I just love how complex the city of kamurocho seems like there are endless storylines. everyone has a story and rgg are masters at portraying multiple protagonists
@@blue-guy333 infinite wealth really highlights Ichibans troupes and how he manages his relationships and goddamn it guts me to see kiryu admit that he could have done better
i always looked at yakuza as a poorly made beat em up like 2 years ago then i was suddenly like "HMMMM i need a new story game to play, lemme give yakuza a try" fast forward a year i finished every yakuza game and LOVED EVERY SINGLE ONE WITH MY LIFE
Great video!! I'm in love with the series, I started since Yakuza 0 came to gamepass and I haven't stop playing them, currently on judgment and like a dragon Ishin.
I love these games. Everything is just so awesome. I actually just finished 100%ing Yakuza 0 and actually enjoyed it for like 95% of the time. I wish they had brought back the cabaret club minigame in Infinite Wealth. That was my biggest dissapointment with that game by a long shot. Here´s hoping for the next one. How come you didn´t mention the music though? I feel like that´s one of the greatest strengths these games have and probably the thing that gets me the most excited when starting a new RGG game. My favorite OST from these games has to be from Judgment, it´s just perfect.
i respect that but recently they definetly try to make the games more unique. personally i was a bit burned out after playing yakuza 0 to yakuza 3 then i played ishin and it was really refreshing can you tell me which game you played that made you realize its repetitive?
@blue-guy333 I think it's fairly repetitive in a general sense yknow, like you got 0 with the real estate minigames you gotta grind, and then kiwami 1 where you gotta grind that majima system to get maxed and your moveset is also the same as 0, and so on and so forth it can just be a bit much sometimes yknow
i agree yakuza 0 and kiwami are mechanically almost the same with the combat so i can see how its repetitive but since yakuza 6 every game has been pretty unique imo
Nah, Yakuza kind of fell off with how bad Ishin remake and Gaiden were. Yakuza is just kind of the same game everytime outside of like Ichiban's games. Constant reuse of movesets and assets, it's one of the most lazy IPs out right now that people just kind of eat up. Gaiden is just Kiryu saying he's not kiryu for the entire runtime with a padded out campaign and awful gameplay.
Maybe youre just burnt out on the series right now gaiden was smaller in scope but gameplay wise it was awesome, ishin was also a banger. Ishin had a completely new combat system and gaiden also had new combat idk how you can say they are the same game when ishin is literally made in a completely different engine and is set in a completely different time period. Out of all the yakuza games you can call copy and paste you take two that are made with a different engine and combat sounds like you want a new game instead of yakuza
Eh I am really disagreed with you. I think Gaiden is alright. I mean yeah, Combat is worse than Lost Judgment. But it is still good in itself. Ishin! Kiwami is also really good imo but maybe because I am sucker for Samurai theme media since I like Gintama. So I think saying it "fell off" is too much imo. And for reusing stuff...As someone who studied "Game Design" subject, I will tell you this : "It's not bad thing" to do. As long as you can still making fun game, You're free to reused stuff as much as you want. As long as you can public game on deadline, It is not bad thing to do. It's not really lazy. Saying "Reusing is lazy" is equal to "Downgrade drawing detail in animation media = Bad animation and Lazy technique". But it is my opinion so you don't have to agreed with me just like how I am not agreed with you.
I would love to see more diverse movesets and combat options, but outside of that, what would you have them do differently? I thought the Ishin remake was great. What didn´t you like about it?
it surprises me how kamurocho seems unique in each and every game while still being the same city. Yakuza is a great series
I just love how complex the city of kamurocho seems like there are endless storylines. everyone has a story and rgg are masters at portraying multiple protagonists
@@vivek8563 i was really worried about ichiban before like a dragon came out and tbh now i almost like him more than kiryu
@@blue-guy333 infinite wealth really highlights Ichibans troupes and how he manages his relationships and goddamn it guts me to see kiryu admit that he could have done better
i always looked at yakuza as a poorly made beat em up like 2 years ago then i was suddenly like "HMMMM i need a new story game to play, lemme give yakuza a try" fast forward a year i finished every yakuza game and LOVED EVERY SINGLE ONE WITH MY LIFE
i can relate man its like pringles once you pop you cant stop, which one did you like the most?
