Active: Jax enters Evasion, a defensive stance, for up to 2 seconds, causing all basic attacks against him to miss. Jax also takes 25% reduced damage from all champion area of effect abilities. After 1 second, Jax can reactivate to end it immediately.
نشط: يدخل Jax في Evasion ، وهو موقف دفاعي ، لمدة ثانيتين ، مما يتسبب في تفادي جميع الهجمات الأساسية غير البرجية ضده طوال المدة. يحصل Jax أيضًا على تقليل الضرر بنسبة 25٪ ، مما يقلل الضرر من جميع قدرات منطقة التأثير التي يتم الحصول عليها من أبطال البطل. يمكن إعادة صياغة Counter Strike بعد ثانية واحدة ، ويتم ذلك تلقائيًا بعد انتهاء المدة.
@@XionTheSylveon he must've been surprised as well. Also that parvadi girl is a little bit popular on OF. Elosanta probably didn't know what to do since that thot has a simp army
hello mr drututt. I know you might not read this but i just want to express my gratitude towards you. I just saw the aram clip on youtube and really happy and glad for your approach of handling the issue. You taught me that theres another civilized way of handling those kinds of people. Cuz if i had been me i would have done sth more violence. But again thank you
@@owenwilson8594 th-cam.com/video/7O8Dx3iL6rQ/w-d-xo.html disgusting comment from this girl and an even worse reaction from eloSanta, i'm genuinely surprised and also proud of drut for responding and defending himself the way he did, because I wouldn't have been anywhere near as calm if I were in his situation
@@kylevouriot5469 elosanta could've maybe stood up for drututt a bit more but in that situation he was just overwhelmed by that girls comment, which is understandable to me tbh. Even if you disagree with that, there is no way elosantas reaction is "even worse" than what parvadi said, you trippin
Thanks Doctor Tut for red circling my dad so I could see where his strike came from!!!! W - Rebelde Pasiva: Cuando un campeón enemigo asesina a alguno de los aliados de Akshan, lo marca como canalla. Cuando Akshan participa en el asesinato de un canalla, obtiene oro adicional, todos los aliados asesinados por el canalla en cuestión resucitan en la base y se elimina el estado de canalla de los demás enemigos. Activa: Akshan se camufla durante un breve periodo de tiempo o indefinidamente si se encuentra cerca de un obstáculo del terreno. Durante dicho periodo, Akshan ve los rastros que llevan hasta los canallas y obtiene velocidad de movimiento y regeneración de maná mientras se dirige hacia ellos.
Red circles are a great addition to this video I honestly could not see nor understand what was happening before the red circles the editor is a true hero !
Active: Jax enters evasion, a defensive stance for up to 2 seconds, causing all basic attacks against him to be missed. Jax has also reduced the damage of all Hero AoE abilities by 25%. After 1 second, Jax can reactivate to end it immediately.
Okay, Drut talks about simple red circle being inexplicably funny. There is an obvious gank from Noc on the screen but he gets circled and I freakin WHEEZE xDDD Nice play editor ;)
Dr ootoot seeing random red circles has made me laugh uncontrollably at your video for the first time since you made viego to the bathroom thank you dockor oortut
Sup Dret ! INNATE: Darius' damaging basic attacks and abilities apply a stack of Hemorrhage to affected enemies for 5 seconds, dealing them「 3.25 − 7.5 (based on level) (+ 7.5% bonus AD) physical damage every 1.25 seconds over the duration, 」stacking up to 5 times and refreshing the duration from subsequent damaging attacks and abilities, for a maximum of「 16.25 − 37.5 (based on level) (+ 37.5% bonus AD) physical damage with each tick. 」 Hemorrhage deals 300% damage against monsters. Upon applying 5 Hemorrhage stacks to an enemy Champion icon.png champion or killing one with Noxian Guillotine Noxian Guillotine, Darius gains Noxian Might for 5 seconds. NOXIAN MIGHT: Darius gains 30 − 230 (based on level) bonus attack damage and instantly applies 5 Hemorrhage stacks through his usual means.
