To put it simply, the gaming industry is eating itself alive with its massive budgets, longer development times, 5-20 million sales expectations, live service chasing, repetitiveness, and laying off their employees, resulting in a potential video game crash that could get them out of business
@@endcaps1917 he has point though, just the controversy with sweet baby inc is more about the politics of DEI then whether the games were good, some of which were actually good like Alan Wake 2
The Video Game Crah of the 80´s was a event localized to merely North America, the rest of the world wasn´t bothered by it. Like at all. The Video Game market as a whole didn´t really need that market to survive. Because of this the NES was only really succesful in North America, in Europe nobody really cared about it at the time, and even now our 80´s Video Game nostalgia is mostly centered around either whatever home computer you happened to have at the time and / or the Master System as Sega was more popular when it came to the consoles. That being said, I doubt that a modern Video Game Crash would involve the entire market, but rather individual mega-publishers like UbiSoft. I mean, why should Ubi going under have any effect on a Studio like Larian that works 100% independently, is self funded makes games purely out of passion?
That's true! I probably should've looked at things from a more global perspective. This video game crash is really only affecting big AAA publishers, especially ones in the US. They can't run from the consequences of their actions! It just sucks that they're so big and take up so much of the industry here in the US
Yes, You are right I didn't even heard about such "Crash" until the early 90s, gaming industry in the rest of the world was doing just fine... The US videogame industry crashed probably because Atari, mattel and the others didn't noticed the competition were getting far ahead with both hardware and far more complex games. Atari even tried to sell the 2600 in the japanese market, against the NES and SG 1000, in 1983.
By the time a game is properly patched and playable, it's already being sold at a discount on digital stores. A lot of consumers have already got used to only buying new games months or years after It's release since the days of Assassin's Creed Unity. But this practice from the consumer has hurt more indie developers than AAA. There's plenty of articles from Indie developers with data to support this claim that their games only sell well when they go on sale, while AAA games were still selling well despite being unfinished due to their marketing budget and hype.
You're completely correct. Games today will have hyper realistic graphics but with AI and gameplay comparable to games from the late 2000's. Most games today struggle to even top the original halo in terms of enemy AI. Ghosts of tsushima is a great example of a pretty game with outdated gameplay/AI.
Yeah I think small to mid size studios will thrive with like very few big studios surviving the only one I see surviving with 100% certainty is nintendo and that's because they literally aren't even competing the idea of them being "2 generations behind" is actually helping them in the long term
The game industry has gotten to the point in my eyes where indie games went from games that were good, but could never overshadow triple AAA games, to being the only games that have the highest chance of being good now
@@DonaldVale Nintendo doesn't seem to be falling into the trap of releasing gigantic, buggy as all hell, empty games then patching them over time. So a bit of both, I suppose
The gaming crash is real within AAA but people still have decades worth of old games to play, it isn't like 1983. There are even indie game studios today that produce good games, and there are fan made rom hacks to add new twists to older titles.
Yeah. And I believe that new AAA companies are ready to rise up from the ashes of the old ones, hopefully not repeating the mistakes of those who came before them
you forgot these companies have basically doubled the budget or more drastically increased development time just for an 10 to 20 percent increase in visual fidelity. The juice isn't worth the squeeze
E.T. gets ragged on but for someone who grew up with the 2600, the game wasn't even that bad in comparison to most of the other muck on it. He done really well in the short time. The internet has just used E.T. as a scapegoat as it was the last major release. The game was fine.
Gladly we probably won't have another crash, that's because AA and Indie scenes are basically carrying the industry right now. In the past, random people and small companies didn't have that opportunity to bring new experiences and that's good but for real, at least let's be possitive about that...
That's true! Although development costs are pretty high, game development tools are more accessible than ever, which is great! And with digital storefronts being more popular, it's easier to sell a game than ever.
All of this is the reason why the Indie gaming industry is thriving at the moment because they cared about us a lot than what the AAA gaming industry ever did even before all of this chaos even started.
It's not just the gaming industry, but all industries. Corporate power has gone too far beyond it's constraints, that the global economy is going to hit another great depression soon.
I don’t enjoy or support online gaming, I love traditional gaming… so finished with Sony at PS4 and Microsoft with XBOX 360. I really hope Nintendo don’t push online connectivity to use their consoles and play their games!
I hope Nintendo doesn't do that either! I want to actually own my games rather than have to buy them digitally or connect to the internet to play offline games
I was around for the crash of 1983. The gaming market wasn't global then, and the crash was primarily centered on the North American console market. In North America, there were three broad markets for video games at that time - consoles, home computers, and arcades. The console market went into steep decline, but the much smaller home computer market continued chugging along, and the arcades in the malls were still busy for many years after the crash. I started with the Atari VCS (2600) in the late 1970s, and like many teenagers, I wasted a lot of quarters in the arcades. By the time of the crash, I had moved to the Atari 8-bit computers, which were more technologically advanced than the 2600 and had much better games. Commodore and Apple were also popular in North America, and there were many other systems. The home computer market went through major adjustments later in the decade when the IBM PC and its clones began to take over and 16-bit computers came on the scene, rendering the old 8-bit systems obsolete. The console market recovered with the NES, but it primarily recovered with the young male demographic, whereas gaming had been more broad based prior to the crash (and I'm happy to see it becoming more broad based again these days). PC gaming, which is where I eventually ended up, was a small niche for a long time, but that is where I found the types of games I like to play. Arcades are still with us, but they fell off as shopping malls declined and aren't as ubiquitous as they once were. The crash of 1983 likely had many causes. The technology of the consoles had become outdated, and they couldn't keep up with improvements in the arcades and the home computers. New consoles with better technology failed, as the home computers could run the same games and were more versatile. The Atari 2600 was an open system, and numerous indie developers flooded the market with god-awful shovelware which ended up collecting dust in the junk bins at stores. (Thanks to reviews on the internet, it is a lot easier nowadays to weed out the shovelware.) Atari allowed standards to slip, with the crappy port of Pac-Man (which had a much better port on the computers), and later the infamous E.T., which was rushed out to capitalize on the popularity of the movie. Activision kept to high standards and gradually shifted to the 8-bit computer market. The industry is far larger and more globalized today, but it still has its segments. Mobile, indie, and AAA are vastly different segments. I don't follow mobile games, so I don't really know what is going on there. The indie segment seems relatively healthy, while AAA has significant problems. If casual gamers ever figure out how much of a scam microtransactions are and stop spending money on them, then there will be a massive crash in the mobile and AAA segments, and live service games will become functionally extinct unless a different and less scammy monetization scheme is found. Unless that happens, the situation looks more like a correction than a crash. AAA games have become unsustainably bloated. Hopefully a correction there will result in something that a lot of people have asked for - smaller games with worse graphics. For those of us who aren't basement-dwelling neckbeards who have the luxury to spend every waking hour playing games, a more concise, well-designed game that isn't trying to be everything to everyone would be welcome. Indie developers provide many of these, but AAA developers mostly strive for the bloat, resulting in games like Starfield that are on the verge of collapsing under their own weight.
Thank you so much for the context there! I wasn't alive during the crash, so I didn't have many specifics and got most of my info from other TH-camrs and Wikipedia 😭
•Oversaturation of the Market: The industry has stretched itself too thin, releasing too many games, particularly live-service titles, which has led to divided player bases and unsustainable player counts. •Unnecessary Hardware Releases: Companies like Sony (and to a lesser extent, Microsoft) are pushing new hardware (mid-gen refreshes, slim models, etc.) that offer minimal graphical improvements and are often unnecessary, overwhelming developers and consumers alike. •Fragmented Player Bases: Constant releases of new games and hardware divide communities, making it harder to maintain a strong player base for any single game or console. •Poor Timing and Price Points: Releasing high-priced hardware like the PS5 Pro during a time of economic hardship, combined with currency conversion rates and inflation, alienates consumers who are already struggling. •Lack of Game Quality: Despite releasing new consoles, there are no standout, high-quality games that truly justify the purchase of these consoles, leading to a decline in consumer trust and satisfaction. •Sunk Cost Fallacy in Gamers: Players are sticking to familiar games due to the time and money they’ve already invested, making them less likely to adopt new games or hardware. •Industry Disconnect: The industry is failing to listen to its consumers and seems unaware of the problems it’s creating for itself, such as releasing “woke” content that misses the mark and leads to financial losses, as seen with Sony’s failed AAA shooter. Based on these projections, the video game industry is hurting itself with its business practices. By continuing to oversaturate the market, push unnecessary hardware, and ignore consumer needs, it’s setting itself up for a potential downturn, if not an outright crash.
You mostly hit the nail on the head! I wouldn't say that "woke" games are a real issue, but other than that, you're right! I'm a little worried about the next generation since the PS5 Pro is so expensive and the cross gen period for this generation has been so long
@@idiosyncrasygaming I disagree, it’s right in our faces. Just look at TLOUP2, Concord and the Halo Reboot… not to mention that would be in denial. Don’t worry I haven’t replied straight away because I’m one of those chronically online people lol, I was already on but anyway anyone could go on TH-cam and the old Google and look up Sweet Baby Inc because it would be very disingenuous not to mention it.
Even if every single incorporated video game making company was just wiped from existence in an instant by an angry god, there are so many independent creators and groups and it is so easy to distribute games now that a crash like the kind seen in the 1980s is effectively impossible. The AAA sector might be in danger of destroying itself, but the gaming market really doesn't need them to carry on and keep thriving.