@@blue-guy333 story wise would be yakuza 3 or like a dragon, but gameplay wise would either be Yakuza 0 or Yakuza 5
Great video!! I'm in love with the series, I started since Yakuza 0 came to gamepass and I haven't stop playing them, currently on judgment and like a dragon Ishin.
Gamepass is awesome for playing Yakuza and i can relate i played 9 yakuza games in 1 year hahaha
thanks for watching!
@@blue-guy333 That was quite the marathon man 🤣 Awesome nonetheless!
dame da ne guy
I love these games. Everything is just so awesome. I actually just finished 100%ing Yakuza 0 and actually enjoyed it for like 95% of the time. I wish they had brought back the cabaret club minigame in Infinite Wealth. That was my biggest dissapointment with that game by a long shot. Here´s hoping for the next one.
How come you didn´t mention the music though? I feel like that´s one of the greatest strengths these games have and probably the thing that gets me the most excited when starting a new RGG game.
My favorite OST from these games has to be from Judgment, it´s just perfect.
The music is definetly awesome! forgot to mention that
id say these games do get repetitive personally
i respect that but recently they definetly try to make the games more unique.
personally i was a bit burned out after playing yakuza 0 to yakuza 3 then i played ishin and it was really refreshing
can you tell me which game you played that made you realize its repetitive?
@blue-guy333 I think it's fairly repetitive in a general sense yknow, like you got 0 with the real estate minigames you gotta grind, and then kiwami 1 where you gotta grind that majima system to get maxed and your moveset is also the same as 0, and so on and so forth it can just be a bit much sometimes yknow
i agree yakuza 0 and kiwami are mechanically almost the same with the combat so i can see how its repetitive but since yakuza 6 every game has been pretty unique imo
ダメだねー
Nah, Yakuza kind of fell off with how bad Ishin remake and Gaiden were. Yakuza is just kind of the same game everytime outside of like Ichiban's games. Constant reuse of movesets and assets, it's one of the most lazy IPs out right now that people just kind of eat up.
Gaiden is just Kiryu saying he's not kiryu for the entire runtime with a padded out campaign and awful gameplay.
I can't agree less
Maybe youre just burnt out on the series right now gaiden was smaller in scope but gameplay wise it was awesome, ishin was also a banger.
Ishin had a completely new combat system and gaiden also had new combat idk how you can say they are the same game when ishin is literally made in a completely different engine and is set in a completely different time period.
Out of all the yakuza games you can call copy and paste you take two that are made with a different engine and combat sounds like you want a new game instead of yakuza
Eh I am really disagreed with you. I think Gaiden is alright. I mean yeah, Combat is worse than Lost Judgment. But it is still good in itself.
Ishin! Kiwami is also really good imo but maybe because I am sucker for Samurai theme media since I like Gintama.
So I think saying it "fell off" is too much imo. And for reusing stuff...As someone who studied "Game Design" subject, I will tell you this : "It's not bad thing" to do. As long as you can still making fun game, You're free to reused stuff as much as you want. As long as you can public game on deadline, It is not bad thing to do. It's not really lazy. Saying "Reusing is lazy" is equal to "Downgrade drawing detail in animation media = Bad animation and Lazy technique".
But it is my opinion so you don't have to agreed with me just like how I am not agreed with you.
I would love to see more diverse movesets and combat options, but outside of that, what would you have them do differently?
I thought the Ishin remake was great. What didn´t you like about it?
There are similar elements across the series but I think they make an effort be be fresh with each installment.
I agree burnout seems a likely issue
dame da ne guy
dame da ne guy