Elder Scrolls VI High Rock - Why the Bretons Need an Overhaul - Skyrim Lore

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  • เผยแพร่เมื่อ 28 ก.ย. 2024
  • Bretons have top tier lore... But I think Bethesda could make them better. Here's how it could be done if TES VI happens to take place in High Rock
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ความคิดเห็น • 467

  • @HenryGreenEngine3
    @HenryGreenEngine3 2 ปีที่แล้ว +170

    The vassal system is a recipe for only one thing:
    "My lord, I have word from a settlement that needs our help,"

    • @DrewmoraYT
      @DrewmoraYT  2 ปีที่แล้ว +61

      By the Divines, please no

    • @montypython5521
      @montypython5521 ปีที่แล้ว +21

      And then you can send a group of your knights to take care of the problem instead.

    • @Haggysack2k8
      @Haggysack2k8 ปีที่แล้ว +30

      @@montypython5521 Only for the knights to get wiped entirely and the settlement still needs your personal help. You then (pissed already) go there and the only thing that is threatening the settlement is one single rat.
      And you sit there then, asking everyone and Bethesda, how one single fookin rat could wipe out the team of trained knights, you send there to help the settlement.
      And the answer is "It just works!"

  • @dead_buttons
    @dead_buttons 2 ปีที่แล้ว +183

    I fully agree! I especially believe that leaning more into the darker, druidic and witchy side cultures could be great. High Rock as a shiny fairytale land with a dark and nightmarish underbelly.

    • @sporeerops1
      @sporeerops1 2 ปีที่แล้ว +12

      Tbh, classic Arthurian legend and medieval fairytales have been the backbone of some of the best fantasy media. D&D is basically just a cross between Arthurian and Tolkien.

  • @smugglersmoon8852
    @smugglersmoon8852 2 ปีที่แล้ว +375

    Bretons need a mystical connection to the land, it would be so cool to see them weave Celtic folklore into the culture of the Bretons! I’m so hoping for this now.

    • @placeholdername3818
      @placeholdername3818 2 ปีที่แล้ว +25

      In ESO the Wyrd witches worship a massive tree that is said to have roots across Tamriel. High Isle was settled by Druids leaving High Rock after slowly being replaced and phased out.

    • @matthewflanagan7772
      @matthewflanagan7772 2 ปีที่แล้ว +13

      I give you the clans of the reach and beyond reachman esk bretons are through alot of high rock in lore and even eso where they are more nature hermit or druid Celtic based

    • @assassinwolf2719
      @assassinwolf2719 2 ปีที่แล้ว +6

      It’s hinted that the Druids of Galen might be the ones that had interbred with the Direnni Elves. Hence why, Bretons are good with magic. I wouldn’t be surprised if the Reachfolk were descended from the Druids of Galen as well.

    • @matthewflanagan7772
      @matthewflanagan7772 2 ปีที่แล้ว +2

      @@assassinwolf2719 I think they more or less all did, altho u dont need elvish blood to be good with magic
      Also reach folk have been around for a while and usually seem to be closer linked to their nede ancestry in places
      As far and from the druids I'd more say that the reach wyrd druid and other bretonish tribes like the riders of the river basin etc or whatever they are called are display off shots of similar ideas and links to land and magic.
      Anyway suffice to say theres a lot going on with bretons and bretony people than there is on the surface and than there is just from what we are told and shown in skyrim

    • @BestKCL
      @BestKCL 2 ปีที่แล้ว

      Personally, I've always associated that more with the Wood Elves.

  • @Urgelt
    @Urgelt 2 ปีที่แล้ว +81

    Well. The Reachmen in Skyrim, the Forlorn, are said to be descended from Bretons, not so? *They're* pretty darned weird. Consorting with hagravens, taming trolls, turning their heroes into undead briarhearted warriors, slurping down human remains for breakfast... pretty over-the-top, they are. Their idea of decoration is skulls and heads taken from spriggans. They wear feathers and face paint and are hostile to just about anyone and anything that wanders into their claimed territories.
    My point is not that the Forlorn are typical Bretons. No. Clearly they are not; they've got their own identity. But what does the emergence of such strangeness suggest about the other Bretons? We ought to expect a hell of a lot of variety. And conflict spawned by that variety.
    High Rock was easily conquered by Tiber Septem because they were so divided, and divided we should expect them to be. Noble knights and heroes, dangerous wizards, foul and bizarre sects, obscure gods, greedy merchants, lots of stranger suspicion and insularity, lots of small-scale wars, alliances and betrayals, vendettas, various avatars of god-beings wandering about, monsters and villains. An adventurer making his or her way through such a tangled land of plots, hostility and magic should expect a rough reception almost everywhere. The descendants of mixed elves and humans, half-breeds, will not be happy to embrace other races with open arms. Or even each other.
    Medieval Briton does offer a useful template, with oft-warring Anglo-Saxons, Britons, Celts, Norsemen and descendants of Rome all struggling to carve out their own kingdoms at the others' expense. The Arthurian legends add strange magics to the mix, very satisfying! Bethesda could do worse than to take their cues from the swirling myths that come out of that period.
    I like your suggestions - strange costumes. Sharpening of Breton facial features, more height, slender hands. Fairies in the forests, some evil, some mischievous. High Rock should be a land of strangeness and variety which resisted the Empire's cultural impulses even as it succumbed to political domination.
    I have to advocate for settlement-building! I know you and your friends disliked settlement building in Fallout 4 and are skeptical of settlement building to come in Starfield. For me, Fallout 4 was *entirely* about building and populating settlements. My gripes are all about the execution, not the concept - especially the lackluster, interchangeable and anonymous nature of the NPCs in settlements. Ugh. I still put more time into settlements in that game than questing, and enjoyed myself thoroughly. Imperfect, but fun.
    Carving out a kingdom, building it up, recruiting NPCs, defending it, going to war... oh, man, sign me up!