I still think Anthem could have been good if it cooked one or two years longer aswell as no EA-Greed being involved i mean it was basically just slower Warframe with a jetpack mechanic like an alternate universe version where instead of a movement shooter warframe became a more tactical cover shooter... with a jetpack
It sucks that that's the case for so many other games 😭. I've played my fair share of Destiny 2, so I really wanted Anthem to be good, but I just didn't enjoy it at all
To help with rising cost for production there's a few things they could do. One of my favorites is just far go the high end graphics and do something stylized like what one of the following did. Gloomwood, Dusk, Cultic, Ultrakill, factorio, Abiotic Factor to name a few. These are games that all went for a particular style and as such will be practically timeless regardless whenever they're played and use less resources to play as well. Furthermore since graphics were simplified it allows them to easily make more game for less cost.
I'm with you on that! A good art style easily beats realistic graphics in my opinion. I love Twilight Princess, but between the two Zelda games on GameCube, The Wind Waker looks much better, and it doesn't look realistic at all!
The crash won't happen. At least not how it was in the 80s. Back in the day, Atari was the main video game publisher, now, the market is too saturated to have a crash. Indie games are doing better than ever and the Asian devs are taking over the torch.
I love how your entire video can more or less be summarized as "Capital naturally forms monopolies". This entire issue comes down to the love of money over creative integrity; a core feature of an economic system where money reigns supreme.
Excellent video. I was surprised to see that you're under a thousand subscribers with the level of editing and delivery that this video had. Good fortune to you.
Correction. 2006 was the last good Ubisoft game produced in splinter cell chaos theory. Death of Ubisoft started a year after in 2007 with assassin’s creed
I dropped dead when I saw this ain't some channel with hundreds of thousands of subscribers. Great Video really well made. I mostly play older games because they are significantly cheaper while also being more fun. :D I don't care about new game releases because they are infinite games to play already. The only new releases I care for are new Sonic games, becuz I luv Sonic.
Thank you so much! And yeah, there are SO MANY older games that I need to get to, so I could ditch the modern gaming scene entirely and I'd still probably be set for life!
People must not want any games to play. The crash back then was because 90% of those games were not profitable, and there weren't many innovations. Yeah there are issues nowadays, but we're so much more varied nowadays. If people would actually watch what they buy, then it'll send a message. People blame the publishers or devs, but the consumer is just as much to blame.
That's very true. I tried saying that towards the end of the video. At the end of the day, no matter how much slop these companies produce, we're responsible for it since we buy the products
With a different industry, I think a crash would look much different than it did in the 80s. I don't think we'll have one like we did in the 80s again!
Videos like this are great and it perfectly captures why many people are feeling like gaming hasn’t been the same. I firmly believe that a major video game crash is necessary to facilitate a much needed revival. Make gaming great again!
@@idiosyncrasygaming Why? Rentals used to be a thing. But now we're forced to rely on the opinions of "professionals" like IGN and Kotaku, who rated Gollum and Concord higher than Space Marines 2. If you enjoy something you pirate nothing is stopping you from giving said studio your money in the future. I do. I also refuse to give money to companies that pull bait & switch tactics to shove political non-sense in our faces when we just wanna game.
I feel ashamed because if I saw the view/subscriber count first then I likely wouldn't of watched the video... great vid! you have earned yourself a subscriber and like.
Maybe for Western companies. This has been the greatest year in decades for Japanese or Eastern devs in general. ATLUS alone dropped 3 of the greatest JRPGs of all time, with the rest of the Japanese devs just adding to it.
Until then came out in 2024 So that satisfies me for the whole year Let the big game companies Get lost in their stupid market As long as cool indie games keep coming out we are eating good
Agreed. There are tons of amazing indie games coming out, so I could ditch AAA games entirely and I still wouldn't be able to play all the indie games that interest me!
Yes and no; the crash of the 80s was brutal and crippled the development of videogames for at least a decade, but the videogame industry was on its first steps and was mostly irrelevant. Right now it is like saying "the movie industry is crashing" or "the animation industry is crashing". It is way too big and diversified by now, now surpassing the movie industry in value and amount of production; the triple AAA industry is due to a crash though, clearly, and maybe other areas of the videogame industry (I am a big RTS fan, the whole genre is now obscure and kind of crashed out from relevancy with just a few titles being kind of "there" or having some RTS elements, but it would be very incorrect for me to say that the fall of RTS meant a crash for the videogame industry as a whole).
Video Game Crash won't happen again. Do you know why? It's because the majority of present consumers are not as smart as the past ones. They will just buy the same slop every year without even noticing. They are just not good at decision making 😴
Either the game 1. Is Great, 2. Has too much or is heavily based around micro transactions, 3. is another release of a franchise that is being milked to d**th, 4. Is a unfinished mess , 5. Low quality and or uncreative, 6. utter Garbage or 7. A bad remake (I am looking at you GTA Trilogy "Definitive" Edition) BTW: This video deserves more than just ~800 views and ~60 likes
I feel like indies and mid sized studios will be fine. As a game developer I have no faith in the AAA industry pulling itself out and recovering. It feels like a sinking ship
Simply play smaller games, works for me. Most fun I had nowadays is from older games or new but small games. To be fair the only game I am curious about that will release in near future is Kingdom Come 2
Let it crash. there's too much trash, and most "gems" now a days don't come close to those that came out around a decade ago. Last time I got super excited for a game was Elden Ring. I can't remember a massive epic run away success game since Halo 3 where everyone was extremely hyped for that also payed off without a disastrous bug filled release. Not saying there haven't been amazing games since H3, but anyone who remembers that era can recall how big of an impact and talk surrounding it in gaming and the culture . Skyrim came close, but it was still a bug ridden mess for how big it was at the time.
I wasn't into video games at the time that Halo 3 came out, so I don't know the level of hype that there was, but I'd like to imagine that games like Tears of the Kingdom had the same level of hype!
I don't think it's gonna crash simply bc of how much money is in it but I do believe that a lot of aaa companies are bloated and focus too much on looking as realistic as possible when graphics don't matter nearly as much as good mechanics and gameplay.
Video games died probably about the time TLOU came out (the first time). Single player games were being made with either "dailies" in mind, or because somebody couldn't get a script adapted to an HBO mini series and wanted to ignore everything about making a game and merely take advantage of the duration of the format whilst ignoring everything that comes from consumer agency. Online games might have died earlier - maybe even when MAG was released. Recycling the same format, basically allowing players to hunt each other in the same boring sandbox over and over and over. PUBG revolutionised only for Fortnite to completely overfish that well until the only players still interested were children that had never played games before. Concord might well be the ET of our generation. I was terrified when E3 XB and Sony were talking about uplifting indie Devs - because those studios are the last bastion of hope. Greed has once again killed an industry. Fuck capitalism.
Yeah, the industry is motivated by greed way too much. I'm hoping that these companies change on their own without any more big failures, but I'm not holding my breath on that 😭
Yeah, I hate microtransactions! I didn't mind if they were only cosmetic, but it seems like companies are now prioritizing those cosmetics over actual gameplay
I highly recommend Prince of Persia the Lost Crown. It’s a game that puts gameplay first and is insanely fun with tight,challenging platforming and fast, satisfying combat. It also innovated the Metroidvania genre. It’s made by the same people that made Rayman Legends.
The gaming industry now is where film was in the 60s and 70s: the collapse of the studio system. It was a golden age of creativity that spawned the “movie brats:” Spielberg, Scorsese, Lucas etc. Of course the Industry needs to change drastically! The pursuit of photorealism has been a dead end. They need to re-learn the art of game design! The interesting stuff happens with small developers who can experiment with the medium without spending hundreds of millions of dollars. But that’s true of all art forms!
It's pretty interesting how the film industry had the same issue! Admittedly, I don't follow the film industry very much, but now I'm interested to see how that all went down!
This crash is all about making gaming decentralized. I hope that with AI on the rise game making will become easier and more acessible so people with actual good ideas can make passion projects easily instead of having to quit their job and pull a kickstarter to spend the next 3 years solely making a game. At least that's what I hope for, instead of thousands of people just making Roblox games.
I'm glad that game development is more accessible now than ever! Hopefully the cost of game development goes down so it's not as hard for people to make a living!
@@idiosyncrasygaming For sure, as long as the market isn't filled by even more random shovelware too, now that I think about it. Do you think gaming companies will be able to handle quality control better when that time comes? It's already starting to get bad on the switch of all places
A video game crash today would be all the big AAA companies closing up, and everyone else being fine. More specifically, no new High Budget, Super High Fidelity games. EA, Activision, Ubisoft.... Konami's already pretty much gone. The companies still do fine with recurring spending on older titles, they just stop making new ones. We are already mostly halfway through is crash already. It's only the expensive high fidelity games that are Crashing. Nintendo is fine because they mostly make cartoony kids games, (Even if they can be good). These aren't *Marketed* to adults, and are not super high Fidelity.
Companies have fallen into a trap. Games are more expensive to make? Not really. Not every game needs to be a AAA title. These companies are hell bent on making gaming over complicated. Not every game needs to be stung with a massive budget. They are the ones deciding this and saying it's what the fans want. Fans just want good games, they really don't care about the financials behind it. Who was it that decided that 2D games were obsolete? Some of the greatest games in history are those that were created 30 years ago with basic sprite art that could fit on a few megabites. These big companies are trying to tell you that they are so incompetent that they can't bust a few of these out as filler games? The Indie scene has latched on to it and are starting to make a name for themselves by snatching this market. Look back to the success of the PS2. It didn't becomes the greatest console in history because all it had were bangers, it had a huge supply of lower quality and budget games to fill the downtime between the big releases. Games were complete for the most part. They cost £30 new or £20 / 2 for £30 for Platinum. You need a good balance of both to be successful, look at the state of the games library of the PS4 and PS5. Shocking bad, games died a death since 2010. Why anyone would buy a new console in this day and age absolutely beggers belief. Now you either get shovelware or a few AAA games that are buggy as hell on launch filled with microtransactions that are just ridiculous. I have nothing against MTs as long as the game is worth it and I'm going to get good use and playtime out of it.
