In addition to that, in order to play the game you have to accept the privacy and user agreements from Paradox, and apparenly there is a clause in there about Paradox being able to datamine info from your computer in order to better advertise to you. Also you used to not be able to play the game without downloading/installing a 3rd party launcher (from Paradox), but people have since found a work around. The privacy stuff still stands though. When I bought the game, none of this stuff existed, and I can't do anything about it. Wish I could refund the game honestly. The game going from being a friendly indie studio then doing a 180 to a greedy mega publisher with privacy and monetary policies reminiscent of a cartoon villain **after** I already bought the game is morally unethical in my opinion.
@@utmastuh Tried to post a response about my own recent experiences with single player games and data mining policies and youtube has blocked it twice now (as in I don't see my reply to you after refreshing the page). Ah well.
Most people don't care, only the people who know a bit about computers care.
For a company to earn literally billions from a game, i have a high bar for expectations. For a startup my expectations are very low.
Fair points on Ubisoft, I'd rather criticize for destroying their own franchises with incompetent game design and politics
15:40 Governments need to make illegal for game companies to try to get root access. It is entertainment they need to get their shit together
RE: UbiSoft… I would point out that by saying most of their developers are junior level since the pandemic COULD mean that the company let a bunch of senior devs go or that their senior level devs quit. And then the company decided that it would be cheaper to hire people that have no experience. Not saying that’s what happened, but, that’s what DID happen at the company I work for. I am not a game dveloper nor do I work in that industry, but they let a bunch of senior level people go and hired people that they don’t have to pay as much. And then the senior level people that still work there have more work to do because they now have to help train the junior level people that have no idea what they are doing.
Im no lawyer, but isn't that illegal?
@@aion5386welcome to America!
@@aion5386 At will termination in most states dude, why would any of that be illegal?
@thepunisherxxx6804 firing someone just to hire someone to do the same job for less money is such an asshole move that should be illegal if it isn't.
@@aion5386 I mean, its hard to prove that though. Company can easily say they weren't meeting job requirements or its just a cost cutting measure to get into profit territory. Just because something is shitty doesn't mean it should be illegal.
I agree that making up fake reasons to be mad at Ubisoft weakens why they suck, but I think it's also fair to say that after over a decade of upsetting customers or letting them down they've lost the benefit of the doubt.
@@DanielWillardson it's also worth noting that most of these arguably fake news proved to be true at the end of the day so...
All of their games that have been awesome were the lowest sales because they didn't feel like advertising, Fenyx Rising is a perfect example.
Ubisoft hasn't made a game for me for a long time. The final straw was star wars outlaws. If they released that game thinking it was ready/fun I can't see myself ever going back.
that was your final straw eh? For me it was ghost recon breakpoint, division 2, and far cry 5. Those games showed me the trajectory of ubisoft. When outlaws was first announced I was genuinely hoping for division 1 or ghost recon wildlands but with star wars skins. Instead we got a pile of garbage.
"Think critically before jumping on a hate bandwagon" - please more people see and apply this, so many games have been hit by this in the past recent years. Just for me, seeing Veilguard being raged at and most (not all) being outright lies from people who didn't even play/finish the game...
Maybe not have Anti-Cheat in singleplayer games in the first place?
And just as you say that you shouldn't criticize them too much, you shouldn't defend them too much either.
And especially in the current game market where Indie games have been skyrocketing, like Valheim, Palworld, Satisfactory, Factorio, and a whooole lot more
I quite enjoyed Dyson Sphere as well.
I think they should add ascendancy respecs, personally, but they can do it in a way that isn't a quick and easy switch like spending gold for the normal passive tree.
Can already tell that pirate assasin greed game runs better than normal game. No forced Ubisoft account and laucher.
Grim Dawn doesn't need an expansion. It needs a reboot, with the game remade in a better engine with better art.
Which would take quite a few years of development and of course you would have to buy a new game. Not saying that it would be bad, but it wouldnt come for free.
Totally I would love to play a remastered version. The dated graphics/feel make it a no go for me unfortunately....
grim dawn its fine.
