We need more interactive things in map without dash handles but somethings we need because survivors are very vulnerable while they arent bhopping@@Nized they actually can bring dash handles back but they need to remove bhop. After that they cant abuse.
@@Nizedidea: decrease monster damage. Boxy mommy and huggy too. Survivors are so vulnerable for their attacks so they can all monster damage to 10. And remove boxy attacks. Add cooldown. Or they can decrease monster movement speed and boxy + mommy climb and jump range.
I agree with everything you've said but i have some notes: - Scroll wheel jumping is not that bad as it's a pro player feature but not for mommy long legs. a solution for it is making jumping cooldown for monsters especially. and i think Feeding Pit should also get back to the game as how it was in pervious phases . And tutorial system if the ranked mode is not made.
Honestly, I'd love it if they added the surrvivor and monster tutorials again, and it could be useful for players who played and left and came back forgetting the controls, it could be really useful for people get increasingly better at being survivor ofr monster
I don't think Scroll-Jumping should be removed, as it is something actually fun to do. It adds in a spice to the movement and I really think that a lot of people including me would be really mad if it were to be completely deleted. I remember really well back when Phase 2 Launched where the update made a lot of people not being able to Scroll-Jump anymore, and those people were really pissed when that happened. So much so that people went out of their way to go to the game files in order to make Scroll-Jumping possible again. Although, I do agree that it should not remain in the state it's in as it's quite overpowered on certain cases. Anyway, I really really still hope that Mob will go back and develop Project: Playtime again as it was literally my favorite Multiplayer Game for quite a while until Phase 3 arrived and literally ruined everything that I loved about it by transforming it into yet another Dead by Daylight Clone...
I completely agree on you with these. Also something I feel like mob should add are like multiple hands like the purple hand and flare hand for chapter 3. I think it would be cool if there were new maps with different difficulties which the hardest map is a playhouse type area with the mini smiling critters. You have to fend them off with the flare gun while also having to deal with doing puzzles and running away from the monster one of the players plays as. Also I hope they put that tag mode that they teased last year but never got implemented yet. Also I want them to revive project because I love playing that so much despite the bugs and issues with it 😭
Nice! Something I'd like to come back would be the Feeding Pit, since having to chill in a hatch just clicking the mouse gets old. if they wanted to spice it up each map could have a different one or something, some with Huggies, some with mini Smiling Critters. That's just my opinion though.
Increase Player Jump And Speed Range. And Add more perks and example max 5 perk slots. Example Add Power Walker Perk From Phase 1. We need more jump and speed boost as passive.
About 21 there used to be an anti-camp feature in phase 1 and 2 where after a few minutes of being camped they make another hatch available for rescue which the other one is away from the monster This might only occur with 2 or more specialists in the hatch hopefully this feature returns in phase 4 and will also include the only one specialist in the hatch
i have some suggestions. they can remove bhop. but please bring back dash handles. already they can't abuse this mechanics without bhop. Or Decrease Monster movement speed. and increase player movement speed or add more perks and perk slots. My Suggestions this. Listen to me Nized. Dont forget the Boxy's bhop issue. Atleast decrease the monsters damage to 10. and decrease their attack speed or movement speed. we can't win easily already you too using the bhop. Monsters are abusing their advantage and they're camping too. So please add these suggestions too If you can or want.Nized, they can increase player jump range atleast. for parkours. And One More Thing. Please while players in the train dont finish the game. or game just finished for monster. players can explore and run in the map if they wants to. add the button for leave and get reward example so. BUT AWESOME VIDEO
After watching this video, I didn't realize Mob removed everything that made the game good. What were they thinking? I played phase 1 and 2, I got all of phase 1's battle pass because at the time I thought the game was really fun. I wanted to return but I think I'm gonna wait. This is pretty frustrating to see this game with so much potential get thrown out because Mob doesn't know how to make this game good.
I really enjoyed hearing your suggestions for the games, I pretty much agree with all your suggestion, one thing I wanted to hear your opinion on is the feeding pit. Would you want to see it return?