The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball. However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter. Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible. It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value. In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation. Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage. When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings. Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building. Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox. If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique. For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed. For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa. They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower. The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push. A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower. This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower. The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it. A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower. Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense. The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is. A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily. A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough
Thank you Drututt for using the funny meme red circle to help my dad locate the milk, now he can come back home and enjoy the milk with the rest of the family
Yo drutt ... First time I watched you was to try and learn to play Camille.. now im like dying to see your new videos everyday Thanks for bringing joy my dude ... You are awesome ❤️
Thank you editor for red circling the incoming truck and saving my life. Truly a hero
editor needs to add the boom swoosh sound effect
E-girl now goes to church every Sunday after she faced Drututt 👿
👿 LEAN DEMON 👿
💜💜💜 I LOVE LEAN!!! 💜💜💜
doesn't matter. once an egirl always an egirl 🤢
@@ocoro174 only Jesus can save her 🙏🏻
Bruh
I remember my first drututt video and realized it was half a year ago... How time flies when you're having fun 😊
@MrEmolinho123 says you
@MrEmolinho123 Mind educating us about the true way of having fun in life? cuz it seems like you know a lot on this topic
@MrEmolinho123 Yes, because TH-cam isn’t an outlet for entertainment in a similar vein to Netflix, TikTok, etc that provide entertainment and fun
Without red circles i'll never notice that you're playing against urgor, ty editors
Counterstrike: Jax enters… come on, you know the rest. Beautiful video Dr. Uttut
Active: Jax enters Evasion, a defensive stance, for up to 2 seconds, causing all basic attacks against him to miss. Jax also takes 25% reduced damage from all champion area of effect abilities. After 1 second, Jax can reactivate to end it immediately.
نشط: يدخل Jax في Evasion ، وهو موقف دفاعي ، لمدة ثانيتين ، مما يتسبب في تفادي جميع الهجمات الأساسية غير البرجية ضده طوال المدة. يحصل Jax أيضًا على تقليل الضرر بنسبة 25٪ ، مما يقلل الضرر من جميع قدرات منطقة التأثير التي يتم الحصول عليها من أبطال البطل. يمكن إعادة صياغة Counter Strike بعد ثانية واحدة ، ويتم ذلك تلقائيًا بعد انتهاء المدة.
Thank you so much for adding red circles drut! I’m autistic so I can concentrate better with the red circles!!
Yo Mr Drut I hope ur alright after what happened with that stupid e-gril and you should know that we all love u and support u no matter what happens
What are you talking about?
@@heyho5561 th-cam.com/video/7O8Dx3iL6rQ/w-d-xo.html&ab_channel=LackyClips
Amogus impostor sus
@@cocomartin5130 Thanks for that context drop. That whole thing is fucked and I can't believe that EloSanta just let that happen.
@@XionTheSylveon he must've been surprised as well. Also that parvadi girl is a little bit popular on OF. Elosanta probably didn't know what to do since that thot has a simp army
Thanks Dr for taking me out of Brazil with akshan's E
jkkkkkkkkkkkkkk
that thumbnail... 5 years later, I'm still haunted by it 💀
Thank you Dr YouThot for using Akshan's W passive to revive our dear beloved Mr Rat Earl, we apreciate it very much!
Just for a sec lets appreciate the sheer amount of pain the editor went through in order to make this astonishing thumbnail.
" I don't talk to woman. Waste of time"
True Sigma male
thumbnails NEVER disappoint
thank you Dr. Uttut for making my day ever so slightly better
hello mr drututt. I know you might not read this but i just want to express my gratitude towards you. I just saw the aram clip on youtube and really happy and glad for your approach of handling the issue. You taught me that theres another civilized way of handling those kinds of people. Cuz if i had been me i would have done sth more violence. But again thank you
which clip?
