Thanks for the tutorial! I might have missed it but I feel like you should add in how to get the first track builder from the customs house as it is a pretty vital step to getting rail going and it's not immediately obvious how to do it. (Buy the small, disassembled track builder at the customs house and deliver it to the rail construction office on the back of a truck).
Dear Burger! Thank you very much for all your W&R tutorials. They are extremely useful and very, very well made. Your videos are very useful for the community and new players. I understand that they are taking a lot of work to create, and not so many views, but they are the best I found on youtube so far. Please continue!
well explained thank you, realistic is amazing. Build your first town I would say as a priority even before gravel plant and the like cause foreign worker cost will just blow your money so fast. Try using your own workers asap
Foreign workers are only $5 a worker. It’s actually 4 and some change but I’m rounding up! You have to feed, water, sewage, electricity, alcohol, kindcare, schools, parks, shopping center, the list goes on and on. I’m guessing you’re forgetting the price of all those buildings too, lmfao! I can start a farm zero ppl, gravel pit 15 ppl, logging camp 5 ppl , sawmill 5 ppl, brick factory 25ppl, water well or treatment plant 5 ppl. Fire house 7 ppl. That’s a total of 62 ppl. All boarders will keep around 25-30 ppl in it at all times. So just two of those can feed this set up. You won’t run them all the time or at the same time because of inflation, and yes you can put more ppl than what I said in these building but why? You won’t need them in the start. You were speaking of gravel as if it’s cost a lot and it does in the long run.Here is what I like to do. Build stone quarry and dump tons of stone on the market and watch gravel price drop. Once you get it to drop half the price you can start building with it and that will cut your price in half. You can do this with a lot of resources. You can just log and drop board prices. Other than steel the two biggest are brick and prefabs. You can cut brick price by making your own. So just that along will 3 out of the 5 major in the game. Steel, prefabs, bricks, boards, gravel. That’s cutting construction cost by 2/3rds. I can build a lot with 1.4 mil this way.
@@josephspruill1212 could be true, haven't tested it, it was just my experience from couple of starts on realistic that from 4mil i went so fast to 2mil and below creating construction materials sector first. Considering we'll either way need small town just covering the basics, imo we need to go for it first. Maybe I'm wrong but most tutorials on yt show that.
@@witcher-86 ppl say farming is the best start. I beg to differ and here is why. The first five years of the game the price of corn is $17. As the years go by that prices slowly goes to $20. Brick starts out over $20. If I remember right it starts at $25 dollars a ton. Boards start out at $15 a ton.together that’s $40 for every 2 tons which is equal to $20 which is still more than corn. The trick is getting 5k tons on the market like you do corn. With the right farm set up I’ve seen 7,500 tons at most. That’s the only place where farming takes the win. It’s easier to get the quantity out. Not that it can’t be done say in gravel. There is one map gravel is right by the customs. The largest one at that. So build quarry and build trains then dump that price down like I was saying. No matter what, if it’s farming or mining trains is what wins when moving that quantity…. Hitler knew that one. It’s why he was building the one belt in Europe at the time with rails. It’s the one good thing he left behind I guess one could say. I’m just saying there are more than one way to skin a cat. Mine is I never build a city ever…… why? It’s just more I have to pay attention too. Sometimes the workers at the boarders will jump to over a hundred ppl at one time. It’s seasonal but it happens. Take advantage of the opportunities when they come. I don’t start graveling till I have a gravel pit. Same with building anything. I need my bricks and boards before I start doing that. I’ve made the 1.4 million last ten years whiteout making a dime before. Wasn’t easy and I made a buck or two along the way but I was never in the positive till year ten. It takes active management. Not the set and forget. That’s why this play style doesn’t work for others. Cause they can’t just set the buses to run all the time or the trucks to run all the time. You have to click on them when you want the run. And that depends on the market. Don’t believe me? Just start a new game. Start building anything you wish and watch the price of steel and others. If all you do is build the price always goes up. If all you do is sale the price always goes down. You have to find that balance and that’s not easy! Yet, it’s there I promise you. Keep your workers low. Expenses low, and build at the same time. Now if you want to open up five quarries and five mills that’s a different story. Yes then you will need to build a city and get ppl to come cause the customs offices will not supply you with enough workers to do BIG INDUSTRIES of anything but farming. Maybe that’s why ppl love it so much! Let me say it this way if you try this style yet you want to set and forget. YOU WILL loose, somewhere. If it isn’t chemicals or fuel it’s always something else. One time the game got mad at me cause I was dumping stone yet buying gravel to the point stone wasn’t but $3-4 dollars yet gravel went way over $10, lmfao! So your buying counter acts your sales. You have to take breaks or you will loose it all just like you said. You started with 4 mil and I only started with 1.4. You blew through 2 mill the first few years I’m betting. Yet it takes me 10 years to spend that 1.4 mil. So you’re not doin something the correct way. Your either buying or sailing to much if not both! That market is a mofo. Out of all the games I’ve played before this one took me a good min to figure out. But I’ve beat it lmfao!
