S3, Ep2. My Encounter With Godwyn “The Bandit King” | Let's Play | Mortal Online 2

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  • เผยแพร่เมื่อ 5 ก.ย. 2024

ความคิดเห็น • 9

  • @ErikMalkavian
    @ErikMalkavian 9 หลายเดือนก่อน +3

    Great Video as always and some Very Harrowing Experiences For sure FGC.
    Yeah that one guy that Ninja-looted you in the Graveyard was a B*tch. Very Annoying for sure.

    • @finegamingconnoisseur
      @finegamingconnoisseur  9 หลายเดือนก่อน +1

      I kind of wished I had a shield with me at that moment, so I can use it to shove him out of the way and get to the loot before he could haha.

    • @ErikMalkavian
      @ErikMalkavian 8 หลายเดือนก่อน +1

      I'm sure because he just basically did nothing to get that loot. Personally, I would just killed him (If possible without turning Grey or Red) 😝 @@finegamingconnoisseur

  • @FunFactFreaks
    @FunFactFreaks 8 หลายเดือนก่อน +2

    You actually need 1000 Aegis to get the cape. Each one is the equivalent of 1copper and it required 10 silver equivalent

    • @finegamingconnoisseur
      @finegamingconnoisseur  8 หลายเดือนก่อน

      Yeah I figured that when I looked at what it was worth to the vendor, it's quite the grind.

  • @ElderSwamp
    @ElderSwamp 9 หลายเดือนก่อน +1

    The UE5 made alot of areas brighter, also in the shadow of forests etc...
    I liked far more the darker and "gothic" landscape where going underground was like entering a fifferent dimension, darker and scarier.. or just the possibility to hide in blending in jugle shadows for safety or gank

    • @ElderSwamp
      @ElderSwamp 9 หลายเดือนก่อน +1

      This new is too bright 👎 ... If they would take the darker ambientance of UE4 and add to that the new Lumen sistem It would create much more contrast, valorazing those new light sistem at 1000%

    • @finegamingconnoisseur
      @finegamingconnoisseur  9 หลายเดือนก่อน

      I agree, the dungeons are too bright and kind of ruins the immersion a bit for me.