Holy Hell: The Doom Map That Inspired Okuplok

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  • เผยแพร่เมื่อ 28 พ.ย. 2024

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  • @coincident
    @coincident  3 หลายเดือนก่อน +26

    0:31:02 "Is this where I die?"
    0:59:52 "When the lord gives us bullets, we bulletize" - The Book Of Austinado
    1:22:38 Things get spicy
    1:42:44 Doomguy's Insurance Policy Is Never Revoked
    1:44:11 "... but that's not fun!"
    1:46:46 "I don't need to save!"
    1:54:36 Bullets go BRRRRR
    2:11:07 The Layered Fights
    2:57:11 Can you help m- nevermind!
    3:02:46 "That's not a goal!"
    3:06:08 "Why is there a lost soul here?"
    3:24:52 First Fireblu Fight
    4:03:38 The Marble Dungeon
    4:21:06 The Bad Room
    4:38:22 Not a Cacocloud. A Cacostorm.
    5:07:24 "THAT'S NOT THE USE BUTTON!"
    5:22:01 "What if I don't want the invuln?"
    5:28:55 Final Arena
    6:07:04 Uh oh.
    6:21:32 Encore
    7:28:52 Perfect Time To Read Twitch Chat
    7:40:22 "This is FFFFFFFIIIIIINE!"

    • @Bongbong-13
      @Bongbong-13 2 หลายเดือนก่อน +1

      @@coincident you should probably pin this comment

  • @DodderingOldMan
    @DodderingOldMan 2 หลายเดือนก่อน +64

    I actually really like this map, more than okuplok. It's actually playable for people that aren't Doom gods. That said, not sure I ever finished it, and I saved a HELL of a lot :P

    • @jaymxu
      @jaymxu 22 วันที่ผ่านมา

      Well, there are 2 maps, the Wad holds 5 Maps.
      And Map 1 has like 18k monsters or something and Map 5 is the same map, with like 40k monsters.
      The music is different in both maps, and strangely enough, I saw Coin playing this map and saw by the kill count that it was Map 1 yet the music of Map 5 is playing, which I find weird, feels like some sort of clickbait.
      But then again, this song i still find the best Doom song in all Doom wad history till this day.

  • @Vomarsk
    @Vomarsk 2 หลายเดือนก่อน +26

    "1 Minute ago: Coincident uploaded 8 hours of slaughter. Hopefully you didn''t have anything planned for today"
    I've been looking forward to this. Sadly couldn't catch a lot of the life streams on twitch. and watching the VoDs there is... meh. I can't get used to twitch VODs 😅

  • @gressorialNanites
    @gressorialNanites 2 หลายเดือนก่อน +4

    "Never interrupt your enemy while he is making a mistake" - Bonaparte Napoleon about infighting archviles

  • @Math1ussss
    @Math1ussss 2 หลายเดือนก่อน +2

    I remember when I saw Oku's Uv-max run of map 5 of this wad and it literally blew my mind. I spent a few days watching it because I understood how much grinding was behind it. It was pretty sad that he closed his channel after that, so I'm really glad you revisited this amazing wad. Thanks for all your videos, they are great!

  • @Izayuukan
    @Izayuukan 2 หลายเดือนก่อน +25

    You picked a great clip to start the video on. I too would have picked up the Invuln after seeing that boneyard of skele-boys!
    I am impressed at the mapper's kindness at splitting the map into four parts. Even in the mid-2000s a lot of people didn't have great computers, so a quality-of-life feature like that is appreciated.

  • @steveneiselen7993
    @steveneiselen7993 2 หลายเดือนก่อน +2

    Thanks, Coincident... I've had that first music track in my head *nonstop* all day yesterday! 😁

    • @steveneiselen7993
      @steveneiselen7993 2 หลายเดือนก่อน +1

      though I'll admit... very catchy tune, reminds me of early 90s game tracks e.g. After Dark Games (flying toasters FTW)

  • @titanicpat1275
    @titanicpat1275 หลายเดือนก่อน

    I had seen a few vids for Okuplok and wanted a go myself. I spent 40 mins falling off the platform columns right at the start, before the imps. You make that part look like such a breeze it doesn't even register as a challenge in your video! lol

  • @jimmyb3609
    @jimmyb3609 2 หลายเดือนก่อน +3

    Coincident: "That's a lot of invuls!"
    The World: "Probably have to deal with 1000 arch-viles"

  • @jaymxu
    @jaymxu 25 วันที่ผ่านมา

    It's actually MAP5 of Holy Hell that you gotta play and finish really, but hey it's about time you did a play of this, it deserves way more credit than Okuplok

  • @DocSmouse
    @DocSmouse 2 หลายเดือนก่อน +5

    Oh that Perfect Dark midi is great, never expected to hear a track from that in Doom!

