2:02 The differences (at least in the US version) for Zero Mission hard mode compared to normal mode are: You take twice the damage Enemies are often replaced with stronger versions Expansions are nerfed by half (rounding down so missiles give 2 extra down from 5) Many save rooms in the stealth section are permanently locked
2:02 The differences (at least in the US version) for Zero Mission hard mode compared to normal mode are:
You take twice the damage
Enemies are often replaced with stronger versions
Expansions are nerfed by half (rounding down so missiles give 2 extra down from 5)
Many save rooms in the stealth section are permanently locked
I struggled so much with Omega Pirate on hard mode
😃💯💖
Reminds me of halo
Don't let the perspective and Sci-fi setting fool you, gameplay wise it has more in common with zelda than a traditional FPS like halo.