one of the best explained videos out there. Please do more as detailed as this!! Explanations and slow motion analyses I haven't seen on any other channel, its very unique here, thanks!!
Not at all if especially if you’re running Daggers, I just chose Melee Evasion as I love Dueling and Arenas, Magic/Ranged is the best when it comes to big fights at Conflict bosses or GvG’s
No worries, it’s because you have the 1st Skill Specialization on Judgement Lightning the far left one, remove that and it will become Instant Cast, the specialization you have slotted adds a cast time to guarantee a 2nd cast
I have and definitely a great skill if I had an extra slot definitely 100% would slot it, I personally chose the Inferno Wave skill over it because I’ve always really enjoyed applying DoT pressure to players plus it helps get the 100 Heavy Attack chance more reliably from the Staff passive
It helps you feel the powahhh! Like a nicely tuned exhaust let's the car siiiiiing as you row through the gears, even tho many non-enthusiasts find it obnoxious
It mainly comes down to the type of PvP you will be doing, I very much enjoy Arenas so Melee Evasion is better there since Greatsword users are more prevalent and have an easier time closing the gap, for big fights and GvG’s Magic/Ranged is better since those are the main targets that could hit you while casting at max range
450 evasion is worthless, you have to have more evasion then enemy hit chance to make it do something so at least more then 1k For large scale pvp go ranged evasion primary (to avoid crossbow bombing) and if u have resources magic evasion If not then ranged evasion Magic meele endurance
I personally chose Inferno Wave for the extra Burning DoT pressure and to stack the Heavy Attack chance from the Staff passive, High Focus definitely strong and arguably better but I just prefer DoT’s in my builds
It all depends on your play style and the type of content you do, this build is more for small scale PvP and I really like the pressure Staff provides as many people don’t have much Magic Endurance so great on Tankier targets but has no healing, while Bow/Daggers has great off heals and great burst potential but more for squishies Tankier targets will build more Ranged Endurance to prevent the Crossbow bomb builds
@RyansNerdCorner_ Definitely Staff/Dagger as Magic damage from Staff melts most Melee Greatsword users as Iron armor cannot slot Magic Endurance on the traits and a Majority of GS builds use lots of Iron armor, you definitely should not jump on a GS user stay at range be annoying and pressure them from range as you don’t to be stunned and they’ll have high Melee Endurance, only jump on them when they’re alone and your team is all in
one of the best explained videos out there. Please do more as detailed as this!! Explanations and slow motion analyses I haven't seen on any other channel, its very unique here, thanks!!
Definitely will do! Thnx
This has been super useful for me as a struggling Spellblade. Thanks for the vid keep making moreeee
Very understandable, thanks for the vid effort and explanations
Would you have a link to your build in the quest log, based on your item progression?
good job hex keep it up! :D
I do have a blue/purple build but focusing on ranged/magic evasion. Would that be extremely bad?
Not at all if especially if you’re running Daggers, I just chose Melee Evasion as I love Dueling and Arenas, Magic/Ranged is the best when it comes to big fights at Conflict bosses or GvG’s
I'm new so still pretty clueless how are u insta casting judgment I've got a charge up to use it
No worries, it’s because you have the 1st Skill Specialization on Judgement Lightning the far left one, remove that and it will become Instant Cast, the specialization you have slotted adds a cast time to guarantee a 2nd cast
Would you say this is better than xbow dagger for arena?
I personally do think so, since Dagger/Crossbow lacks hard CC, while Staff has multiple roots, Pertrify and slows, and CC is King is Arenas
Nice! Did you consider High Focus at all? There is one nice specialization there
I have and definitely a great skill if I had an extra slot definitely 100% would slot it, I personally chose the Inferno Wave skill over it because I’ve always really enjoyed applying DoT pressure to players plus it helps get the 100 Heavy Attack chance more reliably from the Staff passive
how can people leave the shake screen option on ? lol ! good guide tho thnx man
It helps you feel the powahhh! Like a nicely tuned exhaust let's the car siiiiiing as you row through the gears, even tho many non-enthusiasts find it obnoxious
Pretty much what Director said, it personally helps me immerse myself more into the game for fun, I honestly don’t even notice it most of the time
Do you can put this build in questlog pls??
why so much melee evasion my build i got from maxroll is only 450 melee evasion and 1k+ ranged and magic evasion
It mainly comes down to the type of PvP you will be doing, I very much enjoy Arenas so Melee Evasion is better there since Greatsword users are more prevalent and have an easier time closing the gap, for big fights and GvG’s Magic/Ranged is better since those are the main targets that could hit you while casting at max range
@@Hexapug ty yea tryed arenas yesterday only gs/dagger players
450 evasion is worthless, you have to have more evasion then enemy hit chance to make it do something so at least more then 1k
For large scale pvp go ranged evasion primary (to avoid crossbow bombing) and if u have resources magic evasion
If not then ranged evasion
Magic meele endurance
Hitting 50 str on staff dagger is a must i should say
I definitely agree! That’s my next goal slowly but surely
why not use high focus?
I personally chose Inferno Wave for the extra Burning DoT pressure and to stack the Heavy Attack chance from the Staff passive, High Focus definitely strong and arguably better but I just prefer DoT’s in my builds
Would you say this is better than bow/dagger?
It all depends on your play style and the type of content you do, this build is more for small scale PvP and I really like the pressure Staff provides as many people don’t have much Magic Endurance so great on Tankier targets but has no healing, while Bow/Daggers has great off heals and great burst potential but more for squishies Tankier targets will build more Ranged Endurance to prevent the Crossbow bomb builds
@ would you say staff dagger is better against greatsword dagger users then bow daggers is?
@RyansNerdCorner_ Definitely Staff/Dagger as Magic damage from Staff melts most Melee Greatsword users as Iron armor cannot slot Magic Endurance on the traits and a Majority of GS builds use lots of Iron armor, you definitely should not jump on a GS user stay at range be annoying and pressure them from range as you don’t to be stunned and they’ll have high Melee Endurance, only jump on them when they’re alone and your team is all in
@@Hexapug Appreciate the response thanks for the info!
Of course! Thank you for watching the video and chatting with me!
but really i play spellblade and i dont have skill called inferno wave .
is pve build?
TnL goat?
Not yet :P