As a competitive player, here's my take on this. 1-4: YES!!! 5: I guess can understand that 6: Yeah 7: ...ok? 8: Because the game is free, it'd be INCREDIBLY easy to smurf this way. A better method would be to ban the user's machine ID (which I thought EAC already did this). Also this could lead to false mass reports if someone doesn't like someone else. 9: Yeah 10: Eh, I honestly don't really care either way. 15 minutes is fine for me. 11: ...restricting movement...in a movement based game...yeah...this is one of the main issues separating the community: this game is fast-paced. Removing a key component that's essential to maintain that would throw everything else off. Also, didn't I see you Bhop at 6:42 🤨 12: This somewhat backs up the previous statement. Because there's such a low hit cooldown, you have to know how to get away quickly, meaning you have to understand movement tech (like Bhopping). 13: IMO the sound is fine and there's a visual indicator if it were hard to hear, but I guess that's ok. 14: Just...no...you're wanting to remove high-level movement tech and replace it with a kiddie mechanic to appease casual players...I could understand if maybe this were a perk instead??? Still too powerful though. They might as well add back power walker while they're at it. 15: Don't really mind this. It's a DBD mechanic (like half of Phase 3), but it's fine. 16: This kinda works, a very short slowdown/charge up animation and a sound. But to be fair, Huggy is the least movement based character in this movement game, so dash is the only thing he has. Just be aware of his location if you don't wanna get dashed. The one thing that could help Huggy to not be such a god-awful monster would be to let him move faster through the vents, like in Chapter 1. 17-18: YES! 19: Kinda valid ig? 20: ...AT LEAST a mode with them enabled would be fine. 21: Eh, I don't really care about camping. Original wulog would've fixed the problem (no time limit). 22: It's only unfair if the Monster has poor spatial awareness. 23: Ehhhhhhh, it's ok I guess. Still prefer Phase 1 UI overall. 24-27: YEAH!!! 28: It's not a good change. Once again, you're undermining the concept of high-level movement tech. If someone wants the chase to last longer, they should learn proper loops and movement. 29: The train icon already does this. 30: Yeah, or be able to see it in first person.
Suggestion For Dash Handles: Dash handles no longer works. if player charge the map energy system dash handles will be works. but monsters can break the system. Is Good?
Personnaly i am a GREAT fan of Project:Playtime and i've played it since it's beginnings. I find the dash handles great personnaly so maybe you could leave B-Hopping and bring back dash handles but only on a certain state (Like Only on ranked mode where the gameplay needs to be faster or in Private matches as a feature that you need to activate as the host).
I agree with everything, every time I changed the Phase of the game, I thought that instead of improving, it only got worse, they took away the Mini Huggys, they took away the Lobbies, they took away practically everything cool from the game, only the Dash Handle that I would like to come back, it was very cool, I don't think the Dash Handle should not be back in the game forever
I honestly wish they would bring back the huggy pit back but instead of waiting there until you die, every 2 minutes you stay in the huggy pit you get jumped scared and lose a heart. Which in my opinion would be a great idea since waiting in a pit doing nothing is pretty boring
2:18 hmmmmmmmmmm, actually they removed the scroll wheel as a jump key in phase 3, but some people discovered a way to put it back and abuse of it, but cmon, it was way worse with the dash handles. as a guy with 606,9 hours played pjpt, i agree with Nized.
I adore this because I miss project playtime so so much I adored playing this game but it's unplayable in the state it's in, I miss the gulag pits it absolutely sucks afk spectating and with all the other issues it's not worth it, I miss how it used to work it felt they were really starting to make a really exciting and promising game but this last update really screwed it up, also I'm okay with grab handles but if they have a ranked I feel it would fit better there as I feel people familiar with the game as monster can still do well, maybe just less grab handles? I'm not sure but the game where it's at now isn't worth playing on my own anymore nor is it worth sharing with friends and getting others into it as it's just not playable and trying to match lobby's with friends each time is super tedious and hardly works and usually ends up being like 3 or 4 people max that end up dying cause they're super new and inexperienced:< Edit: this game really had the potential In my opinion to be super popular and maybe just as much as DBD as it had a lot going for it..
