I and my friend "were" going to all buy it today, but we found out it has Denuvo, AND it requires you to let them access: - first/last name - e-mail address - residential address - telephone number - photographic images (if uploaded by user) - credit card information, if provided to their third-party payment processors for purchases - shipping information, if provided for purchases - country - game device identifier - screen name - demographic information (age, gender, date of birth, marital status, race, level of education, etc.), if you choose to provide it in profiles, surveys or forums, such as an application to become one of their playtesters
good god, if you like the game buy it. If you have issues with privacy, get off youtube, seriously and the internet. Your ip address locates your city you live in. Just google "browser finger printing" that alone is far worse than what this game is doing. Half of what you listed is what most games gather these days, hell even a long time ago. If you are worried about credit card information HA, dont buy anything online ever again. Are you seriously worried about your screen name being recorded? Do you have any idea how much information is kept from every single online agency?
God damn... Of course they had to use that shit... I'll double-check the info, but if that's true, I won't be buying it... And I am frustrated. I will only buy it if I can have a self-contained installation. No way I am installing that garbage DRM on my computer.
@@GoddessOfTheWinds this is basically the future of games from major companies. There’s too much money in data for them to pass up the opportunity to monetize information that sadly a ton of gamers won’t care about.
It is really sad how many companies are complaining about pirating....and them put on something like Denuvo or otherwise make that using the purchased version a worse experience.
To be fair, they offer an in-lore explanation for why you can hear noises in space. They don't actually say it outright, but my theory is: You aren't hearing noises in space. You have an open comms channel to every ship on your side, all at the same time. When they explode, the explosion you hear is from inside the ship. Imogen comments on it when the battle is ongoing, saying she can hear them all, their screams, their prayers as they are blown up. I guess the only confirmation would be if the enemy ships make noise when they explode in space. But I like my explanation.
It could be in-universe computer generated, as part of the feedback given by the system; instead of pasting up a big visual sign 'warning, enemy ship behind and to your left' it'd put up 'enemy engine noise' that you would hear as behind and to your left. Same for the in-game sound effects, its the mothership's computer giving you audio feedback on what's happening.
pretty sure you can hear in space with the adequate technology. Probably you can decode gravitational waves, electromagnetic waves, etc etc to convert to sound. You just need the tech.
an old advertisement for the original Homeworld said that "capital ships beat corvettes, corvettes beat fighters, and fighters beat capital ships." that last part seemed silly to me, until i played a demo: the BIG guns of capital ships are slow and clumsy, and will almost always MISS the fighters. (kind of like Star Wars: "they're so small they're evading our turbolasers.") BUT, MISSILE-armed capital ships can utterly slaughter enemy fighters! i beat the original Homeworld campaign many using 5 destroyers, one missile destroyer, three heavy cruisers, and a few Repair Frigates. (that's the most you can have, unless you capture some) note: at the beginning of the final level, a whole bunch of enemy ships WILL hit your mother ship VERY hard, and unless you START with at least 4 Repair Frigates, you're totally screwed! because of the "persistent fleet" gimmick, that will force you to restart the ENTIRE CAMPAIGN if you don't know it's coming!
I like how the capital ships put on their brakes just before they explode so their space-corpses don't keep moving forward and creating problems for the rest of the combatants.
To sum up Homeworld games in order of Lore; Homeworld: Deserts of Kharak, Homeworld, Homeworld Cataclysm (The Horror side game), Homeworld Vast Reaches (the VR title), Homeworld 2, Homeworld 3. There is Homeworld mobile... but i have no idea where it takes place in the time line.
I was hesitant about getting this game but you may have convinced me. Looks fun. [EDIT] I did end up getting the game and there's some talk about capital ships being overpowered, but I am still finding that the usual Homeworld rules of unit comp and special abilities are key. I think you're struggling against the Destroyers because you're not using an appropriate unit comp, nor are you utilizing the terrain. Some well-microed fleet bombers and with fast moving scouts and a solid backline of long-range ion cannons would have turned the tide.
