Will WoR Make It A Second Year? An Honest Convo ft.
ฝัง
- เผยแพร่เมื่อ 26 ส.ค. 2024
- I am joined by ASH to discuss our thoughts on Watcher of Realms in its current state both in terms of gameplay and financial success, and then we breakdown what the future might hold. Will WoR make another year for its second Anniversary? Enjoy :D
besos y abrazos
Twitch - / fastidious_gg
Discord Server - The Fast & The Fastidious - / discord
Personal Discord - @fastidious_gg
Website -- www.fastidious.gg
Twitter - / fastidious_gg
♡♡♡ Please remember to LIKE, COMMENT, & SHARE ♡♡♡
Join this channel to get access to perks:
/ @fastidious_gg
#WatcherOfRealms #WoR #Fasti #Guide #Walkthrough #HowTo
MUSIC:
Persona 3 OST
Awful - josh pan
Thanks for having me on man! Always love chatting WOR with you!
Any time!
Just switched from Raid to WOR, and this game is amazing. If anything, WOR needs to advertise more, but this game is gold.
Yes . Seems they only advertise during limited hereos when it should be everywhere . If I wasn't bored months ago in Christmas I would have never known WOR existed
My number 2 game of all time . I could play this till I die .
best game in my books
I bailed on RAID 4 months ago. 33 legendary guys after 5 years. 60 legendary players here WOR in 9 months. Amazing game.
i dont particularly know the monetization on other similar games, but gameplay on wor is far superior, the monetization and value of buying things is very poor most of the time, might be my only complaint about wor, outside of generic issues for games like RNG.
My honest opinion coming from Raid: Wor has been very friendly to ftp player's in flexibility to obtain shards, offering a fair challenge, not punishing it's base, fusions are accessible to everyone without long hours (looking at you raid), versatility of characters (though some legos lately seemed throw away (Seraphina)), dev's listening to it's base (though did burn some of it's user's with nerfing), and no cost to swap gear. This game has a lot of improvement still, but I enjoy being able to pick up the game, play the game, and put it down for a few hour's without paying a price for taking a break. I would really wish if Moon would listen to it's non content creator's about issues that could impact the positive experience.
I love how they add new content. However the issue I'm having with it is the fact that even if you can auto-battle it once you beat it, you still have to manually re-gear every single time. I would never be able to play this game on a phone. On PC I have a huge spreadsheet with all my different gear loadouts for each area of the game. You need different gear in Guild Boss, Guild Boss 2 stage 1 and 2, Gear Dungeon 4-6 and 5-6, Guild War, Arena...
I spend more time changing gear than playing the actual game now, especially since Guild Boss 2 released. It takes probably like 30-40 minutes of re-gearing to beat Guild Boss 2 both stages, and maybe 15 minutes playing (I equip gear from saved gear sets, but then I have to put back gear on like 30 different champions - plus manual swapping of artifacts).
Gear should save per area. So once you beat it, your gear is saved for that fight. Have 1 "loadout" saved for each Gear Raid (highest stage you can beat). For each Guild Boss. Etc.
Here, here. Pain in my ass. I've set up gear plans for each character in each battle. It's still a headache. I find myself un equipping every character and auto gearing to save time. Then watch Fasti go through each piece of gear when he prepares for a fight. It's so lame. How are you supposed to defend in arena when your naked?
Its one of the most friendly f2p games ive played
Wors biggest issues to me are
1. Lack of communication
2. Subpar advertising
3. Overuse of shadow changes and lack of transparency
4. Low hero diversity and hard to obtain mechanics like RR and cleansing (first year of the game so it’s not too terrible)
5. I DONT HAVE A DAMN TEST SERVER
Overall though after being a ftp raid player and having maybe 200 games on my phone (primarily gachas) I personally think this is one of the better gachas in terms of being in tune with the community and caring with issues
The game is also ftp friendly and a lot of fun so I think it’s safe to say if they work out the kinks the game will be fine
For me the diversity is the big one. I bet if we polled 100 end game players, they'd all have virtually identical teams for all the gear raids, including 4 and 5, 3-4 variants in guild boss, the same gvg defenses, similar offense. If they can make content that can be tackled in several ways, it would do wonders to breathe new life. Still, its the first gacha other than rsl i've stuck with more than a few months, so for me it has a lot going for it.
