4x Battlecries with this Combo! | Hearthstone Battlegrounds

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  • เผยแพร่เมื่อ 17 ต.ค. 2024

ความคิดเห็น • 42

  • @rev6330
    @rev6330 6 หลายเดือนก่อน +42

    14:32 Shady zooming out of the screen and leaving behind an empty chair is fucking hilarious! 🤣Props to the editor once again, you're a genius!

  • @johnsausage
    @johnsausage 6 หลายเดือนก่อน +16

    19:46 Small indie company 🙂

  • @lynxthereal4064
    @lynxthereal4064 6 หลายเดือนก่อน +5

    14:33 Shady GT😂😂😂

  • @mightytoothpick
    @mightytoothpick 6 หลายเดือนก่อน +18

    they either need to fix animations or allow players to play without them at all if they so choose, because its ridiculous that this shit is happening 10 years into this fucking game

    • @alexzephyris1455
      @alexzephyris1455 6 หลายเดือนก่อน +2

      It was made in Unity. This isn't a diss at Unity, it is limited on a techincal level on how far things can go, it's not a Blizzard engine that they change on a fundamental level and neither is it build from the ground up to handle such things. The upside is that the game can only get so big, in theory. Regular HS can run on mobile excellently but Battlegrounds is effectively the Nozdormu-eat your opponents turn-effect made intentionally into a feature.
      For example, minions dancing is caused by desync. The game server updates slower than the player client, so you get minions dancing when you sell 3 units in a row and the server thinks that your Golden Brann was moved, switching from position 4-5-4 again and again. And that's because there player can perform so many actions just fine on the client side because the engine can handle, it's the netcode that can't handle it.

  • @Mazai58
    @Mazai58 6 หลายเดือนก่อน

    Damn Shady, your videos are like a new form of art. I see them becoming more and more cheerful. It's amazing. Thank you! :)

  • @mangouschase
    @mangouschase 6 หลายเดือนก่อน

    Oh my god the minions changing positions looked so stressful

  • @adeptusmagi
    @adeptusmagi 6 หลายเดือนก่อน +1

    yep does my head in as well when the minions dance around you go to grab one then it moves and you almost throw out an essential

  • @desoRsinner
    @desoRsinner 6 หลายเดือนก่อน +5

    great video as always, guess we have to make a petition to blizzard asking for a standalone version of bg without animation maybe?

  • @moosesrus
    @moosesrus 6 หลายเดือนก่อน +2

    Your murlocs took lessons from Dancin' Deryl.

  • @lynxthereal4064
    @lynxthereal4064 6 หลายเดือนก่อน

    Perfect timing, as always

  • @hocheunglam3003
    @hocheunglam3003 6 หลายเดือนก่อน

    05:11 how do you get the Elise so sudden?

    • @dephunkius5885
      @dephunkius5885 6 หลายเดือนก่อน

      He has Rendle which steals the highest tier minion from the shop as soon as combat starts. The Elise was in his last shop before combat

  • @anderandersson5229
    @anderandersson5229 6 หลายเดือนก่อน

    Wow this made me laugh 😂

    • @anderandersson5229
      @anderandersson5229 6 หลายเดือนก่อน

      19:14 the game is thinking the exact same thing about you 😅

  • @brodyalden
    @brodyalden 6 หลายเดือนก่อน

    “first love the video shady keep it up”

  • @eeflycan
    @eeflycan 6 หลายเดือนก่อน

    Matador says no!

  • @kujojotarostandoceanman2641
    @kujojotarostandoceanman2641 6 หลายเดือนก่อน

    The editor is going so hard with this one, what happened? did you went on training under Zorgo's editor? 🔥

  • @ricardohumildebrabo
    @ricardohumildebrabo 6 หลายเดือนก่อน +2

    How it is possible that this is the state of the game? Simple, it's the state of the game since launch.
    Unless there's a HS 2 made for BG complex interactions, things will stay the same.

  • @kylekasper6342
    @kylekasper6342 6 หลายเดือนก่อน +2

    man shady. I love your gameplay but I cringe so hard when I see that this company is still doing nothing about animations and hamstringing us

  • @sumgash1201
    @sumgash1201 6 หลายเดือนก่อน +2

    So, what did we learn from this video?
    Bagurgle is still a 5 Drop.
    Bream & Lookout still on 4.
    But yeah, Conch is the problem