    • @r.a.panimefan2109
      @r.a.panimefan2109 2 ปีที่แล้ว +7

      Agree.
      I'd love for someone to point out in a vid for the markarth incident. About ulfrics (supposed) mistreatment of the barbarous reachman. The imperialism book bear of markarth is suspect at best and lies at worst.
      The story about the jarl killing the man's unwed child couldn't have been ulfric. The girl would have been 2.
      They say he killed women and children.
      But well... you go into a forsworn camp there actual civilization are all violent towards you and had the game aloud the killing of children I'm sure there would be children in those camps... people don't contextualize that

    • @Urgelt
      @Urgelt 2 ปีที่แล้ว +2

      @@r.a.panimefan2109 I actually have a mod which places children in many places throughout the world - including Forsworn camps. They wear child-sized Forsworn costumes, nicely done - and they're hostile unless they don't see you fighting the adults. If you can avoid fighting, as with an illusion spell, you can even adopt those kids.
      The kids from the mod are killable, but the mod doesn't mess with vanilla kids.
      I wouldn't adopt one. I want nothing to do with Forsworn living in my house!
      Agree about the Imperialist propaganda against Ulfric, but y'know... he's no saint. I think the spy report the Thalmor prepared on him is probably quite accurate.

    • @thevigilant6884
      @thevigilant6884 2 ปีที่แล้ว +1

      The Reachmen ARE Bretons

    • @colbyboucher6391
      @colbyboucher6391 2 ปีที่แล้ว +10

      @@thevigilant6884 Not exactly. They're closely related, they've got some mer blood in 'em like Bretons (not as much) but almost certainly descended from different Nedic tribes and more importantly they've always remained fairly seperate.

    • @thevigilant6884
      @thevigilant6884 2 ปีที่แล้ว

      ​@@colbyboucher6391 Their race is Breton. Just like Crowns are more north African and Forbears are more Subsaharan African they are still Redguards. Forsworn are Celts, Daggerfall is English, Northpoint is MAYBE Scottish.

  • @SirAshford
    @SirAshford 2 ปีที่แล้ว +216

    I always wanted Bretons to really appear elven, not just a more pale shade of human. Much potential squandered in that regard. Closer ties to elven customs might make them more unique yet different from regular elves all the same.

    • @colbyboucher6391
      @colbyboucher6391 2 ปีที่แล้ว +39

      Yeeeessss. When the Nords first met the Bretons they thought they had found more elves to kill, and it took them a minute to realize the Manmeri were even speaking the same language. That Oblivion portrait is what I always imagine they actually look like. TES is one of those franchises where the imagination of the writers has gone way beyond what they're actually willing to bother with, unfortunately.

    • @EJDubbz
      @EJDubbz 2 ปีที่แล้ว +23

      Yeah, but they aren't half elves. They are like 256th elves in my mind. One thing's for sure: they shouldn't have the pug appearance they got in Skyrim.

    • @nbmoleminer5051
      @nbmoleminer5051 2 ปีที่แล้ว +4

      Same but for me it was more elven ears.

    • @Priceluked
      @Priceluked 2 ปีที่แล้ว +9

      I don't think that would really work though. It's way too late to make them more elvish now. Plus Bretons of the 4th era have such a small amount of elven ancestry that they are basically not related to elves at all.

    • @lazilycatharticone4191
      @lazilycatharticone4191 2 ปีที่แล้ว +13

      I hope they do as well. Maybe have a compromise where the common Breton looks more human, but the nobility has more elven traits. Such as being slightly taller than your average Breton. A sharper jawline, a slight point to their ears. Give them eyes that seem more elvish, but all proportioned to a humans face. Could have this translate to gameplay by allowing the player to access these features in character creation. Role-playing some descendant of royalty, or the bastard of some lecherous king.
      As far as lore goes, Todd Howard's BGS has never been ultra consistent on the lore. From Morrowind to Skyrim, the lore, landscape and races, Elves especially, have always drastically changed with each new entry.
      Point is, if BGS wants to, they can make the Bretons look as Elvish as they want and it wouldn't matter to most players.

  • @rgermanix
    @rgermanix 2 ปีที่แล้ว +152

    So glad I found this, no hate to the other Fudgemuppet guys, but Drew's voice is so soothing and relaxed, really lets you sit back and get into the lore/story-building aspects.

    • @kingdavey90
      @kingdavey90 2 ปีที่แล้ว +6

      I totally agree

    • @TV-oj8uh
      @TV-oj8uh ปีที่แล้ว +1

      Best tes channel

    • @slay7584
      @slay7584 ปีที่แล้ว +2

      I remember there was some funky gameplay on fudgemuppet channel (sulan dres or smth) and I thought I would enjoy some autistic rp gameplay, but holy fuck the barren narration and the tone as if I was listening to a 16 year old really threw me off, glad I'm here instead

    • @tantrumtv4270
      @tantrumtv4270 ปีที่แล้ว +1

      @@slay7584sounds like Scott lol, his voice is definitely the least soothing of the 3 muppets 🤣

  • @Leery_Bard
    @Leery_Bard 2 ปีที่แล้ว +6

    [10:22] Such a beautiful Holy Grail reference!

  • @jasonvanhart2405
    @jasonvanhart2405 2 ปีที่แล้ว +15

    "I'm not saying that women, lying in ponds, distributing swords should be the basis for the Elder Scrolls VI..."

    • @Pandemia616
      @Pandemia616 2 ปีที่แล้ว +3

      "... but I'm also not not saying that".

  • @gerbenvanegmond4007
    @gerbenvanegmond4007 2 ปีที่แล้ว +2

    Glad you still do videos, your voice is really soothing when doing whatever in the house

  • @cendresaphoenix1974
    @cendresaphoenix1974 ปีที่แล้ว +1

    In the original elder scrolls it's mentioned that brightens come from not the breeding of high elves and nords but actually from some weird mystical kingdom that kinda sounds like fairys

  • @Vernon013
    @Vernon013 2 ปีที่แล้ว +5

    The more out there the better for world building. Great video!

  • @Vult_Ira317
    @Vult_Ira317 9 หลายเดือนก่อน +1

    Beyond Reach mod : well well well it's Showtime.

  • @Ashock88
    @Ashock88 2 ปีที่แล้ว +2

    I was wondering why I wasn’t hearing your soothing voice on FudgeMuppet anymore. Best of luck on your solo journey. Great video!

  • @Whiskin87
    @Whiskin87 8 หลายเดือนก่อน

    That Rothfuss jumpscare was cruel, but relevant.

