I built a hidden city of BOTs in Timberborn

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  • เผยแพร่เมื่อ 21 ธ.ค. 2024

ความคิดเห็น • 97

  • @Mecknificent
    @Mecknificent วันที่ผ่านมา +114

    Holy God. This is such good work. It's always such a palette cleanser after an RCE or Biffa timberborn video.😂

    • @RaphaelAlejandro
      @RaphaelAlejandro วันที่ผ่านมา +21

      I find unfortunate that RCE doesn’t plan ahead and it’s in constant crisis. I assume it’s for views. As an engineer I would expect him to do this type of project.

    • @dividebyzero1000
      @dividebyzero1000 วันที่ผ่านมา +15

      First video from this creator I have watched- liking it! Mostly stopped watching RCE. His constant adolescent penis and poop jokes might work for twelve year olds, but get old the thirty thousandth time. He has never evolved to any kind of new humor. RCE was great when he was doing quasi serious engineering with Polybridge 2.

    • @BillyKamp
      @BillyKamp วันที่ผ่านมา +17

      @@dividebyzero1000 His biggest sin for me is his lack of evolving in playstyle, his cities don`t present anything new, and he is failling to address old situations like its his first time. Dude still doesn`t understand badtides? Come on.
      Zeddic builds cities, RCE builds videos.

    • @dividebyzero1000
      @dividebyzero1000 วันที่ผ่านมา +5

      @@BillyKamp Totally agree. Watching RCE offers nothing for people seriously into any game, and anymore, nothing for people interested in a blend of actual engineering and game mechanics. I cringe watching him play Timberborn- dude never stops making rookie mistakes.

    • @evansdmitri2161
      @evansdmitri2161 วันที่ผ่านมา +1

      Scratch the itch we have out of frustation 😂

  • @KitsuneBleu
    @KitsuneBleu 16 ชั่วโมงที่ผ่านมา +15

    This is art. Ending with a "In the Hall of the Mountain King" montage for a hollowed-out mountain city?? ... **Chef's Kiss**

  • @ThaVexedCanadian
    @ThaVexedCanadian 19 ชั่วโมงที่ผ่านมา +17

    I really love this Channel and the Creator has a nice voice. Soft monotone not annoying at all. Not immature just a practical guy. Making an excellent series. Great job! Been subscribed for a while

  • @Official_VCR
    @Official_VCR 20 ชั่วโมงที่ผ่านมา +19

    Man, you are creating the best Timberborn content out there… and I don’t think it’s even close!
    I have recently gone through some of your other series and they are all excellent too!
    Thanks for putting this out and keeping people entertained and accompanied

    • @koryferencz7391
      @koryferencz7391 19 ชั่วโมงที่ผ่านมา +3

      This guy and Skye Storm are how I strive to play the game.

  • @Director_of_the_ORB
    @Director_of_the_ORB วันที่ผ่านมา +19

    The main thing I have noticed when it comes to fps is that the roads eat up a lot of processing power, so making more districts and cutting unnecessary roads will help. Also planning construction by having the roads temporarily disconnected help. You can see the frames drop as you click on the paths.

    • @yoshikai64
      @yoshikai64 วันที่ผ่านมา +3

      That makes sense. The more paths you have, the longer the pathfinding algorithm has to run, slowing things down.
      I'd also suggest removing buildings you're not using so that fewer things have to be rendered. Especially the decontamination pods as they consume extract when left on

    • @samuelbrockman9566
      @samuelbrockman9566 22 ชั่วโมงที่ผ่านมา

      I frequently break long-distance construction roads between project phases to save fps

  • @jerseyd7131
    @jerseyd7131 วันที่ผ่านมา +8

    You are the best timberborn content creator on TH-cam mate! Keep up the good work

  • @daamayzn
    @daamayzn 23 ชั่วโมงที่ผ่านมา +7

    Crazy scope of work Zeddic! Truly impressive...Merry Christmas & Happy holidays to you!

    • @ZeddTheBuilder
      @ZeddTheBuilder  22 ชั่วโมงที่ผ่านมา

      Thanks! Merry Christmas to you too!

  • @gregothy9190
    @gregothy9190 วันที่ผ่านมา +4

    Zeddic you marvel! You really make my day when I get to watch one of these on my lunch break

  • @Keinstein-k7k
    @Keinstein-k7k วันที่ผ่านมา +16

    Hey, what feature for the Next version are you more Excited about? I‘d love to See the colony be connected with transport-tubes or Junkertown be fully covered under the ground.