@@mAdCapper yep! The main thing raid does right is having good epics and rares that are great… but it’s also an issue cause they have so many terrible unusable heros that dilute the massive pool so wor needs to find a balance
#5 😂😂
You ever play Summoners war… I have a 10 year old account and rate all games against that OG and WOR is Great but it is still a really new game still, many other games have gotten away with way worse and are still running… 😅
U will farm gear till eos and like it
I feel like Wor is doing well, it's got some issues but overall I still have a lot of fun daily with the game. It also having a lot of great content creators and recognizing that fact definitely helps.
Edit- Do want to state I don't think your opinion on the Pacts is unwarranted, it just doesn't bother me because I see it as a discount on shards basically. Chaotic, Arbiter are just more expensive shards.
I honestly find the time they sold the Guaranteed stat gear and Zilitu's exclusive more concerning as those are more grind based rewards for accomplishing in game content if that makes sense.
I'm a new player to WoR, played raid for a bit now. Found Fasti through watching Ash's content across multiple games. You guys are both amazing and the resources are invaluable. Been crushing it in my first week of the game thanks to the insight and the Fastidious website and discord. Thanks for the content gents!
Watchers is honestly still a ton of fun to play. They need to KEEP doing things to maintain a good balance of being friendly towards free and light spenders and making money. Limited units should eventually join the permanent pool. As new, stronger lords come into the game, older units should also make that adjustment from the ancient pool.
More sales, more neat little events, reuse the tower format, release more epics, more enticing rewards for tournaments. Just keep working to make the game fresh in smaller, easier to control ways.
Yes! As long as MAD is still around sponsoring the rest of us f2p players. 😆
lmaoooo we love it!
This should be pinned
Pretty sure MAD is also propping up Raid too, lol.
What is Mad and can you do a video on them . Also I've seen people talk about Csl but I don't know what they are but they seem important
@@diabolicalmidget6355 ultra whales, who spend heavy
I feel the game has a bright future as long as they don't resort to another "Boreas nerf" or shady shadow drop chance drops and keep the changes transparent. And don't get greedy, that's important.
This anniversary event has been awesome, probably the best one I've ever participated in. And having at least tried about a couple hundred and played at least a dozen gachas for more than a year, there is some comparison.
I went from Raid to Eternal evolution then to this. This game just seems to keep getting better. I love all the content and unique characters.
Fasti, as always love the content. I will add to the marketing discussion, I think they did invest a lot of time into creators like Ivy and MaBucket back around christmas as a way to help get more interest in the game. I think MaBucket leaving the scene did some damage there. You have picked up a lot of the slack (and we love you for it), but it takes time to repair that.
Great video man love seeing you and Ash together again, big fan of WOR been playing for almost 10 months now and am active everyday. I’m optimistic I truly think this game has the potential to keep it pushing and make its way into the territory of Raid on how large it’s become.
I used to play RAID religiously when it first came out and have played similar games before. In my opinion I feel WOR is doing a great job with content and being different enough. Advertising is going to keep this game alive so I'm hoping they push it more because I'm really impressed with it and I've been playing since Christmas last year
I love the game. My biggest issue with it is there is a big plateau you get to fairly quickly and it is way too hard to get beyond it.
I could listen to yall do a weekly podcast on gacha games tbh
i have been playing Raid shadow legends since before the Foli fusion, roughly 5 years ago, and he was the first fusion I completed. I started this game 7 days ago, and this game is now my primary game. After the CvC tomorrow, I will be swapping to a less cvc oriented clan within the UNG cluster so that I can focus on WoR. Have been loving your videos, and subbed. Keep it up, and thanks for the content!
