He missed a few less important nerfs. But not including Tinkmaster and Pagle is a big deal. You could see those 2 cards in every deck :D Damn.. I miss coin pagle :D
+killacam1139 the idea is that Tinkmaster and Nat Pagle nerfs were as impactful as the ones of Warsong Commander, Unleash, Undertaker etc., so they should have been mentioned in a video about the 'history of nerfs', not left out like the less impactful ones (shielbearer, soulfire, etc.)
Completely missed soulfire, argent commander, and defender of argus, novice engineer, dark iron dwarf, abusive sergeant, nat pagle, tinkmaster overspark, dalaran mage, and most importantly and unjustifiably nerfed... LOREWALKER CHO
+Abdullah Saadoon it was nerfed from a 2/2 to a 2/1 two-mana-minion. Then - after that didn't work out, because the combos with Unleash were still to strong - it got rebalanced from a 2/1 two-mana-minion to the 3/2 five-mana-piece-of-crap we know today.
+Moorb0y52 also the bs combo shaman with it's -1 mana cost totem (play 2 or 1+faceless, then knife juggler+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda and win)
Alejandro Matos Anguis "I think it makes sense, it would be a bad card, which means that it helps players to learn how to evaluate cards and choose good cards. It also suggests a certain type of deck centered around your hero's attack that new players could try to implement, synergizing with cards like Bite, Claw, and Savagery. Of course, the real point was, we wanted it to be so bad that it would never be played again." ~Ben Brode, April 2016, after the controversial Savage Roar nerf ;-)
CarpeGuitarrem I think "target minion gets +1 attack and your hero gets +1 attack" is more balanced, since there is already claw and new players can get confused on what card is better than others during deckbuilding, similar effects could be confusing lol
I've gone through the wiki page and I reckon since the release of the beta: 12 cards nerfed almost out of existance 21 nerfed out of the meta but still fit in a few decks and/or in arena 17 cards still strong in the meta Generally the nerfs were gentler in the beta, but with lots and lots of exceptions
I really wish Warsong Commander wasn't nerfed, but Frothing was instead. The problem with the Patron deck was that you could be bursted for 40+ damage BECAUSE of Frothing, not Warsong. Blizzard just gimped an awesome deck that punished aggro really hard and led to the demise of Face Hunter for awhile. What a waste.
it's okay... face hunter and other aggro decks got repunished by Reno. Reno led them to their own demise WITHOUT being broken for other decks. I'm glad Patron is gone, classic patron was grade A bullshit and cancer and just shat on every deck combo because of the raw damage in the end.
This presentation was so well put together and professional that it really appears like Kripp works for Blizzard. Really informative and nostalgia-inducing. Thanks!
Well he never said it was 1/1 but that was the card as it is today it didn't have the old effect on it so I don't think the 1/1 mattered as much it was just used as potential board clear prevention
I remembered correctly, that it used to cost 4 mana, but I remembered the order of changes wrong. First it was 4, then it was buffed to 2 mana before finally settling to it's current 3 mana mark.
You did miss talking about the Raging Wargon/Inner Rage/Charge/Faceless Manipulator when you were talking about the charge nerf, but other than that it was a real good history of Hearthstone, and the decks that were around pre-GvG.
+Shirai Kuroko Though shaman was kinda considered the undertaker killer back then with 2x earth shock, 2x rockbiter and 2x lightning bolt you were often able to remove the undertaker, before it got out of control.
The UTH nerf was in early June 2014. People were saying that Hunter got deleted from the game by that nerf. The UT decks weren't as unfair as Kripp makes them sound. You could counter all 3 UT decks (Hunter, Warlock, Priest) by playing Control Priest. You would have ~75% winrate with Coin and ~60% without Coin. The problem was that you would get demolished by Miracle Rogue and Handlock. Another good answer to UT decks was Handlock. Because Handlock ran 3 (sometimes 4) boardclears UT deck had to all-in them and hope for no Moltens. Miracle Rogue was a weird one. It was pretty much a PvE deck with ~60% winrate against everything. You would only lose to Handlocks and yourself (never drawing an Auctioneer or right spells). Another important nerf Kripp missed was the nerf to Soulfire. That nerf killed UT Warlock (you could still play it but the Hunter was superior). Nice video tho.
you should do a follow up to this for 2018 - game has changed a lot since the early days - currently looking over very old content and the game has went crazy compared to what we had when HS first came out.
