Frostleaf is kind of dev-made anecdote: -Give slow effect to her! -Oh no, nerf it please, the slow is too strong! -Give freeze effect to her! -Oh no, nerf it please because the freeze is too strong! -Give her damage! -Oh no, damage is too strong! Give her DEF trust bonus to her instead! This is sad and hilarious simultaneously.
Don't even think it was strong enough to deserve that much of a nerf, especially something as inconsistent as 25%. If anything, they should either have her inflict guaranteed cold (unable to inflict freeze) on either every hit or every skill hit (allowing freeze) if every hit is too much.
@@af2547midnight feels like tiny Silverash (except he deals arts dmg instrad of gadzillikn psych damage) and Silverash is still very good so you know... Easily second best 3-star, after Kroos
and her skill would extend her range instead and it would have a 30ish sp cost and probably be arts and her module would make her cold proc chance higher well maybe not
@@benedict6962 Frostleaf: I'm a lord guard with wider normal range than most with a capability of applying slow towards enemies with chances to either bind or froze them! Arene: drone go poof!
We just have to wait for Frostleaf to get her 6* Alter: Frostleaf the Cold Front Which will have the self-sustain of Mountain, inflict better Frozen status than Gnosis, an infinite ASPD skill like Thorns, talents as useful as Bagpipe's, a module as strong the Abyssal Hunters, the range of Kal'tsit and the damage of Wis'adel.
Cant wait for that one battle 4 years from now where you need to spend two weeks grinding out frostleaf freeze rng in order to stall a singular mob for 3 seconds
@@maihung5512 I feel like her first skill should have attack and aspd buff, and her second skill should just be manual activation with stackable charges. I agree she is still functional in certain niches, but so does Vigil.
Spuria s2 works well with Typhon s2, its just that you need to bring a therapist medic with them. sure the buffs are nice but you might as well just bring Stainless s1 for a better consistent passive buff.
As someone who's entire experience with Frostleaf was as an extra long range attacker for melee before I had many, and mostly on maps with awkward high-tiles: The fact the one memorable moment i have of her is as an extra unit than manages to stall great priest after his mech explodes in great chief ex-8 kinda saddens me, because I only used her so I didn't have to borrow any extra units while doing low lv, no assist runs back in the day. But let's look at the bright side: she's excellent for maintaining a stable high efficiency rotation of exp records at the base.
The module not removing her attack interval was 100% expected, unfortunately. When Ceylon, Morgan and Highmore got their modules, HG refused to give them the Gladiia treatment, so if any operator has any sort of restriction or penalty on their talent, chances are their modules won't change that from now on.
The more time passes, I get more surprised that Leizi got a 1 sp per unblocked enemy hit and not just a small increase in her atk buff. Like, many 5* and 4* are so straightforward that I am no longer surprised to see so small changes to lower rarity operators.
It's funny how her biggest flaw is the attack interval increase at E2 and then they decide to just give her something that would want high attack speed without removing the lowered attack speed.
I disagree about that being her biggest flaw Her skills are just trash Even you give her enough aspd to compensate her skills have no damage no uptime and barely any worthwile CC If the only thing she will do is single target CC than she should either have amazing uptime or insane crowd control otherwise she is redundant If I could make 1 change to fix it would be to make her s2 infinite duration
@@DrSilvergunwell, at least she's a 4*... That thing doesn't make her... broken as 4* at all, right? She'll be just... decent and alright to use... if we don't bring up the topic, what is needed to achieve this ofc.
Wow that 1.5 sec cold duration is like Lutonada's pull force, HG can't have it be too good! If it was like 2.5-3 seconds at least she could have something going for her with her messed up kit.
A few things to note: - because Frostleaf already has a bind and slow with s2, the freeze isn't doing as much for crowd control as it seems. On its own, the bind and freeze are effectively the same, but the freeze has a shorter duration with a lower chance so overall it's not that impactful once you look at it more. - freeze is funky and kinda jank. How it works is the duration is determined by the _second_ instance of chill and not the first. This is why you get people doing auto > s2 on Gnosis instead of the other way around, the s2 has a longer duration chill so that's what the freeze ends up being. In this case, the freeze will always be 1.5 seconds if Frostleaf procs it on her own, which means yes Kjera *does* get a lower freeze duration with s2 if frostleaf procs (but conversely enjoys the extra coverage that Frostleaf gives, even though overall Frostleaf's probably the worst chill support for Kjera except for Pramanix with mod). So yeah this mod ain't doing shit. As for why she can't get another hit in on a frozen target with s2 uhhhhhhhhhhhhhhh Oh also you can do dnd math with the chill aspd reduction. Chill is a 30% reduction to an enemy's auto attack dps but for Frostleaf it activates 25% of the time meaning you can expect it on average to reduce dps by 7.5%. Obviously dnd math is inaccurate because of the duality of this and also doesn't take into account stuff like projectile travel time and enemy movement. Speaking of which... Looping back to the bind redundancy thing bind can arguably be a boon for freeze time. Essentially because an enemy in motion increases the time between hits thanks to how projectiles work the bind would up the consistency between hits for... one or two attacks maybe. This could hypothetically be a nerf if the enemy moving towards Frostleaf reduced the time between hits because then you aren't getting that benefit but yeah, the bind probably helps the freeze a bit maybe it's still probably not noticeable.