Oh no I just watched “the hardest game ever” while I’m falling asleep and now I’m here as I’m closing my eyes!!!! The algorithm works and takes you automatically to long videos. I have YT premium so enjoy the money and good night
NGL I played the first Homeworld game when it first came out but couldn't quite beat it. Then I played Cataclysm, and beat that. Then 2 came out, barely got into it before getting distracted but then again I was slightly turned off from feeling like they had broken the lore (I at least remember getting the strong impression from the original manual that the hyperdrive found on the desert planet was taken apart and didn't think it had been put back together as it felt more like the Mothership was using a newly-built one, while 2 basically required that original hyperdrive to be still in use for the entire plot to work), and I also bought that on the ground prequel but haven't even loaded it up once yet. Love the technobabble for sure, debating buying it (especially at full price...) EDIT: and then I realize part of the reason for the mixed review score is Denuvo... trash... so yeah probably won't now...
Never played the Genre, nor HW, yet this game is exciting, immersive and gorgeous, and with the latest updates plenty of variety. Am enjoying you content, and although its mostly chaotic, luving your play style. Kudos
That's some quality voice acting. When she reports a resource controller destroyed she sounds like she's holding back tears. This is persuading me to give this game a look!
Hehe I just got served this video by the algo immediately after watching the video about breaking the algorithm. I’ll make sure to pick a long one of yours when I go to sleep tonight
Everyone's bitching on the story, and it's not that bad, altho it has some issues (just a reminder everyone hated HW2's story as well). So far the campaign has been fun, and I really dig skirmish/multi, but they're very fast-paced and a bit spammy (hope for a balance patch or two to iron it out).
"apparently easy is incredibly hard"... oh, that reminded me of an old Apple game i had called "the ancient art of war at sea". that game simulated old sailing ships with cannons on the sides, and if ships bumped, there would be hand-to-hand fighting. there are two type of troops: Sailors with swords, and Marines with muzzle-loading guns. BUT, the Marines were badly glitched, they NEVER HIT ANYTHING, and sometimes wouldn't even shoot, AT ALL! ironically, this meant that an enemy that was SUPPOSED to be easy, because HE HAD NO MARINES, was actually unbeatable in hand-to-hand, because 1/3 of YOUR team was utterly useless, and his was not!
Actually the best way to grind exp in the war games mode is to set it to difficulty 10 and do as many objectives as possible. You will get around 2-3 level worth of exp even on a loss depending on how many objectives you have done.
I call shenanigans (I can never spell that correctly) on this "baby mode" upscaling haha! Very cool stream #TheSpiffingBrit ! p.s. I get it entirely: "Play the way you want", but cover is a wonderful thing 😉
I missed this live but I think you should totally try to setup a tea and biscuit sponsorship and you could host a contest to find the greatest dunking biscuit in the UK.
"No noise in space" is a little overly simplified. No you won't hear an explosion in the distance with no medium in between, but anything that touches your hull you will hear, e.g. impacts from weapons fire. The vibrations/sound from those transferring directly through the hull to the air inside*. Also close enough to an explosion releasing a lot of gaseous material it will still hit you with a pressure wave dense enough to be heard and even cause physical damage as it impacts your hull. *Though as depicted in some more hard-sided sf, in such a future you'd likely vent all the air and be in suits inside your combat vessel in prep for combat as it would deny fires and decompression is likely and inconvenient anyway as it can blow people out but would also fog up the interior just like on planes during explosive decompression. Don't want to struggle with controls and read-outs in fog mid-combat. In that case you'd be deaf to anything not on comms or touching your suit directly.
Kinda funny how there is no Space in Space in Homeworld 3. Every Map is around some massive Object. Huge turnoff for me, that there is no Space in Space.
You could steal ships in the 1st Homeworld I remember stealing all the ion cannon ships from the defence line putting them in wall and deleting the enemy mothership from existence and crashing the computer I had straight after
There is noise, it's just not able to travel very far due to there not being anything to really move through. Enough power/force, and you still might hear something.
@@BanditLeader Due to the vacuum, yes. However there is a theory that enough force can create a substantial enough disturbance, as to be heard. Unfortunately, if it's strong enough to be heard at even a marginal distance. It would most likely liquify you as well.