Kripp, if you render the images of the cards with the background, when you set them to fade away, you won't see an exaggerated version of their background.
Blizzard was to harsh on the Warsong Commander when they nerfed her. Yes, she needed a nerf, but Blizz practically chopped of her legs and left her to suffer in eternal agony. One way I thought of to make her playable but without bringing back BS like patron warrior is to make her a 3 mana 2/3 "The first minion you play each turn with 3 or less attack gains Charge." I think this is good but not completely broken, it could allow for some good combos that you would normally need the spell Charge for without causing total Patron madness.
I jumped in when Shattered Sun was a 3/3, Defender of Argus was a 3/3 as well and Dark Iron Dwarf's buff was permanent. They were nerfed shortly thereafter because zoo was a total beast at that time (along with murloc warlock) :P
would be a intresting/broken tavern brawl. a build your own deck where if you play a card that has been changed over time you get the option to pick which version to play?
Actually mage frieze cards got nerfed first, which spawned a crazy, iceblock burn mage with 2xPyro (which was still 8). This was quickly nerfed but you can see the difference on the old ESGN tournaments on youtube, seasons 3 and 4 I think. Watching the old ESGN vids is the best trip down memory lane for veterans and curious newcomers.
I started playing Hearthstone before the Naxxramas expansion and I know some are going to say Undertaker was the cancer of Hearthstone but with that card you could have played no matter what class even Shaman and do good and easily win 3/5 games. I don't mean that they should revert the nerf but they could revert the nerfs from other cards.
+Theologos dude, learn Greek, since it's a second letter of Greek alphabet, after that you can teach somebody something. Do you even speak more than one language, bro?
Remember when Secrets could activate on your turn? Eye For an Eye was actually a good card back then because you could Yolo your opponent, then attack into a large minion the opponent plays to trigger Eye For an Eye for like 6-8 damage. You could also amplify it with Blessed Champion to double the minion's Attack.
My favorite thing about hearthsone's meta history was the rise, fall, and rise again of miracle rogue. Back early on, it was a pretty good tournament deck (practically unplayable on ladder). A lot of miracle rogue players were mad prideful of their deck. So none of them ever said miracle rogue/rogue sucks regardless of what tier lists say. Now Blizzard pays attention to what players say. So over time, Blizzard gave rogue players no good cards over several expansions prompting the meme that rogues only get neutral cards. Until finally any rogue deck was so bad, you wouldn't even play it in a tournament. So Blizzard gave rogue players Tomb Pillager in League of Explorers set. TLDR: Rogue players were playing checkers, whereas Shamans were playing 4th dimensional chess. You're supposed to say your deck sucks so Blizzard buffs it. LOL
I never was a grim patron warrior player, but I did not like the nerf.. you actually needed skill to pull that deck off, unlike the undertaker bullshit.
+LE0NSKA no you didn't. Stall the game until you had the combo in your hand. Win. GG. The only counter to patron deck was a bad draw (whcih I mean, you had all sorts of raw cards), or an all taunt dck... which let me phrase that... an all... taunt... deck... that shit is weaksauce.
Aickavon the Techpriest you need skill to stall the game and balance your combo potential, and acutally pull of the combo. atleast more than drwaing undertaker in the first two rounds.
LE0NSKA Equip win axe, kill two minions. Equip win axe .2, smack something twice and abuse acolyte effect. Brawl for whenever board gets too much. It's not hard to stlal a game with a warrior... that's kinda what their class is designed for, stalling and outlasting opponents. They are the second best in control (only outdone by mages). The combo literally takes one turn and no brains. Maybe two if your opponent managed to have a flamestrike.
I get the feeling that Warsong being bad is mainly due to the poor repertoire of charge minions. In the 1 and two mana slot, there's the 2/1 Pirate, which works best with pirates or in rogue to garantee the charge, the 1/1 boar that no one uses, not even in hunter, and the 2/1 murloc that works with murlocs and Anyfin can happen. There`s only the 3 and 4 mana slot that's effective, with Arcane Golem, the 3/1 and the 2/1 with divine shield, then Kor'Kron Elite (please forgive poor spelling). The other higher mana cost charge minions also have poor damage for cost, making their use limited for an aggro deck. However the ''TO NORTHREND'' dude is... okayish. And Grom requires a combo to be good, and is too expensive for aggro. So there you have it. If you had enough *good* charge minions to fill a deck, Warsong would be a *strictly better* Raid Leader. Perhaps one day it will be possible.
missed so many nerfs argent commander was a 5/3 sylvanas cost 5 stormwind champion cost 6 nat pagle drew at the end of turn novice engineer was a 1/2 defender of argus was a 3/3 tinkmaster overspark wasnt random you could target the enemy minion soulfire cost blood imp was a 1/1
I don't know the reason for Starfall nerf. It payed 1 mana for versatility between Fireball and Consecration. Now it's 1 mana over weaker fireball (no face hit) or weaker consecration (no face dmg).
