I'm currently using Rhino, this is mainly because it has a great feature to import and add a surface to a point cloud (desperately want this in Fusion). Also use Inventor, it has more 2D drawing options than Fusion, and is able to "wrap" a sketch around a surface (also desperately want this one in Fusion). And lastly Auto-cad, it's a company standard and is the first package I learned. I've grown up using this day after day for many years.
I'm actually brand new to CAD. I've tinkered (no pun intended) with tinkerbot for about a second, and Sketchup for maybe twenty minutes. What I'm really looking for is a 3D modeling program that works like my brain does - more control and precision, focusing on more non-organic stuff. Machines, space ships, futuristic interiors, and so on, and so far, the videos I'm watching on Fusion 360 are blowing my mind - like this is what I've always wished 3D modeling apps were.
Here is a good one CADAM on an IBM Mainframe all the way through Unigraphics NX10. For my hobbies I like designing stuff before I whack it together for real. I guess 35 years as a aerospace designer and analyst turned me into that. I still do way more consulting work then I really want to for the company that I quit 7 years ago and I have used Fusion 360 to do some concept stuff for them as well. After using & liking NX10 and then finding out how much a seat of the software cost, I am very impressed with Fusion 360 although it is still a work in progress. Overkill for most of the stuff I do but after you have done fully functional parametric 3D designing it's tough to go back to anything else. Anyway it will be interesting to see where the Fusion 360 project goes to. BTW, ignore those comments from people who have never done a how to video. I like your videos Tyler. Don't change a thing!
3DStudio User since the very first release... came across your tutorials since i started Milling .. Man THANKS! Covered all my questions and i can finally start with fusion easy :) ;) appreciate your effort!
Tyler, thanks for putting this together, you untangled my brain about several things. You should consider getting a Patreon or other way to offer monetary support. I would definitely provide support for you providing this valuable content. Thanks!
I really enjoyed the Tutorial, and got a lot out of it. I have been working in Bobcad for the last 5 years. I was intimidated by the thought of transitioning to another software, but your demo took a lot of those fears away. Thanks! Mark
Hi Tyler, I have used AutoCAD, Inventor, Solid Works, ME 10, Google Sketch Up, Lone Wolf 12. Yeah I'm pretty much a CAD ninja.....but none of them perform better than my pencil back in 'Nam. Seriously now...It's good to see you on TH-cam. Nate says hi.
Inventor 2016 currently, but I've been involved since the early days of DOS AutoCad. When 3D was SOLSUBTRACT, SOLJOIN, etc. Great job with the tutorial
Well done Tyler, I'm always picking up handy little tips from vids like these. Like the diameter dimension option about 4:30 mins in, I gotta remember that one.
Great tutorial, however you didn’t mention what buttons you hit or what you did to get the lower rod and upper rod to snap back together before you made an as-built joint between them. What would be the easiest way to do that?
Never used CAD before - a bloody beginner! I started about 3 weeks ago and watching some of your videos. Though someone commented that you should not make mistakes, I think it is ok to make mistakes so that we can learn how to correct them. In some cases you may be too quick on showing and clicking, maybe you want to have a little delay so that beginner can read what you are clicking. I often have to stop the video and go back a few second. I want to encourage you in continuing your good work.
What to prefer: coincident or horizontal/vertical if you want to position horizontally/vertically? At 12:21 you used a construction line but you could also select the two points with horizontal/vertical.
First thanks for the video, did help me start and get an idea how to use it. It was also good that you did have some hiccups because that helped me learn how to fix some stuff. It's annoying when something on a video goes so smooth and then I get stuck with something that just went wrong. Unfortunately, you did have sections where the video just cut and skipped some parts but on the other hand that made me use my brain to figure the steps.