    • @reptongeek
      @reptongeek 2 หลายเดือนก่อน +1

      Scythe Level 19 has a great Perfect Dark track. Well technically it's two mixed together. But it's an absolute banger. It might be the same tune in the video actually

    • @xVallium917
      @xVallium917 2 หลายเดือนก่อน

      such a great game :)

  • @AswelGaming
    @AswelGaming 2 หลายเดือนก่อน +2

    A very cool, chill MIDI of MAP05. Love it.

    • @foraneofq
      @foraneofq 2 หลายเดือนก่อน +2

      If you're interested, its name is Alien Conflict, from Perfect Dark. Lots of good tracks in that game!

  • @br2134
    @br2134 2 หลายเดือนก่อน +1

    Thanks for playing this one, it’s one of my absolute favorites

  • @SmokerFace12
    @SmokerFace12 2 หลายเดือนก่อน +5

    Okuplok Slaughter Map was made 6 or 7 years after HolyHell, that is after we seen some of the glorius sunder slaughter maps
    Holy Hell was made as a bit of a joke with the intention to be beatable and to have fun in slaughter style, only had plutonia's map 32 or SQUARES as inspiration in 2005/2006 (Plutonia 2 wasnt even made yet, this was the Scythe 1+2 era)
    Okuplok was made with the intention of it being (nearly) unbeatable and to f*ck the player up with genius room design, monster placement and very limited health pick ups.
    Im pointing this out because some "guys in the chat" seem a bit uncultured/confused and mention HolyHell is way easier, because.. yes.. it obviously is :)

    • @GoodmansGhost
      @GoodmansGhost หลายเดือนก่อน

      Ah yes, "guys in the chat" such as Coin =P

  • @atown09
    @atown09 2 หลายเดือนก่อน

    I have really been enjoying your content, this video actually inspired me to figure out gzdoom and wads and start playing this map, my first map ever outside of the ID software releases. Some parts have been challenging to me, particularly the room with the blue and red lines and the room with the red skull, but I am really enjoying it. You made the map look easy for sure, it's proven a lot more difficult, but it certainly is increasing my skill level quite a bit along the way!

  • @velcrospork
    @velcrospork 2 หลายเดือนก่อน

    What a run, getting creative with doors certainly made this different from other playthrus I've seen before. A true classic map.

  • @TLNineSeven
    @TLNineSeven 2 หลายเดือนก่อน

    That was a fun watch to get through, having recently played this map myself some months back, after seeing at least a couple of playthroughs myself over the years. It's doable even for me, even if I have to be slower and save after every fight.
    I enjoyed seeing how you handled and reacted to what I knew was coming. Good stuff. 👌 GG.

  • @SebTheSamMarten
    @SebTheSamMarten 2 หลายเดือนก่อน +1

    I recognize some of the music at 2:00
    It's from Perfect Dark.
    It's been DOOM MIDI-ified, but that's definitely from Perfect Dark.
    God, I love that game.

  • @AlohaSnackbar-pc9gd
    @AlohaSnackbar-pc9gd 2 หลายเดือนก่อน +6

    Coin doing the Lord's work and taking the fight to the demon

  • @edwardgates6364
    @edwardgates6364 2 หลายเดือนก่อน +2

    @Coincident thanks Coin as always for the great content. Can't wait for Intergalactic Xenology

  • @theocole
    @theocole 2 หลายเดือนก่อน +4

    Good luck hunting down the first giga-slaughter map. Also, not sure if you're aware of 'Holy Hell Revealed' which is a remix of Holy Hell with 41557 monsters...

  • @RevenantFTS97
    @RevenantFTS97 2 หลายเดือนก่อน +4

    Man! This sure brings memories! I remember playing this mapset a lot several years ago in ZDoom! It was the ONLY non-vanilla WAD I used to play, and whenever I got into that fortification with the Hell Knights, I'd always end up surrounded by them and eventually murdereed (despite using the BFG)
    Why it doesn't have the creepy OG music???

  • @NightAsterisk
    @NightAsterisk 2 หลายเดือนก่อน +2

    I love how chill but menacing the midi is.