Gadgetzan really got hit big time with that one more mana cost. It still works but that additional cost makes with kind of hard to play with. For example, in my tempo rogue the moment I get Gadgetzan I am either rolling with tempo and comobs or I am just one step closer to that red button, at those moment it loses value. Some of the other nerfs seem pretty fair enough, some of them.
It wasn't really though. Grim Patron / Warsong Commander / Whirlwind / Death's Bite deathrattle etc was a really popular combo for a while :P Oh yeah, and Frothing Berserkers getting a charge effect right before you combo all that. Good times!
+Theologos not according to any pronunciation guide I can find in YT or online dictionary or 20 years of never hearing it pronounced that way. Though there's nothing wrong with saying meh-ta, since words are allowed to have more than one pronunciation, even if you or I aren't aware of them.
There's no real right way to pronounce anything. Language is 100% arbitrary. He is in Canada, so they likely pronounce things differently. Shut the fuck up with that closed perspective.
+Ole Andreas Egeland Rørvik This deck was meta. You played patron or deck who had a chance vs patron. It could deal 50dmg+ in one turn going through few 8/8 taunts.
+D' MaN patron did NOT require skill... read one guide/watch some streamers and anyone can play it. No strong hs deck will ever require skill, its simply understanding the game plan that comes with it and to play accordingly. Old patron warrior was a broken ass deck, glad its gone, even though i had fun playing it.
One significant nerf I remember from beta was Defender of Argus used to be a 3/3 minion and just about every single deck in hearthstone used to play it. Now it is just a 2/3.
I remember when Kripp got nerfed from a tournament player to an Arena guy early in the beta.
Savage
+Momentum Knockout Turns out that nerf was preeettty goooood
Some salty sunfury protector bitch talk
+Momentum Knockout well played
+Momentum Knockout I remember when he got nerfed from hardcore diablo player to hearthstone-playing sloth.
I just noticed that in the moonfire card its a magma rager that is getting hit
+Lipe Br Oh my god you're right
He missed a few less important nerfs. But not including Tinkmaster and Pagle is a big deal. You could see those 2 cards in every deck :D
Damn.. I miss coin pagle :D
0:34
pagle wouldnt ve played today if he was still as good
game isnt slow anymore
+L0gopeda if you watched the video the very first thing he said is im not going to name every single nerf
+killacam1139 the idea is that Tinkmaster and Nat Pagle nerfs were as impactful as the ones of Warsong Commander, Unleash, Undertaker etc., so they should have been mentioned in a video about the 'history of nerfs', not left out like the less impactful ones (shielbearer, soulfire, etc.)
Sir Andrew Hiss yeah.
Still warting for the nerf of Ice Rager to a 5/0.
+MagmaRagerino Kripperino I wonder if it would live if you have a stormwind champion or a sword of justice on the board.
+MagmaRagerino Kripperino 0/5 at the end of your turn swap this minion's attack and health
What about a change to 1/5
Random Guy no thats just an annoying piece of shit minion
nice prediction
00:35 Did you guys even watch the video? "There's going to be much more changes in the past than what I cover today..." Ya'll are so annoying.
Completely missed soulfire, argent commander, and defender of argus, novice engineer, dark iron dwarf, abusive sergeant, nat pagle, tinkmaster overspark, dalaran mage, and most importantly and unjustifiably nerfed... LOREWALKER CHO
Also this neutral gnome 1/4 +1 spd
What did Cho used to be?
Shieldbearer?
+Ra-Nd -Om He used to be a 1 mana 1/3 with the same effect, if I'm remembering correctly.
and leeroy
You forgot Overspark! Ragnaros and I spent so much of our time fearing that stupid gnome would appear...