Thank You so much for all the help you provide but I am sorry to say I am still stuck. I have sketched a simple rectangle 140 x 150 in the middle I added an additional rectangle for a cut out. I then added 4 circles around the center rectangle and now I extrude. The primary rectangle 140 x 150 I extrude to 4mm and the I want the 4 circles to be extruded 7mm, 4mm through the primary rectangle and 3mm beyond and this is where it all goes wrong. If I push the extrude through the primary I end up with 4 each 4mm deep hole in the front of my plate and I understand that is because I pushed it through the primary however when I pull I still end up wit a hole under my circle and that make the post weak. Sorry for the long post but I am stuck.ThanksRandy
I've worked with AutoCAD since version 2.6 in 1988, got my Ace for 2000, studying Fusion for a few months now. Also worked with Cadam. Go on Tyler, ur doing a good job :-)
I liked it a lot Tyler; picked up several tips. I'm a hobby guy and have used F360, but I'm confused about setting the parent for each new component I create. Should it be the assembly or the piece/part it will connect to?
Just an fyi on pistons and rods. The oil ring grooves should actually cut through the piston around the pin, in order to allow a place for the oil to escape. Otherwise the engine will burn oil. Most pistons have skirts. The rod is called a connecting rod, and what you called the rod top is called a rod cap. Also the rod journal should have a couple notches cut on each end of the journal in order to retain the bearing.
Yes, a bit long in places as others have mentioned, but still informative. I've learned a lot from your vids! Please keep them coming. Is a drawing with measurements available for this one? Thanks!
Things I would be very interested in for organic shapes are in particular: - symmetry in curved shapes - dimensioning - mixing freeform and "classical" models I would greatly appreciate if you could touch these points Thanks Michael
Great videos. How bout a series following a part from design concept all the way through simulation then cam then machining it. My wish list ... turbine blade beginning to end.
Autodesk Maya :^). When you create the revolve at ~5:00 how did you manage it? I see only "Create Selection Set" as well as some other unrelated options
All went well (Eventually) until it came time to cut the ring grooves. Mine ended up only being cut on one side. It was as if my axis wasn't in the centre, but after double checking, it was. Confused....
Tried several times but still haven't been able to switch the diameter to a radius as you did at 4:47. Sounds like it gave you some trouble too since you cut the presentation and went back in to complete it. We didn't get the benefit of your attempts. Guess most everyone else was able to get it though.
Hi Tyler, Great video. It seems to me splitting the rod the way you did this, was a bit too complicated? I did: Modify >> Split the body >> selected YZ as the splitting-tool. ?Would this create unforeseen problems??
Well this is good enough for someone who knows thing or two about F360, but I agree that it isn't for beginners. Explain your mistakes instead of trying to silently resolve them. Also you skipped tangency between arc and smaller circle. It's a good one for lower intermediate students.
I watched it multiple times but I do not understand what you did at 6:30. After you pressed on sketch, you licked on the body and it shows the lines. I tried to do that and I am not able to do it which is why I can not finish the tutorial. Can you please come back to me as soon as possible? Thank you!
In a simple design with one component it is possible to drag the sketches into a new component, but in something more complex that usually fails. When working with Components following Fusion 360' R.U.LE #1 is a pretty good guideline: forums.autodesk.com/t5/fusion-360-design-validate/fusion-360-r-u-l-e-1-and-2/td-p/6581749. Also, here's a link tot eh Fusion 360 docs that explain the difference between components and bodies in more detail: help.autodesk.com/view/fusion360/ENU/?guid=GUID-E37B0456-A867-429F-BF69-6A4626DD31E7
At 33:48 you completely skip the extrusion and mirroring of the bolt hole. I can't seem to figure out how you got it to mirror that object. Pretty rough editing overall. Edit: I'm a complete beginner outside of using AutoCAD about 10 years ago and I was able to follow this tutorial for the most part. Some of us learn better getting pushed into the deep end right away.