I think it looks great, I have been waiting for the next expansion since it was announced in 2023 and I am excited.
the devs are going to make a different game and then work on a sequel after with an upgraded engine, it aint gonna get an overhaul
I don't find a respec for the ascendency super important either way, if I'm honest. I usually go into things with a pretty good idea of where I want to end up, but I can definitely see the value of having the option to respec. I don't know that I'll use it, but it's totally fine if it exists.
Rhykker, you missed the story of Ubisoft bricking players game of Avatar by not owning the expansion. It's been over 4 months of them knowing about it and the only fixes have been start a new game and avoid an option in the game to agree to play the expansion, or but the expansion. Want to try defending them from that?
I have shit on ubisoft in past videos - I only care about truth. Just because a company is bad and does bad stuff doesn't mean we should believe, without critical thought, any other negative headlines about them. People can still hate Ubisoft - but hate them for *real* reasons, not made up or exaggerated shit. if what you said is true, of course I'm not gonna defend that. I don't like Ubisoft.
@@Rhykkerwould you trust eating in a restaurant where mice and roaches were often found, you also saw at least one as well, just cause "somehow" they managed to pass every single ispection so far? it's as simple as that. I wouldn't, and seems ppl thinks the same: it's not hate, it's just common sense.
@@sandbox8717 I would not trust eating in that restaurant. I'm not telling people to trust the restaurant (Ubisoft). I'm telling people to not blindly trust the random person who tells you, "hey I heard they have actual slaves in that restaurant." Just because the restaurant sucks, does not mean everything negative you hear about the restaurant must be true. You should not trust the restaurant because it failed a health inspection, because former employees say that there are mice and roaches, and because its food sucks. Not because, "trust me bro - slaves. Slaves everywhere in there."
@Rhykker generally speaking? absolutely! but in this case we're talking about ubisoft, it's not like "simple rumors" were spread by some random dude to make a poor innocent sh sink; ubiscam got REPEATEDLY caught with their hands in the honey pot, and this honey pot was ALWAYS a sh... pot for end user.
In these cases "rumors" help focusing comunities attention towards a specific topic, attention that tend to reach a lot of lows overtime, 'cause you know? it's not like I(or every1 else) love to think about ubusoft and their practices everyday, and they're perfectly aware and play around that; proof is that they simply postponed ac shadows: it's not like their product was not ready according to their standards, it's 'cause ppl (unwanted) attention was on them for several months and not in a good way: the meta thing, star wars flop, unhetical hiring practices, games servers suddenly shutting down,...
@@Rhykker generally speaking? absolutely! but in this case we're talking about ubisoft, it's not like "simple rumors" were spread by some random dude to make a poor innocent sh sink; ubiscam got REPEATEDLY caught with their hands in the honey pot, and this honey pot was ALWAYS a sh... pot for end user.
In these cases "rumors" help focusing comunities attention towards a specific topic, attention that tend to reach a lot of lows overtime, 'cause you know? it's not like I(or every1 else) love to think about ubusoft and their practices everyday, and they're perfectly aware and play around that; proof is that they simply postponed ac shadows: it's not like their product was not ready according to their standards, it's 'cause ppl (unwanted) attention was on them for several months and not in a good way: the meta thing, star wars flop, unhetical hiring practices, games servers suddenly shutting down,...
I am so glad I am not a die-hard action RPG player I couldn't imagine being an abused Diablo refugee
Rhykker, you don't quite understand how bad having half your team being junior devs is. A junior dev is someone who is literally learning to code on the job. You can't give them difficult tasks. You can't give them important tasks. You have to constantly monitor them and clean up after them. Each junior dev is a burden on the team, first and foremost. It's okay to have a few, because they'll eventually train up and will have the advantage of knowing the ins and outs of a specific part of a project intimately, plus there will be a period where they're almost a middle dev in terms of responsibilities, but you pay them less than what you pay other middles. But having *HALF* your team be junior devs is terrible.