Back then- 2 mana, give your minions taunt, draw a card.
Nowadays- 2 mana, silence one of YOUR OWN MINIONS, draw a card.
Good job Blizzard.
Shows how well Blizzard loves priest!
what if you silence fel reaver? still not good enough ?
RandomStrayPuppet 7 mana 8-8 recycle a card? Not really, especially when you have 5 mana 8-8 no drawbacks, using the 0-mana silence
so what about power word shield?
back then- 5 mana 5/4 taunt
nowadays- 4 mana 7/7
Players: "Nerf Sunfury!"
Blizzard: "Joke's on you"
Well people didn't really see it as a nerf at that point
+Gordon Lee It was actually considered a buff.
10:28 Starving buzzard used to be 2/2 now its 3/2.. Definitely a buff
Kappa
+Abdullah Saadoon it was nerfed from a 2/2 to a 2/1 two-mana-minion.
Then - after that didn't work out, because the combos with Unleash were still to strong - it got rebalanced from a 2/1 two-mana-minion to the 3/2 five-mana-piece-of-crap we know today.
+Daniel Krempfer did you notice the "Kappa"? I'm curious if you know what that means lol
+Abdullah Saadoon definitely don't see a kappa
Maybe if you click on read more
A lot of
pinguins races are sensitive to cold temperature. And only 3 out of 20 races
are living in the antarctis.
+Facterino Kripperino Wow thats awesome. thanks!
Very interesting fact indeed
At least you're somewhat useful
+Facterino Kripperino Nice facts, but could you at least check your spelling?
My nerf was the worst thing ever.
+Sylvanas Windrunner Why yes, yes it was me lady...Thank you for your service to the wild.
If you were to bone Sylvanas, would it be considered as necrophilia?
Kekadoodle I am here from the future, it isn’t necrophilia if you say no homo 🎅🏿
The biggest nerf that came out of Hearthstone was Kripp getting nerfed from hardcore to softcore.
If you look closely at the Undertaker art, you'll notice he's actually flipping you off.
Casual confirmed, Kripp doesn't know that Blood Imp used to be a 1/1 too.
You missed novice engineer, Tinkmaster Overspark and Nat Pagle which was so broken it was soft banned from tournaments.
+Moorb0y52 also the bs combo shaman with it's -1 mana cost totem (play 2 or 1+faceless, then knife juggler+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda+panda and win)
+Moorb0y52 and sylvanas for 5 mana
Imagine the old Eaglehorn Bow vs Secret Paladin.
+Jan Ossowski how original
+Jan Ossowski Imagine the old flare vs Secret Paladin.
+Huwarf Old Hunter, the Bane of Paladins.
Bane of everything
Secret Pally drops Harrison Jones, Hunter concedes
Missed Tinkmaster. You used to be able to target the minion to transform, which was really good.
I love these lengthy Kripp talk videos. I hope he does more of these.
Gather round kids, it's Storytime with Uncle Kripp!
New Savage Roar (3)
Your hero gains +2 attack.
Rawr.
+CarpeGuitarrem That is too extreme... I mean, what about claw? Lol
Alejandro Matos Anguis
"I think it makes sense, it would be a bad card, which means that it helps players to learn how to evaluate cards and choose good cards. It also suggests a certain type of deck centered around your hero's attack that new players could try to implement, synergizing with cards like Bite, Claw, and Savagery.
Of course, the real point was, we wanted it to be so bad that it would never be played again."
~Ben Brode, April 2016, after the controversial Savage Roar nerf
;-)
+Alejandro Matos Anguis its not confusing to new players
CarpeGuitarrem I think "target minion gets +1 attack and your hero gets +1 attack" is more balanced, since there is already claw and new players can get confused on what card is better than others during deckbuilding, similar effects could be confusing lol
+CarpeGuitarrem Did you mean +2 attack "this turn"? A lance carrier effect for your hero might be too good
Forgot about when Darkiron Dwarf used to give +2 attack perm.
I've gone through the wiki page and I reckon since the release of the beta:
12 cards nerfed almost out of existance
21 nerfed out of the meta but still fit in a few decks and/or in arena
17 cards still strong in the meta
Generally the nerfs were gentler in the beta, but with lots and lots of exceptions
You missed the Dark Iron Dwarf nerf - it used to be like Lance Carrier and give 2 attack permanently (not just this turn)...