  • @silentgarage7273
    @silentgarage7273 2 หลายเดือนก่อน +1

    Entertaining as allways Coin. 👍

  • @cattycats4
    @cattycats4 2 หลายเดือนก่อน +1

    this map is great, it taught me that I had to incorporate infighting and that trying to run it with brutal doom mod is not going to work even with a good computer, I think I finished it once with millions of saves after abandoning it for years back in the day due to computer lag (probly still used idkfa for some bits cant remember), its surprisingly memorable

  • @Zulk_RS
    @Zulk_RS 2 หลายเดือนก่อน

    Watching the big video in pieces and will potentially make multiple comments.
    Holy Hell is the first (and only ) Giga-Slaughter map that I beat (almost 100% but I missed some monsters here and there and didn't bother going back to look for them). I'm glad you played it.
    Don't know if this gets addressed in a later part of the video (I'm 3 hours in), but I would definitely watch a UV-max Holy Hell Speedrun. I think Okuplok's run was about 3 hours, maybe 2:50. It's been a long time since I saw it on TH-cam. So I think you can beat that time... maybe. IDK. Would definitely watch it though.

  • @Daniel-by7cv
    @Daniel-by7cv 2 หลายเดือนก่อน +1

    now this is the kind of video i like to watch while going to sleep

  • @Nob1ej0n
    @Nob1ej0n 2 หลายเดือนก่อน

    Holy feces, what a run! And 100 cybers to end it all. Can't believe you easily had enough ammo for that! Well done!

  • @Collin255
    @Collin255 2 หลายเดือนก่อน

    I always loved the music for this map, it goes super well with an extremely long Doom map

  • @ThePlaydohWarrior
    @ThePlaydohWarrior 2 หลายเดือนก่อน

    Awww yeah. I've been waiting for this!

  • @ArnieMcStranglehold
    @ArnieMcStranglehold 2 หลายเดือนก่อน +1

    I've only ever "finished" this map with Russian Overkill. It's a helluva grind, even when you're totally OP. I enjoy it a lot. Even Okuplok with RO is extremely difficult. This one though, feels like a nice fun time.

  • @thinkforyourself2109
    @thinkforyourself2109 2 หลายเดือนก่อน +1

    I remember this. I liked the music that on a loop. It was interesting. It evokes a kind drug haze feeling like Pink Floyd or Tangerine Dream.

  • @military_snake
    @military_snake 2 หลายเดือนก่อน +8

    I'm gonna watch this all in one go. Pray for my sanity.

    • @coincident
      @coincident  2 หลายเดือนก่อน +9

      I'll pray for your bladder.

    • @zaglezigawa8415
      @zaglezigawa8415 2 หลายเดือนก่อน +1

      now i wanna try doing that!

    • @darkgrandjedimaster
      @darkgrandjedimaster 2 หลายเดือนก่อน +1

      Tried it. Bladder said NO

    • @zaglezigawa8415
      @zaglezigawa8415 2 หลายเดือนก่อน +1

      @@darkgrandjedimaster same, lost at 2:25:00 Mark

    • @Gusior
      @Gusior 2 หลายเดือนก่อน +1

      No need to pray for the bladder, he can watch it on the toilet

  • @Rapture_Rising
    @Rapture_Rising 2 หลายเดือนก่อน +2

    Nice, i remember playing this map years ago.
    Maybe for the last 2 fights the way is to trigger them straight after another and let infighting kill the arch-viles and soften up the Cybers for less of a grind

    • @summersmashhit9177
      @summersmashhit9177 2 หลายเดือนก่อน +1

      That's what I do. Rush straight for the last switch after unleashing the archviles and stay right next to an invulnerability sphere until the cybers arrive, then grab it and take the lift on one side up to the top to hide for a bit if needed, or just stay below and focus entirely on the cybers. With four invulnerabilities in total, often the archviles will all die without you needing to engage with them at all.

  • @Mr.Spongecake
    @Mr.Spongecake 2 หลายเดือนก่อน +1

    Coincident: "Ooh, exactly 100 rockets and I can grab that pack of-"
    Music: *_"FWEEDEE-DWEEDY-DWEEDY-DWEEDY!!!!!!"_*

  • @scottjackson1420
    @scottjackson1420 2 หลายเดือนก่อน

    The keyboard bit on the lower right corner is HUGE for hacks like myself. Thanks much.