I'm with you on a lot of the points you made. Companies could make games that aren't as big and don't have as much of a budget, and I'm sure they'd sell well! They could even use the smaller releases as filler ones in between the bigger releases!
Alan Wake 2 was very divisive. People either loved it or hated it. I absolutely hated it. It would've worked much better as a movie or short tv series. There is barely any gameplay and the game answers very few questions but creates a lot more
That's an interesting take! Admittedly, I haven't played it yet, but everyone I know that played it really enjoyed it. I just finished the first game, so I plan to give Alan Wake 2 a try to see things for myself
I can't finish this video. Video games do not exist in America alone, and their fate is not tied to American audiences. The actual hubris of Americans.
Sorry about that! I live in the US, so I'm looking primarily at the big publishers here in North America, but it's not like the rest of the world isn't gonna feel the effects of what's going on here. Just because a bad game was made in the US doesn't mean that nobody is gonna play it anywhere else in the world
@idiosyncrasygaming Hopefully what happens is that quality improves because less people can churn out shitty games and the audience has higher standards. Also, I'm pretty sure Ubisoft is French, not American. And don't forget Sony is Japanese. I doubt a crash is coming, but I do see a huge amount of accountability coming for the big studios.
The last game to really blow my mind and take me for a ride was Inscryption. I stay up to date on the latest stuff and play a lot of it, but I cannot stress how crazy it was to be unimpressed with these AAA titles but be shocked by an indie. Granted, a world class indie, but still.
@@idiosyncrasygaming You won't regret it. It actually is on Game Pass now, if you sub, but I bought it flat out on Ps5 and Xbox so I always have access. It's a trip and a ride and the core gameplay is a blast. I reeeeeally hope they make a sequel because there's so much room for additional lore. Also - thanks for replying, you're awesome!
Nothing is going to crash, don't worry. Game studios will just re-adjust and carry on. Market will correct itself on game prices as well at a point. We are spoiled for choice as there are so many good games still available. Also modern computing makes remarkable stuff possible like Microsoft Flight Simulator 2024 as long as people know what they are doing. But if someone makes a God of War remake with further enhanced graphics that won't work because the game itself does not benefit from it. Sensible companies will survive and we will move on with them.
Unique experiences will always take the front seat over graphics for me. It would be awesome if these shuttered studio devs could regroup and make software for the Switch 2. Lord knows Nintendo consoles could always use more adult and more intellectually challenging games.
The console video game industry in 83 crashed, but computers and computer games still sold just fine even after. Basically, even if the modern console video game industry and triple A games industry crash. Computers and indie games will be just fine. Unlike a games console, a personal computer in the 80s was useful for more than just games. Nowadays, unlike in the 80s, video game consoles are basically just a computer in a different box running its own operating system. ET makes perfect sense if you actually bother to read the manual. ET gets a lot of crap even though it's not really that bad. I don't care if some people don't like the game it still doesn't deserve the bad rap it has. I would play ET over concord any day.
I'm not trashing on San Andreas, I think it's a great game! GTA The Trilogy Definitive Edition, though? That game did San Andreas dirty and made it a buggy mess
*its a legit crash bought on by 10 years of little to no innovation 👎 but its for the best. by 2030, the only AAA developers left standing will be Rockstar, EA, SEGA and maybe 2K 👌 double and single A developers will be the new standard* 👍
that's not good bro. u realize without AAA there will be no AA or A because the industry will legit not have money 💀 istg the gaming community is such a joke nowadays
@@isikuu.tyrant *I feel like the reason were in a crash now is because there's too many recycled formulas from so many developers trying to cash in 👎 gotta thin out the herd and let the best chefs cook. Console gaming can survive with 5 great AAA developers leading the way.....and if Microsoft puts the pressure on its hoes to produce the right games, we will be fed properly....but get used to only buying 2 or 3 great AAA games a year because that's where were headed* 🌈
Warning: very long. It's obvious what works and what doesn't when it comes to the games industry. Prioritizing fun, quality, and compelling games tends to do really well in generating sales and creating a sustainable business. Doing business honestly and respecting the target consumer is the most sustainable way of running a corporation. Expecting infinite growth is pure greed, and as history will tell it, it fails every single time after the tipping point. I would love to see games made on a smaller scale like the 360/PS3 days. Classic God of War games is an example I'll point to. 6-10 hour campaign (depending on skill level) that focuses on fluid and fun gameplay with a cohesive narrative. It's not bloated, nothing is unnecessary, the budget wasn't totally ridiculous to make it, no DLC's. Just a complete game you can play out of the box. Same goes for games like Halo 3, which while it technically received map packs, it's not super integral to the experience. A fun and compelling 8 hour campaign to finish the fight with the best multiplayer the FPS genre has ever seen. Massive open world games still existed, like GTA V and inFAMOUS, but things were reasonable. For every Red Dead like game, you got three "AA" games that were all just as good. This period of gaming, while it's where some problems began to rear their head as ominous foreshadowing, was the most profitable, successful, and enjoyable era of games, unless you were a Sonic fan (Unleashed is still my GOAT though). The introduction of the internet did mess things up, because now developers think they can get away with updates and all that. It's a double edged sword, but now more than ever, I see it's more of a mistake. It's been a mistake since the PS4 and XBONE launched totally relying on the internet for their products. What happened to simple plug and play fun? Even bigger problem, where'd the diversity go? All these awesome and huge IP's in the 7th generation like inFAMOUS, Sly Cooper, Mass Effect, Viva La Piñata, etc., haven't had a presence in a decade or more. With Sony, all of their big games are over the shoulder adventure games. Some of these are great like GoW 4, but it gets old, and now they don't even have exclusive games, like Microsoft, because they're blowing far too much money and wasting too much time making them. One of the issues I can point to is companies hiring consultation firms like Sweet Baby Inc., basically handing everything over to HR departments, like HR departments know jack about games or narratives. At least Nintendo is still following the correct philosophy in their games development. One could argue against their legal department. I'm a Smash player, I have major beef with their lawyers, but they know how to make games. Mr. Iwata was right about everything in the current industry, and I wish those at the top were more like him. If you want to be in an administration role within a games company, you should have programming experience and love games. That's the problem we have, there's no love for the medium at the top. Just a bunch of out of touch boomers and their braindead investors thinking they're some kind of geniuses giving the go ahead to make slop when they're not (like Jerry Jones micromanaging the Dallas Cowboys). If you've somehow read this far, thanks for your time. I'm sure this sentiment is a fairly common one. I wish I had the resources to make my own games, out of a combination of love for the medium and spite for the disrespect. "Your ability to safeguard halo was a colossal failure," and we need some new faces and competition. Indies are making tremendous strides, and studios like Fromsoft still make killer games. Elden Ring is my favorite game of all time. The creators of Black Myth Wukong are already masters of their craft as well for their debut AAA game. Can't wait to see where things go on that side of things. Until then, keep your wallets closed.
Here's what I'll think will play out from here Devs get so arrogant that they'll threaten to replace devs with "ai" Devs go on strike Game development further slows Small to mid size companies start getting really popular Big AAA publishers go under with very few actually living with the only one being 100% to actually be fine is nintendo (I'm not bias I'm just looking from analysis their the only ones doing ok rn in the AAA market) Market is flooded with new small to mid level studios with some going to big ones That or the entire industry if not capitalism itself gets overthrown by the workers and practices that attempt to not repeat the mistakes of the old industry are not only the norm but are outright enforced I could honestly see the same fate for animation as what's been happening in the game industry for the past decade is happening to the animation industry at an even faster rate
It seems like the perfect storm with rising development costs and the rise of AI. Hopefully game devs get to keep their jobs, because AI can't replace genuine human creativity. It certainly has its place in game development, don't get me wrong, but it should only be used as a supplement to creativity, not a total replacement of it
Ubisoft? Insanely good games in gen 7? Haha! Gen 7 was the beginning of the end for video games as a interactive medium. It was when every single publisher came out and openly said they would no longer cater to core audiences and wanted to grow the market by catering to "a wider audience". It was the start of watering down everything to glowing POIs, over the top HUDs, monochromatic GUIs and removing agency and control from the player. There won't be a crash, they will simply dial back the budgets and egregiousness of the live service model. The only thing I could see going under is the console market but even that should have crashed 10 years ago and it didn't.
I enjoyed Ubisoft games back on the Xbox 360. It was really only during the Xbox One generation that I started to have a problem. But I do agree with you on what the industry is gonna look like 👍
@@idiosyncrasygaming looking at the list of what they published and developed in the 7th gen, the list is huge, way bigger than I imagined. A lot of it is terrible though. I enjoyed quite a lot of their games too but they weren't really any different to any other company of the time, which is to say they were clambering to pander to the newfound casual audiences at the loss of the spirit of older IPs.
Sony and Microsoft games not only require more money and time to be made because of the power of their consoles but also because all their games have a realistic art style so by nature their games are difficult to make. Nintendo's franchises on the other hand almost all have either a cartoony art style or an anime art style so even if they make a Switch 3 developing games takes very little time and money compared to Sony's and Microsoft's games
That's true, but the argument could be made that the time is made up for in optimizing games to run on the Switch. Tears of the Kingdom was delayed by a whole year for that reason. But yeah, it would be cool to see some less realistic games with more creative art styles from Microsoft and Sony
your idea that nintendo is going to “save” the industry is misplaced. nintendo is innovative, sure, but they want them to be the only one who is allowed to innovative. just look that their lawsuit against Palworld. if they win, that basically block everyone from making monster collectors likes games. that is bad for innovation. look at how their Pokemon game stagnated, so much so that an indie company like Palword can make millions in profit just from a tiny bit of innovation, and now they getting sue for it. nintendo is actually anti innovation, they want them to be the only one.