I remember when Dr. Boom was nerfed to 10 mana 1/1... Ahh good days.
Spawn 2 10/10 boombots
+olaolapepsiman Don't forget that they had charge and deathrattle "deal 30854 dmg to the enemy hero"
+Rngesus Is Here still doesn't kill Warrior
at least it doesnt die to bgh Kappa
***** Lmao
I really wish Warsong Commander wasn't nerfed, but Frothing was instead. The problem with the Patron deck was that you could be bursted for 40+ damage BECAUSE of Frothing, not Warsong. Blizzard just gimped an awesome deck that punished aggro really hard and led to the demise of Face Hunter for awhile. What a waste.
it's okay... face hunter and other aggro decks got repunished by Reno. Reno led them to their own demise WITHOUT being broken for other decks. I'm glad Patron is gone, classic patron was grade A bullshit and cancer and just shat on every deck combo because of the raw damage in the end.
This presentation was so well put together and professional that it really appears like Kripp works for Blizzard. Really informative and nostalgia-inducing.
Thanks!
Didnt mention the sylvanas NERF from 5 mana to 6 mana Babyrage
+mohammed Algallaf or that she had another effect before
Around 8:00 "Protecting your minions? Today that's a joke, you have to protect your face!". Priceless.
19:06 Skip Krip for gameplay
few of the youtubers I stay and watch them talking and talking for 20 minutes,i love these videos you make man
Warsong. We won't forget you.
Rest in pepperoni,patron warrior.
BibleThumb
And today Skipperino got nerfed.
Pretty sure Blood Imp was 1/1 stealth.
Biyte Yeah, that is exactly what Kripp said in the video.
Woops yeah I didn't watch the video to the end!
+Temisk 1/1 stealth but gave all other minions +1 health. Then they made it a stealth Young Priestess.
+Maldus Alver right I remember now, thanks.
Well he never said it was 1/1 but that was the card as it is today it didn't have the old effect on it so I don't think the 1/1 mattered as much it was just used as potential board clear prevention
blizzard dont nerf cards, they delete them
Sylvanas, Soulfire, Novice Engineer, Argent Defender
defender of argus
oh man, that beautiful Sylvanus + Brawl combo.
+Rose Marine Haha, Nat Pagel too.
Nat Pagle and Tinkmaster Overspark were also huge huge nerfs, surprised he skipped over those.
im pretty sure unleash nerf to 3 mana happened before naxx. we didnt have 4 mana buzzard unleash and undertaker at the same time
We did...
+Crel just looked up some old naxx hunter vids. unleash was 3 mana
I remembered correctly, that it used to cost 4 mana, but I remembered the order of changes wrong. First it was 4, then it was buffed to 2 mana before finally settling to it's current 3 mana mark.
Kripp's intro is like when your mom calls, "hey hun, its mom"
like, yeah. i know its you
Some nerfs I see in the comments were done in alpha and like Kripp said he wasn't in alpha.
Missed the Argent Commander nerf too; his health used to be 3.
now watch me Kripp, now watch me nae nae
its ok
talha tariq hahah
+Metin Kilic hey
+Metin Kilic u online same time as me XD
talha tariq hey
You did miss talking about the Raging Wargon/Inner Rage/Charge/Faceless Manipulator when you were talking about the charge nerf, but other than that it was a real good history of Hearthstone, and the decks that were around pre-GvG.
Shaman still the same FeelsGoodMan
the same... FeelsBadMan
+Shirai Kuroko Though shaman was kinda considered the undertaker killer back then with 2x earth shock, 2x rockbiter and 2x lightning bolt you were often able to remove the undertaker, before it got out of control.
Probably one of my favorite style videos Kripp. Keep up the great work
Yes. I love this style :)
So.... rogue was a overpowered class? that is funny in these days
That's was nerfed means Kappa
Well duh, that's coz it got nerfed
Well, Rogues are still pretty freakin' good.
+Bruno Araújo Yeah, I remember the days of the Leeroy step, damn that was annoying as all hell, it was worse then the Force/Savage combo
+nick wasd well you needed 3 cards for 18 damage or two for 12. With druid its two for 14 without counting your minions on board
The UTH nerf was in early June 2014. People were saying that Hunter got deleted from the game by that nerf.
The UT decks weren't as unfair as Kripp makes them sound. You could counter all 3 UT decks (Hunter, Warlock, Priest) by playing Control Priest. You would have ~75% winrate with Coin and ~60% without Coin. The problem was that you would get demolished by Miracle Rogue and Handlock.