  • @flexiblenerd
    @flexiblenerd 9 หลายเดือนก่อน +1

    Bretons are actually my favorite race to play. Only thing I wish is that they had more defined elven features, even if they were subtle. Like their ears...you could make a different sort of ear style without making it distinctly elven or human. They do have Dragonskin, which lets you block magic damage for a time, but that's pretty much as far as it goes. Summon Familiar is...not a great spell, even for a beginner spell, though it does make them a bit unique.

  • @Amir_Abdoullaev
    @Amir_Abdoullaev 2 ปีที่แล้ว +3

    I subscribed to you. Now road to CHIM has begone🙌🏼
    Keep workin hard drew💪🏼💯

  • @notjaisavage740
    @notjaisavage740 ปีที่แล้ว +1

    I can't wait for someone to mod all of that in after the bare bones base game comes out

  • @paulchavez3039
    @paulchavez3039 8 หลายเดือนก่อน +1

    That Monty python reference was thicker than a bowl of oatmeal 😂

  • @dragonberrymead9525
    @dragonberrymead9525 6 หลายเดือนก่อน +1

    I would like to see the Bretons have more elvish characteristics in their appearance

  • @HaleTheFreeVoice
    @HaleTheFreeVoice 8 หลายเดือนก่อน +1

    They also need a pointed ear option as well 😂 because that’s actually canon and I want it damn it

  • @ThomFoolery12
    @ThomFoolery12 2 ปีที่แล้ว +1

    Totally agree. Commenting to help the new channel. Best of luck!

  • @georgejennings8743
    @georgejennings8743 2 ปีที่แล้ว +1

    I think basing them more on celts and less on medieval would make them a cooler race

  • @greasysox
    @greasysox ปีที่แล้ว +1

    I feel like high rock could be pretty unique if they really play up the more atypical things about the region. Like have 3 flavors of high rock. Orsinium as like a highly industrial type fortress of metal and stone, a reach man style area to the east (the forsworn were Bretons right?) of highly aggressive Druid like, untamed wilds, and the classic castle and medieval style.

  • @TheItalianGentleman2394
    @TheItalianGentleman2394 7 หลายเดือนก่อน +1

    Breton knight it one of my favorite play throughs

  • @denises753
    @denises753 2 ปีที่แล้ว

    I would love an overhaul of the Bretons. They have a reputation for being intelligent and inventive, but we never see that illustrated well. I would love to see Bretonic philosophy, classism etc. explored, as well as more multicultural influences in their customs and traditions, including Elven influences.

  • @IduNaVi2023
    @IduNaVi2023 ปีที่แล้ว

    Elswyr/Valenwood are the underdogs of TES6 speculation who I think deserve more love.

  • @mrmysterium1638
    @mrmysterium1638 3 หลายเดือนก่อน

    The depiction of the nords, that I believe you're referring to, are the ancient nords; which pretty thoroughly was destroyed during the dragon war. The modern nords have pretty much fallen from their ancient traditions, and way of life by the time of skyrim's storyline.

  • @Reepicheep-1
    @Reepicheep-1 ปีที่แล้ว

    I'd be amazed if 6 is a remake of 2's realm & mechanics, with ALL the complexity for modern systems, and a new story. Won't happen, but I can dream.

  • @matthewcrooks29
    @matthewcrooks29 2 ปีที่แล้ว +2

    Honestly I think they should just do both provinces and maybe even bringing back a Part of a third province through a dlc like the dragonborn dlc for skyrim like maybe bringing a part of colovia in cyrodiil or maybe even ( and I know I'm gonna get a weird look on this one) bringing back the reach in skyrim with the forsworn or even a part of the summer isles. After all this wait they need to give us something big

  • @daizenmarcurio
    @daizenmarcurio ปีที่แล้ว

    After having to wait over 10 years for a new TES game, we DESERVE both HAMMERFELL AND HIGHROCK as full provinces to explore in its entirety. And we get places like Orsinium and stros m kai and the other neighboring islands as dlc, maybe even Yokuda

  • @vonfaustien3957
    @vonfaustien3957 ปีที่แล้ว

    I'd like if they leaned a bit into the half elf bit and gave them say a slight point on the ears and more angled faces than nords or Imperials. Not full on elf face but a middle ground as it is they look also visually the same as Imperials well the other races you can tell apart from a glance

  • @lukewhite8930
    @lukewhite8930 ปีที่แล้ว

    I’ve heard that 6 we’ll be the Bretons deep dive and the Illiac Bay it’s self is the focus or an island that’s right in between

  • @seananderson7601
    @seananderson7601 2 ปีที่แล้ว +1

    I believe you are saying, "Help! Help! The Bretons are being repressed!", and I agree.

  • @WisteriaNerium
    @WisteriaNerium 2 ปีที่แล้ว

    "The irony of TH-camr rising from their dank cobwebbed basements to comment on the sun is not lost on me"
    LMAOOOO

  • @dairewoods2544
    @dairewoods2544 ปีที่แล้ว

    Being Irish, I've always wanted the celtic aspects of the Bretons to be expanded upon, but even aside from them they and the Nords were always my favorites rwces but the bretons definitely fall short in flavor when compared to the Nords

  • @MaxPower321
    @MaxPower321 2 ปีที่แล้ว

    You should do a bunch of beyond Skyrim Bruma videos

  • @BryantMoore87
    @BryantMoore87 2 ปีที่แล้ว

    What if it was a moistened bint who lobbed a scimitar at you?

  • @XenobiaWinterWolfMoon
    @XenobiaWinterWolfMoon 7 หลายเดือนก่อน

    I tried playing a Breton once. Didn't even get out of Helgen before I gave up. It was just to fragile.

  • @jaimeXDgo
    @jaimeXDgo ปีที่แล้ว

    Maybe a good way of inspiring such kind of culture revamp would be to take more influence from the Forsworn, who seem to be the Elder Scrolls version of shamans, tribal people and that kind of stuff. They could be the darker, less civilized part of the Breton society they avoid showing to the world.

  • @pagananikey
    @pagananikey ปีที่แล้ว

    Every time I've played a breton, I always imagined them in a more celtic way than generic fantasy way. Maybe bringing more Welsh, Scottish and Irish culture and folklore influences into overhauling the bretons would be so cool. I like to imagine them as the equivalent to the Welsh in the world of tamriel.
    Edit: also, I hope they don't just make them "the ugly human race" and actually give them a more elvish and androgynous appearance. Trying to make a decent looking breton in Skyrim is almost impossible.