You do make a pretty good point. Their lawsuit against Palworld is incredibly stupid. While I appreciate that Nintendo is innovative, I do think that everybody should be able to innovate without being hit with a lawsuit
It's a cycle really, company grow arrogance>expect people to buy their "no exclusive" console>get humbled by the consumer It happen with sony and ps3, it happen with nintendo and 3ds, the only difference is that Nintendo know the value of their brand and keep the exclusive inside. Last of us 2 sell 10 million copy while mario wonder sell 14 million copy, one is on console and pc while the other in only on console
For the Western industry? Yeah. Some games are appealing to a "modern audience" that doesn't even exist. Many just wanna nickel and dime you (if not strip you of ownership entirely), which pushes people away. *All* of them have stratospheric budgets that make every game a sudden death exercise that will doom entire studios if the gamble doesn't pay off. They didn't have to do *any* of this to be successful. Indie games are showing this. The Eastern industry is showing this. This crash is the result of greed and profoundly stupid decisions. And you know what they say about playing stupid games...
14:31 I was agreeing with everything you said until this point. It's not Nintendo who's gonna "save" the video games industry this time because VALVE is already doing it as you speak.
"Whats stopping microsoft from keeping call of duty exclusive to xbox" the answer is the playerbase the most players if call of duty are on playstation actually most people buy playstations ONLY to play call of duty so microsoft would loose a lot of money taking it off playstation
That's true, but I feel like those people would go out and buy an Xbox if Call of Duty was made exclusive to Xbox. Hopefully we don't have to find out if that's right or not!
loki not suprised i play old valve games im chillin but how are ppl spinning a video game crash as a good thing when if the AAA industry crashes the AA or A struggle tremendously. Because there will legit be no money within the industry and a miracle would have to happen to get cod or fifa players onto games like slime rancher. Im sorry but the gaming community has become a joke with all of this false hope and mindless negativity they push all the time these days 💀
Before actually watching the video I just wanna put out there that I've been using my PS2 again lately and God has it been so nice compared to what games are like lately...maybe not as pretty but definitely more fun
Throne and liberty just dropped, and so many good indie games, stop buying every "TRIPLE A" games, most of the big companies are purly companies, dont buy their games, let them die, open the market for talented people that care about games and not money. Would be hard everybody care almost only about money and the products we create looks like that...
I cannot say it is a crash, I rather say it is a self burnout to oblivion. What I see is massive bloated bugets, really long development times for a game, lets say 5-8 years, and that game, might be dead within a mounth that has goten pyrric sales numbers. The problems are simple, this funtamentally flawed idea to release a game to market that is buggy, glitch, broken. That there is a ton of political propagandist that does not belong in escapism. That every game needs to be an always online live service. Like people have unlimited time and money for this live services. Spoiler alert: They don't. There is a lot of game makers that are reluctant to try something new, UBI doing the same thing over and over and expecting a diffrent result, there are game makers that stagnated and hitt their peak 22 years ago, im looking at you Bethesda. That this constant vine and dine the player in each title, like I have seen single player games with microtransactions, Why? Star Wars Outhouse was a overbloated buget game, yet I have seen beter games that where made in 2010. They have to step up their game or go bust. But they won't, they do not have any talent left, they replaced them with political hacks. That is another thing that has happend, out with talent that made the games that put the game maker on the map. They are now doing something else. Like Bioware is a good ex, EA bought them up, all the talent left, each game they made after that has become worse and worse content vise. What to know what happend to the talent behind Mass Effect? They left and making Exidus. Most moden games they focused everything on making the game look good, but forgot to ad content that has any meaning, and no picking up 400 boxes of crayons as a collectable is not meningfull content nor is it fun. Most game makers have forgoten the fun part. Remeber games that didn't take themself seriously? I do. Remeber when RPG games let the player do whatever they felt like? Most have become out of touch, political pushers in the writing rooms, games have gone from escapism into lectures. No fun to be had.
I haven't really felt that companies have been pushing politics on us, but other than that, I do agree with what you said. Nobody has the time or money to play all of these live services, and people don't want to mindlessly play through a game without any fun gameplay. Just because I can spend 100 hours collecting toilet paper in a game doesn't mean I'll actually want to!
I doubt the entire industry crashing, it's only going to be big corpo are the one that crashing. Unlike in the 80 finding good new game has never been easier, you can just google the game released this month and see if the gameplay footage of it interest you.
Yeah, a crash now is much different than the one from the 80s. There's so much good stuff to play that I could play retro games for the rest of my life and I still wouldn't be able to play all the ones I want to!
To put it simply, the gaming industry is eating itself alive with its massive budgets, longer development times, 5-20 million sales expectations, live service chasing, repetitiveness, and laying off their employees, resulting in a potential video game crash that could get them out of business
Exactly! They're shooting themselves in the foot, and it's painful to watch 😭
Meanwhile, the Indie gaming industry is thriving.
You missed the DEI agenda too. The amount of games I've swerved this year is insane!
Ps5 pro maybe the last console I ever buy if this all keeps up.
@R1ckmister get out of here man...
Like dude no one here gonna be taking you seriously with that talk
@@endcaps1917 he has point though, just the controversy with sweet baby inc is more about the politics of DEI then whether the games were good, some of which were actually good like Alan Wake 2
The Video Game Crah of the 80´s was a event localized to merely North America, the rest of the world wasn´t bothered by it. Like at all. The Video Game market as a whole didn´t really need that market to survive. Because of this the NES was only really succesful in North America, in Europe nobody really cared about it at the time, and even now our 80´s Video Game nostalgia is mostly centered around either whatever home computer you happened to have at the time and / or the Master System as Sega was more popular when it came to the consoles.
That being said, I doubt that a modern Video Game Crash would involve the entire market, but rather individual mega-publishers like UbiSoft. I mean, why should Ubi going under have any effect on a Studio like Larian that works 100% independently, is self funded makes games purely out of passion?
This
That's true! I probably should've looked at things from a more global perspective. This video game crash is really only affecting big AAA publishers, especially ones in the US. They can't run from the consequences of their actions! It just sucks that they're so big and take up so much of the industry here in the US
Yes, You are right I didn't even heard about such "Crash" until the early 90s, gaming industry in the rest of the world was doing just fine...
The US videogame industry crashed probably because Atari, mattel and the others didn't noticed the competition were getting far ahead with both hardware and far more complex games. Atari even tried to sell the 2600 in the japanese market, against the NES and SG 1000, in 1983.
another problem is the "free update" structure, when the company releases an unfinished game and "promising" to finish it later
Exactly! Why would I pay full price for a game that's not even finished yet?
By the time a game is properly patched and playable, it's already being sold at a discount on digital stores. A lot of consumers have already got used to only buying new games months or years after It's release since the days of Assassin's Creed Unity. But this practice from the consumer has hurt more indie developers than AAA. There's plenty of articles from Indie developers with data to support this claim that their games only sell well when they go on sale, while AAA games were still selling well despite being unfinished due to their marketing budget and hype.
Should be straight up illegal. Imagine buying a care and they sell it to you for full price but they tell you the seatbelts will be ready in 4 weeks.
Game companies need to prioritize fun , but now games want to be hyper realistic with insane graphics … like bro I just want to enjoy a game lol.
I 100% agree
honestly lots of games that are extremely fun with amazing graphics. Helldivers 2, RDR2, Ghost of Tsushima, modern yakuza games etc.
You're completely correct. Games today will have hyper realistic graphics but with AI and gameplay comparable to games from the late 2000's. Most games today struggle to even top the original halo in terms of enemy AI. Ghosts of tsushima is a great example of a pretty game with outdated gameplay/AI.
@@ItHamBoi yakuza is a great example of a game that prioritizes fun while having gorgeous graphics lol.
@@0utc4stBMXsk8 yeah I agree ghost of Tsushima ai is very weird lol, especially since I did stealth only.
i think indie games are not gonna die out, its only gonna be the medium-sized studios and big companies that are gonna fail
Yeah, I'm thinking the same thing 👍
Yeah I think small to mid size studios will thrive with like very few big studios surviving the only one I see surviving with 100% certainty is nintendo and that's because they literally aren't even competing the idea of them being "2 generations behind" is actually helping them in the long term
The game industry has gotten to the point in my eyes where indie games went from games that were good, but could never overshadow triple AAA games, to being the only games that have the highest chance of being good now
Yeah, I agree with you on that one!
Except if it’s a Nintendo game
The only exception to that rule is valve but they never make shit.
@@colekrueger52 true, I love tf2, both left for dead games and both portal games, but they yea, they don’t really make games anymore
@@hectorthecartoonandvideoga9328 some Nintendo games have been hit or miss in the last few years
This is why I'm getting a switch and sticking to games from the 360/PS3 era for the time being
Solid choice 👍
Because it has games? Or because they're better?
@@DonaldVale Nintendo doesn't seem to be falling into the trap of releasing gigantic, buggy as all hell, empty games then patching them over time. So a bit of both, I suppose
@@lumethecrow Oh okay. Atleast o can play my Nintendo switch games on pc.
@@DonaldVale Cool, I guess?
Yes, the crash is real, but it's a western AAA crash. The rest of the games industry is doing fine. Great even.
That's true. Hopefully these western companies take some notes!