There are A LOT of indy dev. that are new that make really good first time game. Its about the talent not always the experience. But ofc. to helps :)
That flower buff should definately be a druid skill in the skill tree... with vines. Make a full "nature" build
Re Ubisoft... Ubisoft, like Microsoft, Blizzard, etc is a brand, and whether we like it or not, the company has done a lot of things to damage their own brand over the years, without making a serious effort to repair that image. The hate stories blaming Ubisoft for a Windows update that breaks their games will slow down/stop entirely as soon as they acknowledge their 10+ years of screw-ups and work to fix it. I say all this as a fan of some earlier Ubisoft titles (remember POD, anyone?), and I'd love nothing more than to see them return to the place they were in before, instead of stumbling from one mistake to the next.
TL;DR: Ubisoft, fix your company and business model, and all these baseless negative stories go away.
baseless? no, a lot of these stories are factually true.
Golden age to be a fan of action RPGs. I'm so spoiled for choice. I'm really excited to see the Grim Dawn expansion. I am looking forward to playing PoE2 but not paying into early access excited though. I hope the folks who do have a great time though!
I'm an art lead for a games company, won't say which, but art juniors are fine. They just need more direction and more hand holding, so long as they ask for help then the worst that happens is that their tasks are extended, which is bad yes but doesn't necessarily reflect on quality but just reflects the budget more than anything. So long as everyone understands that juniors are on the team and that they are not seniors we're all good.
You have to train newby's at some point, but they also shouldn't be the majority. You should be training a couple new people each year to fill the spots left vacant by your aging staff.
@@goldenhate6649 For sure they shouldn't be the majority, and I'd say high turnover of your mid to senior staff is a huge red flag but inherently being a junior isn't a bad thing but it does come with risks for sure. (Risk of course being quality and budget constraints)
Sour Boys?
I've been an engineering lead before. It's good having a healthy mix of juniors and seniors if the juniors are quick to learn and eager to get things done and the seniors are patient and good at teaching OR if you have very good tools, processes and templates for juniors to use. The problem is ubisoft lost a majority of their good devs and those who stayed care more about identity politics than making a good game, while also implementing illegal hiring practices.
I wonder how much ubisoft paid rhykker, to defend there name,lol
Is he wrong in what he said?
If they messed up my mf sb build, it'll be the last straw for this game.
I've already put up with way too much, for way too long. This will be the final nail in the coffin.
im for respec. i want to be able to keep my main as a main
I will proceed to hate ubisoft until they start caring again
in 2900 hrs, i've never felt i had to respec acendancy in PoE, since most of the time skill tree will be very diffrent depending on what your plan is for end game.
If Daeneris is the mother of eyebrows, Rykker is the dad.😅
Screw Ubisoft the epitome of FAFO in the Gaming Industry.
I applaud the courage you have to express your own opinion in public, that is contrary to what a lot of people have, knowing you'll just get a lot of hate.
I'm just really fed up with the politics.
I'm glad you don't say "This is Rhykkerrrrr" anymore. Sounded so silly. Nice to see you are growing up.
Cheers! :)
I think you should be allowed to respec ascendancy, like when you have to redo the hardest difficulty ascendancy trial after doing them to get the full 8 points in endgame. You need to redo it on the hardest trail with all 8 points to respec. That way you have to get the full feel of the ascendancy you picked before making the change to a different ascendancy.
Really hope GGG rethinks the whole respec situation.
I’m going Minion Witch as well!! As I’m sure thousands of others are!!! Hope everyone has a smooth PoE 2 EA launch on Dec.6th! I may be waiting until Saturday morning bc I have a feeling it will be a loooong queue time on day 1.
Hey Rykker, its folks.
I like the idea that some decisions you make being permanent in a arpg. Ascendancy could be one. My point is that if changing ascendancy can be trivialized, we might get into the leveling build meta, were a stronger leveling ascendancy might be chosen before you change to your endgame one.
That being said, right now I feel that on Last epoch. I drop cool stuff for other specializations and can't shift. I feel the frustration too.