Good tutorial but the random abrupt cuts made it hard to follow at times. Like when you added on the "arms" to the rod, it went from suddenly a sketch to now it's extruded and mirrored.
as we all can see so many things seem doesn't work as intendet during sketching. I'm confused as i had the same adventures during sketching. I.e. why tangent tool work in this way: 27:00 What is going on here 27:16 ??? 26:35 - why sticking circle centerpoint to the construction line can't be done? IMHO so many things in sketching in F360 should be done the way it is done in AutoCAD 2D
I think the title of the video is not accurate. This wasn't an Ultimate Beginner because of the fast clicking and not explaining. I was able to follow most because of not being a complete beginner. I think tutorials should always have the keyboard presses flashed up on the screen. I did learn some new stuff from the video but have to agree with some of the other comments about editing out mistakes. It takes time to do that but helps keep the learning frustration down. I would say that I wouldn't recommend the video for a beginner but definitely for non beginners. Thank You.
Tyler sorry to bother you I'm trying to animate a bolt from mc master carr on my model i can get it to work could you do a tutorial on this Regards Gavin
Nice that you're willing to show your mistakes, but you do gloss over many of them without really explaining what went wrong and how you fixed it. Ironic that you remark that this drawing is really tough while calling it a beginner tutorial though. :) Please, Please get rid of that obnoxious subscribe banner! You don't need to display it so often or so large!
Some excellent tips here. But you went way too fast through the process. And sadly, Fusion has been updated since this video and many of the steps (such as revolve) and the ability to pick a plane is not the same as you show. The cutaway process doesn't work as you show either. So it sounds like this video is already out of date. Like I said, some good tips, but you crashed through this and I wouldn't recommend it for a beginner. Thanks for taking the time to make the video !
I'm on the hunt for my go-to TH-cam Fusion 360 instructor. After watching some of your more recent videos, you might just be the one. But this one... you should take it down. I'm sure you know the editing is terrible, and if this is the only video anyone sees, they'll see you as a poor content producer. Just trying to help. Now I'll stop at 5:17 and hunt for an updated version from you.
You need to get better both at 360 and at video editing before you try to do this sort of thing. Making a major screw up like at 19 min. means a reshoot or at least cut in and fix the error if you're putting tutorials out. At least tell people to save their work before trying to drag and drop all their work history.
David, I actually debated on whether or not to show this mistake that is common for most users...I had already created the model once and decided to show the mistake method to remind people to use components correctly and that you can fix it sometimes. I appreciate the feedback, I will warn the audience next time.
Tyler Beck of TECH & ESPRESSO the timeline rollback you did on the video doesn't work on a PC, unless there was a step not shown in the vid. So, i redrew it also. I agree there can be a great value in teaching the use of the parametric system by fixing "mistakes" but you have to make sure you get all the in's and outs shown, so a newer user can reproduce it. Also it appears that converting bodies to components takes care of this more easily? I am new to 360, i admit. Perhaps show the tutorial to a new user on a different pc and see if they can follow. I did get a lot out of it and some of the autodesk-made tutorials have their own issues to be sure. Thanks.
David, I think it's useful to show people how to fix a mess-up like that. It's going to happen to us so we need to know how to fix it! The fix worked just fine on a PC here. Maybe it's a version thing. Hey Tyler, keep your mess-ups in there if it's going to teach us something we might be able to use like that.
You should probably become an expert on sketching and video editing before attempting to teach others. This tutorial primarily consisted of you trying to figure out what you’re doing rather than knowing what you’re doing.
Right, seriously, don't call your tutorial a beginner one if it clearly isn't. You don't explain about 60% of what you click, and a solid chunk of stuff happens literally off the screen. Get your act together.
WRONG TITLE!!!! Ultimate beginner? Maybe to fusion but not 3d! I took a 3d studio max class a hundred years ago but I have NO CLUE what's going on in the first five minutes. NOT FOR BEGINNERS!!!!!!!!!!!!
Very difficult to follow when you are making a bunch of mistakes and have to keep doubling back.. And you didn't even talk about the basics. Modes, what a sketch is, or basically anything. I'm being completely honest, this is very poorly done.