@Oborosen the force of what? If two things hit each other, they vibrate. Those vibrations propagate throughout the air and reach your eardrums, causing your ears to vibrate, which sends a signal to your brain. That's sound. There is no air in space so that can't happen. An explosion? You're hearing the blast of air being pushed from the epicenter that eventually reaches your ears. How do you think "the quietest room" exists? It's absorbs the sound vibrations so they can't bounce off the walls back to you, which is what makes it quieter. Where did the sound vibrations come from? Air. There is no air in space. If someone bashed you in the back of the head, you might hear it since the vibrations of the hit would reach your ears. But distance objects you cannot hear
@@BanditLeader Now you're making the argument that all sound is simply vibration, which would still be correct. Even in the depths of space. It was a experiment that had been done over a decade ago, basically just a group of equations strung together to see how much energy would be required from a source in deep space. To actually be heard at a viable distance. I don't remember the numbers off the top of my head, but the students were reaching astronomical calculations. Which would end up being an explosion in magnitudes higher than any explosion witnessed by the human race. We're talking about an explosion that could cause subatomic reactions, by proxy.
Spiff goes "I only need Recon Fighters!!!!!" goes against BBs and his Recon Fighters get slaughtered an Spiff goes "I only need recon fighters!!!!" /facepalm
i think i have to rank Spiff's voice in my top 5 male voices of "Sexiest male voices", (i am comfortable enough with myself to be able to complement another man). point is, i like his voice, i like it a lot.
reminds me of several videos called something like "playing Dark Souls nOrMaLy"... yeah, he exploited the heck out of them, going out-of-bounds and other glitches.
For anyone who thinks Homeworld 3 is hard, allow me to introduce you to a good old fashioned concept of learning the hard way... I put loads of time into Homeworld 2 and that was just as hard 😂 embrace the challenge
this game fails to be a homeworld title, the story is just bad, they turned hyperspace into some stupid space magic thing and the main villain is comically bad and it focuses WAY too much on imogen making her the main character, when every other homeworld game hasnt had a single character as the main character, its always been focused on the race itself eg the kushan in homeworld 1
I'm a bit unhappy with the background designs. There are random artificial structures that look like shipwrecks, that size dwarfs even the biggest battle ships and even whole fleets.
Yeah, their scale is confusing. They're beautiful in isolation, but they're so big that you lose sense of the overall size of the map and ships. But I haven't played the game, so maybe there's a lore reason for that?
@@b33thr33kay All those structures were built by the ancient race that build the hyperspace gates, not by the Hiigaran or the Incarnate. It is literally ancient tech just like the original hyperspace cores the Hiigaran use. It wasn’t until now in Homeworld 3 that they could even make their own cores.
This new take on Homeworld is just too fast paced for my taste. And nothing is a bigger turnoff for me than "build". That said it is an interesting idea for a space strategy game.
Does anyone know if "simulation ships" in War Games benefit from artifacts of the base ship? Example: torpedo battery frigate receiving torpedo frigate upgrades?
I have a question if anybody can answer it when the live streams going on and the people gift Subs does it do they go out to people who are random like random people who are members of the channel who are in the live chat or just anybody who's a channel member and is it random I would assume you have to be in the live chat when the person who gives the membership gives them??
The system has changed a bit it use to lean more on people who enabled gifts, which tended to be viewers of the life stream and now it can be normal video watchers.. Its gotten a bit more random.
If a game is an Epic Games exclusive, even if it later comes to Steam, I will never buy it. I will never support exclusive games. Nor an anti-consumer platform like Epic.
Steam's dominance is simply being the best platform. You cannot argue that their monopoly is bad because their competitors is just worst in almost all aspects in actually servicing the customer.
sometimes i have to turn on my idiot mode to enjoy games so that i am not overpowered and what no! back in the 90's i was fighting no stupid mode neded
I actually woke up to this video playing on my laptop last night lol
He's mastered the algorithm. Every time a video ends, Spif is the next video recommended!
This has happened to me like 3 times with this same video(this is #3 good morning yall)
Just happened to me right now
same
lmfao, me too, spiffy how do you do that you dream raker.................
I and my friend "were" going to all buy it today, but we found out it has Denuvo, AND it requires you to let them access:
- first/last name
- e-mail address
- residential address
- telephone number
- photographic images (if uploaded by user)
- credit card information, if provided to their third-party payment processors for purchases
- shipping information, if provided for purchases
- country
- game device identifier
- screen name
- demographic information (age, gender, date of birth, marital status, race, level of education, etc.), if you choose to provide it in profiles, surveys or forums, such as an application to become one of their playtesters
good god, if you like the game buy it. If you have issues with privacy, get off youtube, seriously and the internet. Your ip address locates your city you live in. Just google "browser finger printing" that alone is far worse than what this game is doing. Half of what you listed is what most games gather these days, hell even a long time ago. If you are worried about credit card information HA, dont buy anything online ever again. Are you seriously worried about your screen name being recorded? Do you have any idea how much information is kept from every single online agency?