  • @Zulk_RS
    @Zulk_RS 2 หลายเดือนก่อน

    About map splits, it looks like they kept the whole map in all MAP01 - MAP04, but they added extra exit lines on random sections and de-populated all the "Unused" sections of monsters.

  • @1987nightrap
    @1987nightrap 2 หลายเดือนก่อน +5

    A room of cybers sounds more appealing than a room of revenants, at least to me

    • @ichimiustin8390
      @ichimiustin8390 2 หลายเดือนก่อน +1

      The cybers you can doge, but they have a ton of hp

    • @1987nightrap
      @1987nightrap 2 หลายเดือนก่อน

      @@ichimiustin8390 so, just a long dance

    • @budge3035
      @budge3035 2 หลายเดือนก่อน +2

      @@1987nightrap all you’d have to do is a little tango instead of getting chased by missiles

  • @paillave
    @paillave 2 หลายเดือนก่อน +1

    6:01:36... 1000 monsters remaining out of 20000... and the video still should last for 1:45 out of 7:45.... we can't help thinking "pleeeeeeeeeeeeeeease!!! yes! apparently you should save!"

  • @Zulk_RS
    @Zulk_RS 2 หลายเดือนก่อน

    When you were in the final room and picking up the invuls, I was waiting for the moment the massive Difficulty Spike would hit

  • @glaubertbarros
    @glaubertbarros 2 หลายเดือนก่อน

    YES! Love Holly Hell, had good times with it.

  • @diardosmanfred7786
    @diardosmanfred7786 2 หลายเดือนก่อน +1

    I have to agree - the canyon section with enemies on cliffs is the most questionable.

  • @Blacksnowfanfics
    @Blacksnowfanfics 2 หลายเดือนก่อน

    Coincident:what if I don't want to grab it now?
    Also Coincident:I want to grab it now

  • @Waati1
    @Waati1 2 หลายเดือนก่อน +1

    One of my first doom wads I ever played and I still return to it sometimes.
    You may have heard there is another wad called "holy hell revealed". Do not waste your time on that garbage. It takes this map and copy pastes horribly designed rooms filled with demons for no other reason than to increase monster count. It massacres this maps music, level design, pacing and everything good.

  • @DanielGomez-xo1sh
    @DanielGomez-xo1sh 2 หลายเดือนก่อน

    Man I was just playing Holly Hell after work yesterday!

  • @Jacco_Prins
    @Jacco_Prins 2 หลายเดือนก่อน

    Timothy Brown has also made some huge slaughter maps like Oreo Cake Massacre, Ice Rage Massacre etc

  • @lexyeevee
    @lexyeevee 2 หลายเดือนก่อน +1

    coin, every single time: i bet i can [skip this linedef / press this switch early / sr50 over this gap / escape this locked room]
    coin, also every single time: why is the map broken??

  • @SaneronGaming
    @SaneronGaming 2 หลายเดือนก่อน +1

    Description provides link to DOOM II on steam, but it's unlisted and can't be bought since we have DOOM + DOOM II now as one "game"

    • @coincident
      @coincident  2 หลายเดือนก่อน

      Thanks for the reminder. Need to update the descriptions on my last few videos.

  • @misharatkevich9808
    @misharatkevich9808 2 หลายเดือนก่อน +1

    Oh, Kyrandia... the first game's design is honestly kinda bad (atmosphere is nice, though, especially with Frank Klepacki's music on top of the pretty pixel art), but the second game was MUCH better. The post-Volcania part feels a little rushed (flies by a bit too quickly, each location doesn't have much stuff, although what IS there is generally pretty great except for the indigo potion puzzle and the hanoi bullshit near the very end), but overall it was really good and DAMN the first half has some really impressive stuff, especially in regards to how many alternates the game supports. Many know you can get crocodile tears in more than one way, but did you know that instead of grabbing hot water from the sulfur springs, you can take regular from the cauldron, heat it up on Herb's candle, and that WORKS?
    (And the lock to the tavern has more than one solution, too. A lot of things in the first few areas have alternate solutions, actually.)
    RE Holy Hell, that ending with 100 cyberdemons... well, it was great watching you do it, but damn, it just looks like straight nonsense. The game waits a hell of a long time before they appear, too, so achieving infighting seems next to impossible and probably not intended -- the mapper seems to have really, actually decided that forcing people to grind down all these cybers was a good idea. Fascinatingly terrible decision. (And it looks like they really love verticality that's better in terms of looks than in terms of fight design.)
    Definitely a DOOM history milestone, but goddamn they went overboard in some really unneeded ways.