Catnap can have his red smoke and stun any nearby player for a few seconds and maybe miss delight can have an ability where the whole map can turn dark for a few seconds but she will still see clearly and DogDay or CatNap (or both) can have an ability where all the smiling critter dolls can go after a random player and maybe stun them for a bit
I ofcouse don't agree on the handles becuase i doubt the whole playerbase hates the idea of dash handles itself, but the bug which makes you zoom around the map, I feel like if it wasn't for the bug, handles would be a unique feature to escape monsters. Also the hud is nice but having the ph2 personal health bar would be better because its accurate and tell you exactly how much health you're missing. While in ph3 if for example boxy damages you until you have red hp, you wont know if you're one hit or are you safe and you can tank one more hit and possibly escape.
I love that you complained about huggys dash and mommy b hopping but you don't talk about boxy ever pulling into the ground and I know you know this because at 2:33 you pull a player into the stairs.
Dude I can’t even play because it keeps saying “failed to connect to server your progress may no load or save” help if you can please I want to play again😭😭😭
Unfortunately unless they bring back more than 8 people than theres no hope, also i really wish they didnt change how health worked, its so strange and difficult to measure now
I mean the dash handles are fair to come back because Huggy has his dash, Boxy and Mommy Has their grab so basically the removal of dash handles was actually not to make the game fair Nized. Plz reply.
No. Dash handles were a reason why monster players didn't like to play as Monster. Myself included. People abused the handles by B-hopping (which should also be permanently removed too) and sending themselves across the map at a high speed, making the monster player miserable.
@@Nizedthats true. People abuse the dash handles with scroll wheel. But isn’t it kind of fair to remove one of them instead of both. Think about it… Dash handles but without scroll wheel. It would be fair because it’s hard to b-hop on spacebar.
That's the point. B-hopping shouldn't be a thing, especially with scroll-wheel. Just know how to avoid the monster when they're chasing you. Hence why I said only 1 Hit speed boost should be enough and fair to the monster. A boost Every hit isn't fair. If they were to bring back dash handles, we shouldn't be able to jump after using them.
In my opinion previous hud was better cuz it did let me know how much health I have when I use Leadership so when I’m full health I will see it. But with new one it is game of guessing, like „can I leave a teammate now or I am still not full health?”. Or just at least good idea to add numbers to health bar, for more advanced players to understand these interactions And for not showing map when game is starting is good idea, but there are players (like me) who has not the best computer, so the problem is with Destroy-A-Toy map. My game crashes upon entering it so if I see this map coming I can just re-enter the game to prevent black screen and being stuck there till restarting whole computer🗿
I feel like huggys ability to set audio traps are fundamentally flawed. It doesn’t feel like huggy and it encourages camping/stalling. There’s a super easy fix of just making them not getting alarmed while crouched. AND PLEASE FIX CAMPING
Scroll jump should not be deleted cus its not game breaking, its a cool game mechanic and its balanced. But atm the problem is not bhopping, its the speedboost that low skill level players wanted. Also dash handles were not a problem lmao, theres LITERALLY sabotage called NO ESCAPE that lefts survivors with only one way to survive, running I have 1k hours in the game so i know what im talking about
People use b-hopping as a mechanic to get a speed boost without getting hit and to not get a jump cooldown. Especially when they use roll then b-hop after. And dash handles were SO abused back then. It was so unfair for the monster player, especially Huggy players. He can be chasing someone and then they use the handle and b-hop across the map at a high speed. Good choice on Mob on removing that. It was not their vision of gameplay.
Does Anyone Think They Should Bring Back The Old Toy Boxes So People Can Get The Skins Like Kissy Missy Rainbow Huggy Wuggy Killy Will And So On Also Do You Think They Should Add Catnap To Project Playtime And Mommy Long Legs To Poppy Playtime Forever Also If They Bring Poppy Playtime Forever To Consels Do You Think They Should Bring Back The Toy Boxes For Consel Players Beacase They Could Not Even Get Them Beacase Project Playtime Was Not On Consels I Would Love To See What People Think
All ideas are good! besides nerfing huggy's shift ability because huggy will not be an interesting character in this game and let it be possible to shift from different sides this character will be interesting with the same ability it would be better to nerf mommy long legs and boxy boo they deserve it both monsters have it a spare ability and the huggy only has shift, it seems to me that it’s unfair to talk about the nerfing of the huggy, let them do a temporary cooldown for both characters, mommy and boxy...
