The Ultimate HoI4 Tank Guide

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  • เผยแพร่เมื่อ 14 ธ.ค. 2024

ความคิดเห็น • 46

  • @andriaqardava3766
    @andriaqardava3766 3 หลายเดือนก่อน +51

    When I'm in a "making goated guides" competition and my opponent is vijo: 😱

    • @VijoPlays
      @VijoPlays  3 หลายเดือนก่อน +10

      When I'm in a "making nice comments" competition and my opponent is andriaqardava3766: 😱

    • @ictitticyrysuicdudijvtvsvh9954
      @ictitticyrysuicdudijvtvsvh9954 3 หลายเดือนก่อน +2

      @@VijoPlays Reliability works in battle, but at lower (if reliability is higher than 233 could print weapons with 2 or more divisions) efficiency.

  • @boteiro1436
    @boteiro1436 3 หลายเดือนก่อน +25

    10:20 minute edge session here we go

  • @DonutOfNinja
    @DonutOfNinja 3 หลายเดือนก่อน +26

    Reliability does not only matter when attritioning. The equipment recovery rate is also directly proportional to the equipments reliability^2. You still want reliability,im by no means sure how much
    Also, upgraded support companies also give attack bonuses against forts, but more importantly river crossings and urban terrain. Very nice since tanks get -40% (-50% for heavy tanks) for urban and -20% for river crossings

    • @PIXTONER2.0_Archive
      @PIXTONER2.0_Archive 3 หลายเดือนก่อน +3

      Sí no quieres perder 200 tanques por hora al pasar por montaña, o zonas nevadas, entonces arriba de 80% está bien.
      Si usas más de 200 tanques por división, entonces arriba de 90%.

  • @Strelnikov403
    @Strelnikov403 2 หลายเดือนก่อน +7

    Heavy tanks do have a niche worth mentioning which is in Space Marine special forces divisions (ie Marines or Mountaineers), where you add a single battalion to artificially increase their Armor stat and make them unpierceable by standard infantry divisions. They're better than mediums because you can stack way more armor, the speed penalty is negated by being attached to leg infantry and the IC penalty is negated by only building a handful anyway. Very powerful under the right circumstances.

    • @serax126
      @serax126 26 วันที่ผ่านมา

      I thought space marines lost their punch. With the way they changed it so only a % actually benefit from the damage reduction

  • @ooo_Kim_Chi_ooo
    @ooo_Kim_Chi_ooo 3 หลายเดือนก่อน +18

    Light tank garrison has a big positive, you can sell them on the market and there are people who will buy your bathtub light tanks.

    • @VijoPlays
      @VijoPlays  3 หลายเดือนก่อน +4

      Truee, that's also a big one!

  • @jeremyglass4283
    @jeremyglass4283 18 วันที่ผ่านมา +3

    Easy Maintenance is great because in addition to reliability, it also makes your tanks cheaper!

  • @asdbg
    @asdbg 3 หลายเดือนก่อน +17

    idk why you don't care for fuel drums. I started sticking them on all open slots of my flame tanks and my tank divisions have a lot less supply problems.

    • @bennyboyo9008
      @bennyboyo9008 2 หลายเดือนก่อน +3

      fuel drums also help in low supply areas. pushing against the soviets as any country with fuel drums makes it a bit less of a headache

  • @StudiomcmasterTV
    @StudiomcmasterTV 3 หลายเดือนก่อน +8

    Also, here is a tip for new players and advanced players alike: Go and learn from players that know what they are doing, like Bitt3rsteel, Vijo and many others are a great place to start, i personally learn from Bitt3rsteel more than others because i enjoy watching his videos more and he sometimes during his campaigns explains what he is doing.

  • @gabadur_
    @gabadur_ 6 วันที่ผ่านมา

    On anIC, to IC comparison, the tanks with pure fuel drums will do more damage than things without, because they can stay in battle longer, and don’t suffer from fuel penalties while in battle longer

  • @ByteCrafted65
    @ByteCrafted65 13 วันที่ผ่านมา

    For multiplayer I would say ressource cost is really important and regarding the latest dlc i would use three man turret, Medium cannon, Radio, 2x small Cannon and either dozer blades or wet ammunition storage on the soviet Union for example with AA and Assoult engineers as the most important support companies. As for germany the medium tank should use max soft attack while only using steel therefore the medium anti tank design can be more expensive and max out Hard attack. Most of the time with these design I have for the soviet Union at least 522 SA, 308 HA, 350 Def, 31.5 Org and 6kmh of speed for a 30w tank div.

  • @hyxness9422
    @hyxness9422 หลายเดือนก่อน +2

    Alright so. Something I noticed about the tank you designed at the start: Radio 3, that is something you dont wanna do, too expensive for the 40%, just do radio 1, and also light cannons are better in terms of stats to heavy machine guns. Yes they are more expensive but the IC you save on radio 3 goes into the light cannons. Also you did mention that reliability is use less if you micro so yea you can swap the wet ammo storage to easy maintanance. Usually you wont do 10 speed with tanks earlier on, you can keep it at 8 due to early game using mech 1 and trucks, as you go later into the game yes 10km/h is alright but I never really found it usefull and I believe 8km/h are enough. The only case I give to Radio 3 is for flame tanks because those need breakthrough above all. Another problem I saw is your tank template: you'd usually want 36 width tanks as they get more stats in a fight. Tanks are usually used in plains which are 70 width. So 2 36 width tanks get a very minor debuff due to being above combat width(around like 1 or 2%) but even then they get more stats than 30 width. Also for Multiplayer youd want your tanks to be tank destroyers. Other than that this is a decent guide to get people into tanks and hoi4. 7.5/10

  • @ChillGeneral
    @ChillGeneral 3 หลายเดือนก่อน +1

    Super helpful

  • @internethardcase
    @internethardcase 25 วันที่ผ่านมา

    how do you assign different kinds of flame tanks in the support company to different divisions?