  • @funnydog7133
    @funnydog7133 2 ปีที่แล้ว

    Given the position of High Rock i think hammerfell will definitely be the primary focus of the game

  • @nobilisvaga5267
    @nobilisvaga5267 2 ปีที่แล้ว

    I want elder scroll 6 to have the ability to build our own village or castle

  • @ryanakers7165
    @ryanakers7165 2 ปีที่แล้ว

    I think it would be awesome if they made bretons more druidic like in the king Arthur tale honestly I'm just ready for a new elder scrolls that's not a mmo it would be awesome

  • @petethompson5187
    @petethompson5187 ปีที่แล้ว

    Love the Monty Python quotes 🤣

  • @crimson_scum7129
    @crimson_scum7129 2 หลายเดือนก่อน

    I like the idea of them being just a bread-and-butter western European medieval peoples

  • @aykutuckan1665
    @aykutuckan1665 ปีที่แล้ว

    hah love subtle monty python references 👍

  • @huntclanhunt9697
    @huntclanhunt9697 6 หลายเดือนก่อน +1

    After starfield I don't think bethesda is capable of anything besides bland skyrim remixes.

  • @ajackass5950
    @ajackass5950 2 ปีที่แล้ว

    I need Celtic Bretons

  • @StarlitSeafoam
    @StarlitSeafoam 2 ปีที่แล้ว +1

    10:32 And I'm not saying I want an anarcho-syndicalist commune as the basis of ES VI, but strange women lying in ponds distributing swords does rather sound like divine providence signifying who should be king. Or emperor if its a scimitar, of course.

  • @Houston810
    @Houston810 2 ปีที่แล้ว

    I like that classical european culture gets represented with a fantasy twist. I loved walking through Daggerfall and Wayrest and felt the architecture was a perfect representation of Norman/French/English architecture if it got an elven/fantasy flare. I do agree one should be able to distinguish a Breton from an Imperial and that this was done poorly in 4&5, but I also think this was better done in ESO. The Bretons in the games display french culture in dress and food and architecture and ancient druidic culture through the reach men already, those people are who they used to be/who they are not, so they're nailing it I think in that regard. Lastly I feel like Toussaint would marry well, the architecture is VERY similar and the cultural lore seems similar. All in all I don't disagree with you, I just think you haven't seen how much they really have gotten correct.

  • @david8157
    @david8157 2 ปีที่แล้ว +1

    IMO the reason we have not seen Elder Scrolls IV yet is ESO

    • @dutchpatriot17
      @dutchpatriot17 2 ปีที่แล้ว +1

      That's literally incorrect. The reason we haven't seen TES VI is because of FO4, FO76, and Starfield.

    • @david8157
      @david8157 2 ปีที่แล้ว

      @@dutchpatriot17
      No you are literally wrong

    • @dutchpatriot17
      @dutchpatriot17 2 ปีที่แล้ว

      @@david8157 Bruh no. ESO isn't even produced by Bethesda Game Studios. Don't be ignorant.

    • @david8157
      @david8157 2 ปีที่แล้ว

      @@dutchpatriot17
      Same publisher. Same company.

    • @dutchpatriot17
      @dutchpatriot17 2 ปีที่แล้ว +1

      @@david8157 Tell me you know nothing about game development, without telling me you know nothing about game development...

  • @amethystwyvern
    @amethystwyvern 2 ปีที่แล้ว

    It has to be Illiac Bay. We Mages cannot suffer another 2 decades of prejudice again. The redguards are worse than the nords we're.

    • @77wolfblade
      @77wolfblade ปีที่แล้ว

      It's time we enter a country or society that's very pro magic.

  • @jasonvanhart2405
    @jasonvanhart2405 2 ปีที่แล้ว +2

    This is exactly why I've always wanted High Rock. I started Skyrim as Breton b/c they were the closest to the Dunedain from LOTR, and wanted better High Rock lore ever since. They have so much potential.

    • @Pandemia616
      @Pandemia616 2 ปีที่แล้ว +1

      Because of their elven blood?

    • @jasonvanhart2405
      @jasonvanhart2405 2 ปีที่แล้ว +1

      @@Pandemia616 Yeah

    • @Frostingale
      @Frostingale 2 ปีที่แล้ว

      Play High Isle. It's got interesting breton lore

  • @stevek4070
    @stevek4070 ปีที่แล้ว

    I'm eager and hopeful that we'll have a continuation of the elven aggression and pushback from the other races. I just hope that in 6 we don't become the leader of every faction we stumble upon.

  • @ctyoro5086
    @ctyoro5086 2 ปีที่แล้ว

    Indeed really hope the Bretons are a focus and done well

  • @stephanieroberts4837
    @stephanieroberts4837 2 ปีที่แล้ว

    Due to the drought of Elder Scrolls content, I'd love it if you made some videos on fantasy literature you like, since you mentioned in this video that you like Kingkiller and ASOIAF. Maybe do a read along of Wheel of Time or something similar?

  • @77wolfblade
    @77wolfblade ปีที่แล้ว

    I hope they don't water down the city states like they did with Skyrim.

  • @teamhowser4523
    @teamhowser4523 2 ปีที่แล้ว

    Good job drew love it

  • @st.anselmsfire3547
    @st.anselmsfire3547 2 ปีที่แล้ว

    Are they more vanilla than the Imperials? At least Bretons are part elf.