  • @EnemyAce88
    @EnemyAce88 หลายเดือนก่อน

    Well done!

  • @mEEtek
    @mEEtek 23 วันที่ผ่านมา

    fun and easy (relatively) slaughter. if only the vertical fights were more user friendly. Perfect entry level for slaughter beginners :). So Mr. Coin, you've done this, done Cosmogenesis and even Okuplok so the question is: Oversaturation when? :D You all have a nice day :)

  • @FINBoggit
    @FINBoggit 2 หลายเดือนก่อน +1

    Maps 1-4 with Corruption cards when?

  • @ThatRedHusky
    @ThatRedHusky 2 หลายเดือนก่อน +15

    The Metroid Prime music is so good

    • @M18-v4t
      @M18-v4t 2 หลายเดือนก่อน

      What's the name of that track? I thought the same thing about Metroid, the lava world

    • @Grindfrank
      @Grindfrank 2 หลายเดือนก่อน +1

      That track is Magmoor Cavern. Also the one just before was Phendrana’s Rift. Both from Metroid Prime.

    • @FerretWarlord1
      @FerretWarlord1 2 หลายเดือนก่อน +1

      Correction: That's the Talon overworld theme.

    • @brandonobaza8610
      @brandonobaza8610 หลายเดือนก่อน +1

      Sounds like Alien Conflict from Perfect Dark

  • @therealxoc
    @therealxoc 2 หลายเดือนก่อน

    1:21:06 spooky skeleton noise "uUhHhHh" 😅

  • @1ShepardCZ
    @1ShepardCZ 2 หลายเดือนก่อน

    Holy hell! That was nice!

  • @LyingSecret
    @LyingSecret 2 หลายเดือนก่อน +6

    If Giga-slaughter is what I think it is, wouldn't NUTS1 have been older? I'm not hugely knowledgeable about Doom history date wise.

    • @summersmashhit9177
      @summersmashhit9177 2 หลายเดือนก่อน +1

      The difference is NUTS is considered a joke map, I think.

    • @LyingSecret
      @LyingSecret 2 หลายเดือนก่อน

      @@summersmashhit9177 I agree, but wouldn't it still count? I'm not sure of the difference between a slaughter map and a giga-slaughter map otherwise.

    • @coincident
      @coincident  2 หลายเดือนก่อน +1

      Yeah I would also count NUTS out of the equation because it's a joke wad. Same reason that makes Cosmogenesis doom's biggest (non-joke) slaughtermap. Although that title has recently changed hands...

    • @LyingSecret
      @LyingSecret 2 หลายเดือนก่อน

      @@coincident What makes it a joke past the normal Giga-slaughter, just lack of enough ammo to kill everything? (without that thing with the revenant fireballs for about 13 hours lol)

    • @AshleyRiot
      @AshleyRiot 2 หลายเดือนก่อน +3

      @@coincident NoReason just made Oversaturation, which has 90k enemies so it’s bigger than Cosmogenesis

  • @neleininger
    @neleininger หลายเดือนก่อน

    I wonder if there is a mod that could calculate the wasted ammo, health and armor from pick-ups that overflow. Another I would also be interested in wasted ammo from complete misses. Would be some cool data to look at from massive runs like this.

  • @patmurphy7603
    @patmurphy7603 2 หลายเดือนก่อน

    6:03:50 hey, he's trying his best!

  • @tomascernak6112
    @tomascernak6112 2 หลายเดือนก่อน +1

    holly hell is perfect map for Russian overkill. Because it is divided into 4 maps, you can use that poorly optimized mod without serious pc performance drops. Ideal for relaxation, after stressful day in work.

  • @jabonly009
    @jabonly009 2 หลายเดือนก่อน +1

    great

  • @thiagarajann3776
    @thiagarajann3776 2 หลายเดือนก่อน +1

    You are being Doom Mad....

  • @asabovesobelow1362
    @asabovesobelow1362 2 หลายเดือนก่อน +3

    You gonna play the new NoReason map with 90k monsters?

    • @coincident
      @coincident  2 หลายเดือนก่อน +7

      YES. I want to. I NEED to.