    • @darkblossum4379
      @darkblossum4379 6 หลายเดือนก่อน +1

      In general, Murlocs can do too much, They have poison units that upon death spread poison to other Murlocs, which alone can screw up anyone that does not have a divine shield or have minions that can ignore/reflect dmg/summon stuff. They have a scaling unit, that scales really well and even more, once you get brann, that has no real downside to keeping it in your hand, as you have 2 cards that could summon it from hand, while also having another card that can get the stats of said scaling minion, worse is for it to scale you do not even need to go out of your way to make it scale, just play how murclos are supposed to be played.
      Then the fact is, even without said units, you can screw up the biggest boards when they do not go for death rattles, by having a bunch of poison minions in your hand with base gills and combining it with a blaster to counter any divine shield or the one reflect minion. A Demon player can go as high as they want in numbers while needing to do a lot to even reach said stats and get counted by like a base gill some poison minions, and a blaster...
      Not to mention Murlocs have the best card generation out there, which enables their playstyle. Discover is so strong of an effect, while murlocs can pick and choose from 3, Elementals have to hope they get a useful one.
      I wish they would make Bream not scale by how many Murlocs you play, but how many Murclos die, as Denathrius getting better with each Murloc killed. Or at least remove the ridiculous scaling of it, and make it +1+1 for each Murloc played, +2+2 when it's golden, as once you hit bran and Murk-eye with a relatively high chance you will hit either one, you will have Murlocs and gold for days. While also limiting the Choral to 3 random minion stats in your hand or something, so its a risk to go for the endless value generation, making you maybe lose out on stats on it, if you go for it.
      Anyway, Murlocs are to save currently, thanks to the poison, easily escalating scaling, and not to mention certain quests currently make Murlocs braindead to play.

  • @minamir385ca
    @minamir385ca 6 หลายเดือนก่อน

    why you dont manual change the speed of the animations? i'm not a streamer and even i cant deal with those slow animations so i did it

  • @dude4392
    @dude4392 6 หลายเดือนก่อน +1

    Small indie company

  • @ssmolder
    @ssmolder 6 หลายเดือนก่อน

    the dancing minions si so fking annoying, they have to cut the animations all the way, they are ridiculous laggy.

  • @RuleMakerEU90
    @RuleMakerEU90 6 หลายเดือนก่อน

    Playing those small publisher indi games really is rough for sure. To bad a well funded enterprise wasn't involved with this development😂

  • @dantemalick2872
    @dantemalick2872 6 หลายเดือนก่อน

    Love swapping to gally when you were already having issues with to many actions making the game lag

  • @damelusevilus7553
    @damelusevilus7553 6 หลายเดือนก่อน +1

    Just lost a game to murlocs, had quite a large board of pirates but nothing in the game can deal with 2x 2000 of stats plus bunch of poison, murlocs need to be nerfed asap.

    • @andrzejwilk7316
      @andrzejwilk7316 6 หลายเดือนก่อน +1

      it used to be worse, i remember a loooong period when every lobby was won by a guy landing a Bran/Gentle megasaur combo.

    • @darkblossum4379
      @darkblossum4379 6 หลายเดือนก่อน +1

      @@andrzejwilk7316 Or when all murlocs had the old poison while also all having divine shield? The good old Murloc days when you used base gill to summon Leroy from your hand and not playing Murloc meant you would lose? Honestly, Murlocs are either really broken or simply not really playable, there is no in-between with them. But that's the same with all Types, there will always be some types that are insanely busted, while others suffer in the corner.

  • @GilgameshGDLK
    @GilgameshGDLK 6 หลายเดือนก่อน

    Generating all those inputs will (I know... I know... captain obvious here)...

  • @toomanypogs6844
    @toomanypogs6844 6 หลายเดือนก่อน

    Thanks for showcasing why I stopped playing bg’s 😂 what a shit game

  • @RobPulson
    @RobPulson 6 หลายเดือนก่อน +20

    yo i heard if the game is lagging, and you spam click out of impatience, it improves the issue. sending a bunch of more actions at a game that is bogging down.... surely this will make it better. lmfao smh

    • @Lu-iw2io
      @Lu-iw2io 6 หลายเดือนก่อน +19

      Ah yes because these clicks definitely have a significant, hell even a measureable influence on the games performance. I mean we all know how the game just collapses when you use a autoclicker. Definitely not that even a single card animation causes the game to have to calculate more then a thousand clicks. Smh

    • @ImortalZeus13
      @ImortalZeus13 6 หลายเดือนก่อน

      Yo I heard that if you don’t know shit about game programming you should shut the fuck up.

    • @ImortalZeus13
      @ImortalZeus13 6 หลายเดือนก่อน

      This is like saying that clicking around in your desktop makes your web browser load slower, stop being stupid.

    • @stonersudowoodo7143
      @stonersudowoodo7143 6 หลายเดือนก่อน +17

      He’s clearly already frustrated in this game, and the actions stuff has been a problem for a long time. We don’t have to pretend shady is the problem and be rude to him

    • @bram_adams
      @bram_adams 6 หลายเดือนก่อน +1

      i think players should recognize when the game is lagging, then only go after primo battlecries or ones with minor animations. time is an opponent too!

  • @MrDuco00
    @MrDuco00 6 หลายเดือนก่อน +1

    Am i the first?!? Wow