  • @colemclean1676
    @colemclean1676 2 ปีที่แล้ว +2

    It's been so long

  • @EndoScorpion
    @EndoScorpion 2 ปีที่แล้ว

    Seems daft to me that such an adventurous race, who would no doubt be well travelled; would not be inspired by the architect and cultures of other Tamrielic races. If you want to use the British Isle as a template or inspiration for the Bretons then consider that the British Isle are a mosh pit of various Europeans cultures. From Celts to Romans, to Vikings, Anglo-Saxons, Normans, and French. All have had a noticable influence on the archipelago. Their influences are much more prominent in certain regions, depending on where the invaders originally came from.
    The Celts came from mainland Europe and took over the whole of the British Isle, despite their being a people already settled their, the Romans only took over a large portion of what later became England. The Norse/Vikings owned the East side of England (with their biggest presence in the northern part). The various Anlgo-Saxon tribes were mostly southern England. Go for a walk in an English city and you can walk through serval eras of architecture, despite each new era trying to demolish and build on top of what came before it. Even the celtic tribes of Scotland, Ireland and Wales turned their noses up at their own culture and fully embraced Chritianity. These days both Scotland and Ireland are more concerned about which version of Christianity is best (Protestant / Catholic) and both countries are segragated over it. Go down a street in Ireland and you'll see flags on every lamp post marking which religious "gang" owns the area.
    As for TES and the Bretons though.... it's odd that none of them stray from the norm. They all copy the same architecture and fashions. Why bother conquoring a new hill if you're just going to copy and paste from every other Breton settlement. What would your new kingdom offer potential settlers and supporters? It just makes the most sense to me that the Bretons would be the most culturally diverse. That they don't really have much of an identity of their own and borrow ideas and concepts from others. With certain regions being more influenced by their closest naighbours, such as the north east having nord and maybe orc influences, the south leaning more towards the redguards and imperials, while in the western, most oldest cities showing ancient nedic and aldmer influence.
    Let's not forget magic too. Surely that would have a massive influence on their culture. Not just having schools, but it would be ingrained in their every day lives. Street performers juggling fireballs, builders doing some earth-bending shenannigans, streelights powered by magelight, faerie-folk, hobgoblins as house servants, etc. Really lean into British folklore and make magic a core part of their culture.

  • @HBon111
    @HBon111 ปีที่แล้ว

    Stopped at 2:30. No, keep them vanilla. It's fine the way they are.

  • @poslednisoud
    @poslednisoud 2 ปีที่แล้ว +1

    I honestly feel no need for them to change. It's a whole world of cultures, you can have one traditional fantasy one in there.

  • @fucker5652
    @fucker5652 ปีที่แล้ว

    I like short bretons

  • @FuckGuidelines
    @FuckGuidelines 2 ปีที่แล้ว

    Bouta say this dude just stole a fudgemuppet video, but then it clicked. Lol

  • @realfelixleo3870
    @realfelixleo3870 2 ปีที่แล้ว +80

    I really like the idea of giving a celtic touch to the bretons. In High Isle they already started to embrace this with some druid cults which I think is a nice first step towards a more fleshed out breton culture.

    • @MLPDethDealr32
      @MLPDethDealr32 2 ปีที่แล้ว +5

      ok, but can we play it offline and enjoy the story for High Isle without being interrupted by others?

  • @andrewmarsala7611
    @andrewmarsala7611 2 ปีที่แล้ว +94

    Id like to see them lean in to the druids and the wyrd more and that culture clashes with the "civilized" Breton culture. Give the druids and wyrd more of a presence and have them oppose the Bretons wish to continuously claim new land and build castles and kingdoms in there fantastical forests

    • @crestfallenwarrior5719
      @crestfallenwarrior5719 2 ปีที่แล้ว +4

      Thats a pretty good idea, actually.

    • @Frostingale
      @Frostingale 2 ปีที่แล้ว +1

      Did you play high isle?

    • @andrewmarsala7611
      @andrewmarsala7611 2 ปีที่แล้ว +3

      @@Frostingale I did, but I think they needed to push it a little further. Maybe they will with the second expansion

    • @EJDubbz
      @EJDubbz 2 ปีที่แล้ว

      This

    • @lazilycatharticone4191
      @lazilycatharticone4191 2 ปีที่แล้ว +5

      They could definitely play this with an expansion on the Reachmen conflict we've seen in Skyrim. Then there's the multitude of Witch Covens and Daedra Cults that rivals Morrowind in scale.

  • @striker8961
    @striker8961 2 ปีที่แล้ว +31

    I physically cannot tell apart a Breton from a Nord or Imperial in any of the games. So they need a serious appearance overhaul for a start.

    • @Stettafire
      @Stettafire ปีที่แล้ว +3

      Imperials look like vulcans to me

    • @JAZ_2002
      @JAZ_2002 6 หลายเดือนก่อน +2

      In Skyrim, it's basically impossible, aside from the Nord accent, but It's actually really easy in Oblivion. Idk about Morrowind tho lmao

    • @striker8961
      @striker8961 6 หลายเดือนก่อน

      @@JAZ_2002 when you see them you don’t think oh a mixture of the two kindreds, you think ah yes, another generic human.

    • @nanoman8
      @nanoman8 หลายเดือนก่อน

      Simple...imperial are brown, nords are blonde, breton look like unblonde nords with imperial build

  • @DaneInTheUS
    @DaneInTheUS 2 ปีที่แล้ว +31

    10:32 this is why I love listening to your videos Drew! Love the Monty Python reference!

    • @edmundrandall5575
      @edmundrandall5575 2 หลายเดือนก่อน +1

      Some strange guy threw his blood at Alessia and that made her an Empress

  • @badluck5647
    @badluck5647 2 ปีที่แล้ว +59

    High Isles is a good addition of Breton Lore. The knightly traditions have fun characters and the druid culture seems like wood elf traditions through another cultural lense.

    • @seifer447
      @seifer447 2 ปีที่แล้ว +2

      Agreed. I also enjoy the various Knightly Orders having different focuses was a good idea not to have a bunch of generic knights. I'd honestly like to see Bethesda lean into some of the pagentry and goofy armor worn to tourneys as a fashion statement. Give them a little distinction.

    • @Frostingale
      @Frostingale 2 ปีที่แล้ว +3

      Yeah, however it seems like most people, including drew haven't played it. Probably because of the "eso bad" stigma.
      I mean he has the oppertunity to get what he wants by literally playing high isle. He knows that it exists. But he basically said the trailer was boring?????

    • @greenflame070
      @greenflame070 2 ปีที่แล้ว +4

      High Isle is a start but it would be nice to see some of that reflected in the wider Breton culture I think. Think about like regions of High Rock where more of the people have that druid culture contrasted by the regions with the more knightly culture and the interactions between them

    • @badluck5647
      @badluck5647 2 ปีที่แล้ว +2

      @@greenflame070 The High Isles chapter seems to be foreshadowing more conflict between traditional Bretons and the "thou shall not be named" circle of druids that will be upcoming in the next DLC.
      High Isle seems like a do-over after they make mainland High Rock's nobles and Wyrd covens pretty forgettable.