Another good answer to UT decks was Handlock. Because Handlock ran 3 (sometimes 4) boardclears UT deck had to all-in them and hope for no Moltens.
Miracle Rogue was a weird one. It was pretty much a PvE deck with ~60% winrate against everything. You would only lose to Handlocks and yourself (never drawing an Auctioneer or right spells).
Another important nerf Kripp missed was the nerf to Soulfire. That nerf killed UT Warlock (you could still play it but the Hunter was superior).
Nice video tho.
"i'm going first? let me coin defias" there's something wrong here kripp...
you should do a follow up to this for 2018 - game has changed a lot since the early days - currently looking over very old content and the game has went crazy compared to what we had when HS first came out.
2,000 views
200 likes
0 dislikes
What is this magic
+Martin Ipsen
2250 views
225 likes 0 dislikes
I don't even know
+Martin Ipsen
2210 views
221 likes
0 dislikes
holy crap I'm starting a conspiracy theory
+Martin Ipsen
2700 views
271 likes
1 dislike
Its over
it's basically staying at exactly 1/10. WTF? IS that normal?
Now your comment has 20 likes.
Kripp, if you render the images of the cards with the background, when you set them to fade away, you won't see an exaggerated version of their background.
You know you've played too much arena when you start believing rogue has the best hero power in the entire game.
+Michigan J. back in the day, it did XD
+Michigan J. 2 Mana deal 2 Damage? Kappa.
+Michigan J. Isn't it the best hero power in the entire game?
+Hugh Janus Warlock is the best hero power. I actually don't think it's even close
Missed the nerf on Sylvanas, it used to cost 5
0:00 Watcherino Kripperino Boyzerinos
I can't wait to see another video like this in another few years to see how the game had changed
Back in my day...priest pissed off EVERYONE
No it didn't
+Isaac Norris There's a reason mind control was nerfed.
+finallyanime I remember when people used to insta-concede to a priest lol
+puggsoy the truth lol
***** oh true, my bad
Blizzard was to harsh on the Warsong Commander when they nerfed her. Yes, she needed a nerf, but Blizz practically chopped of her legs and left her to suffer in eternal agony. One way I thought of to make her playable but without bringing back BS like patron warrior is to make her a 3 mana 2/3 "The first minion you play each turn with 3 or less attack gains Charge." I think this is good but not completely broken, it could allow for some good combos that you would normally need the spell Charge for without causing total Patron madness.
The MEYTA in the Bedda was sick...
+RealMenDontShave Yeah, there was no krayken yet so cards like mad bom-ber made hurthstone meyta highly competitive in the bedda.
+Sam M. XD
I jumped in when Shattered Sun was a 3/3, Defender of Argus was a 3/3 as well and Dark Iron Dwarf's buff was permanent. They were nerfed shortly thereafter because zoo was a total beast at that time (along with murloc warlock) :P
Hey guys Kripp here from Dungeon Boss
I think Gadgetzan Auctioneer was nerfed because the spare parts coming up in GvG would have made it even more powerful.
if only video was made 3 months later
would be a intresting/broken tavern brawl. a build your own deck where if you play a card that has been changed over time you get the option to pick which version to play?
18:45 to skip the Kripp
Actually mage frieze cards got nerfed first, which spawned a crazy, iceblock burn mage with 2xPyro (which was still 8). This was quickly nerfed but you can see the difference on the old ESGN tournaments on youtube, seasons 3 and 4 I think.
Watching the old ESGN vids is the best trip down memory lane for veterans and curious newcomers.
RIP Miracoli BibleThump
Patron Warrior is still the deck I miss the most. Was a lot of fun
Where are the kripperinos?
I started playing Hearthstone before the Naxxramas expansion and I know some are going to say Undertaker was the cancer of Hearthstone but with that card you could have played no matter what class even Shaman and do good and easily win 3/5 games. I don't mean that they should revert the nerf but they could revert the nerfs from other cards.
What the hell is a betta?
I know beta
But whats a betta?
+Alacrix Are you serious? It is pronounced that way -> Bèta
+Theologos nope, it's a greek word and therefore doesn't follow english pronunciation rules and whatnot
+Theologos dude, learn Greek, since it's a second letter of Greek alphabet, after that you can teach somebody something. Do you even speak more than one language, bro?