The gaming crash is real within AAA but people still have decades worth of old games to play, it isn't like 1983. There are even indie game studios today that produce good games, and there are fan made rom hacks to add new twists to older titles.
Yeah. And I believe that new AAA companies are ready to rise up from the ashes of the old ones, hopefully not repeating the mistakes of those who came before them
I agree with you on that. Even if the AAA industry crashes and burns, there will always be indie games and retro games to play
you forgot these companies have basically doubled the budget or more drastically increased development time just for an 10 to 20 percent increase in visual fidelity. The juice isn't worth the squeeze
Exactly!
to be fair to the guy who made ET, unlike modern AAA teams he had to make it only a couple of months
Yeah, AAA publishers get years to make games as well as multi-million dollar budgets. That makes these failures all the more disappointing 😭
E.T. gets ragged on but for someone who grew up with the 2600, the game wasn't even that bad in comparison to most of the other muck on it. He done really well in the short time. The internet has just used E.T. as a scapegoat as it was the last major release. The game was fine.
Gladly we probably won't have another crash, that's because AA and Indie scenes are basically carrying the industry right now.
In the past, random people and small companies didn't have that opportunity to bring new experiences and that's good but for real, at least let's be possitive about that...
That's true! Although development costs are pretty high, game development tools are more accessible than ever, which is great! And with digital storefronts being more popular, it's easier to sell a game than ever.
All of this is the reason why the Indie gaming industry is thriving at the moment because they cared about us a lot than what the AAA gaming industry ever did even before all of this chaos even started.
Exactly
More like, When the Woke Leeches Went out of control.
It's not just the gaming industry, but all industries. Corporate power has gone too far beyond it's constraints, that the global economy is going to hit another great depression soon.
I hope it doesn't get that bad 😭
I don’t enjoy or support online gaming, I love traditional gaming… so finished with Sony at PS4 and Microsoft with XBOX 360.
I really hope Nintendo don’t push online connectivity to use their consoles and play their games!
I hope Nintendo doesn't do that either! I want to actually own my games rather than have to buy them digitally or connect to the internet to play offline games
A really high quality video from a small channel, well done
Thank you so much!
I was around for the crash of 1983. The gaming market wasn't global then, and the crash was primarily centered on the North American console market. In North America, there were three broad markets for video games at that time - consoles, home computers, and arcades. The console market went into steep decline, but the much smaller home computer market continued chugging along, and the arcades in the malls were still busy for many years after the crash. I started with the Atari VCS (2600) in the late 1970s, and like many teenagers, I wasted a lot of quarters in the arcades. By the time of the crash, I had moved to the Atari 8-bit computers, which were more technologically advanced than the 2600 and had much better games. Commodore and Apple were also popular in North America, and there were many other systems. The home computer market went through major adjustments later in the decade when the IBM PC and its clones began to take over and 16-bit computers came on the scene, rendering the old 8-bit systems obsolete.
The console market recovered with the NES, but it primarily recovered with the young male demographic, whereas gaming had been more broad based prior to the crash (and I'm happy to see it becoming more broad based again these days). PC gaming, which is where I eventually ended up, was a small niche for a long time, but that is where I found the types of games I like to play. Arcades are still with us, but they fell off as shopping malls declined and aren't as ubiquitous as they once were.
The crash of 1983 likely had many causes. The technology of the consoles had become outdated, and they couldn't keep up with improvements in the arcades and the home computers. New consoles with better technology failed, as the home computers could run the same games and were more versatile. The Atari 2600 was an open system, and numerous indie developers flooded the market with god-awful shovelware which ended up collecting dust in the junk bins at stores. (Thanks to reviews on the internet, it is a lot easier nowadays to weed out the shovelware.) Atari allowed standards to slip, with the crappy port of Pac-Man (which had a much better port on the computers), and later the infamous E.T., which was rushed out to capitalize on the popularity of the movie. Activision kept to high standards and gradually shifted to the 8-bit computer market.
The industry is far larger and more globalized today, but it still has its segments. Mobile, indie, and AAA are vastly different segments. I don't follow mobile games, so I don't really know what is going on there. The indie segment seems relatively healthy, while AAA has significant problems. If casual gamers ever figure out how much of a scam microtransactions are and stop spending money on them, then there will be a massive crash in the mobile and AAA segments, and live service games will become functionally extinct unless a different and less scammy monetization scheme is found. Unless that happens, the situation looks more like a correction than a crash. AAA games have become unsustainably bloated. Hopefully a correction there will result in something that a lot of people have asked for - smaller games with worse graphics. For those of us who aren't basement-dwelling neckbeards who have the luxury to spend every waking hour playing games, a more concise, well-designed game that isn't trying to be everything to everyone would be welcome. Indie developers provide many of these, but AAA developers mostly strive for the bloat, resulting in games like Starfield that are on the verge of collapsing under their own weight.
Thank you so much for the context there! I wasn't alive during the crash, so I didn't have many specifics and got most of my info from other TH-camrs and Wikipedia 😭
•Oversaturation of the Market: The industry has stretched itself too thin, releasing too many games, particularly live-service titles, which has led to divided player bases and unsustainable player counts.
•Unnecessary Hardware Releases: Companies like Sony (and to a lesser extent, Microsoft) are pushing new hardware (mid-gen refreshes, slim models, etc.) that offer minimal graphical improvements and are often unnecessary, overwhelming developers and consumers alike.
•Fragmented Player Bases: Constant releases of new games and hardware divide communities, making it harder to maintain a strong player base for any single game or console.
•Poor Timing and Price Points: Releasing high-priced hardware like the PS5 Pro during a time of economic hardship, combined with currency conversion rates and inflation, alienates consumers who are already struggling.
•Lack of Game Quality: Despite releasing new consoles, there are no standout, high-quality games that truly justify the purchase of these consoles, leading to a decline in consumer trust and satisfaction.
•Sunk Cost Fallacy in Gamers: Players are sticking to familiar games due to the time and money they’ve already invested, making them less likely to adopt new games or hardware.
•Industry Disconnect: The industry is failing to listen to its consumers and seems unaware of the problems it’s creating for itself, such as releasing “woke” content that misses the mark and leads to financial losses, as seen with Sony’s failed AAA shooter.
Based on these projections, the video game industry is hurting itself with its business practices. By continuing to oversaturate the market, push unnecessary hardware, and ignore consumer needs, it’s setting itself up for a potential downturn, if not an outright crash.
You mostly hit the nail on the head! I wouldn't say that "woke" games are a real issue, but other than that, you're right! I'm a little worried about the next generation since the PS5 Pro is so expensive and the cross gen period for this generation has been so long
@@idiosyncrasygaming I disagree, it’s right in our faces. Just look at TLOUP2, Concord and the Halo Reboot… not to mention that would be in denial. Don’t worry I haven’t replied straight away because I’m one of those chronically online people lol, I was already on but anyway anyone could go on TH-cam and the old Google and look up Sweet Baby Inc because it would be very disingenuous not to mention it.
@@idiosyncrasygaming I disagree, failure to mention Sweet Baby Inc would be disingenuous.
Even if every single incorporated video game making company was just wiped from existence in an instant by an angry god, there are so many independent creators and groups and it is so easy to distribute games now that a crash like the kind seen in the 1980s is effectively impossible. The AAA sector might be in danger of destroying itself, but the gaming market really doesn't need them to carry on and keep thriving.
That's very true! The indie scene is doing really well. AAA publishers need to take notes!
I still think Anthem could have been good if it cooked one or two years longer aswell as no EA-Greed being involved
i mean it was basically just slower Warframe with a jetpack mechanic
like an alternate universe version where instead of a movement shooter warframe became a more tactical cover shooter... with a jetpack
It sucks that that's the case for so many other games 😭. I've played my fair share of Destiny 2, so I really wanted Anthem to be good, but I just didn't enjoy it at all
To help with rising cost for production there's a few things they could do. One of my favorites is just far go the high end graphics and do something stylized like what one of the following did. Gloomwood, Dusk, Cultic, Ultrakill, factorio, Abiotic Factor to name a few. These are games that all went for a particular style and as such will be practically timeless regardless whenever they're played and use less resources to play as well. Furthermore since graphics were simplified it allows them to easily make more game for less cost.
I'm with you on that! A good art style easily beats realistic graphics in my opinion. I love Twilight Princess, but between the two Zelda games on GameCube, The Wind Waker looks much better, and it doesn't look realistic at all!
The crash won't happen. At least not how it was in the 80s. Back in the day, Atari was the main video game publisher, now, the market is too saturated to have a crash. Indie games are doing better than ever and the Asian devs are taking over the torch.
Agreed
I love how your entire video can more or less be summarized as "Capital naturally forms monopolies". This entire issue comes down to the love of money over creative integrity; a core feature of an economic system where money reigns supreme.
Yeah, companies are prioritizing profitability over creativity, and this is the consequence
Excellent video. I was surprised to see that you're under a thousand subscribers with the level of editing and delivery that this video had. Good fortune to you.
Thank you so much!
It’s not a crash, it’s sabotage!
It does seem like it 😭
Correction. 2006 was the last good Ubisoft game produced in splinter cell chaos theory. Death of Ubisoft started a year after in 2007 with assassin’s creed
The first few were good, but they've definitely gone down in quality since
great content. how you have less than 1000 subs is beyond me, but I think that's about to change very fast.
Thank you so much, it means a lot!
The video game industry is undergoing corporate consolidation. Indie game developers must take a stance to avoid being consolidated by AAA studios.