I really think that project playtime has potential and your video describe all the things that would make project a good game, I really hope so that mob takr inspirational of your video.Good video btw❤
Another idea 💡 BRING BACK THE FEEDING PIT The feeding pits where a great way to keep the player on thier toes while the wait for another player to help them. And just replacing them with simply hitting the hatch is lame. Also BRING BACK THE TUTORIALS I SIMPLY DONT GET WHY THEY EVEN REMOVED THEM IN THE FIRST PLACE. THEY WHERE A GREAT WAY TO GET PLAYERS USED TO WHAT TO DO AND THE MECHANICS.
AGREED! I cannot wait to see this game in future updates, it has crazy potential!
oh it definitely does! Just hoping for the better for the game. Still hanging on!
We need more interactive things in map without dash handles but somethings we need because survivors are very vulnerable while they arent bhopping@@Nized they actually can bring dash handles back but they need to remove bhop. After that they cant abuse.
@@Nizedand they have to bring lobbies back.
@@Nizedidea: decrease monster damage. Boxy mommy and huggy too. Survivors are so vulnerable for their attacks so they can all monster damage to 10. And remove boxy attacks. Add cooldown. Or they can decrease monster movement speed and boxy + mommy climb and jump range.
Think maybe they will add catnap dogday and miss delight?
I agree with everything you've said but i have some notes:
- Scroll wheel jumping is not that bad as it's a pro player feature but not for mommy long legs.
a solution for it is making jumping cooldown for monsters especially.
and i think Feeding Pit should also get back to the game as how it was in pervious phases .
And tutorial system if the ranked mode is not made.
PLEASE BRING THIS FUN GAME BACK TO LIFE I HAVEN'T BEEN PLAYING BECAUSE IT TOOK 30 MINUTES FOR ONE ROUND!
@@eli-chuex8465 yes
not the "she can chase me anytime" at the end XD
@@ItsLightnings Sup Lighting Lol
XD
Wait what
7:08 THANK YOU! i'm not the only one who wants to see the moster emote in third person. i hope mob games will add that soon
Honestly, I'd love it if they added the surrvivor and monster tutorials again, and it could be useful for players who played and left and came back forgetting the controls, it could be really useful for people get increasingly better at being survivor ofr monster
I don't think Scroll-Jumping should be removed, as it is something actually fun to do. It adds in a spice to the movement and I really think that a lot of people including me would be really mad if it were to be completely deleted.
I remember really well back when Phase 2 Launched where the update made a lot of people not being able to Scroll-Jump anymore, and those people were really pissed when that happened. So much so that people went out of their way to go to the game files in order to make Scroll-Jumping possible again.
Although, I do agree that it should not remain in the state it's in as it's quite overpowered on certain cases.
Anyway, I really really still hope that Mob will go back and develop Project: Playtime again as it was literally my favorite Multiplayer Game for quite a while until Phase 3 arrived and literally ruined everything that I loved about it by transforming it into yet another Dead by Daylight Clone...
I completely agree on you with these. Also something I feel like mob should add are like multiple hands like the purple hand and flare hand for chapter 3. I think it would be cool if there were new maps with different difficulties which the hardest map is a playhouse type area with the mini smiling critters. You have to fend them off with the flare gun while also having to deal with doing puzzles and running away from the monster one of the players plays as. Also I hope they put that tag mode that they teased last year but never got implemented yet. Also I want them to revive project because I love playing that so much despite the bugs and issues with it 😭
@@VultureMax I do agree on everything he says
A lot of great points here, hopefully some of these are implemented!
Wish that Project PlayTime will be on PS4 :(
I couldn’t agree more but we need the wake a huggy and the lobby’s back
Nice! Something I'd like to come back would be the Feeding Pit, since having to chill in a hatch just clicking the mouse gets old. if they wanted to spice it up each map could have a different one or something, some with Huggies, some with mini Smiling Critters. That's just my opinion though.