WTH you are clicking. you do things sopper fast. What did you do to change to total diameter? why do you keep jumping? Why you don't tell us the right things from the beginning. I do not blame you at all. you are trying your best to teach people. I blame my instructor that wants us to do the same exact figure or he will take points off. he just wants us to do bad and not get As by giving us this non-step-by-step video. UGH. I wish I am dead now.
...I'm just a lowly beginner but you go too fast and you make mistakes that you shouldn't in an instructional tutorial. Back tracking is not a good learning tool -
Hey chuck, that's really good feedback. I thought it might be helpful to show some of the major gotchas that most people bump into but it sounds like I should take a different approach next time. Thanks for letting me know.
I hope this helps, what I do when I get stuck, I stop and research by watching more videos on that issue and then go back to finish the tutorial. I'm learning much more by watching TH-cam videos than in class
Question For Everyone - What CAD and Design Software have you used?
I'm currently using Rhino, this is mainly because it has a great feature to import and add a surface to a point cloud (desperately want this in Fusion). Also use Inventor, it has more 2D drawing options than Fusion, and is able to "wrap" a sketch around a surface (also desperately want this one in Fusion). And lastly Auto-cad, it's a company standard and is the first package I learned. I've grown up using this day after day for many years.
Darren Fisher -thx
I'm actually brand new to CAD. I've tinkered (no pun intended) with tinkerbot for about a second, and Sketchup for maybe twenty minutes. What I'm really looking for is a 3D modeling program that works like my brain does - more control and precision, focusing on more non-organic stuff. Machines, space ships, futuristic interiors, and so on, and so far, the videos I'm watching on Fusion 360 are blowing my mind - like this is what I've always wished 3D modeling apps were.
Sketchup initially, Tinker Cad and now F360
Here is a good one
CADAM on an IBM Mainframe all the way through Unigraphics NX10.
For my hobbies I like designing stuff before I whack it together for real. I guess 35 years as a aerospace designer and analyst turned me into that. I still do way more consulting work then I really want to for the company that I quit 7 years ago and I have used Fusion 360 to do some concept stuff for them as well. After using & liking NX10 and then finding out how much a seat of the software cost, I am very impressed with Fusion 360 although it is still a work in progress. Overkill for most of the stuff I do but after you have done fully functional parametric 3D designing it's tough to go back to anything else.
Anyway it will be interesting to see where the Fusion 360 project goes to.
BTW, ignore those comments from people who have never done a how to video. I like your videos Tyler. Don't change a thing!
This is by far the most impossible to follow " Beginner Tutorial" i've seen thus far...
3DStudio User since the very first release... came across your tutorials since i started Milling .. Man THANKS! Covered all my questions and i can finally start with fusion easy :) ;) appreciate your effort!
Excellent and so easy to follow and hopefully upload many materials.
From Korea
Tyler, thanks for putting this together, you untangled my brain about several things. You should consider getting a Patreon or other way to offer monetary support. I would definitely provide support for you providing this valuable content. Thanks!
I really enjoyed the Tutorial, and got a lot out of it.
I have been working in Bobcad for the last 5 years.
I was intimidated by the thought of transitioning to another software, but your demo took a lot of those fears away.
Thanks!
Mark
Fantastic work. Thank you for posting
Glad you enjoyed it
Thank you so much this really helped me with my school project
Civil Engineer using primarily 2D Autocad with 3D surface modeling add ons.. Love your tutorials
Hi Tyler, I have used AutoCAD, Inventor, Solid Works, ME 10, Google Sketch Up, Lone Wolf 12. Yeah I'm pretty much a CAD ninja.....but none of them perform better than my pencil back in 'Nam. Seriously now...It's good to see you on TH-cam. Nate says hi.
My favorite way... *proceeds to rapid clicking without a word *
Inventor 2016 currently, but I've been involved since the early days of DOS AutoCad. When 3D was SOLSUBTRACT, SOLJOIN, etc.
