Thunderberry, Compass, Hypercube, and Liquid Rock are the 4 best Artifacts in the game currently, I ran those 4 through the rest of the game, of course after i farmed them. Hypercube gives you maxed Thermal and Bleed resist, Compass max Physical, Liquid Rock max Radiation and Chem Resist, and as he shows Thunderberry max Endurance.
Liquid rock(max rad/Chem), hypercube(max bleed/thermal), weird water(bonus 40 carry/max rad), weird ball(bullet resistance) & last slot you can go how ever but I prefer flower bud(medium physical protection/endurance) my preference
I dont know how but i did got two compass artifacts like in 8 hours of playing the game, its maybe because i did freely explore the zone instead of doing the main story.
I believe you confused the two armors. The stats you mentioned are inverted. The liberty one is the one with the minor physical increase and lesser anomaly defence stats. The diamond exo is the best armor in the game.
He explained his point, liberty has better anomalous protection and artifact slots. You can cover the physical protection with artifacts. Since physical protect has a cap, liberty is better as you can reach it with artifacts and have higher anomalous protection.
@@Sheriff-ev7my Yes you have it backwards, the Liberty is the one with higher Physical, the Diamond has the higher Elemental. Your entire argument is correct, accept for the fact your switching which armor does which, It's the Diamond that you mean.
-You mixed up the exoskeletons; you said Liberty is best but Diamond is actually the best. Diamond has better elemental resistances than Liberty while Liberty has just a bit higher physical protection and Diamond can be gained without going into Pripyat. -Thunderberry, Hypercube, Compass, Liquid Rock, Weird Rock, Weird Water, Weird Ball, and Weird Nut are all great later game artifacts that can be swapped out depending on what is needed at the time but also keep in mind there is a cap in each defense stat. There's nothing that I know of that has maximum electrical protection or I would add it on the list as well. -Kharod can be quite good and converts to 5.45, possibly better than Dnipro depending on taste because it can mount an underbarrel attachment.
I was going to say, the weird flower is useless af. IDK if the weird water is the best artefact in game but it's outragous that the flower made the list and not the water
Regarding Compass- I've managed to get it from anomaly field north to Rookie Village in Cordon. So it's possible to get it Also, why not Weird Water? Other than negating any radiation from artifacts, it also gives you flat +40 kg carrying capacity so rather significant. Weapon wise- Saiga is nice, but I'd also say that Sledgehammer could be a good recommendation, giving it's high damage. And, imo, reloading single shell can be good or bad. Bad because longer reload till full, good because when you fight charging mutant you have a chance to not be caught defenseless in the middle of reloading, but rather you can have a shell or two loaded in and shoot the beast. And added bonus is that you can upgrade it fully.
That's weird but because I followed your guide to get the diamond exoskeleton and i've upgraded it to sprint. I've just got into garbage for the main quest.
The Buket/Spitter are so amazing, I got the S-2 from the Budmo mission and Spitter from the Zakar Babay mission chain and I just can't stop using them as my main.
i have to say, i used compass artifact in my playthru and got it as a random drop without save scumming. Got it first try aswell with the thunderberry. I am playing on pc so it should work. Seems like others in the comments got it too so maybe not bugged. Just really rare.
also you can only get the saiga drum mag at the end of sterloks story, attached to a saiga next to the last story room before the game ending so kinda funny. extended mags worked just fine tho.
Neat vid. Will definitely reference when I go after the weird nut. Currently running one of the seva suits (whichever you get in cement factory), a modded kharod with an acog, and a modded saiga. Using dual springs in my lead containers because I'm not far enough to where I'm struggling, but will obviously adjust later.
I use the Clusterfuck and the D-12 you get from the end of the seek and find mission. So far, it's been pretty fun using those 2 guns. The cluster comes with a silencer and a sniper scope, and it's a single shot, but you can add a grenade launcher and a 50-round mag to it, which I have done. The custom D-12 comes with a holosight and laser. I grabbed the 12 round extended mag, but I later (using PC mods that add console commands) I spawned in the 20-round drum mag. Pistol I have been using a USP. I just got the gambit, so I'm going to see if that's any better.