Frostleaf proves that the team that writes the story for the game and the team that makes the kits for operators barely if ever communicate with each other. The same Frostleaf that went toe to toe with FrostNova is also the same one with a really bad kit that makes no sense. Something I agree with Kuma on is that Irene should have been a 5 star, because in lore she’s still an apprentice.
People really need to stop acting like power in story is the only, or main, or even biggest reason behind the decision to make anyone 4/5/6 star. Before discussing Irene, you might as well someone like Steel boi from Chapter 10. Multitudes of 5 stars could easily be argued to be more powerful in lore or even have more potential than a fair few 6 stars.
If the module applied to both instances of damage like with greyy alters talent then it might have been okay. Such is the way of life for our Arctic fox :V
Probably, but it's not like they couldn't have changed the numbers around with this idea in mind. Like in this scenario it's a 57% chance of freeze with the current numbers, but with say a 20% roll it goes to a 48%. Single-target, mind you.
oh man i love using aurora and auroras attack speed is 1.6 seconds. now im haunted by the mental image of frostleafs short freeze eating one of her valuable s2 charges (she gets 330% attack on frozen targets). i think in other cases like kiera it might not be as relevant unless in clutch moments where you need just a little longer stun or a little more damage?
absolutely wish that HG would rework/rebalance some things *just a little* every once in awhile, things are usually workable but then sometimes they try to do something different, fail, and then just forget the Op ever existed. iirc we only ever got 1 archetype "adjustment" for Fighters when Mountain got released, right?
@@valkenpunch2145 Chain casters got repeated trait buffs over time, but the only actual true rework would be the Abjurer class. Also, a long time ago, HG actually did rework a few talents, such as Gravel's. They haven't done anything like that since to my recollection. Every other instance of slight "rebalances" is just little base attack buffs and whatnot to archetypes that got modules, like brawlers and etc.
Always inhale your copium. There will be a craftable/gachabale general-use modules! Among them there are ones that have plain-number no-effect quite-significant ASPD buff and ATK buff.
B-but guys, Frostleaf deals damage using ice attacks, she has "frost" in her name, her modules MUST give her cold effect, because she has "frost" in her name guys!!!1! Also also, many other lords give themselves arts damage, so Frostleaf NEEDS to do the same too to help her damage out you gyusss! Well here we go, module based on community wants. Are you happy? 'cause I'm not.
@@Brazio20 Never really touched the official Discord, but I have seen this sentiment here on TH-cam on other Frostleaf (or generally AK) vids and community posts.
I mean, Frost on attacks would've been great. Had it not been 25% chance for a low duration freeze. the thing with Frostleaf is that, even if she had guaranteed Frost on every hit, it still wouldn't save her, but it'd at least give her a reason to be used. 25% though? all that does is give her an excuse to go on the frost thematic team like god intended. As a generic 2block defender.
Thank you for going over the sheer raw power of Frostleaf's module, we truly weren't worthy of such a module from HG. Honestly if the freeze chance was like 40-45% or maybe even 50% than Frostleaf probably would have had a cute niche as an additional source of RES shred. Giving Cold is not an inherently bad idea even with it just being flavor, but 25% is just so low its kind of depressing.
In terms of cold synergy, Gnosis inflicts cold to his basic attacks unconditionally. Pramanix with Module 3 gives a 25% chance to apply cold. If you add Frostleaf module 25% chance to apply cold into the mix, by the powers of statistics (or a calculator I found on the internet, also not counting ASPD), the probability of inflicting that second cold to freeze a unit is about 43%. This is useful when Gnosis S3 is in downtime, but keep in mind it requires 3 operators for this combo. Results may vary with mixing cold operators without Gnosis, but it doesn't hurt to have more cold procs. It gives Frostleaf a synergy that most people don't use, but for me it's enough.