Great job with the tutorial
Thanks!
Well done Tyler, I'm always picking up handy little tips from vids like these. Like the diameter dimension option about 4:30 mins in, I gotta remember that one.
Thx Darren! Yep, so many little things to learn to save time!
Great tutorial, however you didn’t mention what buttons you hit or what you did to get the lower rod and upper rod to snap back together before you made an as-built joint between them. What would be the easiest way to do that?
Never used CAD before - a bloody beginner! I started about 3 weeks ago and watching some of your videos. Though someone commented that you should not make mistakes, I think it is ok to make mistakes so that we can learn how to correct them. In some cases you may be too quick on showing and clicking, maybe you want to have a little delay so that beginner can read what you are clicking. I often have to stop the video and go back a few second. I want to encourage you in continuing your good work.
Thanks Juergen!
8
What to prefer: coincident or horizontal/vertical if you want to position horizontally/vertically? At 12:21 you used a construction line but you could also select the two points with horizontal/vertical.
Great tutorial !
Glad you liked it!
Hi from Nottingham UK! Found you whilst searching for patterns. just into 360 with Simplify3d and a creator pro. Loving the channel. Subbed!
First thanks for the video, did help me start and get an idea how to use it. It was also good that you did have some hiccups because that helped me learn how to fix some stuff. It's annoying when something on a video goes so smooth and then I get stuck with something that just went wrong. Unfortunately, you did have sections where the video just cut and skipped some parts but on the other hand that made me use my brain to figure the steps.
Thank You so much for all the help you provide but I am sorry to say I am still stuck. I have sketched a simple rectangle 140 x 150 in the middle I added an additional rectangle for a cut out. I then added 4 circles around the center rectangle and now I extrude. The primary rectangle 140 x 150 I extrude to 4mm and the I want the 4 circles to be extruded 7mm, 4mm through the primary rectangle and 3mm beyond and this is where it all goes wrong. If I push the extrude through the primary I end up with 4 each 4mm deep hole in the front of my plate and I understand that is because I pushed it through the primary however when I pull I still end up wit a hole under my circle and that make the post weak. Sorry for the long post but I am stuck.ThanksRandy
Sir in the end while creating revolute joint it is showing error compute joint!
Please guide what is wrong and what to do??
Very helpful am just beginning to use Fusion 360, moving from TurboCad Platinum Pro.
I've worked with AutoCAD since version 2.6 in 1988, got my Ace for 2000, studying Fusion for a few months now. Also worked with Cadam. Go on Tyler, ur doing a good job :-)
Thanks Dirk!
I liked it a lot Tyler; picked up several tips. I'm a hobby guy and have used F360, but I'm confused about setting the parent for each new component I create. Should it be the assembly or the piece/part it will connect to?
Hi Tyler! I'm brazilian , I don't speak english, but even so I learned a lot in this video. Thank you.
You're welcome Nildo!
loo's as you can wr'te engl'sh
Just an fyi on pistons and rods.
The oil ring grooves should actually cut through the piston around the pin, in order to allow a place for the oil to escape. Otherwise the engine will burn oil.
Most pistons have skirts.
The rod is called a connecting rod, and what you called the rod top is called a rod cap. Also the rod journal should have a couple notches cut on each end of the journal in order to retain the bearing.
Great tutorial loved it, I think in editing you miss a couple of steps but it gets you thinking how to solve the problems
Hi Tyler, I've used SolidWorks and Creo (ex-Pro engineer). Thank you for all your video, they are amazing.
Yes, a bit long in places as others have mentioned, but still informative. I've learned a lot from your vids! Please keep them coming. Is a drawing with measurements available for this one?
Thanks!
Thanks MIchael! I do not have a drawing of this one but you could grab screen shots of the major sketches if you are feeling motivated.
Will do, thx.
In regards to your question: I've only used 123d before Fusion.
Very informative. Thx.
Good video, good presentation !