They really should have some way to change ascendancies
Choose wisely 😂
In PoE1 you can but it's typically better not to. I respec'd at level 70 in this current league because I hated my build. It cost me roughly half a divine worth of regrets and having to redo all the labs. Then I had to learn an entire build from scratch in maps instead of through the campaign where it's easier.
I’m excited for PoE 2, having bought the $480 supporter pack, I love the itemization and endgame in PoE 2. However I still think D4 (despite its boring/grindy endgame) has a huge advantage over PoE 2 and that is the ability to skip the campaign and go straight into the endgame. I am not a fan of having to complete a 50 hour campaign from scratch every time I make a new character. Come December 6th I am going to play PoE 2 but come season 7 I am going to play D4 and instead of doing the D4 campaign I am going to go straight into the witchcraft theme/mechanic which looks awesome.
Gamers try to have a rational thought about a mild inconvenience instead of going on a crusade challenge (impossible).
There's a giant turkey world boss in New World named, Turkulon! 😅
When it comes to respeccing ascendancies I think there are two ways I could be okay with it for myself. Either they say tough luck bozo and keep it locked, BUT they show us the ascendancies up front in character select (which they currently don't do either). This makes it an informed choice before you even level up a warrior. It's not perfect because of course you can still regret that choice, but at least you will have made it with the full knowledge of all the other options you had. Alternatively they could just make it respeccable but not show you from the get go which ascendancies your classes can have. This way you have to blind lock in to a warrior fantasy, but once you're there you'll have the ability to figure out which flavor you want in particular.
I think when you do both it starts not mattering as much which choices you make along the way which disincentivizes making new characters as a whole. But those two compromises, the either/or, I think that can work out pretty well for the game. But uninformed punishment for guessing wrong just sucks, and making an informed mistake and not being punished kinda takes away from the people who did use the information properly off the get go imo. As a result, since 3rd party resources do exist and people will use them, you can probably guess that my favorite solution is don't respec do show. But I'm not going to hold 3rd party actions against GGG, I'd just hate to see if the new player experience becomes "lol just check this and this and this website and install this list of software, and also if you hang your PC at a 60 degree angle between 2 and 3am of a sunday morning the CPU works better for this boss" type of stuff before even playing again.
I'm always against non-respec. Respeccing should be free. I dont get locking players into choices. I like to explore my class, my skills, etc. If I go into something I don't like, thats it. That ruins my experience and probably my time with the game. I'm not likely to just start up a new toon to do everything I just did to get to the same point and make a different choice, which if there's more than two paths, could lead to a second bad choice. Unless theres something like in Lost Ark, where you can boost a toon to that point, so you can easily make another class with different choices.
@@hoofhearted4 The point of no respec, or high cost respec for that matter to a lesser extent, is to make getting it right matter. If everyone can be everything they want at any time at a whim, none of the build decisions you make matter anymore so skill is not being rewarded. People today just want to see the endresult on a spread sheet rather than learning the game, which is usually the greatest experience games have to offer, the very journey of messing up, trying again, and finally getting it right. Now I think when you punish a player it shouldn't be because they GUESSED wrong, that makes it feel bad. But if you provide the info head-on, they don't have to guess, so not restarting is your reward for getting it right in 1 go. Restarting is then your extra time to learn the game which if you got it wrong the first time you clearly need the extra experience to get it right, so it serves a natural purpose of filtering you out of the part of the game where you get even more complexity and forces you to learn before you hop in there and get overwhelmed because you didn't even understand the last bit yet.
Witches, before Paladin? Good job blizzard, you know what is important for Diablo.
It's a season theme, not a new class and is most likely focused on the new expansion region which is both the home of the spiritborn and witchdoctors, so it kinda makes sense to put season themes in that are connected to the current expansion. Holylight/Paladin Themed Seasons will most likely added once we get a playable holy class.
When they say 'juniors with no experience', do they mean DEI hires with no interest in gaming and are just there to push politics and drink coffee all day?