@@owenwilson8594 th-cam.com/video/7O8Dx3iL6rQ/w-d-xo.html disgusting comment from this girl and an even worse reaction from eloSanta, i'm genuinely surprised and also proud of drut for responding and defending himself the way he did, because I wouldn't have been anywhere near as calm if I were in his situation
@@kylevouriot5469 elosanta could've maybe stood up for drututt a bit more but in that situation he was just overwhelmed by that girls comment, which is understandable to me tbh. Even if you disagree with that, there is no way elosantas reaction is "even worse" than what parvadi said, you trippin
Thank you editor for blessing me with the red circles. Couldnt have noticed anything without them. Truly a hero!
Thank you drututt for this amazing halal content
Shoutout to the editor for helping me locate what I watch from the red circles. I can't focus without seeing them! Thank you Editor
The red circles are actually hilarious, thank you Dr. Ututt
GIGACHAD DRUTO
Bruh the red circles almost killed my with laughter.
My sense of humor is so bad that i chuckled everytime the red circle appeared, I need help
E-girls are temporary drututt is forever
wow! amazing thumbnail! i wonder which image this was inspired from
Thank you Drututt editor for putting red circles so i can see better the style on this sigma male akshan enjoyer
Thanks Doctor Tut for red circling my dad so I could see where his strike came from!!!!
W - Rebelde
Pasiva: Cuando un campeón enemigo asesina a alguno de los aliados de Akshan, lo marca como canalla. Cuando Akshan participa en el asesinato de un canalla, obtiene oro adicional, todos los aliados asesinados por el canalla en cuestión resucitan en la base y se elimina el estado de canalla de los demás enemigos.
Activa: Akshan se camufla durante un breve periodo de tiempo o indefinidamente si se encuentra cerca de un obstáculo del terreno. Durante dicho periodo, Akshan ve los rastros que llevan hasta los canallas y obtiene velocidad de movimiento y regeneración de maná mientras se dirige hacia ellos.
Red circles are a great addition to this video I honestly could not see nor understand what was happening before the red circles the editor is a true hero !
Nasus gains 10/16/22% life steal
3:36 I expected legendary quote "Mods, permaban this guy..."
Thx Dret 4 putting red cyrcles in the video so I can watch the Drip Goku outside of it
All i can say about the thumbnail is ZAMN 😍
.
Bro those red circles really popping out of nowhere
my favorite daddy akshan player
主动:贾克斯进入回避,一种防御姿态,最多 2 秒,导致对他的所有普通攻击都打失。贾克斯还减少了 25% 的所有英雄范围效果技能的伤害。 1 秒后,贾克斯可以重新激活以立即结束它。
Active: Jax enters evasion, a defensive stance for up to 2 seconds, causing all basic attacks against him to be missed. Jax has also reduced the damage of all Hero AoE abilities by 25%. After 1 second, Jax can reactivate to end it immediately.
red circles the funniest shit ever
second only to the pulsating red mass
monkey on a train best emote hands down, also thank you drututt for video
the red circle edits are hilarious
1:18
that red circles man xDDDDDDDD
The red circles ICANT
Okay, Drut talks about simple red circle being inexplicably funny. There is an obvious gank from Noc on the screen but he gets circled and I freakin WHEEZE xDDD Nice play editor ;)
the red circles always catch me off guard
Thank you drootoot for the content
Thanks Dr.Ututt and Dr.Ututt's editor for the big red circles.
Thank you dr drututt for destroying my depression and reviving my happiness with akshan
the red circling should be followed with a vine thud sound that wouldve been perfect
The red circles I'm dying
I swear that red circle thing got me everytime man, it just needed some krac bacc sound effects and it would be perfection
I broke into laughter every time the red circle was on the screen great job Dr Ututt
Ya makin me proud lad,stompin this egirls into the ground Uttut
I remember watching dret in October 2020 how fast time flies wow
Dr ootoot seeing random red circles has made me laugh uncontrollably at your video for the first time since you made viego to the bathroom thank you dockor oortut
Thank you for cleansing the rift good sir
thank you drututt
I love how there are so many red cricles just because MONKEYINAWATERMELONTRAINWTFTHISCRAZY
The red circle lmaoooo
Drututt is my favorite streamer since he beats women on stream with my favorite top lamer
The red circles are killing me XD
Sup Dret !