You should use the APSB for a pistol when you get it. It is super OP and has very high penetration. I beat the game using it for the majority of the time with basic 9x18 ammo. You can find an extended mag for it which upgrades the magazine to 30 and upgrade it so it can take a red dot. Definitely the best pistol in the game by far.
i’ve found the SSP-100I survey is the better armour over the SEVA-I. you can buy it from the vendor in malachite so it’s middle/end game but you get it right after where the SEVA-I suit is.
at the moment, pre-patch, the lead container upgrades on the SSP-100I don't work properly, so its kinda dumb to use it cause youd need to get artifacts to counter act the radiation from other artifacts. Thats probably a major point for why to use the Seva for now.
I actually prefer the Kharod to the Dnipro because of the underbarrel slot, for either a shotgun or grenade launcher. A fully upgraded one matches the Dnipro in Penetration, Rate of Fire and Accuracy, wins in range and loses a little in damage. (Penatration being more important anyway) Ammo is also easy enough in mid/late game. With 5.56 also being quite common. And the underbarrel pushes it over for me. Having a shotgun underbarrel removes the need to lug around a ram-2. Same for the grenade launcher and regular grenades, although ammo is rarer. As for artifacts I'd recommend: - The Hypercube: (Legendary Thermal Anomaly) Which gives max bleed resistance and max thermal protection, but gives max rad. Which you can cancel out with - The Liquid Rock (Legendary Acid Anomaly) Which gives max rad & chem protection with no downsides. I also used the mentioned Compass as well as Weird ball & nut. With this you barely take damage in gunfights while standing still, and bleeding becomes a non-issue.
Playing on PC and I just found the compass artefact yesterday in cordon in the gravity anomaly right above the rookie village. I think u just need to be lucky to get it. Probably 1% spawn chance or something like that...
You have it backwards. The diamond is the one with the lower physical with higher thermal, chemical and psi resistance. It also doesn't need any blueprints to upgrade.
I just left zalissya and my main story mission is to go to detention center but I made it all the way to pripyat and was able to upgrade exoskeleton and all my guns at the technician.
I want to point out the lead container blueprint ghost followed me ALL the way back to the base. I noticed my compass would be red here and there randomly running back and as Im putting things away I hear a warzone outside the base with about 30 guards shooting with barrels and bodys floating and flying everywhere. CINEMA
why not PSZ-12V Bulat as non-exo armor? Top phys resistance, +carry weight +stamina, 2 lead containers, considerably earlier in the game, easy to upgrade and maintain. Anomaly protection is less but I use artefacts for that anyway
SEVA-I Is better because it has psi resistance along with better overall stats. SSP-100I Survey could be better but the lead containers dont work correctly currently.
Naw I'd definitely take the PSZ-91 Falcon over the SEVA-I Suit. Don't get me wrong, SEVA-I is still worth having as a backup, but Falcon is better and you can also just run to the area early game.
I have to say 28 mins can’t be the average for legendary artifacts I tried for more than 3 hours trying to get the thunder berry and still didn’t get it
I came back to rostock after 5alk the malecite stuff, and was doing a vendor refresh meds and ammo and just random checked the armour lady and a awesome exo suit showed up, could upgrade it so i can sprint with no blueprint and has insane stats, since then ive found 2 following the story missions and they aint as good, also, now every single npc thats isnt preplaced has a exo, i think the enemies armour and weapons actually scale somehow, game is like they equipped this armour now all npcs spawn with this armour stat and above, so the poorest rookie to the most hardened stalker about to enter pripyat, they all got exos, and late game weapons. For me it started after the malecite missions, these rare, hard to maintain let alone come by suits are now worn by everyone
Compass does spawn but it took me a couple hours, so maybe even lower spawnrate Edit: you didn't mention the weird water artifact, hands down the best, with my current gear of diamond exo, weird water, liquid rock, compass, thunderberry and hypercube i have 140kg carry weight and thx to weird water radiation from artifacts is not affecting me
6:00 there is easier way to get this artefact. Greethings and cheers to all veteran stalkers. You can just keep shoot at ball to make it roll out of anomaly range Thanks ❤
PSZ-9I Falcon armor might be a better choice, depending on what player values more. Plus weird bottle is a must. Almost caps out your weight and removes radiation even from all other 4 max artifacts. yeah it gives drunk effect, but game becomes more colorful that way :D
28 minutes for thunderberry. my man is lucky. sadly my man give up after 4 hours farming compass. meanwhile me spend 2 days to farm 1 thunderberry. hahahahaha. for compass i only need 2 hours.