Great collab and perfect partner for the conversation. Appreciate Ash's perspective on the business side even moreso than the game itself. Keep it up boys!
These two are on my list of top 3 WotR Gurus. Nobody I take more advice from, we’re missing my leading lady tho, she kicks arse, the one and only Ivy. Thanks for all the hard work fellas
I love this game, I play this game for hours every day. Something about it just grips me
Play what? Gear raid? Lmao
Great colab! Will be interesting to see where we are in 3 months. WOR is so content rich at the moment it will be hard to keep up.
i personaly think the game and devs at moonton doing a great job so far there is no reason where wor cant see a 2nd anniversary i know im comparing wor alot to raid but raid really can learn a alot from wor playing wor for 10 months now already great experience so far, this is the best gacha game ive played period
I have given up my other gachas solely for this game. This game is right up my street.
I need to get Praetus, Valderon, Silas, Elowyn and sooooooo many others. Great game.
They need to keep churning out the content to maintain the interest that has come with the anniversary content dump. Like I’m a huge fan of everything they have been putting out but imo more consistent streams of content as opposed to huge content dumps would help with maintaining interest and activity in the game. Also I think doing the marketing campaigns around huge content dumps makes the most sense dollar for dollar but assuming they continue in the direction they currently are heading I think this game could have a lot of longevity. Especially since with the introduction of new heroes a lot of the og heroes are still in the meta for a lot of content. Kudos to Moonton for that. The other thing is with all of new new content dumping I don’t feel overwhelmed at all with content and don’t feel the necessity to consume it asap and as fast as possible. Granted I can do it when it is to my advantage but a lot of content can be completed when necessary or on a weekly basis instead of having to grind a crap ton daily
I like WoR. The gameplay has a varying content that requires player to build their heroes to overcome them. My concern is that new heroes are poping up very quickly and the chances of awakening heroes to A5 becomes increasingly difficult. At some point, WoR needs to allow player to limit the randomness in summoning.
I also like to be able to be able to save gearing for an entire team and not just for a gear set for a hero.
pure enlightenment, this video.
I'm loving WoR... been at it for 200+ days, still need a freaking Elowyn but really enjoy the random heroes that shine in this new content. I successfully used Ezryn in the spire yesterday!
No game ever made a personal movie of my content gains and that meant alot to me. Very giving game, its not easy but its also very easy going with its digital assests it could charge me for as well as giving to its ccs with codes and etc
There are a few things on my mind:
1. I agree there should be a concrete road map of future plans coz people like myself will stop spending in this game if the future is unclear.
2. Moontoon should invest on advertisement like what they did to Mobile Legends BB, many of my friends only heard of this watchers of realms thru me.
3. They should add more features that players will look forward to, example creating a pity for heroes is great. It feels like your hard earn money and effort goes to somewhere and not straight to the rng trashbin. They should create a pity for ancient gears also so that the grind will not get boring.
4. Revamp the old heroes so that players will have many choices to build and we will have something to look forward to each day.
Loving the hype of the anniversary and it will be sad that after this it will go all quite again. World chat is alive and i hope it will stay that way. I already spent alot in this game btw. Lol
When the anniversary is over we hibernate 😂
Great insightful ideas you both got W
bhahahah we will have to see :)
Honestly the game is doing well atm I’m hoping it continues going in the direction they are going currently!
Just hope they realize why they're doing so well. Please keep the f2p to whale experience not insanely wide
imo when it comes to moonton putting out these faction heroes buy options, it's a dangerous line to walk because as a gacha game it feels special to get that rare hero which is the foundation of what a gacha game is, so if they take that away from the player it could lead to less exitement or none at all
Moonton is a big name in the mobile gaming industry , it is.the biggest Mobile MOBA
Im feeling a little burnout from all of the events right now. But i eased off of the gas a bit with grinding two accounts. Thats a me thing though. Im still loving the game. It definitely has legs.