9:50 while it could be a waste for Frostleaf to "steal" a freeze from Kjera or Aurora, there are three other things to consider: (1) Kjera's Freeze isn't guaranteed so Frostleaf's chance of stealing a Freeze is roughly the same as giving Kjera an extra Freeze (2) Aurora's Freeze skill is an ammo-based DPS skill: she doesn't want to inflict Freeze, she wants to attack targets that are already Frozen (3) Every other Freeze unit (Gnosis's off-skill attacks, Santalla S2, Pramanix with module) has a shorter freeze duration than Frostleaf
it might be hard to judge the kjera and frostleaf combo, well moving aside the headache that is syncing their skill cycles although them both having a 25sec skill duration for both skill durations oddly fits, it might be worth burning the 1 extra second of freeze just to proc more colds, although kjera has a terrible chance to freeze at least her dps goes up with the res decrease and kjera would still overall have the higher freeze chance considering her drone also gets the chill effect, don't ask me for maths though i'm not in the mind to calc that right now
If only she wasn't given as much defense as she has and if they decided to allow skill 1 to hold extra charges. They really would have quite a lot of work to make her anything but a stalling ranged guard
Hearing this while at the gym, so i get motivated to be better than Frostleaf. I was confused in the middle when all i heard was schwing schwing, i thought the audio got cut lol. Can't believe Frostleaf almost died in lore, only to be treated this way by HG.
Oof, I'll still give her the module when we get it, hopefully some nice lore (really enjoy her op rec after all). Nothing can help her sadly, but the increased chance and another source of chill to combo with the other appliers might still be fun. I wish I could say this is a launch operator problem but all the others can function well. I mean even welfare/random 4/5star operators that begin/start a subbranch function well more often then not in years since. Only true buff will have to be alter lol. Nothing to say on being a hybrid dps (lol arts for her) given that was given to all/most guards.
I like the module because it actually modifies the operator’s gameplay something I wish more mods would do just look at snowsant or grani’s mods. The fact that there was a mod for lords that buffs attack speed and Frostleaf didn’t get it feels like a kick to the balls though
@@DrSilvergun Ayerscarpe was released before branches were a thing, so HG was still experimenting with ranged guards. All things considered his S2 is not too far off from SilverAsh S2. At least Ayerscarpe keeps his ranged attacks with his second skill.
All HG needed to do to let her slow a target or make S2 more reliable was remove the ASPD reduction That nerf alone is what makes her terrible, otherwise she can be similar to Earthspirit where the status effect thing is a job she can do But no, HG gave her irrelevant bonus arts. Even the cold is iffy with only 25% chance and no further stacking. Why you do this, devs. You truly hate her. Personally I'd have loved an extra range increase but even that wouldn't "save" her, it'd just help her feel really different. But we get none of that :(
Frostleaf was actually my first favorite character so I decided to max her out before knowing how bad she truly is gameplay-wise but I don't care about that :sob:
As someone who have her on M6. It's very hard to use frostleaf.. She's doing good stall against single target, but struggle when holding a lane with more than 1 target (which is most stage). Also for those who want to use her, her S2 is much more reliable, and have great mastery gain. Her module helps, since now at least she will deal truly something with each attack. Once again, I advise this, build her for fun or waifu reason.
Some people expect Frostleaf to be a subsitute for Frostnova, while some expect Santalla to be an exact Frostnova, yet none of them that HG made are good
Kjera has 52,5% chance to apply cold per attack and almost 40% chance to freeze before her cold expires. Old Gamepress article on cold/freeze recommends mixing her with gnosis to have better odds of freezing. I would bet on having that frostleaf cold and having cold re-applied to a frozen enemy as more valuable. Then having it last potentially longer
there is no such thing as reaplying cold to a frozen enemy U just apply a cold debuff while they're frozen and if u hit them with a SECOND cold debuff it turns into a new frozen debuff with a new duration That's why I was asking if FL was actually worth it
I think the thing what made HG delay Lord module is because they want to frostleaf still the same with or without it and used everything they can to make sure that happen... just for meme purpose cuz we knew how much troll lowlight is😂
Seeing what fuck uppery they did to Frostleaf I think about how other ops being deemed as trash are still lucky they at least can deal more damage than her.