@@witcher-86 if you bottom the price out on anything don’t just loose you butt. Take advantage of the opportunities and build with the low prices. Use it to your advantage. I switch workers to the US dollar boarders to relieve pressure off of the ruby as well. All while I make dollars exporting water, just water. Good game, sucked me in for weeks. Damn near played it for a month straight before putting it down. Got plans on playing another few hundred hours. Maybe I can hit a thousand hours in the game soon. I’m knocking at 500hrs time now….
I am a little confused, i setup the bus stop, i've setup construction sites, but the bus from the construction office drives to the customs to pick up workers instead of picking them up from the bus stop? The bus stop just tells me there aren't any nearby work places or foot paths so the bus is doing nothing even though that line is setup, i also set the bus from the construction office to specifically pick up workers from that bus stop, so the bus there isn't doing anything anymore. I'm likely doing something wrong, i'm new to this game so i'm trying to figure out what it is i am doing wrong.
Ah that's an easy fix, not to worry! I think you may have your construction offices set to pickup workers from the customs house, double check the settings for all of them, click on the plus icon if it's hidden for your resource pickup locations incase it's hidden, and double check all your construction offices to make sure one isn't set wrong! So the bus line that takes the workers from the customs office to the temp bus stop you've set up has to be it's own line, not connected to the construction offices. You can do this by setting up a road vehicle depot and buying a bus there. That bus will head to the depot, and from there you can click the plus icon to add a stop. Click the customs office to add that as the first stop, untick every box that isn't workers (not necessary, but good to not pickup tourists if you're playing without research) then add your bus stop as the next stop. Untick the "Load" option next to the text to not load anyone there, and on the unload screen tick the option next to the connector icon. This will tell your passengers that get off the bus to stay at the station (it's very important to do this or no one will get off your bus!). After you've done this, go back to your construction offices you've got setup. Where they ask for resource locations, you want your workers setting to pickup workers from that location. Hopefully that helps, if it doesn't give me another message and I'll try to help where I can!
@@ChazzyBurger Thank you very much, i essentially skipped the tutorial once i saw how lengthy it was and i just wanted to play, i didn't know i had to assign the bus itself to the line with the flag icon, it works as intended :)
That's an easy fix! In realistic mode, you can buy a disassembled track builder from a custom house (under the disassembled tag), then create a line using a large enough open hull truck to pick it up from there and take it to your rail construction office, there it can start to work! Once you have your construction office connected to the custom house via rails, you can then import other types of track builders. Hope that helps!
I've played for 100+ hrs but I still learn something with this video! Good job!
Thanks for the tutorial!
I might have missed it but I feel like you should add in how to get the first track builder from the customs house as it is a pretty vital step to getting rail going and it's not immediately obvious how to do it. (Buy the small, disassembled track builder at the customs house and deliver it to the rail construction office on the back of a truck).
Dear Burger! Thank you very much for all your W&R tutorials. They are extremely useful and very, very well made. Your videos are very useful for the community and new players. I understand that they are taking a lot of work to create, and not so many views, but they are the best I found on youtube so far. Please continue!