Yeah, hopefully indie devs can stay they way they are since they're carrying the industry right now
I dropped dead when I saw this ain't some channel with hundreds of thousands of subscribers. Great Video really well made. I mostly play older games because they are significantly cheaper while also being more fun. :D I don't care about new game releases because they are infinite games to play already. The only new releases I care for are new Sonic games, becuz I luv Sonic.
Thank you so much! And yeah, there are SO MANY older games that I need to get to, so I could ditch the modern gaming scene entirely and I'd still probably be set for life!
People must not want any games to play. The crash back then was because 90% of those games were not profitable, and there weren't many innovations. Yeah there are issues nowadays, but we're so much more varied nowadays. If people would actually watch what they buy, then it'll send a message. People blame the publishers or devs, but the consumer is just as much to blame.
That's very true. I tried saying that towards the end of the video. At the end of the day, no matter how much slop these companies produce, we're responsible for it since we buy the products
Not sure why this video is 18 minutes long. No, the answer is no. There hasn't been a new crash and there never will be another one.
With a different industry, I think a crash would look much different than it did in the 80s. I don't think we'll have one like we did in the 80s again!
how does this only have 1k views? crazy great video dawg keep up the work 👌
Thank you so much!
Videos like this are great and it perfectly captures why many people are feeling like gaming hasn’t been the same. I firmly believe that a major video game crash is necessary to facilitate a much needed revival. Make gaming great again!
Thank you! Hopefully some change is made soon 🤞
Pirate everything first and stop pre-ordering/giving money to DEI consultants.
I definitely can't recommend doing that, but to each their own, I guess
@@idiosyncrasygaming Why? Rentals used to be a thing. But now we're forced to rely on the opinions of "professionals" like IGN and Kotaku, who rated Gollum and Concord higher than Space Marines 2. If you enjoy something you pirate nothing is stopping you from giving said studio your money in the future. I do. I also refuse to give money to companies that pull bait & switch tactics to shove political non-sense in our faces when we just wanna game.
0:14 - Having "SwordQuest Air World" in video about Game Crush is nice touch.
I feel ashamed because if I saw the view/subscriber count first then I likely wouldn't of watched the video... great vid!
you have earned yourself a subscriber and like.
Thank you so much!
Maybe for Western companies. This has been the greatest year in decades for Japanese or Eastern devs in general. ATLUS alone dropped 3 of the greatest JRPGs of all time, with the rest of the Japanese devs just adding to it.
That's very true
This has been the year of THE FINALS for me. Couldn't be more satisfied, hope the industry takes some notes.
I've played The Finals a little bit, and I really enjoyed the time I spent with it!
Until then came out in 2024
So that satisfies me for the whole year
Let the big game companies
Get lost in their stupid market
As long as cool indie games keep coming out we are eating good
Agreed. There are tons of amazing indie games coming out, so I could ditch AAA games entirely and I still wouldn't be able to play all the indie games that interest me!
Yes and no; the crash of the 80s was brutal and crippled the development of videogames for at least a decade, but the videogame industry was on its first steps and was mostly irrelevant. Right now it is like saying "the movie industry is crashing" or "the animation industry is crashing". It is way too big and diversified by now, now surpassing the movie industry in value and amount of production; the triple AAA industry is due to a crash though, clearly, and maybe other areas of the videogame industry (I am a big RTS fan, the whole genre is now obscure and kind of crashed out from relevancy with just a few titles being kind of "there" or having some RTS elements, but it would be very incorrect for me to say that the fall of RTS meant a crash for the videogame industry as a whole).
I honestly haven't tried out many RTS games, I should give them a go!
@@idiosyncrasygaming going to sound like an oldman, but try c&c red alert 2, starcraft and starcraft 2, and age of empires 2, 3, and 4, pure fun
Video Game Crash won't happen again.
Do you know why? It's because the majority of present consumers are not as smart as the past ones. They will just buy the same slop every year without even noticing. They are just not good at decision making 😴
I can't entirely disagree with you there 😭
Either the game 1. Is Great, 2. Has too much or is heavily based around micro transactions, 3. is another release of a franchise that is being milked to d**th, 4. Is a unfinished mess ,
5. Low quality and or uncreative, 6. utter Garbage or 7. A bad remake (I am looking at you GTA Trilogy "Definitive" Edition)
BTW: This video deserves more than just ~800 views and ~60 likes
Thank you so much!
Only realised half way through this video only has 2000 views. Keep up the good work my guy
Thank you so much!
I feel like indies and mid sized studios will be fine. As a game developer I have no faith in the AAA industry pulling itself out and recovering. It feels like a sinking ship
I think there's still some time for the AAA industry to get it together, but yeah, time is definitely running out
If you think all indies are pure, then you're mistaken.
Simply play smaller games, works for me. Most fun I had nowadays is from older games or new but small games. To be fair the only game I am curious about that will release in near future is Kingdom Come 2
I've had a lot of fun playing retro games! I have a pretty big backlog to get through right now 😭
Let it crash. there's too much trash, and most "gems" now a days don't come close to those that came out around a decade ago.
Last time I got super excited for a game was Elden Ring.
I can't remember a massive epic run away success game since Halo 3 where everyone was extremely hyped for that also payed off without a disastrous bug filled release. Not saying there haven't been amazing games since H3, but anyone who remembers that era can recall how big of an impact and talk surrounding it in gaming and the culture .
Skyrim came close, but it was still a bug ridden mess for how big it was at the time.
I wasn't into video games at the time that Halo 3 came out, so I don't know the level of hype that there was, but I'd like to imagine that games like Tears of the Kingdom had the same level of hype!
Sony exclusives keep xbox gamers away from games for years; Sony gets upset when their competition reacts accordingly.
That's true
They didn't have indie games in the 80s
That's definitive proof that we're better off than we were in the 80s 👍
I don't think it's gonna crash simply bc of how much money is in it but I do believe that a lot of aaa companies are bloated and focus too much on looking as realistic as possible when graphics don't matter nearly as much as good mechanics and gameplay.
I'm with you on that 👍
It looks like rockstar games is focusing on both.
Video games died probably about the time TLOU came out (the first time).
Single player games were being made with either "dailies" in mind, or because somebody couldn't get a script adapted to an HBO mini series and wanted to ignore everything about making a game and merely take advantage of the duration of the format whilst ignoring everything that comes from consumer agency.
Online games might have died earlier - maybe even when MAG was released. Recycling the same format, basically allowing players to hunt each other in the same boring sandbox over and over and over. PUBG revolutionised only for Fortnite to completely overfish that well until the only players still interested were children that had never played games before.
Concord might well be the ET of our generation.
I was terrified when E3 XB and Sony were talking about uplifting indie Devs - because those studios are the last bastion of hope.
Greed has once again killed an industry.
Fuck capitalism.
Yeah, the industry is motivated by greed way too much. I'm hoping that these companies change on their own without any more big failures, but I'm not holding my breath on that 😭
You're confusing capitalism with corporatism.
I refuse to buy or play games with MTX or IAP.
It's near impossible to adhere to.
Yeah, I hate microtransactions! I didn't mind if they were only cosmetic, but it seems like companies are now prioritizing those cosmetics over actual gameplay
when you look at how many people buying BM Wukong and Dragon Ball SparklingZero, I see no crash here.
That's true, there are plenty of good games coming out, it's just that the lows of the industry are so damn low 😭
I highly recommend Prince of Persia the Lost Crown. It’s a game that puts gameplay first and is insanely fun with tight,challenging platforming and fast, satisfying combat. It also innovated the Metroidvania genre. It’s made by the same people that made Rayman Legends.
Sweet! I remember hearing about it when it came out but I never gave it a try. I'll have to check it out some time!
why do i here the term " Free Update " more often ?
I know, dude, I wish I didn't 😭
The gaming industry now is where film was in the 60s and 70s: the collapse of the studio system. It was a golden age of creativity that spawned the “movie brats:” Spielberg, Scorsese, Lucas etc.
Of course the Industry needs to change drastically! The pursuit of photorealism has been a dead end. They need to re-learn the art of game design!
The interesting stuff happens with small developers who can experiment with the medium without spending hundreds of millions of dollars. But that’s true of all art forms!
It's pretty interesting how the film industry had the same issue! Admittedly, I don't follow the film industry very much, but now I'm interested to see how that all went down!
Dwarf fortress is way better then these games that have been coming out
I have no idea what dwarf fortress is, but I'll take your word for it 👍
I think that video games apocalypse may take form in a death of most major gaming companies, like Blizzard, Ubisoft, Bethesda, etc.
If everyone buys indie games triple a games will collapse
People should definitely buy more indie games 👍
This crash is all about making gaming decentralized. I hope that with AI on the rise game making will become easier and more acessible so people with actual good ideas can make passion projects easily instead of having to quit their job and pull a kickstarter to spend the next 3 years solely making a game. At least that's what I hope for, instead of thousands of people just making Roblox games.
I'm glad that game development is more accessible now than ever! Hopefully the cost of game development goes down so it's not as hard for people to make a living!
@@idiosyncrasygaming For sure, as long as the market isn't filled by even more random shovelware too, now that I think about it. Do you think gaming companies will be able to handle quality control better when that time comes? It's already starting to get bad on the switch of all places
A video game crash today would be all the big AAA companies closing up, and everyone else being fine. More specifically, no new High Budget, Super High Fidelity games.
EA, Activision, Ubisoft.... Konami's already pretty much gone.
The companies still do fine with recurring spending on older titles, they just stop making new ones. We are already mostly halfway through is crash already.
It's only the expensive high fidelity games that are Crashing. Nintendo is fine because they mostly make cartoony kids games, (Even if they can be good). These aren't *Marketed* to adults, and are not super high Fidelity.