Hash Frowns no, i'm not more cultured than your average guy, but if you try to talk smack about grammar, you should have your facts straight
Hash Frowns would you then pronounce meta "mey-tah"?
Remember when Secrets could activate on your turn? Eye For an Eye was actually a good card back then because you could Yolo your opponent, then attack into a large minion the opponent plays to trigger Eye For an Eye for like 6-8 damage. You could also amplify it with Blessed Champion to double the minion's Attack.
so did kripp ban all the kripperinos?
Nope. It was me
+Coperino Kripperino AKA Copperino Kripperino Doing God's work there Copperino.
+Grewyn7 Plot twist, Kripp actually was every single kripperino deIlluminati
Your analyses are always more than welcome
Blizzard doesn't nerf cards they permanently "fix" them.
16:07 rare footage of editing during Kripp's talk
but......divine favor is STILL broken
it's completely shitty against another aggro.
Really? To have the same value as an arcane intellect, you just need to have 1 card less than your opponent
My favorite thing about hearthsone's meta history was the rise, fall, and rise again of miracle rogue. Back early on, it was a pretty good tournament deck (practically unplayable on ladder). A lot of miracle rogue players were mad prideful of their deck. So none of them ever said miracle rogue/rogue sucks regardless of what tier lists say. Now Blizzard pays attention to what players say. So over time, Blizzard gave rogue players no good cards over several expansions prompting the meme that rogues only get neutral cards. Until finally any rogue deck was so bad, you wouldn't even play it in a tournament. So Blizzard gave rogue players Tomb Pillager in League of Explorers set.
TLDR: Rogue players were playing checkers, whereas Shamans were playing 4th dimensional chess. You're supposed to say your deck sucks so Blizzard buffs it. LOL
I never was a grim patron warrior player, but I did not like the nerf.. you actually needed skill to pull that deck off, unlike the undertaker bullshit.
+LE0NSKA no you didn't. Stall the game until you had the combo in your hand. Win. GG.
The only counter to patron deck was a bad draw (whcih I mean, you had all sorts of raw cards), or an all taunt dck... which let me phrase that... an all... taunt... deck... that shit is weaksauce.
Aickavon the Techpriest you need skill to stall the game and balance your combo potential, and acutally pull of the combo. atleast more than drwaing undertaker in the first two rounds.
LE0NSKA Equip win axe, kill two minions. Equip win axe .2, smack something twice and abuse acolyte effect. Brawl for whenever board gets too much. It's not hard to stlal a game with a warrior... that's kinda what their class is designed for, stalling and outlasting opponents. They are the second best in control (only outdone by mages). The combo literally takes one turn and no brains. Maybe two if your opponent managed to have a flamestrike.
Aickavon the Techpriest
you are literally comparing strategy against carddraw.. how?!.. and why?!
LE0NSKA there is no strategy. Just follow the FAQ, win.
I get the feeling that Warsong being bad is mainly due to the poor repertoire of charge minions.
In the 1 and two mana slot, there's the 2/1 Pirate, which works best with pirates or in rogue to garantee the charge, the 1/1 boar that no one uses, not even in hunter, and the 2/1 murloc that works with murlocs and Anyfin can happen.
There`s only the 3 and 4 mana slot that's effective, with Arcane Golem, the 3/1 and the 2/1 with divine shield, then Kor'Kron Elite (please forgive poor spelling).
The other higher mana cost charge minions also have poor damage for cost, making their use limited for an aggro deck. However the ''TO NORTHREND'' dude is... okayish. And Grom requires a combo to be good, and is too expensive for aggro.
So there you have it. If you had enough *good* charge minions to fill a deck, Warsong would be a *strictly better* Raid Leader. Perhaps one day it will be possible.
MOOOOOOOOOOOOM, GRANPA'S MAKIN' UP STORIES AGAIN
missed so many nerfs
argent commander was a 5/3
sylvanas cost 5
stormwind champion cost 6
nat pagle drew at the end of turn
novice engineer was a 1/2
defender of argus was a 3/3
tinkmaster overspark wasnt random you could target the enemy minion
soulfire cost
blood imp was a 1/1
Meanwhile there's been exactly ONE balance change in the time I've played the game.
+ShowToddSomeLove There'll be two in a couple weeks.