This is the best Guide i found so far. On point. Please continue
Super helpful!
Thats what I call "tutorial". Great video.
well explained thank you, realistic is amazing. Build your first town I would say as a priority even before gravel plant and the like cause foreign worker cost will just blow your money so fast. Try using your own workers asap
importing gravel is dirt cheap anyway, probably cheaper than foreign workers
Foreign workers are only $5 a worker. It’s actually 4 and some change but I’m rounding up! You have to feed, water, sewage, electricity, alcohol, kindcare, schools, parks, shopping center, the list goes on and on. I’m guessing you’re forgetting the price of all those buildings too, lmfao! I can start a farm zero ppl, gravel pit 15 ppl, logging camp 5 ppl , sawmill 5 ppl, brick factory 25ppl, water well or treatment plant 5 ppl. Fire house 7 ppl. That’s a total of 62 ppl. All boarders will keep around 25-30 ppl in it at all times. So just two of those can feed this set up. You won’t run them all the time or at the same time because of inflation, and yes you can put more ppl than what I said in these building but why? You won’t need them in the start. You were speaking of gravel as if it’s cost a lot and it does in the long run.Here is what I like to do. Build stone quarry and dump tons of stone on the market and watch gravel price drop. Once you get it to drop half the price you can start building with it and that will cut your price in half. You can do this with a lot of resources. You can just log and drop board prices. Other than steel the two biggest are brick and prefabs. You can cut brick price by making your own. So just that along will 3 out of the 5 major in the game. Steel, prefabs, bricks, boards, gravel. That’s cutting construction cost by 2/3rds. I can build a lot with 1.4 mil this way.
@@josephspruill1212 could be true, haven't tested it, it was just my experience from couple of starts on realistic that from 4mil i went so fast to 2mil and below creating construction materials sector first. Considering we'll either way need small town just covering the basics, imo we need to go for it first. Maybe I'm wrong but most tutorials on yt show that.
@@witcher-86 ppl say farming is the best start. I beg to differ and here is why. The first five years of the game the price of corn is $17. As the years go by that prices slowly goes to $20. Brick starts out over $20. If I remember right it starts at $25 dollars a ton. Boards start out at $15 a ton.together that’s $40 for every 2 tons which is equal to $20 which is still more than corn. The trick is getting 5k tons on the market like you do corn. With the right farm set up I’ve seen 7,500 tons at most. That’s the only place where farming takes the win. It’s easier to get the quantity out. Not that it can’t be done say in gravel. There is one map gravel is right by the customs. The largest one at that. So build quarry and build trains then dump that price down like I was saying. No matter what, if it’s farming or mining trains is what wins when moving that quantity…. Hitler knew that one. It’s why he was building the one belt in Europe at the time with rails. It’s the one good thing he left behind I guess one could say. I’m just saying there are more than one way to skin a cat. Mine is I never build a city ever…… why? It’s just more I have to pay attention too. Sometimes the workers at the boarders will jump to over a hundred ppl at one time. It’s seasonal but it happens. Take advantage of the opportunities when they come. I don’t start graveling till I have a gravel pit. Same with building anything. I need my bricks and boards before I start doing that. I’ve made the 1.4 million last ten years whiteout making a dime before. Wasn’t easy and I made a buck or two along the way but I was never in the positive till year ten. It takes active management. Not the set and forget. That’s why this play style doesn’t work for others. Cause they can’t just set the buses to run all the time or the trucks to run all the time. You have to click on them when you want the run. And that depends on the market. Don’t believe me? Just start a new game. Start building anything you wish and watch the price of steel and others. If all you do is build the price always goes up. If all you do is sale the price always goes down. You have to find that balance and that’s not easy! Yet, it’s there I promise you. Keep your workers low. Expenses low, and build at the same time. Now if you want to open up five quarries and five mills that’s a different story. Yes then you will need to build a city and get ppl to come cause the customs offices will not supply you with enough workers to do BIG INDUSTRIES of anything but farming. Maybe that’s why ppl love it so much! Let me say it this way if you try this style yet you want to set and forget. YOU WILL loose, somewhere. If it isn’t chemicals or fuel it’s always something else. One time the game got mad at me cause I was dumping stone yet buying gravel to the point stone wasn’t but $3-4 dollars yet gravel went way over $10, lmfao! So your buying counter acts your sales. You have to take breaks or you will loose it all just like you said. You started with 4 mil and I only started with 1.4. You blew through 2 mill the first few years I’m betting. Yet it takes me 10 years to spend that 1.4 mil. So you’re not doin something the correct way. Your either buying or sailing to much if not both! That market is a mofo. Out of all the games I’ve played before this one took me a good min to figure out. But I’ve beat it lmfao!