  • @glauberglousger956
    @glauberglousger956 3 หลายเดือนก่อน +2

    I prefer Light Tanks, they're usually already researched, and all you need are a few more reaserch techs
    The research slots I save from doing so I put elsewhere, I want tanks, but I'll only optimize them once I have free tech slots

  • @johncochrane1301
    @johncochrane1301 3 หลายเดือนก่อน

    What mod are you using to give you coloured tabs in the division template?

  • @rjagad
    @rjagad หลายเดือนก่อน

    Wait, I am going to rewatch this to see what stats matter I guess

  • @MohammadMohsenK
    @MohammadMohsenK 3 หลายเดือนก่อน

    3:57 why not using tracked suspension for even less PC?

    • @TovKafur
      @TovKafur 12 วันที่ผ่านมา

      Iirc it needs Mechanized I which is unlocked relatively late. Also might be the fact that partisans have soft "attack", therefore hardness stat actually matter against them.

  • @dr_uber
    @dr_uber หลายเดือนก่อน

    should i replace wet ammo storage with easy maintenence when i unlock it?

    • @hyxness9422
      @hyxness9422 หลายเดือนก่อน

      If you are planning on microing yes. If you are going to just battleplan and dont care about supply keep it

  • @pranavtherrakkal9351
    @pranavtherrakkal9351 3 หลายเดือนก่อน

    Are space marines good in kaiserredux ?
    Cuz countries have anti tank that’s why.

  • @aight4494
    @aight4494 2 หลายเดือนก่อน

    what graphical mods did you use

    • @VijoPlays
      @VijoPlays  2 หลายเดือนก่อน

      steamcommunity.com/sharedfiles/filedetails/?id=2915927333

  • @sura2704
    @sura2704 3 หลายเดือนก่อน +2

    So no meta?

    • @VijoPlays
      @VijoPlays  3 หลายเดือนก่อน +2

      Kinda? The Medium Tank I've shown is probably the most "meta" one for Single Player (with the MP TD for MP), but MIOs and such make it harder to really show one that you can just copy/paste.

    • @nitch2527
      @nitch2527 3 หลายเดือนก่อน

      use heavy TDs??? like base 800+ hard attack or whatever, and breakthrough isn't too bad either. and without mech too, makes hardness too high and so you take more damage from clicking tanks (who will have higher hard attack).​@@VijoPlays

  • @GreleUnit
    @GreleUnit 4 วันที่ผ่านมา

    ну гаразд, коли німець говорить як правильно будувати танки, я послухаю його залюбки

  • @MohammadMohsenK
    @MohammadMohsenK 3 หลายเดือนก่อน

    6:59 bro forgot breakthrough

  • @aomsinzana
    @aomsinzana 3 หลายเดือนก่อน

    Moer cannon

  • @solastorm7
    @solastorm7 3 หลายเดือนก่อน

    navy next plz!

    • @VijoPlays
      @VijoPlays  3 หลายเดือนก่อน +2

      Already made that one, same for Air/Divisions :)

    • @bilalstudent6572
      @bilalstudent6572 3 หลายเดือนก่อน +2

      ​@@VijoPlays Even einstein would not understand hoi4 navy

    • @steyn1775
      @steyn1775 3 หลายเดือนก่อน

      ​@@bilalstudent6572 Light cruiser spam with max light atack

  • @marifrit2490
    @marifrit2490 24 วันที่ผ่านมา

    Heavy tanks aren't real

  • @vitalinext8582
    @vitalinext8582 3 หลายเดือนก่อน +2

    what a crap guide with 30% rebility at support flame tanks, hotwizer (it means only for single player game), no armor upgrades, and the most curious thing is that the list of stats for a tank should start with reliability, all other stats are built from it

    • @VijoPlays
      @VijoPlays  3 หลายเดือนก่อน +3

      I mentioned that though: If you babysit micro your tanks, then Reliability does not matter, otherwise aim for ~80% - it is a special case. I guess I could've moved it up the list to make it clearer?
      Howitzer is for SP, as I mentioned - if you fight other tanks, get a TD.
      Flame Tanks don't need Reliability, until Paradox fixes it for them.

  • @valyydzn.6782
    @valyydzn.6782 3 หลายเดือนก่อน +1

    This guide is horrible
    wtf is the point of doing light tanks when they cost 9.3 ic just make cheap mediums for 11-14ic at that point

    • @VijoPlays
      @VijoPlays  3 หลายเดือนก่อน +3

      That's exactly why Medium Tanks are better.
      Light Tanks will always have worse stats for their IC compared to Meds, but they are faster and due to tech research you can get the higher tier earlier.

    • @rjagad
      @rjagad หลายเดือนก่อน

      @@VijoPlays So you can rush Light tanks early I guess..