Tyler Fish Deleting half the cards in people's collections isn't a balance change. It's a money grab.
I don't mean that. They're balancing a lot of the classic and basic cards too.
+ShowToddSomeLove silly boy
I don't know the reason for Starfall nerf. It payed 1 mana for versatility between Fireball and Consecration. Now it's 1 mana over weaker fireball (no face hit) or weaker consecration (no face dmg).
"Herthstone"
"Betta"
Who the fuck talks like that?
+Ben Tarr Hurtstone*
+Ben Tarr I hate when he says Herthstone soooo much
Kripp does
Frelok01 no shit dumbass
+rennECS im not a dumbass. I just told him who talked like that: kripp. Tadaaa and btw did you need the dumbass just to make me mad?
Gadgetzan really got hit big time with that one more mana cost. It still works but that additional cost makes with kind of hard to play with. For example, in my tempo rogue the moment I get Gadgetzan I am either rolling with tempo and comobs or I am just one step closer to that red button, at those moment it loses value. Some of the other nerfs seem pretty fair enough, some of them.
i'm a simple man,i see kripp video i watch
Those discussion videos with no gameplay are the only ones worth viewing for me, keep the good work =)
Had to skip Undertaker section, 2 triggered 4 me
am I the only one who thought the video was at 1.5 speed? I need that slow asmr kripp in my life that I can fall asleep to.
Hey, wait a minute where the fuck are all the Kripperinos !? You guys all dead or something?
I I was about to say the same thing XD
+Alphonso Giovanni about time.
+Alphonso Giovanni Why are you complaining? Its finally over. Thank God..
+Alphonso Giovanni they got nerfed
+ClassicAl ayeee
How the times have changed
thank the Lord warsong commander was nerfed before grim patron
also imagine old undertaker with nzoth
It wasn't really though. Grim Patron / Warsong Commander / Whirlwind / Death's Bite deathrattle etc was a really popular combo for a while :P
Oh yeah, and Frothing Berserkers getting a charge effect right before you combo all that. Good times!
lol yea I remember playing old patron deck, blizzard actually needed warsong because patron completely dominated the ladder
I wish you showed the pre and post card next to each other. Thatd be neat.
18:45
+Skipperino Kripperino Impostor detected.
should have made war song's ability an aura so when something was out of that 3 attack range is lost charge
it's not beh-tah its bay-tah
he says meh-ta so at least he's consistent
+Robert Jones the word beta comes from greek and it's actually pronounced as beh-ta and not bay-ta
+Robert Jones No mate it's Beh-ta, Beta is a greek letter and it's pronounced beh-ta in greek, not bay-tah
+Theologos not according to any pronunciation guide I can find in YT or online dictionary or 20 years of never hearing it pronounced that way. Though there's nothing wrong with saying meh-ta, since words are allowed to have more than one pronunciation, even if you or I aren't aware of them.
There's no real right way to pronounce anything. Language is 100% arbitrary. He is in Canada, so they likely pronounce things differently. Shut the fuck up with that closed perspective.
Well, the dark iron dwarf wasnt really mentioned, he used to give +2 attack permanently and was 4 5 for 4 mana , back in open beta
I really miss patron. The nerf was bullshit
good thing it's gone
+Ole Andreas Egeland Rørvik This deck was meta. You played patron or deck who had a chance vs patron. It could deal 50dmg+ in one turn going through few 8/8 taunts.
+Ole Andreas Egeland Rørvik i prefer that patron meta than this pally shit, at least patron deck requires some skills to work well
+D' MaN Yes, playing just on curve and winning by that alone is a really dumb concept
+D' MaN patron did NOT require skill... read one guide/watch some streamers and anyone can play it. No strong hs deck will ever require skill, its simply understanding the game plan that comes with it and to play accordingly. Old patron warrior was a broken ass deck, glad its gone, even though i had fun playing it.
One significant nerf I remember from beta was Defender of Argus used to be a 3/3 minion and just about every single deck in hearthstone used to play it. Now it is just a 2/3.
while fullscreen on the video, type "Awesome"
Your welcome.
+♡iDon'tGiveAFuck♡ whaaaat
+♡iDon'tGiveAFuck♡ Nothing happened o:
+♡iDon'tGiveAFuck♡ RAINBOWS
erdude thomahawke holy shit i saw it! :D
+♡iDon'tGiveAFuck♡ What is this sorcery??