I feel the same, i don't have much time to try over and over some stages, so i need to count on youtuber content but it still takes time to try out.
@@isaquemaul lol I haven't even attempted the tower, nor campaign b.
I opened them up and just said nope 🤣
For sure. I especially "hate" that there is a lot of content that requires new gear. Spend way too much time re-gearing for each piece of content (GR4-6, GR5-6, Guild Boss 2 team 1, team 2, regular Guild Boss, Arena, Guild War... different gear everywhere). They should decrease the difficulty by like 30% to make it challenging but still fun - now it's just annoying trying to min max. Also gear should save per area of game - right now it's turning into gear management simulator.
Ash is totally goat. Fasti you are mentor for WOR, Ash is culture from RAID. Love you both !
I watched this video first. I just watched Ash's video and I have to say... "Fasti, go work out with Ash." Bro was flexing half of the video and he's jacked. He's not that far from you if you decide to meet up or visit Disney land. It's closer than me driving from Houston to El Paso.
Tower mode needs to be permanent content with decent rewards similar to tower in Raid. Including "restricted" stages for epics only or faction specific or class restricted. Seems like an easy way out to add more content and challenges.
You mean a doom tower then ?
@mattnorris7779 yes like a doom tower. Or "spire."
Ash's tank top is freaking your camera out, lol.
Early, I'll be adding things after.
WOR is definitely in a good spot. It'll last for awhile and hopefully stick for years. One of the great things about I've noticed with WOR is that the devs are active and actively listens and responds to the playerbase most games they dont do that. About the legendaries for sale. Arknights sells 6 star operators selector card aswell but the thing is they dont sell exclusive/limited characters. I agree that they should've sold Chaotic/Arbiters/Lords in those packs because it makes the game got towards pay to win and thats a very bad thing specially since the game has PvP and GvG the spenders will always come on top but thats expected. My main concern is the rate of gears. Lately they've been implementing the special mechanic that everything is equal for everyone such in event story stages and the eternal spire. That was so good and i dont see other games doing that. But for other gears are still so hard to get and everything depends on it. It was something that made me so bummed about the game. Farming 100 times and no ancients or even a good gear is so tiresome and grind is fine but anything of too much isnt. If they keep making more hard very late game content they should increase rates of good gear. Also what ive notice to one of the gachas that has been in the field for a while, which is Arknights that WoR also has very similar gameplay, is that they have a CN server that is 6 months ahead of the global server. Global players can see what is coming and continue to play towards which i think WoR needs its kinda an road map that will actually happen and players can plan accordingly and choose if they will continue to play.
In terms of content creators everyone is doing good the thing is most is doing the same thing. Most is doing a guides to stages and hero guides, which is a good thing but if everyone makes the same thing some creators wont get the attention others get. We need a more variety of content, like challenge videos and niche clears. Oh and also one of most important things that what ive heard what kept most players keep playing the game. Its lore/story, most gacha games has a great story behind all of its gameplays and WoR doesnt seem to be soing much about its story. I bet not much player know that we are playing as a Revive/undead commander named Aurion and Wor should do more towrds that.
No time for backstory. Must make money.
Recently quit raid and switched to WOR can upgrade Legos without paying cash. Just love WOR🎉❤
Most of what they said I can get in line with. It’s only the guaranteed Lego pack that I’m the complete opposite about.
It’s by far cheaper, on average, to buy the pack than the summoning crystals for a lego. Not even a faction specific lego, just a lego. So it’s a discount pack if look at it from that perspective. Unlike banners, those packs aren’t marketed every week and aren’t marketed aggressively as they could’ve been. If a F2P wants to stay F2P, they can, but it’s a gacha game at the end of the day, they’re marketing for the whales and those will do the math and come to the conclusion that those packs are wel worth it.
Unlike gear packs and the one time they offered Zilitu exclusive, heroes and summoning them was already associated with people spending to get them. Compared to actually grinding for them like gear and artefacts.