Thanks for the videos. Are you by any chance planning a video on more organic shapes?
IN THE WORKS!
Things I would be very interested in for organic shapes are in particular:
- symmetry in curved shapes
- dimensioning
- mixing freeform and "classical" models
I would greatly appreciate if you could touch these points
Thanks
Michael
Wow! you did it so simple. Thank you so much!
You got it Robert!
This is great. Good explanations and tempo. Sub'd!
Thanks!
Hey can you please make video on contact sets? that's the part which is tricky even here.
Solid Edge ST 9 at work. Learning Fusion 360 for personal use.
Heikki Riihiluoma sorry but could you explain which part of this is the funny part. I really want to know.
Great video I'm currently in the position of changing careers and I would love to get into this more I am definitely subscribing to your videos.👍🏽
Very cool Dennis!
Great video
Subscribed
Thanks!
Tell us what you're clicking ... :(
Great videos. How bout a series following a part from design concept all the way through simulation then cam then machining it. My wish list ... turbine blade beginning to end.
Autodesk Maya :^). When you create the revolve at ~5:00 how did you manage it? I see only "Create Selection Set" as well as some other unrelated options
its not letting me drag the timeline stuff into the new component called piston. any help would be appreciated
I am running this on PC and not a mac
Why wouldn't you put the ring groves in the original sketch?
Great question! I wanted to make it a bit simpler on the original sketch and separate the cuts. You could totally do it in the first sketch...
Thank you
best practice is beginning with component before starting the assembly process
Please stop blasting the giant subscribe over the screen. Thanks for sharing, great video. Thumbs up
I will try to restrain myself moving forward ;) . Thanks for watching the video.
All went well (Eventually) until it came time to cut the ring grooves. Mine ended up only being cut on one side. It was as if my axis wasn't in the centre, but after double checking, it was. Confused....
AutoCAD LT mainly for P&ID's and piping ISO's. Anything that has to do with Petro-Chemical industry.
Great video
Thanks!
Hi
Can you tell me that how to draw a scotch yoke mechanism in fusion
Tried several times but still haven't been able to switch the diameter to a radius as you did at 4:47. Sounds like it gave you some trouble too since you cut the presentation and went back in to complete it. We didn't get the benefit of your attempts. Guess most everyone else was able to get it though.
Thanks a lot sir...
It will really help me to get what i need to..
But pls, repeat the important steps of the drawing in each video.
Sounds good Engg!
umm i have a problem at 19:30. when i click the new component, all my history at the bottom is gone, what's wrong with that?
well i figure it out, i uncheck the hide all inactive features
and where is the wrist pin and the bolt?
I have used Autocad. I have taken a test drive with solidworks. I am a novice.
I am totally newbie. just download and try .
The audio was distracting. Also the bolt bosses for the rod cap had a big chunk whacked out. Still learned a lot!
Hi Tyler,
Great video.
It seems to me splitting the rod the way you did this, was a bit too complicated?
I did: Modify >> Split the body >> selected YZ as the splitting-tool.
?Would this create unforeseen problems??
Hey W.P
Agreed. Cutting with a rectangle is not necessary but helpful if you need to remove any material. Split method works great!
Hey Tyler, thanks for another great video. Sure the editing was a little below par for you, but invaluable content nonetheless.
Appreciate the feedback! I went in and removed about 6 extra/ wasted clips... hopefully that helps anyone else that views the video!
It's impossible to do the rod!!!!
Totally agree that this video needs an update.
Well this is good enough for someone who knows thing or two about F360, but I agree that it isn't for beginners. Explain your mistakes instead of trying to silently resolve them. Also you skipped tangency between arc and smaller circle. It's a good one for lower intermediate students.
Totally agree. This deserves a full rework.
I watched it multiple times but I do not understand what you did at 6:30. After you pressed on sketch, you licked on the body and it shows the lines. I tried to do that and I am not able to do it which is why I can not finish the tutorial. Can you please come back to me as soon as possible? Thank you!