God damn... Of course they had to use that shit... I'll double-check the info, but if that's true, I won't be buying it... And I am frustrated.
I will only buy it if I can have a self-contained installation. No way I am installing that garbage DRM on my computer.
@@GoddessOfTheWinds this is basically the future of games from major companies. There’s too much money in data for them to pass up the opportunity to monetize information that sadly a ton of gamers won’t care about.
@@GoddessOfTheWinds I bought Helldivers 2, and played more than 2 hours before I saw it had installed N-Protect.
It is really sad how many companies are complaining about pirating....and them put on something like Denuvo or otherwise make that using the purchased version a worse experience.
To be fair, they offer an in-lore explanation for why you can hear noises in space. They don't actually say it outright, but my theory is: You aren't hearing noises in space. You have an open comms channel to every ship on your side, all at the same time. When they explode, the explosion you hear is from inside the ship. Imogen comments on it when the battle is ongoing, saying she can hear them all, their screams, their prayers as they are blown up.
I guess the only confirmation would be if the enemy ships make noise when they explode in space. But I like my explanation.
It could be in-universe computer generated, as part of the feedback given by the system; instead of pasting up a big visual sign 'warning, enemy ship behind and to your left' it'd put up 'enemy engine noise' that you would hear as behind and to your left. Same for the in-game sound effects, its the mothership's computer giving you audio feedback on what's happening.
@@roguevector1268 also a good explanation.
pretty sure you can hear in space with the adequate technology. Probably you can decode gravitational waves, electromagnetic waves, etc etc to convert to sound. You just need the tech.
@@positivelycurvedpikachu An interesting idea. It wouldn't exactly be sound, but it would be analogous.
Considering the negative impact hearing the death of thousands might have on the crew, any pusposeful system design to hear them seems less plausible.
The Jango Fett mine noise is the best explosion noise ever thank you for highlighting such a wonderful production.
spiff you have done it. watched the video about sleeping viewers.. fell asleep 2 videos later. here i am 2.5 hours into a live i don't remember
an old advertisement for the original Homeworld said that "capital ships beat corvettes, corvettes beat fighters, and fighters beat capital ships."
that last part seemed silly to me, until i played a demo: the BIG guns of capital ships are slow and clumsy, and will almost always MISS the fighters.
(kind of like Star Wars: "they're so small they're evading our turbolasers.")
BUT, MISSILE-armed capital ships can utterly slaughter enemy fighters!
i beat the original Homeworld campaign many using 5 destroyers, one missile destroyer, three heavy cruisers, and a few Repair Frigates.
(that's the most you can have, unless you capture some)
note: at the beginning of the final level, a whole bunch of enemy ships WILL hit your mother ship VERY hard, and unless you START with at least 4 Repair Frigates, you're totally screwed!
because of the "persistent fleet" gimmick, that will force you to restart the ENTIRE CAMPAIGN if you don't know it's coming!
I need more long term content like this so I have something to listen to at work
I like how the capital ships put on their brakes just before they explode so their space-corpses don't keep moving forward and creating problems for the rest of the combatants.
To sum up Homeworld games in order of Lore; Homeworld: Deserts of Kharak, Homeworld, Homeworld Cataclysm (The Horror side game), Homeworld Vast Reaches (the VR title), Homeworld 2, Homeworld 3. There is Homeworld mobile... but i have no idea where it takes place in the time line.
I think it is worth pointing out that at the very least Cataclysm, and most likely Vast Reaches as well, is not Canon.
Cataclysm is treated as soft canon, just kept to small references, vast reaches had Martin Cirulis consult on lore and is considered canon.
I was hesitant about getting this game but you may have convinced me. Looks fun.
[EDIT] I did end up getting the game and there's some talk about capital ships being overpowered, but I am still finding that the usual Homeworld rules of unit comp and special abilities are key. I think you're struggling against the Destroyers because you're not using an appropriate unit comp, nor are you utilizing the terrain. Some well-microed fleet bombers and with fast moving scouts and a solid backline of long-range ion cannons would have turned the tide.
Oh no I just watched “the hardest game ever” while I’m falling asleep and now I’m here as I’m closing my eyes!!!! The algorithm works and takes you automatically to long videos.