    • @dasik84
      @dasik84 2 ปีที่แล้ว

      So there are druids in High Isle? I didn't buy the expansion yet.

  • @coleblack8577
    @coleblack8577 2 ปีที่แล้ว +21

    Being my favorite race, I'd love for the Bretons to be more fleshed out. Not much has to be added though. Maybe the city folk and common society leans in to the fact that Bretons don't really have a culture identity themselves but rather adopted one from the elves. The city caste could lean really really hard into that, following traditions even more so then elves, leading to extremely simple and conservative ways of dress, architecture, and behavior . This might be a reason that more liberal magic users would leave the cities, venturing into the mystical forests of high rock. Witches and druids would obviously scoff at such restrictive traditions that aren't even Breton made, but barrowed. It'd also be cool to side with darker magic users in ES6 or fight them as a sort of Witcher style guild. Also since High Rock and Hammer fell are so close I'd love to see redguard mage outcast mingle with Breton witches making a kind of elder scrolls voodoo magic. There's so many things to do with Bretons even with the little lore that exists contrasted to the other more fleshed out races.

  • @Scribe333
    @Scribe333 2 ปีที่แล้ว +18

    i strongly believe it will be HighRock AND Hammerfell
    story wise: half mer half man will be emphasised for the outcome of the 'current' conflict between man and mer. they will have a significant role to play in mediating or something.

    • @mothius238
      @mothius238 ปีที่แล้ว

      Yeah i think will be both HighRock and Hammerfell, makes sense

    • @dumbsterdives
      @dumbsterdives ปีที่แล้ว

      with the continued conflict between the thalmor and hammerfell, i can definitely see a plotline where the aldmeri dominion is trying to convince the bretons to ally with them in a similar way they did elsweyr, with that emphasis on the "are we elves, men, or neither?" question. main plot is the typical world ending threat while the side plot is different nobles choosing sides and scheming

  • @ragathax2172
    @ragathax2172 2 ปีที่แล้ว +19

    ES6 being a celtic theme surrounding the Bretons and their culture is a really cool concept, I really want to see them really emphasise the Elven ancestry lore too

  • @Galimeer5
    @Galimeer5 2 ปีที่แล้ว +6

    Bethesda hasn't had an actual writer on staff since Elder Scrolls 3, and it shows. Morrowind was the last creatively unique setting in any game they've made. And considering they've had successful game releases without putting in the effort, I don't see that changing.
    An Elder Scrolls game set in High Rock will be as generic as Oblivion and as shallow as Skyrim.
    Maybe when/if Starfield sucks and Bethesda will have had two consecutive failed games they'll realize their formula isn't working anymore and start trying again, but that's probably asking for too much.

    • @DjangoFatt
      @DjangoFatt 2 ปีที่แล้ว +1

      Would honestly love it if they just pulled their heads from their ass and got back to what made their games pop, unfortunately I think they need a game like Starfield to bomb before they can have their backs against a wall and actually listen to their fans

  • @holdenringle3615
    @holdenringle3615 2 ปีที่แล้ว +35

    Just played Daggerfall for the first time recently, and would love to see a higher fidelity version of High Rock. I know part of the appeal to the Iliac bay would be seeing what happens to the Adamantine tower and all, but I feel like a more mundane political struggle between kingdoms would be really cool-- like if the civil war had been the main thrust of Skyrim instead of a side story. It would require more variety than the pocket guide suggests, though (probably a good thing).

  • @TeCHnORiOT
    @TeCHnORiOT 2 ปีที่แล้ว +12

    I would love for Elder Scrolls Bretons to take more inspiration from real life Breton culture, folklore, and language. Whenever I make a Breton character in Skyrim I use the mod RaceMenu to make them look a bit more Elven, like giving then slightly pointed ears, higher cheekbones, and pointer chins. On top of that I always name them the Breton version of English names, like Arzhur instead of Arthur. It really makes them stand out from the other races and I would love to see Bethesda do something similar.

    • @thatscrazy3554
      @thatscrazy3554 ปีที่แล้ว +1

      Idk I feel like making them look more elvish would make no sense unless theyre nobility or something cuz they’ve been through four eras already and they wouldn’t really look elvish it would make more sense if their environment and culture were more elvish tho

  • @TheSpiderWarden
    @TheSpiderWarden 2 ปีที่แล้ว +12

    Loved every idea you had! I think a more fantastical High Rock sounds amazing. I can imagine seeing a Knight in shining armor ride past me in the night, with a gloomy forest full of fairies close by. So much potential!

  • @badluck5647
    @badluck5647 2 ปีที่แล้ว +21

    Iliac Bay would be the best setting for ES6 in order get the culture clashes of Redguards and Bretons.

    • @____________838
      @____________838 2 ปีที่แล้ว

      I hope that Both regions take the fore, tbh.

    • @Vult_Ira317
      @Vult_Ira317 9 หลายเดือนก่อน

      Yes

  • @gar4206
    @gar4206 ปีที่แล้ว +3

    For the Bretons I think they need to preform the secret ritual to summon Michael Kirkbride

  • @badluck5647
    @badluck5647 2 ปีที่แล้ว +19

    My real hope for Elder Scrolls 6 is that High Rock has had societal degradation where the knightly values of the past are often spoken about, but rarely practiced by the leaders. With the weakened Empire unable to mediate between city states, the city states create machiavellian plots against one another.
    The hero will often have to choose between acting like a heroic knight or pleasing the corrupt nobles to achieve their goal.

  • @FoxyDean
    @FoxyDean ปีที่แล้ว +4

    I really love playing up the Celtic influence on the Bretons. I'd also love to reverse that description in the pocket guide and use the sort of "generic Western European Fantasy" thing to give various regions their own identity. So, for instance, Camelorn is the most purely Celtic region, Daggerfall adds in more of the French influence, Wayrest being nearest the Isle of Balfour has a more post Norman Conquest England vibe, Northpoint takes on a more Scottish identity, Shornhelm the more Renassance Italy elements that show up in Breton lore, Jehanna more Anglo-Saxon what with Skyrim being right there, and Evermore dipping into some Iberian bits. All with those Welsh/Breton elements to tie them together. A land that's both divided into distinct factions, yet clearly with some commonalities that unite them. Mongrels AND Paragons.