It is precisely between between 6:28 and 6:29. I want you to explain to me what you exactly did.
In a simple design with one component it is possible to drag the sketches into a new component, but in something more complex that usually fails.
When working with Components following Fusion 360' R.U.LE #1 is a pretty good guideline: forums.autodesk.com/t5/fusion-360-design-validate/fusion-360-r-u-l-e-1-and-2/td-p/6581749.
Also, here's a link tot eh Fusion 360 docs that explain the difference between components and bodies in more detail: help.autodesk.com/view/fusion360/ENU/?guid=GUID-E37B0456-A867-429F-BF69-6A4626DD31E7
I have never use any CAD platform and want to learn fusion 360 from scratch.
Great video, I've downloaded this video for future reference)
Thanks Kuda!
can u do a 8 cyl engine tutorial please. Love the vid.
At 33:48 you completely skip the extrusion and mirroring of the bolt hole. I can't seem to figure out how you got it to mirror that object. Pretty rough editing overall. Edit: I'm a complete beginner outside of using AutoCAD about 10 years ago and I was able to follow this tutorial for the most part. Some of us learn better getting pushed into the deep end right away.
Hi Tyler,
I've used Geomagic, Solid Works, AutoCAD
Good tutorial but the random abrupt cuts made it hard to follow at times. Like when you added on the "arms" to the rod, it went from suddenly a sketch to now it's extruded and mirrored.
as we all can see so many things seem doesn't work as intendet during sketching. I'm confused as i had the same adventures during sketching. I.e. why tangent tool work in this way: 27:00
What is going on here 27:16 ???
26:35 - why sticking circle centerpoint to the construction line can't be done?
IMHO so many things in sketching in F360 should be done the way it is done in AutoCAD 2D
Skipped 2nd sketch to 3rd sketch without any comment on how and why... 6:27-6:28
I think the title of the video is not accurate. This wasn't an Ultimate Beginner because of the fast clicking and not explaining. I was able to follow most because of not being a complete beginner. I think tutorials should always have the keyboard presses flashed up on the screen. I did learn some new stuff from the video but have to agree with some of the other comments about editing out mistakes. It takes time to do that but helps keep the learning frustration down. I would say that I wouldn't recommend the video for a beginner but definitely for non beginners. Thank You.
never used any them first on fusion 360 green as grass
👍👍😎👍👍
Nx 10
AutoCAD
Solid works
Solidworks
Cool
No background in cad, I do have experience we Vue Infinite :)
Tyler
sorry to bother you I'm trying to animate a bolt from mc master carr on my model i can get it to work could you do a tutorial on this
Regards
Gavin
Nice that you're willing to show your mistakes, but you do gloss over many of them without really explaining what went wrong and how you fixed it. Ironic that you remark that this drawing is really tough while calling it a beginner tutorial though. :) Please, Please get rid of that obnoxious subscribe banner! You don't need to display it so often or so large!
I WAS WORKING WITH AUTOCAD 2014
Personally you have to be more clearer about values otherwise a beginner cant follow along and then there's the mistakes.
Fair enough.
Fusion 360
Paper and pencil ;)
Jarosław Świerczewski- for sure! Still works!
with paper and pencil you cant 3D print it ;)
Solidworks, autocad :)
Cool!
Some excellent tips here. But you went way too fast through the process. And sadly, Fusion has been updated since this video and many of the steps (such as revolve) and the ability to pick a plane is not the same as you show. The cutaway process doesn't work as you show either. So it sounds like this video is already out of date. Like I said, some good tips, but you crashed through this and I wouldn't recommend it for a beginner. Thanks for taking the time to make the video !
all those cuts makes impossible to understand parts :'(
I've used Maya, 3ds Max, Solidworks, Inventor, AutoCad, Zbrush, and now I want to learn Fusion, I'm still a student
i take Fusion 360
I'm new to CAD and I'm scared to death!
if can can help some one like me. i am hobbyist
autocad, proE, catia
Cool.