From someone learning Coldknights for the question of Frostleaf's cold proc eating Kjera's cold, the answer is yes Frostleaf's 1.5 second cold would wastefully eat Kjera's 2.5 second cold for a 1.5 second freeze. Frostleaf's cold duration in comparison to the rest of Cold Ops results in a Freeze duration loss vs Kjera (2.5s), Aurora(2.5s), and Gnosis S2(depending on skill level and mastery, 2s to 4s) and a win vs Pramanix, Santalla, and Gnosis offskill + S1 (all 1s) Gnosis S3 doesn't care for Cold Duration, but that's cheating. (Edited to remove the comment about freeze refresh)
I do feel Frostleaf's real value to the cold team niche is more in being the second ground unit at a reasonable cost more than her actual cold application. Perhaps that says a lot about the module's impact on her personal performance? I'm not entirely sure.
i mentioned it in the vid but there is no such thing as "refereshing" Freeze You can just get another freeze if you apply two cold stacks again whether the enemy is frozen or not.
Honestly, even though I was on the copium mod train, I was not that shocked her mod is not that great. Procing chill at her rate (25%) is pretty standard for cold units, which is generally worse on her kit. The mod would have been either add the cold or remove the atk interval. Mods rarely adds 2 new things to an op much less for a 4*.
Watching Mephisto outheal Frostleaf s1 was genuinely sisyphean
One must imagine a frostleaf fan
@@wildfire_ Me, for example. It was painful to see.
"Frostleaf is a single target crowd control operator"
But thats an oxymoron
one man crowd
I realized we must have actually got the post Frostnova fight Frostleaf as our operator. The one stuck in the blanket.
REAL
frostleaf in anime: 💪💪 chad, even the frost bunny respect her
frostleaf gameplay:
Bunny respects her because despite how bad she is she tries to go against Frostnova, the big ORBS on the Frost lead
Frostleaf is kind of dev-made anecdote:
-Give slow effect to her!
-Oh no, nerf it please, the slow is too strong!
-Give freeze effect to her!
-Oh no, nerf it please because the freeze is too strong!
-Give her damage!
-Oh no, damage is too strong! Give her DEF trust bonus to her instead!
This is sad and hilarious simultaneously.
Don't even think it was strong enough to deserve that much of a nerf, especially something as inconsistent as 25%.
If anything, they should either have her inflict guaranteed cold (unable to inflict freeze) on either every hit or every skill hit (allowing freeze) if every hit is too much.
The only thing I got out of this video is Midnight does more DPS than I give him credit for.
His skill also lasts for a really long time
@@af2547midnight feels like tiny Silverash (except he deals arts dmg instrad of gadzillikn psych damage) and Silverash is still very good so you know...
Easily second best 3-star, after Kroos
She survived fighting Frostnova...for what?
There are no words to describe the magnitude of this tragedy
If only Frostleaf release this day the Cold effect from the module surely will be her normal Talent effect
and her skill would extend her range instead
and it would have a 30ish sp cost
and probably be arts
and her module would make her cold proc chance higher
well maybe not
@@DrSilvergun and even with all that, it would still be inferior to Arene.
@@benedict6962
Frostleaf: I'm a lord guard with wider normal range than most with a capability of applying slow towards enemies with chances to either bind or froze them!
Arene: drone go poof!
@@DrSilvergunThat's a copium considering quality of modern non 6* operators
That's sorta what the lutonada emote means :D
life advice: get someone who loves you as much as hg hates frostleaf
I always knew her s1 was complete trash but holy shit I couldn't imagine it's that bad
Tfw you can't outheal Faust heal
Meanwhile the chad xiaohei
3 shot the caster on full hp
@@theepicone5285limited operator powercreep strikes again 😔😔
@@marielcarey4288 even in lower rarity limited operator will powercreep someone 😔
With her module, at least now she can live up to her "frost leaf" name. But a leaf that can froze its target for 1 second is still indeed just a leaf.
We just have to wait for Frostleaf to get her 6* Alter: Frostleaf the Cold Front
Which will have the self-sustain of Mountain, inflict better Frozen status than Gnosis, an infinite ASPD skill like Thorns, talents as useful as Bagpipe's, a module as strong the Abyssal Hunters, the range of Kal'tsit and the damage of Wis'adel.
@@mariofann9000 And the copium of her fans
Ok time to start inhaling the frostleaf alter copium bois.
At this point we're not inhaling it, we're injecting it directly Into our veins because we're just that desperate
Cant wait for that one battle 4 years from now where you need to spend two weeks grinding out frostleaf freeze rng in order to stall a singular mob for 3 seconds
I'm surprise you managed to analyze it for 10 minutes
Behold the Amazing power of Luo Xiaohei
Surely her next module would buff my girl. Hopium.
Secondary modules for 4 and 5 stars would be amazing
@@oberon5657At least 5* should have it because it would make sense. Three for 6*, two for 5*, one for 4*
@@januszpolak254 ngl always thought that sounded right 👍💯
Now, since she's got a module - Frostleaf vs all bosses when?