Ahem I think think as others have pointed out: you kinda missed out on some of the artefact combination. Take the Liquid Rock in a non lead slot and it's max. Radiation Resistance ability (in addition to its max Chemical resistance ability) will allow you to equip one artefact with max radiation (or two artefacts totalling a value of 4 Radiation [minor = 1, medium = 2, strong =3, max =4) in slots that are not lead containers. Compass & Hypercube are also at the top of the pyramid. As for armors - Yes the SEVA-I suit is a pretty damn powerful suit but getting that lead container from the Douga is not something you can do early on. I used the SEVA- V for quite some time because that doesn't require the lead container blueprint. The Corundum suit is also pretty damn powerful. If we are just talking about starter suits to use until you get one of the SEVA suits: the Sunrise/Tourist suit is damn good for that one. I'd also pick the Kharod [either in 5.56 or better yet - 5.45 when you do a caliber conversion], which you can get in Yantar, over the Dnjepro as it can attach under barrel attachments like the grenade launcher. Further points: 1. There are no silencers for weapons. That is a false name perpetuated by games and movies - the damn things are called SUPPRESSORS. Because if you ever shoot a gun with one attached in real life you'll still notice that the gun is pretty damn loud. The sound only will have been suppressed to "nearly" safe levels for your ears - still: always use ear protection, when on the gun range. 2. The Mk1 EMR [IRL: Mk14 EBR] is NOT a sniper rifle. Its a "designated marksmen rifle". The only "true" snipers in STALKER 2 are the M701 and the SVD [it was conceived as such at least... today it's kind of a DMR]. All the other "snipers" are DMRs [difference being the range at which these guns are usually employed and by whom]. Yes some will try to make the argument about the SVU Mk S-3 [IRL: OTs-03A] but even the Speznaz, who mostly employ it call it a DMR. It's not a sniper... Still: good video & keep up the good work. Happy hunting Stalker 🙂
Thunderberry, Compass, Hypercube, and Liquid Rock are the 4 best Artifacts in the game currently, I ran those 4 through the rest of the game, of course after i farmed them. Hypercube gives you maxed Thermal and Bleed resist, Compass max Physical, Liquid Rock max Radiation and Chem Resist, and as he shows Thunderberry max Endurance.
Weird water and the freezing bolt are really good too
Liquid rock(max rad/Chem), hypercube(max bleed/thermal), weird water(bonus 40 carry/max rad), weird ball(bullet resistance) & last slot you can go how ever but I prefer flower bud(medium physical protection/endurance) my preference
How will I find those artifact @whgmind3057 bars in mind I’m still in early game
How will I find those artifacts whgmind3057?
@@seanowens3153 that’s exactly what I’m using 💪
The PSZ-9I falcon armor you can find at MTC malachite is also a great contender for best early game armor. I prefer that over SEVA-I suit
I got compass yestarday. 11/28 as well as thunderberry both which spawned first time in respective fields that day
I dont know how but i did got two compass artifacts like in 8 hours of playing the game, its maybe because i did freely explore the zone instead of doing the main story.
I believe you confused the two armors. The stats you mentioned are inverted. The liberty one is the one with the minor physical increase and lesser anomaly defence stats. The diamond exo is the best armor in the game.
He explained his point, liberty has better anomalous protection and artifact slots. You can cover the physical protection with artifacts. Since physical protect has a cap, liberty is better as you can reach it with artifacts and have higher anomalous protection.
That’s what he said
@@Sheriff-ev7my yeah and im telling you it's the other way around.
@@Sheriff-ev7my Yes you have it backwards, the Liberty is the one with higher Physical, the Diamond has the higher Elemental. Your entire argument is correct, accept for the fact your switching which armor does which, It's the Diamond that you mean.
@@Sheriff-ev7my i have the diamond on right now its has more protection against the elements
-You mixed up the exoskeletons; you said Liberty is best but Diamond is actually the best. Diamond has better elemental resistances than Liberty while Liberty has just a bit higher physical protection and Diamond can be gained without going into Pripyat.
-Thunderberry, Hypercube, Compass, Liquid Rock, Weird Rock, Weird Water, Weird Ball, and Weird Nut are all great later game artifacts that can be swapped out depending on what is needed at the time but also keep in mind there is a cap in each defense stat. There's nothing that I know of that has maximum electrical protection or I would add it on the list as well.
-Kharod can be quite good and converts to 5.45, possibly better than Dnipro depending on taste because it can mount an underbarrel attachment.