I have YT premium so enjoy the money and good night
I thought I had the attention span for this but @ 2:47 I had to go play game. Thought I'd tickle the rythum of algo before I went.
This starsector patch looking really good
Yes, it has been upgraded to the latest Java version.
Imagine the game the Starsector team could have created with this IP and funding
The teams that love the artform and have technical/logistics skills are always the source of truly great works. Games are no exception.
Rule 1 of any homeworld series. If they tell you to send a probe, its a trap
I love the announcer voice in this game, reminds me of red alert 2 and I love it.
NGL I played the first Homeworld game when it first came out but couldn't quite beat it. Then I played Cataclysm, and beat that. Then 2 came out, barely got into it before getting distracted but then again I was slightly turned off from feeling like they had broken the lore (I at least remember getting the strong impression from the original manual that the hyperdrive found on the desert planet was taken apart and didn't think it had been put back together as it felt more like the Mothership was using a newly-built one, while 2 basically required that original hyperdrive to be still in use for the entire plot to work), and I also bought that on the ground prequel but haven't even loaded it up once yet. Love the technobabble for sure, debating buying it (especially at full price...)
EDIT: and then I realize part of the reason for the mixed review score is Denuvo... trash... so yeah probably won't now...
Yeah 2 was a massive illogical retcon. It actually makes zero sense when you put even 1 pico second of thought into it.
I'm just gonna say it I'm here from autoplay your sleeper video is most defiantly correct :( Guide to fixing my autoplay next please?
Never played the Genre, nor HW, yet this game is exciting, immersive and gorgeous, and with the latest updates plenty of variety. Am enjoying you content, and although its mostly chaotic, luving your play style. Kudos
That's some quality voice acting. When she reports a resource controller destroyed she sounds like she's holding back tears. This is persuading me to give this game a look!
YES! The seismic charges from Star Wars are my ABSOLUTE FAVORITE space booms
Ahh... Taking an adventuring spirit and Tea to the unexploited galaxy. Top notch stuff Sir. Love to see it.
Hehe I just got served this video by the algo immediately after watching the video about breaking the algorithm. I’ll make sure to pick a long one of yours when I go to sleep tonight
6:50 Ahh yes the x-wing.. oh i mean the tilted plus-wing
(Double V)-wing and fork-wing who fight against hexagon-ball-wings and pizza battleships
@@FifingFossil lets not forget the sun destroyer
Was really looking forward to this game but the reviews aren't...well they're not great.
Yeah, I am also a bit reluctant too...
Everyone's bitching on the story, and it's not that bad, altho it has some issues (just a reminder everyone hated HW2's story as well). So far the campaign has been fun, and I really dig skirmish/multi, but they're very fast-paced and a bit spammy (hope for a balance patch or two to iron it out).
"I'm going to show you some lovely magical things"
-Spiffing Brit, making me feel things I really shouldn't
So essentially playing a FPS ship in space age Spore, Darkstar One is an old '06 space game that I'd love to see the Spiffing Brit Break.
RealCivilEngineer has a channel for his doggo, it would be great to have a channel for spiffing corgi!
Thank you for this valuable information.
Ive watched your vids for years and im now literally allergic to coffee... coincidence?
"apparently easy is incredibly hard"...
oh, that reminded me of an old Apple game i had called "the ancient art of war at sea".
that game simulated old sailing ships with cannons on the sides, and if ships bumped, there would be hand-to-hand fighting.
there are two type of troops: Sailors with swords, and Marines with muzzle-loading guns.
BUT, the Marines were badly glitched, they NEVER HIT ANYTHING, and sometimes wouldn't even shoot, AT ALL!
ironically, this meant that an enemy that was SUPPOSED to be easy, because HE HAD NO MARINES, was actually unbeatable in hand-to-hand, because 1/3 of YOUR team was utterly useless, and his was not!
Actually the best way to grind exp in the war games mode is to set it to difficulty 10 and do as many objectives as possible. You will get around 2-3 level worth of exp even on a loss depending on how many objectives you have done.
I haven't played since Homeworld 1, and am thinking about getting this one. How does it compare when it comes to single player?
I call shenanigans (I can never spell that correctly) on this "baby mode" upscaling haha!
Very cool stream #TheSpiffingBrit ! p.s. I get it entirely: "Play the way you want", but cover is a wonderful thing 😉
wtf is going on, every time i fall asleep while watching random videos i wake up on your stream????
