Thane, The Legendary Monarch Design background: Thane's mechanics are a little outdated. As it is difficult for his cumbersome Skill 2 to hit enemies, he doesn't pose much of a threat to enemy heroes in the back row. We have focused on this while rebalancing him and hope to improve his performance at the start of games and his abilities as an Initiator and Control hero. The tweaks made to the damage bonus of his Ultimate also allow him to time his move more flexibly. We are looking forward to seeing players use Thane on the Slayer Lane after these tweaks. Passive: Royal Power Added: Thane gains an enhanced normal attack every time he casts a skill: His attacks have increased range and deal additional physical damage equal to 6% of his max HP Skill 1: Valiant Charge Removed the Interruption Protection. If a skill is interrupted during the casting process, 50% of the cooldown is returned, and the hero stays at the location where the skill was interrupted Cooldown: 12-0.8/Lv. seconds -> 10-0.4/Lv. seconds Skill 2: Avalon’s Fury Cast at the original location -> Cast after jumping towards the target location (up to 3.5m, can cross walls) Removed: Slow effect Mana Cost: 75+5/Lv. -> 50+5/Lv. Damage Type: Magic damage -> Physical damage Added: 50% of the cooldown is returned if the casting process is interrupted Ultimate: Excalibur Base Damage: 500+250/Lv. +0.9AD true damage -> 400+150/Lv. true damage Additional Damage: Physical damage equal to 10% of the target's lost HP -> True damage equal to 8% of own max HP Added: Inflicts a 50% slow effect for 2 seconds Mana Cost: 150+15/Lv. -> 100+25/Lv. Fixed a bug that made the actual damage range and the visual effects/indicators inconsistent
Though Thane's skills made such improvements, his casting time still has little to no effect on the enemies especially on the latter part of the game. Perhaps I suggest that they also look onto this side rather than focusing on modifying his 2nd ability. That being said he might be utilized more in the game and in a world tournament. However, tweaking his 2nd skill is still good kudos to the AoV dev team! Great vid brother Ugi
Thane, The Legendary Monarch
Design background:
Thane's mechanics are a little outdated. As it is difficult for his cumbersome Skill 2 to hit enemies, he doesn't pose much of a threat to enemy heroes in the back row. We have focused on this while rebalancing him and hope to improve his performance at the start of games and his abilities as an Initiator and Control hero. The tweaks made to the damage bonus of his Ultimate also allow him to time his move more flexibly. We are looking forward to seeing players use Thane on the Slayer Lane after these tweaks.
Passive: Royal Power
Added: Thane gains an enhanced normal attack every time he casts a skill: His attacks have increased range and deal additional physical damage equal to 6% of his max HP
Skill 1: Valiant Charge
Removed the Interruption Protection. If a skill is interrupted during the casting process, 50% of the cooldown is returned, and the hero stays at the location where the skill was interrupted
Cooldown: 12-0.8/Lv. seconds -> 10-0.4/Lv. seconds
Skill 2: Avalon’s Fury
Cast at the original location -> Cast after jumping towards the target location (up to 3.5m, can cross walls)
Removed: Slow effect
Mana Cost: 75+5/Lv. -> 50+5/Lv.
Damage Type: Magic damage -> Physical damage
Added: 50% of the cooldown is returned if the casting process is interrupted
Ultimate: Excalibur
Base Damage: 500+250/Lv. +0.9AD true damage -> 400+150/Lv. true damage
Additional Damage: Physical damage equal to 10% of the target's lost HP -> True damage equal to 8% of own max HP
Added: Inflicts a 50% slow effect for 2 seconds
Mana Cost: 150+15/Lv. -> 100+25/Lv.
Fixed a bug that made the actual damage range and the visual effects/indicators inconsistent
Though Thane's skills made such improvements, his casting time still has little to no effect on the enemies especially on the latter part of the game. Perhaps I suggest that they also look onto this side rather than focusing on modifying his 2nd ability. That being said he might be utilized more in the game and in a world tournament. However, tweaking his 2nd skill is still good kudos to the AoV dev team! Great vid brother Ugi
Thank you very much for uploading a Gameplay of thane, it's my favorite tank. Keep it up, greetings from Tennessee bro
Thank you greetings from Indonesia
a bit sad to see that his s1 can be CC'ed now. But i guess that has to be done for balance after buffing his s2
Maybe too strong
Njiiir skinnya, salam dari kami pemain muda, sepuh
Salam dari generasi muda AoV
Nice vídeo greetings from México i love your videos bro!
Thanks bro 😁
@@ugidesniana you're welcome Man keep It Up!
Rất vui làm quen với mọi người 🇻🇳🇻🇳🥰🥰🐬🐬
Cũng hân hạnh được gặp bạn🇮🇩🥰🥰
@@ugidesniana 🥰🥰🥰🥰
ohh ternyata namanya thane makasih bang tdi lgi edit cuma mastiin aja nama ni hero 😁
Mantap
whats the name of song in bg
Yena MV wave
Whats your Aov...(GARENA,TENCENT,OR LEVEL INFINITE)?????????
Garena
Play Toro Solo with the new Talent this is so good i am best server EU Toro and Yesterday i Play Toro Solo with DMG and HP
Mabar sama temen yang dari Jepang
Skinnya keren bang
Skin sepuh wkwk
What other heroes have been revamped?
There are several hero tanks that can Revamp
QM apa ranked bang? Tadi ranked kacau bet yg main wkwk
Ranked
bang kalo di taruh di ds kira-kira bagus gk y?
Masih bisa Kya di KOG
thane lumbur menggila patch ini
Wkwk jadi op
Thane jungle sabi kali bang
Sabi bet kwk
Peura now please 🙏
Skin S1, banyak yang gak punya nih
Skin sepuh wkwk
Tpi thane sekarang gak setebel dulu
Lebih ke warrior
Make tier lost for players solo queue
Bang di samping bar hp nya ada jumlah gold gtu. Gimana sih cara nya ?
Bagian interface ada tapi lupa nama nya
Asutenan
Bisa maen tigreal pasti bisa maen thane
Betul
Wokong Better than Thane
First
Nice
Oh, masih ada tah pasif regen HP Thane. Bgsad brarti yg bilang wes diapus pasif regen HP Thane
Hoax itu wkwk