Weird water is obviously the best artifact in the game, why isn’t it on your list lmao
I was going to say, the weird flower is useless af. IDK if the weird water is the best artefact in game but it's outragous that the flower made the list and not the water
Regarding Compass- I've managed to get it from anomaly field north to Rookie Village in Cordon. So it's possible to get it
Also, why not Weird Water? Other than negating any radiation from artifacts, it also gives you flat +40 kg carrying capacity so rather significant.
Weapon wise- Saiga is nice, but I'd also say that Sledgehammer could be a good recommendation, giving it's high damage. And, imo, reloading single shell can be good or bad. Bad because longer reload till full, good because when you fight charging mutant you have a chance to not be caught defenseless in the middle of reloading, but rather you can have a shell or two loaded in and shoot the beast. And added bonus is that you can upgrade it fully.
Compass spawns in cordon in the anomaly just north of trader. Got one the first time I went to it.
Right on! Thanks
Watching you waste precious durability on auto fire brings me great pain. Most human enemies die to one headshot.
He’s on controller so it’s easier said than done.
@@XILPIXno dead zone 😢
People can play how they want.
@@XILPIXmaybe don’t use a controller then…
@@PigPissBeUponThem I don’t…?
first good loudout guide
I was trying to get the thunderberry for like 2 days and couldn't get it to spawn
That's weird but because I followed your guide to get the diamond exoskeleton and i've upgraded it to sprint. I've just got into garbage for the main quest.
You possibly accidentally found the blueprint which enables the upgrade of Sprint servos before got the suit.
The Buket/Spitter are so amazing, I got the S-2 from the Budmo mission and Spitter from the Zakar Babay mission chain and I just can't stop using them as my main.
I’ve been searching for the whereabouts of the lead upgrade for the seva-i since day 1… thank you sir!
i have to say, i used compass artifact in my playthru and got it as a random drop without save scumming. Got it first try aswell with the thunderberry. I am playing on pc so it should work. Seems like others in the comments got it too so maybe not bugged. Just really rare.
also you can only get the saiga drum mag at the end of sterloks story, attached to a saiga next to the last story room before the game ending so kinda funny. extended mags worked just fine tho.
Neat vid. Will definitely reference when I go after the weird nut. Currently running one of the seva suits (whichever you get in cement factory), a modded kharod with an acog, and a modded saiga. Using dual springs in my lead containers because I'm not far enough to where I'm struggling, but will obviously adjust later.
I use the Clusterfuck and the D-12 you get from the end of the seek and find mission. So far, it's been pretty fun using those 2 guns. The cluster comes with a silencer and a sniper scope, and it's a single shot, but you can add a grenade launcher and a 50-round mag to it, which I have done. The custom D-12 comes with a holosight and laser. I grabbed the 12 round extended mag, but I later (using PC mods that add console commands) I spawned in the 20-round drum mag. Pistol I have been using a USP. I just got the gambit, so I'm going to see if that's any better.
You should use the APSB for a pistol when you get it. It is super OP and has very high penetration. I beat the game using it for the majority of the time with basic 9x18 ammo. You can find an extended mag for it which upgrades the magazine to 30 and upgrade it so it can take a red dot. Definitely the best pistol in the game by far.
i’ve found the SSP-100I survey is the better armour over the SEVA-I. you can buy it from the vendor in malachite so it’s middle/end game but you get it right after where the SEVA-I suit is.
at the moment, pre-patch, the lead container upgrades on the SSP-100I don't work properly, so its kinda dumb to use it cause youd need to get artifacts to counter act the radiation from other artifacts. Thats probably a major point for why to use the Seva for now.
@@WAFFLES081 If you're on PC you can get a mod to fix that problem, it's on Nexus.
I actually prefer the Kharod to the Dnipro because of the underbarrel slot, for either a shotgun or grenade launcher. A fully upgraded one matches the Dnipro in Penetration, Rate of Fire and Accuracy, wins in range and loses a little in damage. (Penatration being more important anyway) Ammo is also easy enough in mid/late game. With 5.56 also being quite common. And the underbarrel pushes it over for me. Having a shotgun underbarrel removes the need to lug around a ram-2. Same for the grenade launcher and regular grenades, although ammo is rarer.
As for artifacts I'd recommend:
- The Hypercube: (Legendary Thermal Anomaly) Which gives max bleed resistance and max thermal protection, but gives max rad. Which you can cancel out with
- The Liquid Rock (Legendary Acid Anomaly) Which gives max rad & chem protection with no downsides.