@@witcher-86 if you bottom the price out on anything don’t just loose you butt. Take advantage of the opportunities and build with the low prices. Use it to your advantage. I switch workers to the US dollar boarders to relieve pressure off of the ruby as well. All while I make dollars exporting water, just water. Good game, sucked me in for weeks. Damn near played it for a month straight before putting it down. Got plans on playing another few hundred hours. Maybe I can hit a thousand hours in the game soon. I’m knocking at 500hrs time now….
Nom nom nom devouring all workers related content
Goddamnit now I wanna play this game again :D
Don't use free gravel storage, loading takes ages. Build paid one or get it directly on the CO
I am a little confused, i setup the bus stop, i've setup construction sites, but the bus from the construction office drives to the customs to pick up workers instead of picking them up from the bus stop?
The bus stop just tells me there aren't any nearby work places or foot paths so the bus is doing nothing even though that line is setup, i also set the bus from the construction office to specifically pick up workers from that bus stop, so the bus there isn't doing anything anymore.
I'm likely doing something wrong, i'm new to this game so i'm trying to figure out what it is i am doing wrong.
Ah that's an easy fix, not to worry! I think you may have your construction offices set to pickup workers from the customs house, double check the settings for all of them, click on the plus icon if it's hidden for your resource pickup locations incase it's hidden, and double check all your construction offices to make sure one isn't set wrong!
So the bus line that takes the workers from the customs office to the temp bus stop you've set up has to be it's own line, not connected to the construction offices. You can do this by setting up a road vehicle depot and buying a bus there. That bus will head to the depot, and from there you can click the plus icon to add a stop. Click the customs office to add that as the first stop, untick every box that isn't workers (not necessary, but good to not pickup tourists if you're playing without research) then add your bus stop as the next stop. Untick the "Load" option next to the text to not load anyone there, and on the unload screen tick the option next to the connector icon. This will tell your passengers that get off the bus to stay at the station (it's very important to do this or no one will get off your bus!).
After you've done this, go back to your construction offices you've got setup. Where they ask for resource locations, you want your workers setting to pickup workers from that location.
Hopefully that helps, if it doesn't give me another message and I'll try to help where I can!
@@ChazzyBurger Thank you very much, i essentially skipped the tutorial once i saw how lengthy it was and i just wanted to play, i didn't know i had to assign the bus itself to the line with the flag icon, it works as intended :)
@@Zarosian_Ice great to hear its working now! Good luck and remember, everytime you try you learn something new!
Well forgot how to make the first rails. In realistic I cant get the rail builder to the building office.
That's an easy fix! In realistic mode, you can buy a disassembled track builder from a custom house (under the disassembled tag), then create a line using a large enough open hull truck to pick it up from there and take it to your rail construction office, there it can start to work! Once you have your construction office connected to the custom house via rails, you can then import other types of track builders. Hope that helps!
you skipped the part how to get educated people
You just click invite educated people
@@isaacphillips2002 The whole game is "just clicking stuff"
@@elspoocho4637 okay don’t ask for help next time
@@isaacphillips2002 you don't get my point i guess and fine
@ you’re just dumb
way too fast man
This is indeed way too fast, but it still helped me get a quick idea of all thats involved.
My distribution office will not allow me to select fuel for the gas station and firehouse. Bug? It is there, but it won't put down a check mark.
It's a little counter-intuitive perhaps, but if there's no checkmark by any of the resources, that means all of them are selected.