Very nice Scene showcase.
That mephisto fight gave me depression holy shit
Don't ask a man about his salary
Don't ask a woman about her age
And don't ask Hypergryph when will they buff Vigil, Nightmare, Spuria, and Frostleaf
At least nightmare is functional, and quite the harmacist
Nightmare s1 still has incredible hps, and s2 with mod now has pretty nice slow uptime
@@maihung5512 I feel like her first skill should have attack and aspd buff, and her second skill should just be manual activation with stackable charges.
I agree she is still functional in certain niches, but so does Vigil.
Spuria s2 works well with Typhon s2, its just that you need to bring a therapist medic with them.
sure the buffs are nice but you might as well just bring Stainless s1 for a better consistent passive buff.
@@theoreticallyme4548 yeah, and the buff is not even that good. 😭
They did my girl dirty. That dope-ass look is wasted on... this.
this will not stop me from maxing out her module
She did so little damage that humus was able to bring the other guy around half before he moved
As someone who's entire experience with Frostleaf was as an extra long range attacker for melee before I had many, and mostly on maps with awkward high-tiles:
The fact the one memorable moment i have of her is as an extra unit than manages to stall great priest after his mech explodes in great chief ex-8 kinda saddens me, because I only used her so I didn't have to borrow any extra units while doing low lv, no assist runs back in the day.
But let's look at the bright side: she's excellent for maintaining a stable high efficiency rotation of exp records at the base.
The module not removing her attack interval was 100% expected, unfortunately. When Ceylon, Morgan and Highmore got their modules, HG refused to give them the Gladiia treatment, so if any operator has any sort of restriction or penalty on their talent, chances are their modules won't change that from now on.
The more time passes, I get more surprised that Leizi got a 1 sp per unblocked enemy hit and not just a small increase in her atk buff. Like, many 5* and 4* are so straightforward that I am no longer surprised to see so small changes to lower rarity operators.
@@mag7520 Leizi really just hit the jackpot between all the mediocre for some reason
This video started my Frostleaf alter copium. 26/05/2024
It's funny how her biggest flaw is the attack interval increase at E2 and then they decide to just give her something that would want high attack speed without removing the lowered attack speed.
I disagree about that being her biggest flaw
Her skills are just trash
Even you give her enough aspd to compensate her skills have no damage no uptime and barely any worthwile CC
If the only thing she will do is single target CC than she should either have amazing uptime or insane crowd control otherwise she is redundant
If I could make 1 change to fix it would be to make her s2 infinite duration
@@DrSilvergunwell, at least she's a 4*... That thing doesn't make her... broken as 4* at all, right? She'll be just... decent and alright to use... if we don't bring up the topic, what is needed to achieve this ofc.
Wow that 1.5 sec cold duration is like Lutonada's pull force, HG can't have it be too good! If it was like 2.5-3 seconds at least she could have something going for her with her messed up kit.
2:42 so now she is a Supertrash version of Ethan
Then again Ethan is a Six Star so it is fair i guess 😂😂😂😂😂😂😂
A few things to note:
- because Frostleaf already has a bind and slow with s2, the freeze isn't doing as much for crowd control as it seems. On its own, the bind and freeze are effectively the same, but the freeze has a shorter duration with a lower chance so overall it's not that impactful once you look at it more.
- freeze is funky and kinda jank. How it works is the duration is determined by the _second_ instance of chill and not the first. This is why you get people doing auto > s2 on Gnosis instead of the other way around, the s2 has a longer duration chill so that's what the freeze ends up being. In this case, the freeze will always be 1.5 seconds if Frostleaf procs it on her own, which means yes Kjera *does* get a lower freeze duration with s2 if frostleaf procs (but conversely enjoys the extra coverage that Frostleaf gives, even though overall Frostleaf's probably the worst chill support for Kjera except for Pramanix with mod).
So yeah this mod ain't doing shit. As for why she can't get another hit in on a frozen target with s2 uhhhhhhhhhhhhhhh
Oh also you can do dnd math with the chill aspd reduction. Chill is a 30% reduction to an enemy's auto attack dps but for Frostleaf it activates 25% of the time meaning you can expect it on average to reduce dps by 7.5%. Obviously dnd math is inaccurate because of the duality of this and also doesn't take into account stuff like projectile travel time and enemy movement. Speaking of which...
Looping back to the bind redundancy thing bind can arguably be a boon for freeze time. Essentially because an enemy in motion increases the time between hits thanks to how projectiles work the bind would up the consistency between hits for... one or two attacks maybe. This could hypothetically be a nerf if the enemy moving towards Frostleaf reduced the time between hits because then you aren't getting that benefit but yeah, the bind probably helps the freeze a bit maybe it's still probably not noticeable.