I missed this live but I think you should totally try to setup a tea and biscuit sponsorship and you could host a contest to find the greatest dunking biscuit in the UK.
I see they got Lord Farquad to play Imogen.
That Star Trek joke was amazing
"No noise in space" is a little overly simplified.
No you won't hear an explosion in the distance with no medium in between, but anything that touches your hull you will hear, e.g. impacts from weapons fire. The vibrations/sound from those transferring directly through the hull to the air inside*.
Also close enough to an explosion releasing a lot of gaseous material it will still hit you with a pressure wave dense enough to be heard and even cause physical damage as it impacts your hull.
*Though as depicted in some more hard-sided sf, in such a future you'd likely vent all the air and be in suits inside your combat vessel in prep for combat as it would deny fires and decompression is likely and inconvenient anyway as it can blow people out but would also fog up the interior just like on planes during explosive decompression. Don't want to struggle with controls and read-outs in fog mid-combat. In that case you'd be deaf to anything not on comms or touching your suit directly.
Kinda funny how there is no Space in Space in Homeworld 3.
Every Map is around some massive Object. Huge turnoff for me, that there is no Space in Space.
You could steal ships in the 1st Homeworld I remember stealing all the ion cannon ships from the defence line putting them in wall and deleting the enemy mothership from existence and crashing the computer I had straight after
Another amazing space sound is the beam weapons from the reapers in mass effect 3
There is noise, it's just not able to travel very far due to there not being anything to really move through. Enough power/force, and you still might hear something.
There is no noise in space because there is no air in space for the sound
@@BanditLeader Due to the vacuum, yes. However there is a theory that enough force can create a substantial enough disturbance, as to be heard.
Unfortunately, if it's strong enough to be heard at even a marginal distance. It would most likely liquify you as well.
@Oborosen the force of what? If two things hit each other, they vibrate. Those vibrations propagate throughout the air and reach your eardrums, causing your ears to vibrate, which sends a signal to your brain. That's sound. There is no air in space so that can't happen. An explosion? You're hearing the blast of air being pushed from the epicenter that eventually reaches your ears. How do you think "the quietest room" exists? It's absorbs the sound vibrations so they can't bounce off the walls back to you, which is what makes it quieter. Where did the sound vibrations come from? Air. There is no air in space. If someone bashed you in the back of the head, you might hear it since the vibrations of the hit would reach your ears. But distance objects you cannot hear
@@BanditLeader Now you're making the argument that all sound is simply vibration, which would still be correct. Even in the depths of space.
It was a experiment that had been done over a decade ago, basically just a group of equations strung together to see how much energy would be required from a source in deep space. To actually be heard at a viable distance. I don't remember the numbers off the top of my head, but the students were reaching astronomical calculations. Which would end up being an explosion in magnitudes higher than any explosion witnessed by the human race.
We're talking about an explosion that could cause subatomic reactions, by proxy.
@@Oborosen all sounds are vibrations. That's literally how it works by the laws of physics
I don't have any friends, they all hate me. Spiff 2024
😴 slept through this one again 💤💤💤
I've converted myself from drinking 40oz of coffee per day to drinking... 40oz of coffee brewed with more grounds. I'm more awake for it.
Spiff goes "I only need Recon Fighters!!!!!" goes against BBs and his Recon Fighters get slaughtered an Spiff goes "I only need recon fighters!!!!" /facepalm
Jesus crist I forgot I had autoplay on and here I am.
IT'S WORKING
10 day old stream praising game pass for supporting smaller game devs 🤣
i think i have to rank Spiff's voice in my top 5 male voices of "Sexiest male voices", (i am comfortable enough with myself to be able to complement another man). point is, i like his voice, i like it a lot.
Game difficulty doesn't exist for you? Now I kinda want to see you playing Souls games roflmao
reminds me of several videos called something like "playing Dark Souls nOrMaLy"...
yeah, he exploited the heck out of them, going out-of-bounds and other glitches.
For anyone who thinks Homeworld 3 is hard, allow me to introduce you to a good old fashioned concept of learning the hard way... I put loads of time into Homeworld 2 and that was just as hard 😂 embrace the challenge
when does the Spiffing Brit paint by numbers set come out in the merch store? :)
this game fails to be a homeworld title, the story is just bad, they turned hyperspace into some stupid space magic thing and the main villain is comically bad and it focuses WAY too much on imogen making her the main character, when every other homeworld game hasnt had a single character as the main character, its always been focused on the race itself eg the kushan in homeworld 1
I'm a bit unhappy with the background designs. There are random artificial structures that look like shipwrecks, that size dwarfs even the biggest battle ships and even whole fleets.