I was discourage to play POE because of the tree and the currency that is not easily available at the start. if POE follows the same path with layers with layers upon layers of currencies, I will just skip it.
PoE 2 does none of that. This is something you won’t want to skip.
PoE2 will be MUCH HARDER than PoE in any way lmao! litreally you have 1 life in maps not 6 like in poe1 and so on and so on! just git gud and stop crying
Skip it bro, smooth brains are going to get damaged while playing Poe2
That's because you get your news from bought and paid for blizzard content creators. Rhykker is going to no life this game in secret, but on his channel he's paid to fear porn about POE2 and hype up crap D4 seasons.
@@n3cr0he11 woo, the sweaty tryhard edgelords are out in force to defend bad game design, as per usual
Usually a fan of your videos but how much did Ubi pay you?
As long as micro doesn't stop updates for POE2 I'm good to go. Pretty sure they can't stop Nividia updates for optimization.
Except the difference between the people who never made a game before in our childhood and those who are working in todays corporate industry is massive. Those devs that made games in '90s~'10s for the fist time had passion, interesting new ideas, cool concepts etc. And people working at Ubisoft that are making Ass Creed No.87898 under the iron fist of Corporate Overlords who are stifling any creativity and soul they have left is pretty much the reason why Ubisoft does NOT deserve any defense.
I prefer it to being able to reset your tree and ascendancy points whenever you want. The amount of players that would be willing to play another build if it is possible to reset will be much bigger than if we can't reset and have to replay everything up to three times.
So its better for us because we get even more build variety proportional to time invested in the game and its also better for the devs because players would be playing more time.
I put myself for example, if I end up getting bored of the game after a long season i woud consider to switch my build and I will be playing a bit more, but if I can't reset the ascendancy I will simply stop playing for a while
I feel like ascension in PoE2 looks a bit more dramatic in terms of visuals and potentially story, maybe I am wrong about this ? but it seems like if it has more impact on your characters story that it makes sense to have it be more permanent, though being able to shuffle around the points in the chosen ascendancy would be reasonable.
16:48 that seems like a strawman. Great never developed a game before our oldies or indies. Im sure triple a gets a good chunk of that too but my only point is this seems like a purposeful swerve or surface level slapback
It is a strawman, one that is built up on the foundations that new = inexperienced woke people = bad game. Most new devs that are being portraid in media has been part of the big failures in the gaming market. Concord was made by a new studio, alot of the people working in D4 had never made a game or a game in the genre before a.s.o.
This is also about Ubisoft and AC: Shadows so it sounds like an excuse as to why the game is failing before it even launches.
The giant turkey boss fits well with their cookbook. 😂
I agree with most of your points about Ubisoft, but I have some points to add, first, the negative rep are their own fault, all the distrust are consequence of this, and the inexperience of some devs should not be used as an excuse by the director.
i dont mind the not respec ascendancies im used to it from last epoch and i think it makes your choice that much tougher to me is a good thing
Personally, I’m not against being unable to respec ascendancy in a vacuum
But (and this is a big ol Kardi B sized but) there are A LOT of ifs, andsc depends upons involved in that
I’m talking a massive, massive, MASSIVE * going with that
The “in a vacuum” part of my statement is doing A TON of carrying here
How long is the campaign?
The longer it is, the harder it is for me to justify this
Can we respec individual nodes within the ascendancy? I’m ok with not being able to swap ascendancies but not ok with not being able to change out nodes within the ascendancy
Another note is that I’m a bit of an altaholic
I LOVE going every class a try
That will inevitably include every ascendancy
So my opinion is NOT the norm here
I'm gonna download 69420 rams so Ubisoft can... yeah that's dumb. RAM monitoring is not a big deal.
Its not worht doing anymore since cheaters run via another computer or hardware. These fools way behind.
yo are we still going to lose exp when we die? Ive played poe since beta. And i still hate that SO MUCH.