I also used the mentioned Compass as well as Weird ball & nut. With this you barely take damage in gunfights while standing still, and bleeding becomes a non-issue.
Shotgun? What?
@glorytocreation6516 there is a shotgun underbarrel mod, works for the shared, gp37 and m701 if I recall correctly. Bought it at Yaniv station
Playing on PC and I just found the compass artefact yesterday in cordon in the gravity anomaly right above the rookie village. I think u just need to be lucky to get it. Probably 1% spawn chance or something like that...
@LunarGaming where did you find the suppressor for your dmr?
You have it backwards. The diamond is the one with the lower physical with higher thermal, chemical and psi resistance. It also doesn't need any blueprints to upgrade.
I just left zalissya and my main story mission is to go to detention center but I made it all the way to pripyat and was able to upgrade exoskeleton and all my guns at the technician.
I want to point out the lead container blueprint ghost followed me ALL the way back to the base. I noticed my compass would be red here and there randomly running back and as Im putting things away I hear a warzone outside the base with about 30 guards shooting with barrels and bodys floating and flying everywhere. CINEMA
Thanks for these content bro where can i find the scope that puts on the m416?
Dig your videos, all info; no fluff!
the best suit ist the PSZ-9 Falcon you can became a free version on the Malachit Station.
I got a Compass by rookie village (I'm on xbox) like my second try. I died the first time I think, second time round it was a compass
How do you get weapon attachments for these guns? Are they bought from vendors?
The wolfhound armor is my favorite
Wait how do I get that nice looking radar scanner thing you have in this video?
Liquid rock is the best artifact because it gives maximum radiation and toxic protection
I don't see anyone talking about the Corundum suit from the Island. I maxed it out and it has more armor than the Cuirass Exoskeleton.
I got compass on xbox Tuesday or Wednesday in the wild island gravity anomaly it took about an hour of farming
Compass can spawn on console, I’m rocking one right now
That would explain why i found two in 8 hours of playing lol
why not PSZ-12V Bulat as non-exo armor? Top phys resistance, +carry weight +stamina, 2 lead containers, considerably earlier in the game, easy to upgrade and maintain. Anomaly protection is less but I use artefacts for that anyway
SEVA-I Is better because it has psi resistance along with better overall stats. SSP-100I Survey could be better but the lead containers dont work correctly currently.
Naw I'd definitely take the PSZ-91 Falcon over the SEVA-I Suit. Don't get me wrong, SEVA-I is still worth having as a backup, but Falcon is better and you can also just run to the area early game.
I have to say 28 mins can’t be the average for legendary artifacts I tried for more than 3 hours trying to get the thunder berry and still didn’t get it
Sleeping on the integral-a you can upgrade to have highest range in game and highest armor with 3 bars do that with burst fire everything just dies
Armor piercing
Integral a is the best smg that everybody sleeps on
Grom S-15 is crazy.
Game looks good, like fallout 4. Nuked and open world with limited equipment. Hoping there’s more tho like armour and weapons
the nut do not show up for me try it 4 times
Weird, all the enemies I encountered in Pripyat were wearing exoskeletons.
I came back to rostock after 5alk the malecite stuff, and was doing a vendor refresh meds and ammo and just random checked the armour lady and a awesome exo suit showed up, could upgrade it so i can sprint with no blueprint and has insane stats, since then ive found 2 following the story missions and they aint as good, also, now every single npc thats isnt preplaced has a exo, i think the enemies armour and weapons actually scale somehow, game is like they equipped this armour now all npcs spawn with this armour stat and above, so the poorest rookie to the most hardened stalker about to enter pripyat, they all got exos, and late game weapons. For me it started after the malecite missions, these rare, hard to maintain let alone come by suits are now worn by everyone
Compass is bugged? I got it somewhere in the Swamp region without being able to cheat (I play on xbox).
What technician do i use to uphrade the DNIPRO
Compass does spawn but it took me a couple hours, so maybe even lower spawnrate
Edit: you didn't mention the weird water artifact, hands down the best, with my current gear of diamond exo, weird water, liquid rock, compass, thunderberry and hypercube i have 140kg carry weight and thx to weird water radiation from artifacts is not affecting me
I found a compass in the lessor zone
you can 100% upgrade any exo in yaniv at any point in the game, the only thing stopping you is cash
I found a compass in wild island a few days ago
Does the wierd nut pop up at a certain time in the game? Cuz nothin is there for me rn.