A full gaming crash today could take out Xbox and Playstation, but won't touch Switch or PC.
I don't think it would be that extreme, but that's definitely the kind of stuff that could happen if things continue to get worse 😭
Companies have fallen into a trap. Games are more expensive to make? Not really. Not every game needs to be a AAA title. These companies are hell bent on making gaming over complicated. Not every game needs to be stung with a massive budget. They are the ones deciding this and saying it's what the fans want. Fans just want good games, they really don't care about the financials behind it.
Who was it that decided that 2D games were obsolete? Some of the greatest games in history are those that were created 30 years ago with basic sprite art that could fit on a few megabites. These big companies are trying to tell you that they are so incompetent that they can't bust a few of these out as filler games? The Indie scene has latched on to it and are starting to make a name for themselves by snatching this market.
Look back to the success of the PS2. It didn't becomes the greatest console in history because all it had were bangers, it had a huge supply of lower quality and budget games to fill the downtime between the big releases. Games were complete for the most part. They cost £30 new or £20 / 2 for £30 for Platinum. You need a good balance of both to be successful, look at the state of the games library of the PS4 and PS5. Shocking bad, games died a death since 2010. Why anyone would buy a new console in this day and age absolutely beggers belief.
Now you either get shovelware or a few AAA games that are buggy as hell on launch filled with microtransactions that are just ridiculous. I have nothing against MTs as long as the game is worth it and I'm going to get good use and playtime out of it.
I'm with you on a lot of the points you made. Companies could make games that aren't as big and don't have as much of a budget, and I'm sure they'd sell well! They could even use the smaller releases as filler ones in between the bigger releases!
history keeps repeating itself its getting boring how it keeps rehashing old story lines
Yeah, it's wild how history repeats itself!
Truly the generation of remasters 🤣
Alan Wake 2 was very divisive. People either loved it or hated it. I absolutely hated it. It would've worked much better as a movie or short tv series. There is barely any gameplay and the game answers very few questions but creates a lot more
That's an interesting take! Admittedly, I haven't played it yet, but everyone I know that played it really enjoyed it. I just finished the first game, so I plan to give Alan Wake 2 a try to see things for myself
Tbh, the only game I've been excited for so far this year is S.T.A.L.K.E.R 2. I just hope GSC stayed true to the original trilogy
I don't know that much about those games, I gotta check them out!
Microsoft has ruined the only two game studio names I have actually remembered. Rare and Bethesda.
Rare was pumping out banger after banger before they were bought out! I love Sea of Thieves, but still, Rare isn't at all what it used to be
3:50 guyes... dont tell him assassins creed always had open worlds where you had to do tasks 100 times each to 100% them...
I mean, yeah, I probably could've worded that better. I think it took a serious turn for the worse with those new games, especially Valhalla
nintendo still exists
Yes they do 👍
I can't finish this video. Video games do not exist in America alone, and their fate is not tied to American audiences. The actual hubris of Americans.
Sorry about that! I live in the US, so I'm looking primarily at the big publishers here in North America, but it's not like the rest of the world isn't gonna feel the effects of what's going on here. Just because a bad game was made in the US doesn't mean that nobody is gonna play it anywhere else in the world
@idiosyncrasygaming Hopefully what happens is that quality improves because less people can churn out shitty games and the audience has higher standards.
Also, I'm pretty sure Ubisoft is French, not American. And don't forget Sony is Japanese. I doubt a crash is coming, but I do see a huge amount of accountability coming for the big studios.
Nintendo and indie games are carrying the industry rn
Sega isn’t doing too bad either
how come they dont even invest to indie companies. and still making the same slop games every year.
Agreed 👍
Nintendo ain’t carrying shit, they making shitty decision and releasing garbage game. They just got a bunch of sheeps.
The last game to really blow my mind and take me for a ride was Inscryption. I stay up to date on the latest stuff and play a lot of it, but I cannot stress how crazy it was to be unimpressed with these AAA titles but be shocked by an indie. Granted, a world class indie, but still.
I've never played Inscryption. I gotta check it out one of these days!
@@idiosyncrasygaming You won't regret it. It actually is on Game Pass now, if you sub, but I bought it flat out on Ps5 and Xbox so I always have access. It's a trip and a ride and the core gameplay is a blast. I reeeeeally hope they make a sequel because there's so much room for additional lore. Also - thanks for replying, you're awesome!
Silent hill 2 remake is peak the year is saved
I'm glad you're enjoying it 😆
Nothing is going to crash, don't worry. Game studios will just re-adjust and carry on. Market will correct itself on game prices as well at a point. We are spoiled for choice as there are so many good games still available. Also modern computing makes remarkable stuff possible like Microsoft Flight Simulator 2024 as long as people know what they are doing. But if someone makes a God of War remake with further enhanced graphics that won't work because the game itself does not benefit from it. Sensible companies will survive and we will move on with them.
I hope you're right!
Unique experiences will always take the front seat over graphics for me. It would be awesome if these shuttered studio devs could regroup and make software for the Switch 2. Lord knows Nintendo consoles could always use more adult and more intellectually challenging games.
The eShop has plenty of adult games 😭
@@idiosyncrasygaming I'm talking about Last of Us (adult) not Huniepop (adult) 😂
The console video game industry in 83 crashed, but computers and computer games still sold just fine even after. Basically, even if the modern console video game industry and triple A games industry crash. Computers and indie games will be just fine. Unlike a games console, a personal computer in the 80s was useful for more than just games. Nowadays, unlike in the 80s, video game consoles are basically just a computer in a different box running its own operating system.
ET makes perfect sense if you actually bother to read the manual. ET gets a lot of crap even though it's not really that bad. I don't care if some people don't like the game it still doesn't deserve the bad rap it has. I would play ET over concord any day.
At least we can still play ET today, can't say the same about Concord 😆
Stop trashing on GTA Sandreas one of the best games ever
I'm not trashing on San Andreas, I think it's a great game! GTA The Trilogy Definitive Edition, though? That game did San Andreas dirty and made it a buggy mess
@@idiosyncrasygaming Oh absolutely, my apologies for misunderstanding
*its a legit crash bought on by 10 years of little to no innovation 👎 but its for the best. by 2030, the only AAA developers left standing will be Rockstar, EA, SEGA and maybe 2K 👌 double and single A developers will be the new standard* 👍
Hopefully things don't go that badly 😭
that's not good bro. u realize without AAA there will be no AA or A because the industry will legit not have money 💀 istg the gaming community is such a joke nowadays
@@isikuu.tyrant *I feel like the reason were in a crash now is because there's too many recycled formulas from so many developers trying to cash in 👎 gotta thin out the herd and let the best chefs cook. Console gaming can survive with 5 great AAA developers leading the way.....and if Microsoft puts the pressure on its hoes to produce the right games, we will be fed properly....but get used to only buying 2 or 3 great AAA games a year because that's where were headed* 🌈
This is very bad for the moment, but good for the long run. Mark my words 2025 will the year of change
I hope so!
Warning: very long.
It's obvious what works and what doesn't when it comes to the games industry. Prioritizing fun, quality, and compelling games tends to do really well in generating sales and creating a sustainable business. Doing business honestly and respecting the target consumer is the most sustainable way of running a corporation. Expecting infinite growth is pure greed, and as history will tell it, it fails every single time after the tipping point.
I would love to see games made on a smaller scale like the 360/PS3 days. Classic God of War games is an example I'll point to. 6-10 hour campaign (depending on skill level) that focuses on fluid and fun gameplay with a cohesive narrative. It's not bloated, nothing is unnecessary, the budget wasn't totally ridiculous to make it, no DLC's. Just a complete game you can play out of the box. Same goes for games like Halo 3, which while it technically received map packs, it's not super integral to the experience. A fun and compelling 8 hour campaign to finish the fight with the best multiplayer the FPS genre has ever seen. Massive open world games still existed, like GTA V and inFAMOUS, but things were reasonable. For every Red Dead like game, you got three "AA" games that were all just as good. This period of gaming, while it's where some problems began to rear their head as ominous foreshadowing, was the most profitable, successful, and enjoyable era of games, unless you were a Sonic fan (Unleashed is still my GOAT though).
The introduction of the internet did mess things up, because now developers think they can get away with updates and all that. It's a double edged sword, but now more than ever, I see it's more of a mistake. It's been a mistake since the PS4 and XBONE launched totally relying on the internet for their products. What happened to simple plug and play fun? Even bigger problem, where'd the diversity go? All these awesome and huge IP's in the 7th generation like inFAMOUS, Sly Cooper, Mass Effect, Viva La Piñata, etc., haven't had a presence in a decade or more. With Sony, all of their big games are over the shoulder adventure games. Some of these are great like GoW 4, but it gets old, and now they don't even have exclusive games, like Microsoft, because they're blowing far too much money and wasting too much time making them. One of the issues I can point to is companies hiring consultation firms like Sweet Baby Inc., basically handing everything over to HR departments, like HR departments know jack about games or narratives.
At least Nintendo is still following the correct philosophy in their games development. One could argue against their legal department. I'm a Smash player, I have major beef with their lawyers, but they know how to make games. Mr. Iwata was right about everything in the current industry, and I wish those at the top were more like him. If you want to be in an administration role within a games company, you should have programming experience and love games. That's the problem we have, there's no love for the medium at the top. Just a bunch of out of touch boomers and their braindead investors thinking they're some kind of geniuses giving the go ahead to make slop when they're not (like Jerry Jones micromanaging the Dallas Cowboys).