I played few games with that mechanic always hated it !!? It’s dumb
Last I heard it is still currently in but they still discuss it. Also I think its only there for 90+
@@sols.2525I would much rather lose an entire level instead of getting blocked off a map when you die!!! They already said there will be rare and maybe unique maps. And I do not like being denied content!
@@khaoss9992 the atlas expands infinitely. so you just find another one and try again. you cannot win if you cannot lose, it's good to get punished (as in a temporary set back) when failing. encourages you to become better, as opposed to just not caring cause you get participation trophies handed out.
@@khaoss9992 I prefer neither. The map block is what has me worried. Especially since the bosses are supposed to be harder and they get a health reset. I died a fuck ton on the second map rotation to the bosses. Having to start over cause of a map block is pretty fucking stupid. Lose a couple lvls fine, it's irritating and annoying cause you'll have to go back and grind a little. But not being able to proceed cause you died to a hard as fuck boss is pretty damn stupid. Hopefully that gets changed.
Ubisoft monetization is good enough reason to say "F Ubisoft" :D
I had a long rant but in the end it all came down to this. Supply and Demand! if you try to supply something with NO demand then get butt hurt when it does poorly, that's on you. The gamers told Ubisoft they don't want the woke crap in their games then they do it anyways...Reports from a whistleblower from Ubisoft has alone said the George Floyd riots cause them to change the main character of a game based in Japan to a Black man...well you lost me there forever for the game as long as it has a Black character in it. I will also just boycott you on precedent of being a racist company and trying to profit off of stupidity.
You damn right buddy. 💯
Non-buy-nary all the way
ubisoft could make a 10/10 game everyone would still hate them. the whole company is shit
Well i guess your second sentence proofed your first, at least for you. Honestly i dont care who develops a game, as long as i am having fun. And considering i have been gaming for over 30 years, i have of course also played quite a few games from Ubi Soft
@@Daniel-rd6st The first sentence is an abstraction. If I have fun only servers as a metric of my fun, which is irrelevant in a lot of discussions.
That is relevant when I have fun with a game and a poll asks me: "would you recommend this game?" No. If there are MTX and other predatory mechanics, I would hate to recommend it to a friend so he finds out he has a spending problem. Because the fact I don't have a problem doesn't make things less problematic and when it goes out my irrelevant personal bubble, it matters.
@@heliobarbosa3525 If i had fun with a game, i would still give a positive review. But i write my reviews with pros and cons. Microtransactions have never bothered me personally, as long as its not pay to win. I accept that companys need to make money. If its pay to win, i would probably not touch the game in the first place. Though i prefer sub based games, you pay a couple of bugs a month and get all the content, cosmetics, updates, etc for free. Though i guess i am in the minority here, otherwise that model would still be more popular.
I thought go go muffin was going to be muffins delivered to my door. I'm hungry.
You should do a video on The Book of Prava next... Seems like there is a lot of hints to the possibility of a new class in it
For the ascendancy of POE2, I feel like the lock of ascendancy would be ok if they do like last epoch... Meaning if it doesn't take too long before you make that choice. The further you need to go in the campaign, the more I am against a lock.
the thing is, are these companies hiring ppl who never made a game bcuz they can make something NEW or just bcuz they wanna pay less?
No respeccing ascendencies = putting some meaning behind that choice. I don't hate it.
On that note, Ubisoft is still shit for a bunch of legit reasons ;D
I have to say that Blizzard made the worst decision I think I've ever seen for their 'free' Spirtborn weekend. I was playing the class, trying it out, and actually having fun, when I hit level 25 killing an Realmwalker and it automatically logged me out, not letting me back in, instead just giving me a popup telling me I have to buy the new expansion. There are still 2 days left on the trial. I could understand not allowing you to gain any more levels, (although even that is a stupid idea, but it has been done often in the past for trials,) but I don't think I've ever played a game where it just straight out locks you out. You should still be able to continue playing the character, even if you can't gain levels, so that you can continue getting used to a class if you want to. That alone made me decide right away to quit Diablo 4 again completely...not even a thought about purchasing the new DLC...