THE PATCH IS LIVE!!!! I’m downloading now on pc it’s 13.68gb
?
@ ?
@matthewkingsmill7372 what update?
@@gabea2159 there is a new patch out that fixes 650 issues with the game.
I got Compass twice in first few hours of walkthrough lol
I had mine upgrade with sprint and it just bugged and quit working
I got 2 compass, but never got shappire for the quest😢
10:51 the devs messed up on the spread 🤣
6:00 there is easier way to get this artefact. Greethings and cheers to all veteran stalkers. You can just keep shoot at ball to make it roll out of anomaly range
Thanks ❤
Wanderer Suit? Better than Seva and just as early
I farmed compass for like 5hrs eventually it dropped
Why not wierd water or the wierd nut?
Being OP equals playing on easy difficulty
that's how the game is meant to be played tho , what's your point?
@woKenVFX Lol, how it's meant to be played? It's meant to be as easy as possible? 😅 The devs disagree with you.
took me an hour or so to get a hypercube on game pass
ssp-100 recon is the best armor
ssp-1001 is better in every way compared to ssp-100
Compass 4 me isnt bugged I have found 4 total
PSZ-9I Falcon armor might be a better choice, depending on what player values more.
Plus weird bottle is a must. Almost caps out your weight and removes radiation even from all other 4 max artifacts.
yeah it gives drunk effect, but game becomes more colorful that way :D
Well same locations from stalker 1
28 minutes for thunderberry. my man is lucky. sadly my man give up after 4 hours farming compass. meanwhile me spend 2 days to farm 1 thunderberry. hahahahaha. for compass i only need 2 hours.
Ahem I think think as others have pointed out: you kinda missed out on some of the artefact combination. Take the Liquid Rock in a non lead slot and it's max. Radiation Resistance ability (in addition to its max Chemical resistance ability) will allow you to equip one artefact with max radiation (or two artefacts totalling a value of 4 Radiation [minor = 1, medium = 2, strong =3, max =4) in slots that are not lead containers.
Compass & Hypercube are also at the top of the pyramid.
As for armors - Yes the SEVA-I suit is a pretty damn powerful suit but getting that lead container from the Douga is not something you can do early on. I used the SEVA- V for quite some time because that doesn't require the lead container blueprint. The Corundum suit is also pretty damn powerful. If we are just talking about starter suits to use until you get one of the SEVA suits: the Sunrise/Tourist suit is damn good for that one.
I'd also pick the Kharod [either in 5.56 or better yet - 5.45 when you do a caliber conversion], which you can get in Yantar, over the Dnjepro as it can attach under barrel attachments like the grenade launcher.
Further points:
1. There are no silencers for weapons. That is a false name perpetuated by games and movies - the damn things are called SUPPRESSORS. Because if you ever shoot a gun with one attached in real life you'll still notice that the gun is pretty damn loud. The sound only will have been suppressed to "nearly" safe levels for your ears - still: always use ear protection, when on the gun range.
2. The Mk1 EMR [IRL: Mk14 EBR] is NOT a sniper rifle. Its a "designated marksmen rifle". The only "true" snipers in STALKER 2 are the M701 and the SVD [it was conceived as such at least... today it's kind of a DMR]. All the other "snipers" are DMRs [difference being the range at which these guns are usually employed and by whom]. Yes some will try to make the argument about the SVU Mk S-3 [IRL: OTs-03A] but even the Speznaz, who mostly employ it call it a DMR. It's not a sniper...
Still: good video & keep up the good work.
Happy hunting Stalker 🙂
The SVD is also considered a DMR by most standards, not a sniper rifle
*min=1 medium=2 strong=3 max=6
just thought I should point this out 🙂
@@Mastersnake392 jeah these days it is. It was conceived as a sniper rifle. You can make the argument either way 👍
I think diamond is better than liberty
No hate but I don’t understand why ppl wanna get overpowered stuff right away, doesn’t that take away from exploring the game overall
I got sprint on exo im at garbage
The best sniper is m701 the vendor of yaniv sell it. And why you dont speak about the rhino pistol and the liberty exo suit
Because the rhino is bad when you have the APSB pistol.
LOL over powered? i don't know about that.
I made a save 250m away and only Flash drops everytime
...der Hersteller*innen bitte!!! G-E-N-D-E-R-G-A-G-A