INNATE: Darius' damaging basic attacks and abilities apply a stack of Hemorrhage to affected enemies for 5 seconds, dealing them「 3.25 − 7.5 (based on level) (+ 7.5% bonus AD) physical damage every 1.25 seconds over the duration, 」stacking up to 5 times and refreshing the duration from subsequent damaging attacks and abilities, for a maximum of「 16.25 − 37.5 (based on level) (+ 37.5% bonus AD) physical damage with each tick. 」 Hemorrhage deals 300% damage against monsters.
Upon applying 5 Hemorrhage stacks to an enemy Champion icon.png champion or killing one with Noxian Guillotine Noxian Guillotine, Darius gains Noxian Might for 5 seconds.
NOXIAN MIGHT: Darius gains 30 − 230 (based on level) bonus attack damage and instantly applies 5 Hemorrhage stacks through his usual means.
You were right about the red circles
Thank you editor, red circles are very cool!
In 8 months the egirl went from 4k followers to 400K followers
i really love the red circles
Duoing either Rybson or Dawidsonek would be a really pog thing Dr. Uttut...
I am laughing too much at the red circles
I saw the thumbnail and remembered my discord days
The red circles were really funny not going lie :D
the red circles bro i cant XD
thank you for new video drut
Thumbnails that inflict psychic damage.
Thank you Drututt for giving and idea of red circle to the editor so I can finally see what is going on
omg OMG red circles... RED CIRCLES EVERYWHERE, i cant sleep peacefully now, all I see are red circles
The red circle saga... thx editor ahahaha
The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy.
Strategy
His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand.
The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells.
A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more.
The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball.
However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter.
Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible.
It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value.
In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation.
Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage.
When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings.
Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building.
Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox.
If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique.
For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed.
For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa.
They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower.
The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push.
A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted
A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower.
This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower.
The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it.
A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower.
Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense.
The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is.
A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily.
A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough
The great druttut saving our lifes with another upload, Thank you great druttut
Thank you Drututt for using the funny meme red circle to help my dad locate the milk, now he can come back home and enjoy the milk with the rest of the family
bruh did I really laugh to a red circle everytime it appeared...
That was really insane 7:30
Thank you drututt for making my eyes bleed with these thumbnails. Now i have an excuse to not give my exams
主动:Jax 进入闪避 2 秒:一种防御姿态,使他能够 Jax Counter Strike.png 躲避所有传入的非炮塔 icon.png 炮塔基本攻击并受到 25% 伤害减免 icon.png 减少所有区域效果技能的伤害来自 Champion icon.png 冠军。
Counter Strike 可以在 1 秒后重新施放,并在持续时间后自动重新施放。
重铸:贾克斯对附近的敌人造成物理伤害,每次躲避攻击增加 20%,最多增加 100%,Stun icon.png 使他们昏迷 1 秒。
Yo drutt ...
First time I watched you was to try and learn to play Camille.. now im like dying to see your new videos everyday
Thanks for bringing joy my dude ... You are awesome ❤️
Lovely video Drut! I always enjoy these. Keep it up!
the thumbnail shows that drut had to search up the sandy image and photoshop it
Great thumbnail as always
Red circles killed me
*red circle* based
Thanks druttut for renata ulting me so I can beat my dad back
Babe wake up drututt posted
Thanks u Dr. Ututt for saving world from the virus
1:19 now thats funny :D
Muchísimas gracias editor del Druto, sin los místicos circulos rojos no sabría que esta pasando 🙏😇🙏
Hey speak El ingliso or you will be banned!
@@bruhwhatsthat7812 OMG 😱😱😱
Thank you dret for paying for my college tuition, really thankful!
hello doctor thanks for putting that red circle in it really helps to understand whats happening
Thx for vid
Egirl had urgot levels of hips, gotta give her that
Dr Ututt is fkn based holy moly
thank you drututt for helping me find my homework with the red circle. it was hiding in my dog’s intestines!
Press F for the guy from 0:41
Egirl on urgot 🥵
The red circles are good idk why keep it