I'm on the hunt for my go-to TH-cam Fusion 360 instructor. After watching some of your more recent videos, you might just be the one. But this one... you should take it down. I'm sure you know the editing is terrible, and if this is the only video anyone sees, they'll see you as a poor content producer. Just trying to help. Now I'll stop at 5:17 and hunt for an updated version from you.
You need to get better both at 360 and at video editing before you try to do this sort of thing. Making a major screw up like at 19 min. means a reshoot or at least cut in and fix the error if you're putting tutorials out. At least tell people to save their work before trying to drag and drop all their work history.
David,
I actually debated on whether or not to show this mistake that is common for most users...I had already created the model once and decided to show the mistake method to remind people to use components correctly and that you can fix it sometimes. I appreciate the feedback, I will warn the audience next time.
Tyler Beck of TECH & ESPRESSO the timeline rollback you did on the video doesn't work on a PC, unless there was a step not shown in the vid. So, i redrew it also. I agree there can be a great value in teaching the use of the parametric system by fixing "mistakes" but you have to make sure you get all the in's and outs shown, so a newer user can reproduce it. Also it appears that converting bodies to components takes care of this more easily? I am new to 360, i admit. Perhaps show the tutorial to a new user on a different pc and see if they can follow. I did get a lot out of it and some of the autodesk-made tutorials have their own issues to be sure. Thanks.
DUH! That was not a screw up David! He was trying to yeach you something.
David, I think it's useful to show people how to fix a mess-up like that. It's going to happen to us so we need to know how to fix it! The fix worked just fine on a PC here. Maybe it's a version thing. Hey Tyler, keep your mess-ups in there if it's going to teach us something we might be able to use like that.
David Kanoy Didn't anyone teach you how to say something without being rude? Especially when they are giving you something for free!
autodesk maya and max
You should probably become an expert on sketching and video editing before attempting to teach others. This tutorial primarily consisted of you trying to figure out what you’re doing rather than knowing what you’re doing.
Right, seriously, don't call your tutorial a beginner one if it clearly isn't. You don't explain about 60% of what you click, and a solid chunk of stuff happens literally off the screen. Get your act together.
Belder
WRONG TITLE!!!! Ultimate beginner? Maybe to fusion but not 3d! I took a 3d studio max class a hundred years ago but I have NO CLUE what's going on in the first five minutes. NOT FOR BEGINNERS!!!!!!!!!!!!
APWPaint could be he is using Fusion 360 Ultimate, rather the plain Fusion 360. If that is the case, title could be formatted better.
Very difficult to follow when you are making a bunch of mistakes and have to keep doubling back.. And you didn't even talk about the basics. Modes, what a sketch is, or basically anything. I'm being completely honest, this is very poorly done.
WTH you are clicking. you do things sopper fast. What did you do to change to total diameter? why do you keep jumping? Why you don't tell us the right things from the beginning. I do not blame you at all. you are trying your best to teach people. I blame my instructor that wants us to do the same exact figure or he will take points off. he just wants us to do bad and not get As by giving us this non-step-by-step video. UGH. I wish I am dead now.
...I'm just a lowly beginner but you go too fast and you make mistakes that you shouldn't in an instructional tutorial. Back tracking is not a good learning tool -
Hey chuck, that's really good feedback. I thought it might be helpful to show some of the major gotchas that most people bump into but it sounds like I should take a different approach next time. Thanks for letting me know.
TOTALLY disagree .. Many make mistakes whilst trying to follow a video. This teaches fixes. I love the mistakes.
awful, you dont explian how you are doing things like lining up, you just click....I'll quit this.
Sorry it didnt help you. Please check out some of the other Fusion 360 beginner videos here on youtube.
I hope this helps, what I do when I get stuck, I stop and research by watching more videos on that issue and then go back to finish the tutorial. I'm learning much more by watching TH-cam videos than in class