Community: Buff Frostleaf
*Gave a module actually did nothing at all to her skills*
Frostleaf proves that the team that writes the story for the game and the team that makes the kits for operators barely if ever communicate with each other.
The same Frostleaf that went toe to toe with FrostNova is also the same one with a really bad kit that makes no sense.
Something I agree with Kuma on is that Irene should have been a 5 star, because in lore she’s still an apprentice.
People really need to stop acting like power in story is the only, or main, or even biggest reason behind the decision to make anyone 4/5/6 star. Before discussing Irene, you might as well someone like Steel boi from Chapter 10. Multitudes of 5 stars could easily be argued to be more powerful in lore or even have more potential than a fair few 6 stars.
Frostleaf is truly one of the operators of all time.
TH-cam recommended me this right as I'm in the process of M6-ing her. Frostleaf supremacy!!
Poor Frostleaf... Just cant catch a break.
The hate b*ner space elevator development has never being the same since Frostleaf's module
Base Frostleaf is entirely unsalvageable so I guess we'll have to cope for an Alter.
every day I will think about shirayuki's module compared to frostleaf's module and curse hg with my entire spirit
If the module applied to both instances of damage like with greyy alters talent then it might have been okay. Such is the way of life for our Arctic fox :V
that would be super strong
You would have 3 25% chance instances to proc cold
Probably, but it's not like they couldn't have changed the numbers around with this idea in mind. Like in this scenario it's a 57% chance of freeze with the current numbers, but with say a 20% roll it goes to a 48%. Single-target, mind you.
Ethan best boy
oh man i love using aurora and auroras attack speed is 1.6 seconds. now im haunted by the mental image of frostleafs short freeze eating one of her valuable s2 charges (she gets 330% attack on frozen targets). i think in other cases like kiera it might not be as relevant unless in clutch moments where you need just a little longer stun or a little more damage?
o7 for not so Pointless Analysis effort!
>_< HG just needs to rework her with cold effect on attacks!
Thx for the video!
absolutely wish that HG would rework/rebalance some things *just a little* every once in awhile, things are usually workable but then sometimes they try to do something different, fail, and then just forget the Op ever existed. iirc we only ever got 1 archetype "adjustment" for Fighters when Mountain got released, right?
@@valkenpunch2145 Chain casters got repeated trait buffs over time, but the only actual true rework would be the Abjurer class. Also, a long time ago, HG actually did rework a few talents, such as Gravel's. They haven't done anything like that since to my recollection. Every other instance of slight "rebalances" is just little base attack buffs and whatnot to archetypes that got modules, like brawlers and etc.
5 star players will one day get the last laugh when Frostleaf eventually gets a 5 star alter that'll be good.
Instead of module, we really need her alter! Pls Hypergryph, just release her from this entire nightmare😔
exactly 10 minutes, holy hustle.
Always inhale your copium. There will be a craftable/gachabale general-use modules!
Among them there are ones that have plain-number no-effect quite-significant ASPD buff and ATK buff.
Frostleaf's module just makes her look more sad than she ever was
Hearing anything Age of Mythology will always activate my neurons
I bet midnight with module would be stronger 💀
Honestly, Intergrated Strategy is the only reason I E2 her.
I see this is as small raise for her hard work
So sad. She is strong lore wise, i love her personality, design, VA. Gameplay wise, well, sh**
I can't believe I thought her module would fix anything
B-but guys, Frostleaf deals damage using ice attacks, she has "frost" in her name, her modules MUST give her cold effect, because she has "frost" in her name guys!!!1! Also also, many other lords give themselves arts damage, so Frostleaf NEEDS to do the same too to help her damage out you gyusss!
Well here we go, module based on community wants. Are you happy? 'cause I'm not.
by "community" do you mean the strategy channel of Arknights Official?
@@Brazio20 Never really touched the official Discord, but I have seen this sentiment here on TH-cam on other Frostleaf (or generally AK) vids and community posts.
I mean, Frost on attacks would've been great. Had it not been 25% chance for a low duration freeze. the thing with Frostleaf is that, even if she had guaranteed Frost on every hit, it still wouldn't save her, but it'd at least give her a reason to be used. 25% though? all that does is give her an excuse to go on the frost thematic team like god intended. As a generic 2block defender.
The most common sentiment I remember seeing was people asking for her skills to be reworked to include frost instead of slow/bind.
Thank you for going over the sheer raw power of Frostleaf's module, we truly weren't worthy of such a module from HG.