    • @RFDN0
      @RFDN0 วันที่ผ่านมา +2

      Stacked farms, both tree and food will be a major game changer.

    • @sirBrouwer
      @sirBrouwer 18 ชั่วโมงที่ผ่านมา

      I think that vertical ladders might also add options to be able to have beavers move up and down.

  • @user-ZZZZZZZZZZZZZZZZ
    @user-ZZZZZZZZZZZZZZZZ วันที่ผ่านมา +3

    The coolest mega project I've seen on timberborn, congrats!
    Edit: What about raising the outside dirt wall by one, it would solve the height problem in the third floor, easiest way I think.

  • @dominicradosta4781
    @dominicradosta4781 วันที่ผ่านมา +3

    I didnt just enjoy watching, every time I watch a video from you i learn something about this game and how to build better and more efficient. The time you put in all of this must be insane plus making a good video out of it. Really great job!

  • @greenjackle
    @greenjackle 19 ชั่วโมงที่ผ่านมา +2

    Merry Christmas and Happy New Year's,
    That was a lot for one video. You must have put in a few late nights after work. Looks great. I assume you are done posting until next year. So see you and your beavers next year.

  • @WowDamastra
    @WowDamastra 23 ชั่วโมงที่ผ่านมา +1

    Best Timberborn channel on youtube! Always look forward to these on Saturday morning.

  • @zionosphere
    @zionosphere 23 ชั่วโมงที่ผ่านมา +1

    Zeddic, one thing your videos helped me realize is that I could use metal overhangs to build tunnels through a dam as I build it. It usually takes some supports to get the levees to make the tunnel waterproof, but it increases the efficiency and helps with the distance between things.

  • @viacheslavkiselev3125
    @viacheslavkiselev3125 วันที่ผ่านมา +1

    Junker town looks so epic! Can't wait to see it finished! The civil engineering you do with pipes and electric grid is as always fun to watch!

  • @ayoubkazdouf1334
    @ayoubkazdouf1334 วันที่ผ่านมา +3

    Great work, maybe adding a new district center to separate the junker town could help with the lagg

  • @MaxM-uq2om
    @MaxM-uq2om ชั่วโมงที่ผ่านมา +1

    this reconstruction of the mountain has been so awesome! I'm curiose whats coming on top with the badwater run-offs. And how you will expand the Map next.
    I would love to see some monumental bridge highways running the more remote areas of the map. amusement park for the real beavers and a kind of research facility area with the new rocket world wonder

  • @konrad3
    @konrad3 23 ชั่วโมงที่ผ่านมา +1

    Now imagine Update 7, where you can place Terrain Blocks on top of Buildings!

  • @TheBewitchedfan
    @TheBewitchedfan วันที่ผ่านมา +1

    I look forward to your weekly videos! Incredible build - your designs are so inspiring and teach me so much about how this game works.

  • @mizuhashitsunoka
    @mizuhashitsunoka 16 ชั่วโมงที่ผ่านมา

    I can feel the cpu temperature through my screen haha. This project result looks absolutely gorgeous! I would sit 20 mins just to watch a tour oc your Steeltide settlement! My vocabulary feels insufficient coz I dunno how to praise what I am seeing right now. Loved when the bridges just clicked and you had a huge network running perfectly fine in a couple of minutes. The connectivity in your city overall as of now is really insane.

  • @thebonkarsgamer449
    @thebonkarsgamer449 8 ชั่วโมงที่ผ่านมา

    It's such a relief to watch Zeddic and Skye Storm watching RCE and Biffa you can actually feel your brain cells dying off🤒

  • @supaflytoon7684
    @supaflytoon7684 4 ชั่วโมงที่ผ่านมา

    Gimli: " And they call it a mine, huh! A MINE !" - seriously, this atrium style gives me vibes of Khazad-dum (aka. Moria)

  • @PokeObsession
    @PokeObsession 20 ชั่วโมงที่ผ่านมา +2

    New favorite Timberborn content creator

  • @kawo5894
    @kawo5894 วันที่ผ่านมา +4

    You should add a new layer on top for the upcoming update where terrain block can be place on top of solid structures.

  • @KingOfSciliy
    @KingOfSciliy วันที่ผ่านมา +2

    Awesome. Now you just need to work out a way to regain access to the two badwater sources for future use.