If you've somehow read this far, thanks for your time. I'm sure this sentiment is a fairly common one. I wish I had the resources to make my own games, out of a combination of love for the medium and spite for the disrespect. "Your ability to safeguard halo was a colossal failure," and we need some new faces and competition. Indies are making tremendous strides, and studios like Fromsoft still make killer games. Elden Ring is my favorite game of all time. The creators of Black Myth Wukong are already masters of their craft as well for their debut AAA game. Can't wait to see where things go on that side of things. Until then, keep your wallets closed.
I'm with you on all the points you made here. These companies have been following greed, and there just isn't enough love for games at the top!
Here's what I'll think will play out from here
Devs get so arrogant that they'll threaten to replace devs with "ai"
Devs go on strike
Game development further slows
Small to mid size companies start getting really popular
Big AAA publishers go under with very few actually living with the only one being 100% to actually be fine is nintendo (I'm not bias I'm just looking from analysis their the only ones doing ok rn in the AAA market)
Market is flooded with new small to mid level studios with some going to big ones
That or the entire industry if not capitalism itself gets overthrown by the workers and practices that attempt to not repeat the mistakes of the old industry are not only the norm but are outright enforced
I could honestly see the same fate for animation as what's been happening in the game industry for the past decade is happening to the animation industry at an even faster rate
It seems like the perfect storm with rising development costs and the rise of AI. Hopefully game devs get to keep their jobs, because AI can't replace genuine human creativity. It certainly has its place in game development, don't get me wrong, but it should only be used as a supplement to creativity, not a total replacement of it
Ubisoft? Insanely good games in gen 7? Haha!
Gen 7 was the beginning of the end for video games as a interactive medium.
It was when every single publisher came out and openly said they would no longer cater to core audiences and wanted to grow the market by catering to "a wider audience".
It was the start of watering down everything to glowing POIs, over the top HUDs, monochromatic GUIs and removing agency and control from the player.
There won't be a crash, they will simply dial back the budgets and egregiousness of the live service model.
The only thing I could see going under is the console market but even that should have crashed 10 years ago and it didn't.
I enjoyed Ubisoft games back on the Xbox 360. It was really only during the Xbox One generation that I started to have a problem. But I do agree with you on what the industry is gonna look like 👍
@@idiosyncrasygaming looking at the list of what they published and developed in the 7th gen, the list is huge, way bigger than I imagined. A lot of it is terrible though.
I enjoyed quite a lot of their games too but they weren't really any different to any other company of the time, which is to say they were clambering to pander to the newfound casual audiences at the loss of the spirit of older IPs.
Sony and Microsoft games not only require more money and time to be made because of the power of their consoles but also because all their games have a realistic art style so by nature their games are difficult to make.
Nintendo's franchises on the other hand almost all have either a cartoony art style or an anime art style so even if they make a Switch 3 developing games takes very little time and money compared to Sony's and Microsoft's games
That's true, but the argument could be made that the time is made up for in optimizing games to run on the Switch. Tears of the Kingdom was delayed by a whole year for that reason. But yeah, it would be cool to see some less realistic games with more creative art styles from Microsoft and Sony
your idea that nintendo is going to “save” the industry is misplaced. nintendo is innovative, sure, but they want them to be the only one who is allowed to innovative. just look that their lawsuit against Palworld. if they win, that basically block everyone from making monster collectors likes games. that is bad for innovation. look at how their Pokemon game stagnated, so much so that an indie company like Palword can make millions in profit just from a tiny bit of innovation, and now they getting sue for it. nintendo is actually anti innovation, they want them to be the only one.
You do make a pretty good point. Their lawsuit against Palworld is incredibly stupid. While I appreciate that Nintendo is innovative, I do think that everybody should be able to innovate without being hit with a lawsuit
It's a cycle really, company grow arrogance>expect people to buy their "no exclusive" console>get humbled by the consumer
It happen with sony and ps3, it happen with nintendo and 3ds, the only difference is that Nintendo know the value of their brand and keep the exclusive inside. Last of us 2 sell 10 million copy while mario wonder sell 14 million copy, one is on console and pc while the other in only on console
Sorry not sorry I buy a lot of steam key I know that it is bad and I don't care. Make reasonable prices and I will buy your game on steam.
While I wouldn't do that myself, I completely understand why you would. Some games cost way more than they should, and the publishers know it
new cod sucks anyways and after bo4, campaign was NEVER a priority
I liked Black Ops Cold War, and I'm hoping that Black Ops 6 is good too 🤞
For the Western industry? Yeah. Some games are appealing to a "modern audience" that doesn't even exist. Many just wanna nickel and dime you (if not strip you of ownership entirely), which pushes people away. *All* of them have stratospheric budgets that make every game a sudden death exercise that will doom entire studios if the gamble doesn't pay off. They didn't have to do *any* of this to be successful. Indie games are showing this. The Eastern industry is showing this. This crash is the result of greed and profoundly stupid decisions. And you know what they say about playing stupid games...
Play stupid games and you win stupid prizes!
14:31 I was agreeing with everything you said until this point. It's not Nintendo who's gonna "save" the video games industry this time because VALVE is already doing it as you speak.
Both can do it at the same time
But I’m worried about Valve after Gabe Newell…maybe I shouldn’t
I think both can do it 👍
It's fine, indie games got it
Agreed 👍
Whats the game at 7:22 called?
Call of Duty Black Ops 4
call of dooty black cops
"Whats stopping microsoft from keeping call of duty exclusive to xbox" the answer is the playerbase the most players if call of duty are on playstation actually most people buy playstations ONLY to play call of duty so microsoft would loose a lot of money taking it off playstation
That's true, but I feel like those people would go out and buy an Xbox if Call of Duty was made exclusive to Xbox. Hopefully we don't have to find out if that's right or not!
@@idiosyncrasygaming you got a point there cant argue
loki not suprised i play old valve games im chillin but how are ppl spinning a video game crash as a good thing when if the AAA industry crashes the AA or A struggle tremendously. Because there will legit be no money within the industry and a miracle would have to happen to get cod or fifa players onto games like slime rancher. Im sorry but the gaming community has become a joke with all of this false hope and mindless negativity they push all the time these days 💀
If COD or FIFA tank, I'm sure that another game will come around to replace them. At least I'd hope 😭
Before actually watching the video I just wanna put out there that I've been using my PS2 again lately and God has it been so nice compared to what games are like lately...maybe not as pretty but definitely more fun
I feel you there, retro games are still tons of fun!
You want to have fun? Buy a 3DS and mod it. Problem solved
True, there are a ton of amazing games on the 3DS!
please provide credit where it is due and list the music you used in this video in the description
I'll try to start doing that for my videos from here on out 👍
Throne and liberty just dropped, and so many good indie games, stop buying every "TRIPLE A" games, most of the big companies are purly companies, dont buy their games, let them die, open the market for talented people that care about games and not money.
Would be hard everybody care almost only about money and the products we create looks like that...
I'm with you on that, indie games should be given more of a chance to shine since they're so good!
No it is not. Moving on.
Okie dokie 👍
Old news buddy was reported 4 to 5 weeks ago
This video isn't as much news as it is a conversation
I cannot say it is a crash, I rather say it is a self burnout to oblivion. What I see is massive bloated bugets, really long development times for a game, lets say 5-8 years, and that game, might be dead within a mounth that has goten pyrric sales numbers. The problems are simple, this funtamentally flawed idea to release a game to market that is buggy, glitch, broken. That there is a ton of political propagandist that does not belong in escapism. That every game needs to be an always online live service. Like people have unlimited time and money for this live services. Spoiler alert: They don't. There is a lot of game makers that are reluctant to try something new, UBI doing the same thing over and over and expecting a diffrent result, there are game makers that stagnated and hitt their peak 22 years ago, im looking at you Bethesda. That this constant vine and dine the player in each title, like I have seen single player games with microtransactions, Why? Star Wars Outhouse was a overbloated buget game, yet I have seen beter games that where made in 2010. They have to step up their game or go bust. But they won't, they do not have any talent left, they replaced them with political hacks. That is another thing that has happend, out with talent that made the games that put the game maker on the map. They are now doing something else. Like Bioware is a good ex, EA bought them up, all the talent left, each game they made after that has become worse and worse content vise. What to know what happend to the talent behind Mass Effect? They left and making Exidus. Most moden games they focused everything on making the game look good, but forgot to ad content that has any meaning, and no picking up 400 boxes of crayons as a collectable is not meningfull content nor is it fun. Most game makers have forgoten the fun part. Remeber games that didn't take themself seriously? I do. Remeber when RPG games let the player do whatever they felt like? Most have become out of touch, political pushers in the writing rooms, games have gone from escapism into lectures. No fun to be had.
I haven't really felt that companies have been pushing politics on us, but other than that, I do agree with what you said. Nobody has the time or money to play all of these live services, and people don't want to mindlessly play through a game without any fun gameplay. Just because I can spend 100 hours collecting toilet paper in a game doesn't mean I'll actually want to!
I doubt the entire industry crashing, it's only going to be big corpo are the one that crashing. Unlike in the 80 finding good new game has never been easier, you can just google the game released this month and see if the gameplay footage of it interest you.
Yeah, a crash now is much different than the one from the 80s. There's so much good stuff to play that I could play retro games for the rest of my life and I still wouldn't be able to play all the ones I want to!
@@idiosyncrasygaming get a steamdeck or a switch and you be drowning in jrpg for at least a decade
Hot take: gaming has been great. Don't play triple A trash & support double A & indies!
I wouldn't say that's a hot take! The indie scene has been pumping out some serious bangers!
TRIPLE AAA IS DEAD
THE INDIE IS NOW
⚡️⚡️⚡️⚡️⚡️⚡️⚡️
HELL YEEEEEEEEEEEEAH 🔥