this feature is no longer available in Netfabb natively. Netfabb is now called “Fusion 360 with Netfabb” and this feature has since been moved to Fusion 360.
Interesting. Thx. QUESTION: Why IGES? Perhaps just arbitrary for this vid, but... I'm writing an article on file formats: 3D solid vs. mesh. From my research, and experience, IGES is rarely the appropriate neutral/exchange format, since as surface only, it can be impractical to recover bodies, plus there are other issues - some of which may be inherent, while others might be due to the way the object was modeled, +/or how it was exported/imported. Of course, if it's the only format available, then so be it. And, a SIDE QUESTION: why was the format created as surfaces only? (Yes, I know there is a more recent version that supports bodies, but it seem not to be generally accepted/used). BTW, I know the origin history, and that it predates STEP, but am not sure of the format specification decisions. Thx.
Thank you! But I do not see the item Mesh to BREP in my NetFabb 2023 menu. Did you cancel it in this version?
this feature is no longer available in Netfabb natively. Netfabb is now called “Fusion 360 with Netfabb” and this feature has since been moved to Fusion 360.
Interesting. Thx.
QUESTION: Why IGES? Perhaps just arbitrary for this vid, but... I'm writing an article on file formats: 3D solid vs. mesh. From my research, and experience, IGES is rarely the appropriate neutral/exchange format, since as surface only, it can be impractical to recover bodies, plus there are other issues - some of which may be inherent, while others might be due to the way the object was modeled, +/or how it was exported/imported. Of course, if it's the only format available, then so be it.
And, a SIDE QUESTION: why was the format created as surfaces only? (Yes, I know there is a more recent version that supports bodies, but it seem not to be generally accepted/used). BTW, I know the origin history, and that it predates STEP, but am not sure of the format specification decisions. Thx.