Honestly if the freeze chance was like 40-45% or maybe even 50% than Frostleaf probably would have had a cute niche as an additional source of RES shred. Giving Cold is not an inherently bad idea even with it just being flavor, but 25% is just so low its kind of depressing.
In terms of cold synergy, Gnosis inflicts cold to his basic attacks unconditionally. Pramanix with Module 3 gives a 25% chance to apply cold. If you add Frostleaf module 25% chance to apply cold into the mix, by the powers of statistics (or a calculator I found on the internet, also not counting ASPD), the probability of inflicting that second cold to freeze a unit is about 43%. This is useful when Gnosis S3 is in downtime, but keep in mind it requires 3 operators for this combo.
Results may vary with mixing cold operators without Gnosis, but it doesn't hurt to have more cold procs.
It gives Frostleaf a synergy that most people don't use, but for me it's enough.
9:50 while it could be a waste for Frostleaf to "steal" a freeze from Kjera or Aurora, there are three other things to consider:
(1) Kjera's Freeze isn't guaranteed so Frostleaf's chance of stealing a Freeze is roughly the same as giving Kjera an extra Freeze
(2) Aurora's Freeze skill is an ammo-based DPS skill: she doesn't want to inflict Freeze, she wants to attack targets that are already Frozen
(3) Every other Freeze unit (Gnosis's off-skill attacks, Santalla S2, Pramanix with module) has a shorter freeze duration than Frostleaf
it might be hard to judge the kjera and frostleaf combo, well moving aside the headache that is syncing their skill cycles although them both having a 25sec skill duration for both skill durations oddly fits, it might be worth burning the 1 extra second of freeze just to proc more colds, although kjera has a terrible chance to freeze at least her dps goes up with the res decrease and kjera would still overall have the higher freeze chance considering her drone also gets the chill effect, don't ask me for maths though i'm not in the mind to calc that right now
If only she wasn't given as much defense as she has and if they decided to allow skill 1 to hold extra charges. They really would have quite a lot of work to make her anything but a stalling ranged guard
The sarcasm in this is off the charts, I love it!
Also, I will ALWAYS appreciate the inclusion of Age of Mythology music. So many good memories.
I think the module in Stage3 should remove the negative atkspeed modifier.
Hearing this while at the gym, so i get motivated to be better than Frostleaf. I was confused in the middle when all i heard was schwing schwing, i thought the audio got cut lol.
Can't believe Frostleaf almost died in lore, only to be treated this way by HG.
meanwhile the chad luo xiaohei:
Her s1 should have just healed that crusher guard like holy shit
just remove the asdp penalty ffs
now do the microwave
Oof, I'll still give her the module when we get it, hopefully some nice lore (really enjoy her op rec after all). Nothing can help her sadly, but the increased chance and another source of chill to combo with the other appliers might still be fun. I wish I could say this is a launch operator problem but all the others can function well. I mean even welfare/random 4/5star operators that begin/start a subbranch function well more often then not in years since. Only true buff will have to be alter lol. Nothing to say on being a hybrid dps (lol arts for her) given that was given to all/most guards.
I like the module because it actually modifies the operator’s gameplay something I wish more mods would do just look at snowsant or grani’s mods. The fact that there was a mod for lords that buffs attack speed and Frostleaf didn’t get it feels like a kick to the balls though
i feel like its a thing worthy shouting RIOT at and storm the hypergryph hq
Somehow I still m6 Frostleaf's skills despite knowing her skills are terrible, maybe that's my hope for Frostleaf alter
4:16
More prove that Arene is better than Ayerscape by a long shot
As a lord Guard Anyway
Ayre S2 is one of those weird ass skills u can stick on literally any op cause it has fuck all to do with his own archetype
@@DrSilvergunAt least its not "+Attack up, Attack one aditional target" that every single non 6* Lord get lol.
@@DrSilvergun Ayerscarpe was released before branches were a thing, so HG was still experimenting with ranged guards. All things considered his S2 is not too far off from SilverAsh S2. At least Ayerscarpe keeps his ranged attacks with his second skill.
@@echigokurogane8612 wtf do u mean "not far off from SA S2"
They have almost nothing in common
@@DrSilvergun I just mean that both of them melee skills for the Lord branch.
All HG needed to do to let her slow a target or make S2 more reliable was remove the ASPD reduction
That nerf alone is what makes her terrible, otherwise she can be similar to Earthspirit where the status effect thing is a job she can do
But no, HG gave her irrelevant bonus arts. Even the cold is iffy with only 25% chance and no further stacking. Why you do this, devs. You truly hate her. Personally I'd have loved an extra range increase but even that wouldn't "save" her, it'd just help her feel really different. But we get none of that :(
Frostleaf was actually my first favorite character so I decided to max her out before knowing how bad she truly is gameplay-wise but I don't care about that :sob:
cute Earthspirit
As someone who have her on M6.