    • @asabovesobelow1362
      @asabovesobelow1362 2 หลายเดือนก่อน +1

      @@coincident kek

  • @reptongeek
    @reptongeek 2 หลายเดือนก่อน +1

    I tried to play this on my own computer and it wouldn't let me move one step before it crashed! So yeah!
    The map is the same on all five slots, the 'individual' parts have all the enemies and items with linedefs so you can exit, so I suppose technically you could say its split into four pieces, but it's not like Deus Vult or Cosmogenesis which genuinely is split into pieces

    • @summersmashhit9177
      @summersmashhit9177 2 หลายเดือนก่อน

      There are some minor differences between them. At least the invulnerability shown in the intro, which is replaced with a megasphere in map 4.

  • @Jaegerschnitzel209
    @Jaegerschnitzel209 2 หลายเดือนก่อน

    1:35:05 you can only appreciate the frequent recycling of this area for new fights

  • @인영-p3z
    @인영-p3z 2 หลายเดือนก่อน +2

    홀리헬이 어렵긴한데 재미있다.

  • @bernardszlachetka4987
    @bernardszlachetka4987 2 หลายเดือนก่อน

    5:55 couldn't agree more

  • @carlongos93
    @carlongos93 2 หลายเดือนก่อน

    hey this MIDI is one of the ost from Perfect Dark

  • @XCATX25
    @XCATX25 2 หลายเดือนก่อน

    Oh the song is metroid, it was driving me insane

  • @Zulk_RS
    @Zulk_RS 2 หลายเดือนก่อน

    Imagine if you tried doing this map with fast monsters. It would be insane..

  • @attiladalmadi182
    @attiladalmadi182 2 หลายเดือนก่อน

    3:22:20 Three facerockets in a row.

  • @Nob1ej0n
    @Nob1ej0n 2 หลายเดือนก่อน

    Hmmm...odd time skip at 129:29. 🤔

  • @ThommyofThenn
    @ThommyofThenn 2 หลายเดือนก่อน

    Hey all, please feel free to make fun of me but may I ask why there is an overlay of the keystrokes? Is it a speedrunning tool?

    • @coincident
      @coincident  2 หลายเดือนก่อน

      It's just streaming tool so people can see my inputs / keybinds. It's not required for speedrunning.

  • @MagnusRohden-db8gy
    @MagnusRohden-db8gy 2 หลายเดือนก่อน

    0:01 plutonia experiment:

  • @slyguythreeonetwonine3172
    @slyguythreeonetwonine3172 หลายเดือนก่อน

    *Click*
    ...... Does that say 7 and 3/4s hours?

  • @Samurai_Stoner
    @Samurai_Stoner 2 หลายเดือนก่อน

    Probably not but would this work on consoles?

  • @Ordon_
    @Ordon_ 2 หลายเดือนก่อน

    almost. 8. hours.

  • @johnyvn304
    @johnyvn304 2 หลายเดือนก่อน

    So.. When holly hell revealed?)

  • @danielelubiana7082
    @danielelubiana7082 2 หลายเดือนก่อน

    since everyone is saying hello youtube at the start i am saying hello twitch

  • @lucierymelez9204
    @lucierymelez9204 2 หลายเดือนก่อน

    😮 okuploock 2 😂

  • @inuyasha3204
    @inuyasha3204 2 หลายเดือนก่อน

    Do this with fast monsters lol😂

  • @illeshurkecz5204
    @illeshurkecz5204 2 หลายเดือนก่อน

    I keep repeating 5:55 xD

  • @Dr.Freeman...
    @Dr.Freeman... 2 หลายเดือนก่อน

    google en passant

  • @TheCyberDruid
    @TheCyberDruid 2 หลายเดือนก่อน

    The music in this one around 3 hours really hurts my ears. Way too loud and too high :(

    • @coincident
      @coincident  2 หลายเดือนก่อน

      Yeah, it was a bit annoying. I switched over to another music track after a while.

  • @finbarcrampsey727
    @finbarcrampsey727 2 หลายเดือนก่อน

    Wow...as soon as commentary starts....I finish thankyou bye bye 👋

  • @Xavier-mysh
    @Xavier-mysh 2 หลายเดือนก่อน

    why did your ssg reload when it had 0 shells? 26:06

    • @coincident
      @coincident  2 หลายเดือนก่อน

      'cause doom.

  • @DoomMajster
    @DoomMajster 2 หลายเดือนก่อน

    2:55:50 - infinite height of a rocket's splash damage. That's how the infighting started. @Decino would have known that ;)