Jeremiah Reid - Juice your Turns

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  • เผยแพร่เมื่อ 4 ต.ค. 2024
  • This talk is about "juice" and game feel within traditional roguelikes. Juice is all about adding polish, feedback, tiny details, and love to a game. The talk will include a survey of the best examples of juicy roguelikes in the wild, break down some very easy to use techniques for adding juice, and talk about my journey from ignoring to embracing such techniques. As is tradition in this kind of talk, we will step through a demo of taking a static roguelike and adding polish to it until the end result feels like a completely different game.

ความคิดเห็น • 18

  • @fdagpigj
    @fdagpigj 2 ปีที่แล้ว +10

    For anyone considering adding these, remember accessibility and at the minimum add a setting to disable it. If you want to be extra nice you could expose the intensity of every individual feature.

  • @kmatlockii
    @kmatlockii 2 ปีที่แล้ว +6

    I love all of these specific practical strategies (with examples). Great talk!

  • @LonelyKnightess
    @LonelyKnightess 2 ปีที่แล้ว +3

    A fantastic example of roguelike juice is Soulash. Wonderful spell effects and a punchy UI make the game feel far better than it has any right to.

  • @andrescolon
    @andrescolon 2 ปีที่แล้ว +1

    Great talk! thank you for sharing these.

  • @artursmiarowski8993
    @artursmiarowski8993 2 ปีที่แล้ว +3

    Very inspirational, definitely gonna test some of them.

  • @mthw
    @mthw 2 ปีที่แล้ว +2

    Fantastic talk, thank you

  • @sampson217
    @sampson217 2 ปีที่แล้ว +2

    That was awesome

  • @acyanotypeguy1795
    @acyanotypeguy1795 2 ปีที่แล้ว +3

    These videos makes me want to become a programmer!!

  • @jonathanlochridge9462
    @jonathanlochridge9462 7 หลายเดือนก่อน

    That juicey game is funny and silly.

  • @TheCLion
    @TheCLion 4 หลายเดือนก่อน

    what is that crazy looking game in the beginning of the presentation? great talk!!

  • @epiphoney
    @epiphoney 2 ปีที่แล้ว +1

    Brogue is unicode not ascii :p I want his juicy ascii game. Smallest Quest is supposed to be minimal & juicy.

  • @ДаниилВалов-ж1э
    @ДаниилВалов-ж1э 2 ปีที่แล้ว

    I think that Stoneshards has very juicy gameplay

  • @matsf8268
    @matsf8268 2 ปีที่แล้ว

    Brogue is great

  • @themustardman6665
    @themustardman6665 2 ปีที่แล้ว +2

    Reload and restart art both R ;-;

    • @JeremiahReid
      @JeremiahReid 2 ปีที่แล้ว

      Woops! I had actually changed restart to be Escape but forgot to update the control text. It's fixed now.

  • @AndrewKay
    @AndrewKay 2 ปีที่แล้ว +5

    Alternative title: how to make your game annoying for autistic players. I almost laughed out loud at 19:45 when you said "you might not always notice" screenshake - I don't get how anyone wouldn't notice it! I guess neurotypical people just have duller senses?
    I'm mostly just teasing, I enjoyed the talk and I got some things out of it. Just, for people making games with these flashy, bouncy animations, please make sure there's a setting to disable them. Thanks!

    • @milesrout
      @milesrout 2 ปีที่แล้ว

      It has nothing to do with being autistic, and no, normal people do not have 'duller senses'. Everyone notices this awful cartoony animation style. Every adult thinks "yeugh is this game for kids?"

    • @tenhovergonha8739
      @tenhovergonha8739 2 ปีที่แล้ว

      Some games gets us tired just by watching...