Well with most games you dont even get the option to play the content of an expansion without paying prior to it. For what its worth, i enjoy the gameplay of the spiritborne, though this season wasnt really a good time to test the character due to all those bugs, that made it OP as hell.
I realize that they aren't gonna touch Spiritborn much because they still need to sell the expansion, but still ticked that their response to "Spiritborn OP, please nerf!" was "Ok, nerf sorceress, gotcha!" EDIT: And still wondering why they haven't implemented season rebirth like they had in D3, instead making it so you have start from scratch and/or delete an already existing character to make room
I dont mind no respec on Ascendency. To me thats like picking your class. You dont respec to another class. As for think critically on the Ubisoft shill job you just did... yes you take your own advice. There is no reason for an anti cheat in a single player game. The reason they do it is because they want to sell you micro transactions. Things like faster xp or more currency. They dont want you hacking the game to do it yourself. That means they balanced the game around the stuff they want to sell you. Its all BS. I wont be buying that trash.
The blind hate happened with Ubisoft also happened with Blizzard
Welcome to the 70's flower power🎉
I like your videos Rhykker 👍
"Any serious multiplayer game has this" Assassins creed is a single player game. The monitoring is not being done to protect fair play but to try and insure they can squeeze every penny out of people with micro transactions such as their experience boosters.
well, at this point any reasons or whoever hate Ubisoft is valid no matter what
So it's funny. I personally think they should let you respec your ascendency. PoE 1 allows it and it didn't take anything away from the game.
And yet, after 6000 hours in PoE 1...I've never respeced my ascendency.
I tried thinking about why this is, and I've come to the conclusion that PoE's progression systems are so deep, that switching a build in and of itself takes a MASSIVE amount of resources and time. Changing your ascendency almost always comes with:
1) Changing your passive tree
2) Gearing up for that build
3) Changing your skill gems
4) Running lab to perform the respec
Not to mention you're probably changing your farming strategy because in PoE it's very likely that your build is more efficient at doing one content vs the one you switched from.
And here's the thing....if the build you respeced to isn't good, you'll have to spend all the time and resources switching back.
So letting players respec is fine, and will probably be changed in EA. Ultimately PoE's progression systems are significant enough that even with fairly accessible respecs, you still get the feeling of having fully fleshed out characters.
That turkey gag is priceless! 😂
While I do think most of those stories are overblown, I disagree with the 50% of the people working on their first game not being a red flag. This would have to mean a mass exodus of senior (experienced) people working on said project happened and they hired people with no prior experience.
Thanks!
They need to put grim dawn on game pass so people will care about the game. Or even try it
I hope poe2 isn’t so hard. I have a feeling I won’t be good enough to make it to the end. I’m more of a story player.
try d4 its great for endgame content
@ I already play d4 and love it. Not to hard to beat the game and play end game. But poe2 looks awesome. Poe 1 was way to confusing
There is like 40 hours of campaign. You can do it!
Locking ascendancy isn’t the problem, it’s just like locking the class in D4. The problem is to replay the same S long campaign not like in poe1 which is shorter than poe2. Just give the option to skip the SH boring campaign.
I just don't see any argument for not having respec options.
In short, those that [don't] want said feature will continue to play the game even if the feature exists.
Those that want respec option may stop playing if its not available.
It boils down to time. Thats it. Its not an interesting feature. It doesn't make 'choices' matter. It just forces you to spend more time.
If spending more time doesn't deter you, awesome, yet it deters a lot of other people depending on that threshold.
18:00 "It's easier to hate on Ubisoft than to think critically"
I feel personally attacked 😛
If I don't own Ubisoft games I buy, then I won't buy Ubisoft games.
Ubisoft could make the best game in the last 10 years, and I still wouldn't buy it based purely on their dogshit launcher
To this I would respond with: ''you can't love Ubisoft and be someone who thinks critically at the same time''
Boys we've found part of the problem...
And to clarify: you can still hate Ubisoft. They give us plenty of reasons to hate them. I'm just saying, there's no need to come up with fake reasons.
What about a POE lore series? Rhykker style.
