ความคิดเห็น •

  • @marsmotion
    @marsmotion 10 หลายเดือนก่อน

    love coat. love blender. i have made coat my uv program for sure. many other things but its uvs are amazing and easy. cutting some seams isnt hard i rec trying it sometime. working with uvsets is also easy. thanks for posting i liked this alot.

    • @ThreeDFanatic
      @ThreeDFanatic 10 หลายเดือนก่อน

      Thanks for the positive feedback! Love both programs as well

  • @joshua42777
    @joshua42777 6 หลายเดือนก่อน +1

    Would it be better to send the plasticity design to blender and use quadresher to fix any topology issues and then send to 3dcoat?

    • @ThreeDFanatic
      @ThreeDFanatic 6 หลายเดือนก่อน +1

      Yes, that is an option for sure but not everyone has that paid plugin. So was trying to show more of Plasticity to 3d coat and texture then back in to blender to render at end. Good suggestion for sure for those that have it.

  • @taichengchen4577
    @taichengchen4577 10 หลายเดือนก่อน

    The models exported from Plasticity seem to exhibit certain imperfections after importing them into 3DCoat. Would it be possible for you to provide a video tutorial to offer us some assistance in addressing this issue? Thanks

    • @ThreeDFanatic
      @ThreeDFanatic 10 หลายเดือนก่อน

      Good day Tai, we’re you using my model or your own? Was this exported from Plasticity or another 3d program? Be glad to help with more details.

  • @hannyang6013
    @hannyang6013 10 หลายเดือนก่อน

    how did you deal with shading issue when you import to 3dcoat, I always give up at importing stage. thanks

    • @ThreeDFanatic
      @ThreeDFanatic 10 หลายเดือนก่อน

      I’ll put together a more inclusive video from A -Z when time permits without time lapse with this process. Thanks for the comments