  • @MichaelWatzko
    @MichaelWatzko 16 ชั่วโมงที่ผ่านมา

    Your Timberborne videos are consistently some of the highlights of my week. Thanks and merry Christmas!

  • @drewthatsme3263
    @drewthatsme3263 วันที่ผ่านมา +3

    so much room for activities

  • @SweetPieWizard
    @SweetPieWizard วันที่ผ่านมา +2

    Fantastic. I love the atrium view.

  • @l3rr.1
    @l3rr.1 5 ชั่วโมงที่ผ่านมา

    such a great mega project! Love to watch it. I wish you happy holidays and happy new year, Zeddic!

  • @jcrazy9008
    @jcrazy9008 22 ชั่วโมงที่ผ่านมา

    holy crap. that looks awesome. I can't wait to see what mega project you do next

  • @bubbles69138
    @bubbles69138 20 ชั่วโมงที่ผ่านมา

    I love your building!! :D reminds me alot of mine, but a few very interesting idea's!! I've been copying this map to better see what you're doing, and I got a good one for ya!!! You know.,.. you CAN build a sealed under water walking corridor through your water storage for the beavers to walk through.. you'll lose a little space in the storage, but a straight line through makes it quick and easy! :D Ooooh the bot town cap is TIGHT! :D

  • @KunalVaidya
    @KunalVaidya วันที่ผ่านมา +4

    rumour has it that update 7 will have feature of terrain on the metal overhangs , then you mountain with bot will look like a regular mountain

  • @CaTastrophy427
    @CaTastrophy427 9 ชั่วโมงที่ผ่านมา

    37:40 FYI, you can go to the district center to change if new workplaces default to beaver-operated or bot-operated, so you don't have to manually change each one

  • @gibster9624
    @gibster9624 22 ชั่วโมงที่ผ่านมา +1

    Now that was pretty sick.

  • @anijofre2566
    @anijofre2566 14 ชั่วโมงที่ผ่านมา +1

    26:17 dead bot laying casually

  • @konrad3
    @konrad3 23 ชั่วโมงที่ผ่านมา +1

    Looks amazing!

  • @ed-omg8000
    @ed-omg8000 15 ชั่วโมงที่ผ่านมา

    The KING under the mountain!!

  • @John-jc3ty
    @John-jc3ty 22 ชั่วโมงที่ผ่านมา +1

    you could priorize the zone around the unusable mine to make it higher and make it usable again

  • @1_kugelfisch
    @1_kugelfisch วันที่ผ่านมา +1

    holy moly i just discovert you and you are a gem in the youtube sceen, i dont know why you have only that littel amont of subs but you have mine, i hope you will make it far your kontaent can kompeat too the one of the real civiel engineer, its just insane ^^

  • @thejamesbrooks
    @thejamesbrooks 2 ชั่วโมงที่ผ่านมา

    This was epic, amazing work

  • @williamddougans
    @williamddougans วันที่ผ่านมา

    Best timberborn content ever

  • @jessechappell2
    @jessechappell2 20 ชั่วโมงที่ผ่านมา

    Enjoying the series. Do you have room to add number crunchers in that new space?

  • @zmxnzmxn7557
    @zmxnzmxn7557 19 ชั่วโมงที่ผ่านมา

    39:20 i see 2 holes in middle. you can use that as water exit (bad or clean) just for view but i just realize that is platform not overhang and i remember you can't place dirt on the top. 😅

  • @ohhiohohio
    @ohhiohohio 14 ชั่วโมงที่ผ่านมา

    Wow! You must be a beaver!!!

  • @imamasadsiddiqui7669
    @imamasadsiddiqui7669 วันที่ผ่านมา

    I would love if you also started a CS2 gameplay series on side. Amazing content btw.

  • @jasonjazzz5
    @jasonjazzz5 22 ชั่วโมงที่ผ่านมา

    the underground city is giving me Zion vibes from the matrix haha

  • @djr742
    @djr742 วันที่ผ่านมา +1

    Maybe raise the rim of the mesa a bit so you can have the option to double stack?

    • @Linus-to7xz
      @Linus-to7xz วันที่ผ่านมา +1

      Or you could sink some buildings into the floor and connect their side

  • @jim49861
    @jim49861 วันที่ผ่านมา +3

    Wow, I never knew you could waterproof power shafts with impermeable flooring. Thank you 😊. running off now to implement in my settlements.