    • @nabookraye5789
      @nabookraye5789 8 หลายเดือนก่อน

      That is brilliant!!

  • @adaml1533
    @adaml1533 2 ปีที่แล้ว +6

    I agree that they should enhance the elven features a lot more. Assuming the game takes place soon after Skyrim, I’d love for there to be a conflict among the bretons about whether to embrace their more elven side and lean more towards the Aldmeri Dominion in terms of support and worldview, or to embrace their more human side and support the empire/kingdoms of men and their ideology.

  • @markneedham5129
    @markneedham5129 2 ปีที่แล้ว +26

    My take on it is in every game, there has to the default "Vanilla Human" with boring lore and quite down to earth, since it is then up to people and role players to expand on these characters how they see fit. Why does every race need to center around one concept and/or ideology? This is the problem with Elder Scroll races, there is too much effort on distinction, and in ESO only One Tamriel made it so races could play and roleplay with the other races and provinces. I've always taken a race and put my own spin on it, and expanded on it which may be different from the default lore behind them....a magical wielding Redguard for example. I think have three types of Bretons, lore-wise, moving forward. One group the default city dwelling Breton that embrace their "Human" side more. Another group the Druids. The last group, the ones who will strive to embrace their more elven side more. Keep up the good work Drew!!

    • @jteric
      @jteric 2 ปีที่แล้ว +9

      I thought the Roman inspired imperials are supposed to be the "vanilla humans"

    • @IAMTHEIC3MAN
      @IAMTHEIC3MAN 2 ปีที่แล้ว +5

      @@jteric They literally are. They’re the jack-of-all-trades race.

    • @dasik84
      @dasik84 2 ปีที่แล้ว

      @@IAMTHEIC3MAN I always play Breton because I hate high elves and Bretons are basically magical humans.

    • @IAMTHEIC3MAN
      @IAMTHEIC3MAN 2 ปีที่แล้ว +3

      @@dasik84 Actually Bretons are half-elves. But yeah, Bretons are my favorite race too. They make fantastic battlemages and spellswords.

    • @dasik84
      @dasik84 2 ปีที่แล้ว

      @@IAMTHEIC3MAN Yeah, I know. But they look like humans which is good.

  • @JXEditor
    @JXEditor 2 ปีที่แล้ว +7

    I think the Adamantine Tower will be the subject of the Dragonborn/Shivering Isles parallel expansion

    • @baird5682
      @baird5682 2 ปีที่แล้ว

      I'm actually expecting it to be the MAIN STORY focus at not only it's the heart of Illiac Bay, but also a foundation of reality and the only thing left from when gods created Mundus. Sounds to me like a very important location for Thalmor to Capture or Destroy in order to undo the Lorkhan creation. If not, than most likely a huge DLC story.

  • @FelineElaj
    @FelineElaj 2 ปีที่แล้ว +2

    Morrowind proves, without a shadow of a doubt, that a game can have an alien, strange and non-standard art style and lore and still have mass appeal.

  • @napdragon94
    @napdragon94 2 ปีที่แล้ว +18

    You make a good case for the Bretons, perhaps these ideas will be used in future installments? 🤔 it's going to be a few years (3+), but I think Elder Scrolls 6 will be set in Hammerfell (probably 10-20 years after Skyrim) but some people are speculating High Rock will be apart of the setting as well or maybe a DLC. Being able to visit two provinces within one game hasn't been done before that would be unprecedented and really something to look forward to!

    • @baird5682
      @baird5682 2 ปีที่แล้ว +2

      I'm expecting it to be all of Illiac bay (with exceptions of some islands) Mailny Covenant territory from ESO. With norther part being Breton and south Hammerfell.

    • @lazilycatharticone4191
      @lazilycatharticone4191 2 ปีที่แล้ว +4

      I'd hope Highrock isn't reduced to a DLC. That's be doing the Bretons a major disservice regardless of the "in game map scale". I'd rather them tackle one province at a time, than treat Highrock as an afterthought. If it's two provinces, make the full game about three times the size of Skyrim with Hammerfell being the larger of the two, Highrock being about the same size of Skyrim. Even then, I feel like both cultures would be watered down compared to if they focused on just one.

    • @WumboGuy
      @WumboGuy 2 ปีที่แล้ว

      @@baird5682 honestly looking at the scale Bethesda is trying to achieve with Starfield that has started to seem more likely to me. But if they are going for that they really do need to include the entirety of Hammerfell, High Rock, and the Illiac Bay to pull something like that off in a satisfying way, no invisible walls blocking off half the province.

    • @sporeerops1
      @sporeerops1 2 ปีที่แล้ว

      You could visit every province in Arena, and a good chunk of both High Rock and Hammerfell in Daggerfall. It’s been done before.
      Personally I think they’ll do both. The only question is will both be showcased in full, or will we get one full province with a good portion of the other. I would expect the latter unless they finally create a new engine. Since Creation 2.0 is coming with Starfield, I think we can still expect limited world space.
      I like the idea of High Rock in full with the Iliac Bay and parts of Northern Hammerfell like Skaven, Sentinel, etc. The Alik’r Desert and Dragonstar Mountains can act as the “you can’t go this way” for the world border. That way the Adamantine Tower is in the center of the map, and Beth can use the new ship mechanics/designer from Starfield for boats in the Iliac Bay. Also, on that note: we know Settlements are coming in TES6. They’re outposts in Starfield, and have evolved to basically be Sim Settlements. By the time of TES6, I don’t think it’s crazy to imagine they could reasonably simulate a player-run kingdom. What better province to have a game that pushes building your own kingdom from scratch than High Rock?

    • @baird5682
      @baird5682 2 ปีที่แล้ว

      @@sporeerops1 I also had that thought where they will most likely go with "King of the Hill" questline for settlement building, either as main part or a side activity. Fallout 4 was where there played with that idea after doing single modular houses in Hearthfire. Fallout 4 system wasn't bad, only downside was working gravity in workshop mode, in my opinion. From what I glipsed, they solved that in Starfield by allowing FreeCam in building mode. I'm excited to see that in TES 6 in some way, would be great in building a high tower for a wizard character. I wouldn't also be angry at the return of class system, with option custom class option, allowing to create player preset(s).
      Sim settlement isn't that farfetched, considered they are leading in radiant AI. If they only could solve the issue of NPC dying on a road while going to/from settlements like it happend in Fallout 4, possibly by making them essential in the caravan, that would be great.