No real point in that. You want lore series go look at Kitten cat noodle youtube channel #1 source for all Path of Exile lore she has been doing it for years and years
@@highlandrc9036"Kitten cat noodle channel".
Yeah, that's a nope from me dawg.
Most people watch Rhykker lore series for his deeper than most voice.
Respect 100%, it is not logical to redo everything so that you can check out another ascendency, Imagin you not liking the new choice LOL the amount of effort and hours wasted.
Nah absolutely fuck Ubisoft. Not because of Denuvo or account linking, but because of their insanely predatory microtransaction behavior in single player games as well as some of the worst customer support in the industry. Only company I've been unashamedly pirating from for over a decade. I'm willing to give them a proper chance if they start showing they care about making good games instead of just sucking every penny out of people for mediocrity.
Wow…POE2 is in serious danger now
The problem with the monitoring that games do is the ignorance of the people playing the game. There is nothing that can be done by read only monitoring with your CPU and RAM. One thing Microsoft COULD have started when they first released a GUI OS would be to provide an educational video with basic information about the operating system. How to change things, how to troubleshoot your computer etc. But Microsoft likes ignorant users, they pay for support.
Microsoft needs to communicate patches with application developers to let them know what changes are coming so they have time to create and distribute any patches needed. It would be nice if Microsoft got together with software developers to get a list of files they use and why they use them. Then take that list of files and only update that list of files after giving companies a heads up. Those files could be put in a separate group from a permissions standpoint and only allowed read access to the other OS files they may need to communicate with. Then all the software developers could develop their programs with a known set of permissions and we would not need admin rights or any of that other shit anymore. But then Microsoft couldn't charge people to "fix" their system. Or Microsoft couldn't blame the software developers for their software getting busted because of something Microsoft did.
I tought You were gonna Say "d4 devs" 😂
if we're talking about respec your ascendancy CLASS (like going from witch hunter to gemling legionnaire), then I say NO, you made your choice, live with it. But if we're talking about respec ascendancy POINTS, then YES, I should be able to reallocated my points anywhere I want just like skill points are, I think in PoE1, they already let us respect ascendancy points, so I expect this to carry over
All that Ubisoft stuff is cool and all but Imma keep it real with you, it ain't gonna make me forget about the Sexual Assault allegations
I don’t feel too good seeing D4 expansion on sale 25% a month after.
a decent company wouldn't, you're right; too bad we're talking about ubiscam, a company that got caught selling datas without any1 giving them any sort of permission to meta, another company that, guess what, was also caught listening to ppl for marketing purposes through their own phones without asking any1 "do you mind if we...?"
So no, you're wrong this time: "they fact that they could doesn't mean they will" it's simply not realistic, hence not safe, stop with this retoric; also they were simply so dumb to get caught, I could bet at least 2 fingers on google doing the same thing during past 10 yrs...
Also I can understand trading privacy for safety in a competitive game/environment: it's not like you're doing much while competing anyway I HOPE, and it's in the best interest of every player keeping every single match cheat free.
Still talking about ubisoft this is not the case soooo... what are we talking about exactly? to me we're talking about sh for its well known shady/anti consumer practices doing once again, guess what, shady/ anti consumer practices.
So now PoE2 is more like Dark Souls. No thanks, i don't want to sweat bullets and punch the monitor when playing an ARPG.
I wanna be able to respect my ascendance
As a 20+ year veteran of games/films work: I can confirm that half a team being junior can actually be a good thing. If the remaining team members are both competent and nurturing, those juniors will be putting in their "I don't have a family or other obligations, and will focus on this intensely" energy into it, and some of them will be coming up with truly new things to try, as most breakthrough inventions/ideas come to folks in their 20's-early 30's. Meanwhile, that gives the senior devs space to shine without being in a crowded field of impressively competent equals. The only way I've seen that formula fail is if the company or senior devs fail to invest in nurturing the junior folks. I don't think this makes the project any more likely to fail, but it does make it more likely to shine.
So many assumptions in this statement...