Good stuff. WOR has potential to draw bigger numbers if the devs stay on their toes and deliver engaging and meaningful content. Areas that need improvement are buffing or reworking underperforming heroes especially legendaries and shaking up the meta with nerfs even. Some content is dependent on certain heroes that aren't accessible to all players who wish to progress toward endgame content. Avoiding niche content will be healthy for the game as alienating elite players from casuals only hurts the game. Not everyone enjoys the game in the same way or pace so keeping that in mind will mean longevity with more engagement from both new and veteran players.
I watch the videos for information, tips, advice, strategies, advanced notices, news, codes, walkthroughs, and sometimes statistics. The only time I avoid the content is if it's blatantly hype or click bait.
Aside from that, I'm heavily invested at this point, and I want to stick with it. I have frustrated moments where I noticed that WOR is doing things similar or identical to RAID, but I still even play RAID. Distancing myself from other games but still remaining active in Dragon Champions and Hero Wars. Barely dropping any expendable income in anything other than WOR. If RAID gets anything, it's under $20, whereas with WOR I'm growing as a spender. They used to get only about $30-$35 monthly , now more.
However, all the extra time money and effort put into the game and my game Progression hasn't advanced in comparison. So, I'm treading carefully at this point. Spending money in the game and yet not getting/doing better at the game is a red flag. Ironically my anniversary video claims I'm doing 93% better than other players, but I viewed that with skepticism. Because I am my own worst critic and I know realistically what I'm struggling with in WOR. I want to remain enthusiastic and optimistic about WOR after about a year of spending money monthly,.... it's just as you stated: "cautiously optimistic".
I really want to like this game but I'm hard struggling to understand it's mechanics. Perhaps I'm hindered by Raid being my only Gatcha style game I've ever played but I just don't get what I'm supposed to do to progress
yes Watcher is much more technically involved because of the live element of Tower Defense
The eternal spire should become a permanent fixture with different loadouts. They need to add more cleansers into the game, its mad I have a stacked account but only have midan for GB2 so can only do 1 run. More PvP options would be good too as arena is not that exciting really
My 2 fav content ctreatets for wor!
Played summoners war, Raid....but this in terms for F2P is the best by far but does that mean it wont survive?
I certainly hope so, theyve already done things with just QoL things i wanted raid to do for 4 years, and oh they getting popular so now raid changes things, sorry to late to switch back.
Think ive already spent more on WoR in 9-10 months then i did in raid my last 3 years.
I feel theyve done great things and still alot of potential to have with new comtent they could release or even improve current content.
Let's hope Moonton doesn't get too greedy like Plarium.
I hope watcher of realms have a 10 year anniversary
It's all abit too much though if I'm honest, the content needs to be drip feed rather than dumped on us like it has
I've been playing around 5 weeks now. In general, I'd probably say Tower Defense games aren't my jam. Arkknights was my first experience, but it didn't really hold me for long with what I felt were a combination if issues. And while I'd say AK has a better story and actually tries, ultimately that's fleeting to the gameplay.
If we're talking about the game lasting, thriving, or whatever, then feedback is certainly important. Of course, me babbling here probably does no real good, but I guess there's that part of me that wonders who might be on the same page, how much we're just going to dismiss because gacha gonna gacha, and what steps should be taken for the sake of retention of growth.
In terms of personal progression, I lucked in Setram early on. Since then? My luck has arguably been horrible as I had to pity Anora. I'm almost done with the Volka quests, but I'd simply say that has its weird periods of spikes and annoyances. For example, GR1-12 clear was ROUGH, in part because I just wasn't pulling AoE DPS (and why I needed Anora). It saddened me to learn that they apparently made the stage harder at some point so there are likely a good number of players out there who had an easier time of clearing the stages, getting better gear sooner, and so on. Artifact 12 was a similar block, but I was eventually able to deck out Setram enough to zerg with Ologue doing what he does. It wasn't pretty, but I feel like there's this disconnect of what the game expects of me and what most players are likely capable of (within a reasonable period of time without whaling).