It's very hard to use frostleaf..
She's doing good stall against single target, but struggle when holding a lane with more than 1 target (which is most stage).
Also for those who want to use her, her S2 is much more reliable, and have great mastery gain.
Her module helps, since now at least she will deal truly something with each attack.
Once again, I advise this, build her for fun or waifu reason.
Some people expect Frostleaf to be a subsitute for Frostnova, while some expect Santalla to be an exact Frostnova, yet none of them that HG made are good
As someone who loves Frostleaf (my first E2) ever since I play on Global,
… can I cry now?
The Age of Mythology music remix slaps hard
everyone is coping and I rejoin them, the character is cool, great design, good backstory, and there are stats... 💀
There is no bad operator🤓
But there is frostleaf :v
@@TintaFiksi "those who can't use frostleaf is a bad doktah🤓"
The question is why didn't hypergryph give her *the other module instead*
Kjera has 52,5% chance to apply cold per attack and almost 40% chance to freeze before her cold expires. Old Gamepress article on cold/freeze recommends mixing her with gnosis to have better odds of freezing. I would bet on having that frostleaf cold and having cold re-applied to a frozen enemy as more valuable. Then having it last potentially longer
there is no such thing as reaplying cold to a frozen enemy
U just apply a cold debuff while they're frozen and if u hit them with a SECOND cold debuff it turns into a new frozen debuff with a new duration
That's why I was asking if FL was actually worth it
Frostleaf canonically held Frostnova for some time, saved Doctor and the whole squad from getting killed
her in game ver is sad
Before watching this video I used to think I pick Midnight in IS cause he cost less Hope...
I think by just changing her S2 to apply Cold instead of Bind, her module could actually be good
replacing a 40% chance to bind for 2 sec with a 16% chance to freeze
idk how much that will help :D
I think the thing what made HG delay Lord module is because they want to frostleaf still the same with or without it and used everything they can to make sure that happen... just for meme purpose cuz we knew how much troll lowlight is😂
I love Frostleaf but holy hell, her module can't even make her decent. We need an alter Frostleaf to make her good at this point.
I'm more surprised she's actually able to freeze off skill, albeit for basically no duration, but she technically can
Frost leaf alter when?
coming soon...
We can cope
My poor girl ;-;
The only hope I have for Frostleaf to be salvaged is a potential alter (unlikely to happen any time soon) 😔
Seeing what fuck uppery they did to Frostleaf I think about how other ops being deemed as trash are still lucky they at least can deal more damage than her.
From someone learning Coldknights for the question of Frostleaf's cold proc eating Kjera's cold, the answer is yes Frostleaf's 1.5 second cold would wastefully eat Kjera's 2.5 second cold for a 1.5 second freeze.
Frostleaf's cold duration in comparison to the rest of Cold Ops results in a Freeze duration loss vs Kjera (2.5s), Aurora(2.5s), and Gnosis S2(depending on skill level and mastery, 2s to 4s) and a win vs Pramanix, Santalla, and Gnosis offskill + S1 (all 1s)
Gnosis S3 doesn't care for Cold Duration, but that's cheating.
(Edited to remove the comment about freeze refresh)
I do feel Frostleaf's real value to the cold team niche is more in being the second ground unit at a reasonable cost more than her actual cold application. Perhaps that says a lot about the module's impact on her personal performance? I'm not entirely sure.
i mentioned it in the vid but there is no such thing as "refereshing" Freeze
You can just get another freeze if you apply two cold stacks again whether the enemy is frozen or not.
@@DrSilvergun my mistake then, apologies. Again, I'm still learning the cold niche, I'll thank you for clearing that up for me.
frostleaf alter when
Is that age of mythology music? thats wild
That's cool, now use her for stalling purposes >:3
We need Midnight Alter.
yeah expected her to not change at all
Honestly, even though I was on the copium mod train, I was not that shocked her mod is not that great. Procing chill at her rate (25%) is pretty standard for cold units, which is generally worse on her kit.
The mod would have been either add the cold or remove the atk interval. Mods rarely adds 2 new things to an op much less for a 4*.
They should have upped the cold to at least 50%
thanks for the overview, now I am sad :(
One thing we all knew is that Frostleaf's attacks can't penetrate a certain distance
And that has not changed with the module.
If bad, why hot?