Yeah, their scale is confusing. They're beautiful in isolation, but they're so big that you lose sense of the overall size of the map and ships. But I haven't played the game, so maybe there's a lore reason for that?
I suspect they added those structures to help players orient themselves on the maps.
@@b33thr33kay All those structures were built by the ancient race that build the hyperspace gates, not by the Hiigaran or the Incarnate. It is literally ancient tech just like the original hyperspace cores the Hiigaran use. It wasn’t until now in Homeworld 3 that they could even make their own cores.
Spiff level 1 "Boy this is a challenge.". Just how England lost America.
This new take on Homeworld is just too fast paced for my taste.
And nothing is a bigger turnoff for me than "build".
That said it is an interesting idea for a space strategy game.
Does anyone know if "simulation ships" in War Games benefit from artifacts of the base ship? Example: torpedo battery frigate receiving torpedo frigate upgrades?
7:40 yeah you play incarnate aka the best faction right now
I was 27 minutes too late. I don't think this game is going to have a good time.
When do we get the Carrier only War Games?
anybody still waiting for the 1hr hopnob stream must have been set to members only lol
I don't know a different release date is planned, but Sins 2 is not on Epic yet.
Sins 2 has been on early access for like a year on epic, releasing on steam q3 this year it seens.
Well, no too confusing. I rater see a large battle in X4.
Here to support the sleep content algorithm.
Do Hardspace Shipbreaker!
And Star Trek ships hopefully 🤞
I'd just like to drop in and say that meadowfoam honey is the best sweetener for tea. Hope everyone has an amazing week.
38% on steam
I get the negative reviews. That 4v4 map was a fucking knife fight
Halo mod in 2 was awsome
I feel like you don't share resources which feels like a massive handicap?
So this are the space trebuchet uh? 😂
I have a question if anybody can answer it when the live streams going on and the people gift Subs does it do they go out to people who are random like random people who are members of the channel who are in the live chat or just anybody who's a channel member and is it random I would assume you have to be in the live chat when the person who gives the membership gives them??
The system has changed a bit it use to lean more on people who enabled gifts, which tended to be viewers of the life stream and now it can be normal video watchers..
Its gotten a bit more random.
YT being a better Streaming Service than Twitch is an interesting Opinion to have.
Anyways, thanks for the Entertainment.
Rig the algorithm!
I want so many likes, Master Hellish will have to eat a Hound amount of chickens.
If a game is an Epic Games exclusive, even if it later comes to Steam, I will never buy it.
I will never support exclusive games. Nor an anti-consumer platform like Epic.
Do energy drinks count as coffee
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I really do need to have a look at this one as rogue-like elements a long lasting game make so I'm in! :D
2:54:23 a potato is a vegtable.
Похоже на вторую часть Пчелиной войны. Булджать, это ты??
Steam's dominance is simply being the best platform. You cannot argue that their monopoly is bad because their competitors is just worst in almost all aspects in actually servicing the customer.
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No one watches on the Tube in time, only on Twitch, :)
i mix coffee and tea then i can enjoy both of them together
repent.
Maxim 8. Mockery and derision have their place. Usually, it's on the far side of the airlock. Amendum: this also applies to coffee drinkers.
Really is too bad about denuvo. HW1 blew my mind as a kid. HW3 is never getting installed.
cAN YOU Break ARK Ascended ?
I was 18 minuites too late :(
Theres no music in space but...
🫡 Space trump is a hero and he will be remembered as such
the map is tiny lol
Sounds to me like there may be a play balance issue with the smart missile frigates?
What do you call an old blue Hedgehog? A Sonic Boomer.
Where's all the game breaking exploits?
You lost a few games and ended up playing on easy-mode.
Not very Spiffing. 😢
i heard the multiplayer is pretty bad.
sometimes i have to turn on my idiot mode to enjoy games so that i am not overpowered and what no! back in the 90's i was fighting no stupid mode neded
Tea
I'm glad its taken 25 years to go from salvage corvettes being ridiculously overpowered to Recon being ridiculously overpowered 😂
sleeping gang
eve online but slower