Far as events go, I've been exposed to 2 by now and I can't not say I've been impressed. They're 10000% not newbie friendly when you consider roster variety and gear potency. I had one hero that could inflict burn for the first event, but she was a single-target mage. I don't think I have anyone that can even inflict bleed yet. Poison got nerfed into oblivion at some point? Well, see me and my vexation about GR1 in a different form. Don't think I have a healer that can cleanse, so that's neat. The current anniversary event also hasn't been very fun. I've managed to clear the first string of quests, but not the second. I've chipped at the tower now and then, but motivation isn't terrible high since I just kind of feel like I'm getting pity scraps at best and the overall environment is the rich get richer. I have no delusion of competing with the ultra space whales, but as far as I can tell, there isn't much in terms of isolating similarly powered players together and instead it's just a free-for-all in PvP or point farms. I may be a bit more patient than others, but the others I did start the game with have quit.
Overall, I suppose I'm caught in some kind of mid-game, if not closer to early, hell. I want better gear, and can get reds, but 99% of drops simply aren't usable even if abandoning sets. Is X a healer piece? Is Y for tanks? Can I make Z viable for DPS? Stuff's just way too over the place and I can't shake the feeling it's deliberately weighted that way because of the type of game this is. I've had to power up meh gear just to have something, with my best characters maybe having 3/5 desired mods on their stuff, and yet with poor rolls. This may be the true endgame, so to speak, but progress does need to be felt. Try as I did with Greed and Voltus, they weren't enough for the aforementioned GR wall and I have no doubt many other players found themselves in a similar predicament. For now, I'm just waiting for another leveling/promotion event since I desperately need to star up my healers and tanks to 6. Is fodder too costly? I'm leaning yes. Do the souls or whatever come with enough frequency? Proooooobably not. To that end, I don't kinda feel the point farms need a buff if they really want newer players to stick around with steep progress expectations.
I don't hate the game, but I just see flaws. I'm glad I can blow my stamina and come back 6-8 hours later and just auto out things I've cleared. Some mobile games don't really get that and think repetitive manual play is a good thing. I figure I've done just about all I can with my current roster, though, so it's all a waiting game of resource collection and RNG. Meanwhile, guess I'll just keep dying in arena to people 100k+ more powerful.
I honestly played the game because of the developer. I know they will be around for long.
I’d love to see and AoE focused Guild Boss.
hey i noticed a lil problem with ares today and thought i might share it with you.
I use Ares for my guild boss team aswell as laurel, but whenever i use laurels rage boost with taking her off the field Ares is not getting a single percent rage recovered.
Maybe you can explain why or contact the developers.
@@milchisgiftlul90 is he in an adjacent tile?
@@milchisgiftlul90 very likely he isn’t as Laurel can only touch one melee tile. Her talent on affects the tiles immediately touching hers in the center
@@fastidious_gg oh thanks i always thought it would affect all heros in her range
WoR is fine. Not outstanding, not terrible. Fine. Moonton have clearly learned from some of Plarium's errors, they've started ahead of Plarium at the same time after release, and implementation/QoL seems more friendly.
However, I'm _not_ a fan of the never-again guaranteed-hero events at-250M -summons. That stuff feels predatory.
Quick question for either fasti or ash either of you have an interest in doing an account takeover
I hope so for the amount ive spent on this game already😂
Day 1. FUN FROG FACT or triple F's I like to call it, until Moonton adds frog hero in game. The largest frog in the world weighed 7lbs. That's as much as a newborn human baby!
that is a monstrous frog omg
I can tell ya, my ass will still be playing next year.. lovin the gameplay.. styling and new content. Don’t see it dying in a year even if they took a long nap.. niw, can they keep up the pace of lately? Probably not.. not realistic.. but as long as they keep it healthy and pull off a once or twice a year big content updates.. i’ll be happy to play and support em for quite awhile. If the game is really solid, i have no issues playing for 5 years or more.. hell i still play Moontons game.. ML: Adventure for like.. idk 4 years or so? And it’s only half as enjoyable in the gameplay and styling. Meanwhile, i got utterly bored with Raid and left within 6 months.