  • @mysteryman4013
    @mysteryman4013 2 ปีที่แล้ว +5

    I love you drew. I’m glad you branched out & did your own thing. Also glad you left on what seems a good note. I love all the fm bois & I’ll be here to support.

  • @realzachfluke1
    @realzachfluke1 2 ปีที่แล้ว +6

    Love ya, Drew. I just found out about your going solo from Fudgemuppet since I've been on an Elder Scrolls break for some (maybe 4 ish) months now, letting my TES batteries recharge and enjoying a few other games while they do, including the PC version of Fallout 4 for the first time this year, which has been awesome, and such a privilege finally being able to not only run it, but run it magnificently.
    But yeah, man, I wanted to pop in down here really quick after coming to subscribe to say hey (hey lol ✌️😎), to say that I'm beyond down to come along with you on this next step of your content creating journey, and to have your back however I can & to whatever extent that I can through this new endeavor (and while I've neither played Elden Ring, *nor* seen literally _any_ gameplay footage from the game, or read _any_ articles written about it somehow lmao, if anyone's going to be able to get me interested in it, you'd almost definitely have the highest chance of pulling it off, so I'm definitely looking forward to hearing...well, anything at all about it).
    And then lastly, I just want to wish you the best of luck, Drew, and I hope that you continue finding enjoyment in *whatever* you decide to do.
    Been a hell of a ride so far, man, so I can't wait to see what's next for you 🤜🤛
    Take it easy, my brother

    • @DrewmoraYT
      @DrewmoraYT  2 ปีที่แล้ว +1

      Thanks so much, Zach 🤜🤛

  • @mindseye1790
    @mindseye1790 ปีที่แล้ว +3

    On the topic of giving the Bretons more meric features in their appearance, I've been toying with this idea for Breton character creation that I call the "Manmeri Scale".
    Basically, it's a sliding scale that appears when picking a Breton character that determines the amount of elven ancestry that character has. The farther the slider is on the "mer" end of the scale, the more elven they appear and have higher magicka and magic skill points at the start, while the "man" scale of course makes the character look more like a bog-standard Imperial with bonuses to warrior and thief skills. Besides the customization benefits, I think this would also have some roleplaying applications in-game as well, as I imagine the more ancient houses of High Rock would boast of their descent from one of the Direnni concubines, while the peasantry or even the Reachmen would find their more Nedic kin more relatable.
    Of course, ES6 would probably be too far into development for such a measure, but it would go a long way towards making the Bretons a more dynamic race in future games.

  • @mismismism
    @mismismism 2 ปีที่แล้ว +6

    I really hope they make the races at least a little bit as interesting as their lore. Argonians, Elves, Nords, so much wasted potential when you read how crazy the lore is compared to what we see in the games.

    • @baird5682
      @baird5682 2 ปีที่แล้ว +3

      Argonians and Argonia are really well done in ESO, especially in you pay attention to the quests. The ancient argonians that build the step pyramids long before elves sailed from Aldmeris.

    • @shenanigans2877
      @shenanigans2877 ปีที่แล้ว

      all the interesting nord lore is firmly retconned

  • @jacobwells9207
    @jacobwells9207 2 ปีที่แล้ว +1

    Bretons the most mundane race? Not even. What's so mundane about TES's Half-Elf race who're said to wield magic on par with full-blooded elves? NOTHING. Imperials are the most mundane race in Tamriel, bar none

  • @Stoneworks
    @Stoneworks 2 ปีที่แล้ว +1

    Liked for the Monty Python references

  • @theweirdofengland
    @theweirdofengland 7 หลายเดือนก่อน +2

    The Reachmen are so cool, so incorporating these witchy, Celtic, druidic elements into the Bretons more broadly would be a great idea. There’s also a huge pool of inspiration to be found in the Arthurian mythos.

  • @oimate6778
    @oimate6778 3 หลายเดือนก่อน +2

    Everyone is talking about druids and wyrds, which would be very interested, but we already delved into them in ESO. What I’m really interested in is the Direnni. What are they up to now? Do they have a formal military? Are the famous Direnni we hear about in other games still alive at the time of ES6?

  • @Njd550
    @Njd550 8 หลายเดือนก่อน +2

    Mundane? They're legit the only major mixed racial group in the game. Both Man and Mer, rather interesting I think

  • @McLovinTRoyce
    @McLovinTRoyce ปีที่แล้ว +1

    Giving the Bretons a more Celtic vibe and making the Direnni an altmer version of Roman colonist would be a cool way to go about it

  • @SupahTrunks7
    @SupahTrunks7 2 ปีที่แล้ว +5

    As far as I’m concerned the reachfolk are the only interesting Bretons at the moment (Tho I know they would throw hands if they heard me call them Bretons). I initially thought the Bretons would be very cool bc I love half-elves in other fantasy settings but instead I ended up falling in love with the argonians for their fascinatingly alien culture and biology. Learning about the reachmen was the only thing that put Bretons on the map for me again and even then the actual Bretons are nowhere near as interesting these days.

    • @Pandemia616
      @Pandemia616 2 ปีที่แล้ว

      More like throw axes 😂

  • @bitysmith
    @bitysmith 2 ปีที่แล้ว +12

    Namesake mention! But I agree on all counts. I wouldn’t mind one or two mundane races of Tamriel that clearly resemble IRL people but they need to have more out there otherworldly races (especially after back to back games featuring the more mundane human races) so either overhaul Bretons like you suggested or, even better, drop the Hammerfell/High Rock idea and do Valenwood, Elsweyr, or Summerset as TESVI instead 😂

    • @biggestastiest
      @biggestastiest ปีที่แล้ว +1

      i would absolutely adore it if ESVI was set in either elsewyr or black marsh, it's a sadly miniscule chance but i can still have hope

  • @吃豆人oP
    @吃豆人oP ปีที่แล้ว +2

    Being one of the best races in the entire franchise and most likely one of the most popular, they do deserve an overhaul/more speculation on their culture and homeland. Much potential, Highrock has.

  • @charlesmansonpart2498
    @charlesmansonpart2498 ปีที่แล้ว +2

    I love the month python reference 10:24