  • @KafkaKappa
    @KafkaKappa 15 ชั่วโมงที่ผ่านมา

    It looks brilliant. I think sectioning off junker town to be its own district will help with performance given how many roads are in this huge structure
    Edit: and if so where would you put the district centre, up high or down low?

  • @RShankar-vr9is
    @RShankar-vr9is 7 ชั่วโมงที่ผ่านมา

    I think using a train mod, would be more efficient than building an entire industrial area.

  • @TRAILLER
    @TRAILLER 21 ชั่วโมงที่ผ่านมา

    20:42
    just a small detail. you are not planing a stairWELL but a StairWAY. A stairWELL has a 2x3 tiles footprint (or 3x3 if around a pillar) while a StairWAY has 1x[dept+n] tiles footprint.

  • @John-jc3ty
    @John-jc3ty 22 ชั่วโมงที่ผ่านมา

    if you put the storage in a different floor than the production, it will waste a lot of time moving resources since there isnt much communication between floors

  • @jaynemeacham9832
    @jaynemeacham9832 21 ชั่วโมงที่ผ่านมา

    That was amazing

  • @thallyscamargo2161
    @thallyscamargo2161 8 ชั่วโมงที่ผ่านมา

    you could raise the mesa by one block to let you stack your industry

  • @yoshikai64
    @yoshikai64 วันที่ผ่านมา

    Oh my pccccc! The episode

  • @rm6176
    @rm6176 วันที่ผ่านมา

    Can you get back that extra space per level by adding a row of terrain to the Mountain sides?

  • @jimburlington8488
    @jimburlington8488 17 ชั่วโมงที่ผ่านมา

    It looks like your bots are in the hall of the mountain king

  • @Mostafa-vs8bd
    @Mostafa-vs8bd วันที่ผ่านมา

    Hello
    In next episide please fix water problem and conect other water source and seperate water pumps from main center water tank and other lakes amd dams that conected to it.

  • @ladislavhavelka6263
    @ladislavhavelka6263 วันที่ผ่านมา

    What about another power wheels for power on top of that?

  • @ujjavalpatel7470
    @ujjavalpatel7470 วันที่ผ่านมา

    Hey can't you just add overhang on storage instead of having coloum to support them?.

    • @mizuhashitsunoka
      @mizuhashitsunoka 16 ชั่วโมงที่ผ่านมา

      He answered that in the video. Doing so will restrict him from future reorganizations if any building is acting as the base of the next floor

  • @aNytmare
    @aNytmare 23 ชั่วโมงที่ผ่านมา

    TFW you scavange all the metal from an underground city to build an underground city from metal. I feel like there is an easier way to achieve the goal, but at least you're recycling

  • @lukerobeson9957
    @lukerobeson9957 วันที่ผ่านมา

    You could make a bad water lake on top of junker town

    • @Jack-he8jv
      @Jack-he8jv วันที่ผ่านมา +1

      or submerge it lol.

    • @lukerobeson9957
      @lukerobeson9957 12 ชั่วโมงที่ผ่านมา

      @ hahaha

  • @Matsupitsu2nd
    @Matsupitsu2nd 6 ชั่วโมงที่ผ่านมา

    Does Zeddic come from Zed Addic?

  • @ThaVexedCanadian
    @ThaVexedCanadian 19 ชั่วโมงที่ผ่านมา +2

    I stopped watching Real civil engineer and skystorm as well as biffa because I don't like having constant content flooding my subscriptions and the immaturity that skystorm has with his girlfriend laughing giggling hehehe hahaha and all that. And also his flaccid jokes and what not. No thank you. I'm not a kid. You're just cringe. I mean he does make great projects but all of the immaturity and jokes is just not for me and everyday no thank you once a week I like that.

  • @Das_Carstel
    @Das_Carstel 15 ชั่วโมงที่ผ่านมา

    Hey, I'm not sure if you'd be interested in this, but how about adding a donation link? No judgment-I'd gladly donate a few euros to help you upgrade your hardware.

  • @TheLoneWolfling
    @TheLoneWolfling วันที่ผ่านมา

    Not particularly a fan of the title FORMAT change.

    • @mizuhashitsunoka
      @mizuhashitsunoka 16 ชั่วโมงที่ผ่านมา +1

      He will add the steeltide number on the video later on. You can see other videos being properly titled as per the sequence.