This is my favorite game!
Hi Fasti. Random question, but can you share some insight into when the Artifact Tier List will be updated on your site? I just pulled a Key of the Forsaken. I'm too stupid to trust myself on how good it is.
in a month or so
there is a huge gold issue in early game...im like 3 weeks in an my gold is always at 0...cant even upgrade my equipement
Farm gold raid
You cant beat this game 1 year out and it beats raid hands down, played raid for years and best thing they did for me was give me some prism shards one time and Ninja
They just show a few vids like the summon vids with a lil bit more and the marketing would be outstanding
It feels like a job to just keep my account running at times.
Dudes on 155 im stuck ok 115 😅
Is anyone having an issue with logging into the game, mine is giving "connect network error". I think the servers are down maybe?
restart computer maybe. seemed to work for me
It's too expensive to buy things. it's a joke, you can buy stamia daily and it's reset back to 99 in shop, it would be good if you can buy auto fights daily. I've spent so alot of money on this game and I know we're near other players.
I don't mean to be rude or attack anyone, but it seems like people are attempting to be doomers/kill wor, while defending raid. In raid it's not only harder to get summons as you get no gems from selling rares, and you can't use gems to summon. On top of this the rates between both are equal, while 2x's on raid are harder to come by for all or most shards. Wor has a more streamlined pool of heros so when you pull a legendary half are good pretty much. Whereas in raid a lot are bad. There's a trend with "(Insert game name) killers" Such as sker ritual vs cod zombies, Xdefiant vs call of duty, Friday the 13th the game vs dead by daylight, outriders vs destiny 2. Notice a pattern? Most of those first ones listed, the game killers are dying games because people only care about them being competition for the popular games. "Oh Xdefiant will fix call of duty by creating competition" This often kills such games like xdefiant or outriders. If people would care about wor for what it is, a quality game, then it'll be fine. But no it has to be compared to raid, even when it's literally better.
It’s still lacking some of the depth of raid but it’s a solid game
For a year into it's life, WoR is in a significantly better place than Raid was.
@@Binzobfacts
So not to be that guy, but I am convinced Ash has not read his responses in atleast over a year on TH-cam. Its all "thanks for watching" robo responses.
The anniversary has one major flaw for me personally. The archer skin is practically impossible to get with a 2024 made account unless the whaling is overboard. The cake slices to get her, unless they add more, are brutal for people who haven't farmed gear for a loooong time. And youtubers miss the mark on guides because they all have uber gear even on their epic champs.
Agreed, I am online daily and doing best I can, but doubt Ill get Anora artifact because I cannot beat the content to win slices.
Ash don’t neglect your Deltoids dude!!
The background video is random :>
Ash over here OCD in the game while chatting lmfao doing end game shit 😂
I think they will be improvement along the way for WOR. They always listen to any complaint by gamers and rectify it.
Moonton golden goose will always be Mobile Legends so i hope they don't push WOR away from bringing more new content.
First lol
I am reporting this game to the FTC for the way they do microtransaction
Imo wor is dying,but idk..
I think this game will die the way it’s going. In initial stages the game was good but slowly it’s going into another direction. I mean every single exclusive is a female character. Lust, Dhalia, Anora. Also, every new character is almost a female character. Now Jeera the Ugly is the new one. I don’t know what that is not a male or a female character. New idril’s skin. It getting more Vulgar and I don’t know which direction is it going now. Personally I was a big fan but I am slowly starting to hate this game.
Gear is my biggest problem once you get late game that’s all you need to get so it just press auto fight wait hours and then spend hours cleansing. It makes the game very boring.
That’s why I like the anniversary content makes it more enjoyable