They have got to add this to consoles that will make the game peak again and not only that because the game can have a huge comeback/revamp
THE TRAIN ONE WAS SO COOL AND THE LOBBY
I hope they take back the "remove half of the features that made the game fun" thing.
Increase Player Jump And Speed Range. And Add more perks and example max 5 perk slots. Example Add Power Walker Perk From Phase 1. We need more jump and speed boost as passive.
About 21 there used to be an anti-camp feature in phase 1 and 2 where after a few minutes of being camped they make another hatch available for rescue which the other one is away from the monster This might only occur with 2 or more specialists in the hatch hopefully this feature returns in phase 4 and will also include the only one specialist in the hatch
Nized pls share this to mob entertainment 🙏🏻🙏🏻 i want project playtime back too
Already shared it with them🙂
@@NizedDid they replie to it?
1:50 the fact that we don’t have this yet is generally baffling
4:37 but the monsters are so fast,and they all have mobility abilities,só i think it would be fair to they ad again this feature to the game
i have some suggestions. they can remove bhop. but please bring back dash handles. already they can't abuse this mechanics without bhop. Or Decrease Monster movement speed. and increase player movement speed or add more perks and perk slots. My Suggestions this. Listen to me Nized. Dont forget the Boxy's bhop issue. Atleast decrease the monsters damage to 10. and decrease their attack speed or movement speed. we can't win easily already you too using the bhop. Monsters are abusing their advantage and they're camping too. So please add these suggestions too If you can or want.Nized, they can increase player jump range atleast. for parkours. And One More Thing. Please while players in the train dont finish the game. or game just finished for monster. players can explore and run in the map if they wants to. add the button for leave and get reward example so. BUT AWESOME VIDEO
I swear, if Mob don't listen to these criticisms... I'm gonna say "garten of banana is better than poppy playtime!"
yea!!!!!!!!!! its like mob does not care about project playtime but they can update poppy playtime forver just fine
@@randomboy-u1lpoppy playtime forever is a different team, but project playtime is the same team
@@randomboy-u1l Between us, it's because a large part of the public doesn't care about Project Playtime, just the original game
@@randomboy-u1l PPT:F isn't even developed by Mob
I am glad they havent fully abandoned project playtime
Can you make a video suggesting different game modes for project? eg like among us's hide and seek mode
After watching this video, I didn't realize Mob removed everything that made the game good. What were they thinking? I played phase 1 and 2, I got all of phase 1's battle pass because at the time I thought the game was really fun. I wanted to return but I think I'm gonna wait. This is pretty frustrating to see this game with so much potential get thrown out because Mob doesn't know how to make this game good.
I'll have a pc when im grown
They should add more monster choices, like Catnap, Dogday, PJ pugapillar, and more
i thoue dogday was good
@@randomboy-u1l you did get chased by him tho
Any potential you got this idea from my vid? BUT I LOVE IT
I had this idea for a while now and I started working on it a few days ago. Only until now I had time to do it.
@@Nized Lol, it's because i made a similar video just yesterday, and project rarely gets talked abt now
making the pit save radius shorter sounds crazy
I really enjoyed hearing your suggestions for the games, I pretty much agree with all your suggestion, one thing I wanted to hear your opinion on is the feeding pit. Would you want to see it return?
If Nized replies to this comment i will do 100 push up
do it.
@Nized if they bring back Project PlayTime maybe they could bring back Daisy.
@@Nized ok nized i will do it
What about a third person feature for the monsters
@@SEBRYT 🧢
As for the wheel, I agree to keep it
7:12 How you got that emotes ???
As a competitive player, here's my take on this.
1-4: YES!!!
5: I guess can understand that
6: Yeah
7: ...ok?
8: Because the game is free, it'd be INCREDIBLY easy to smurf this way. A better method would be to ban the user's machine ID (which I thought EAC already did this). Also this could lead to false mass reports if someone doesn't like someone else.
9: Yeah
10: Eh, I honestly don't really care either way. 15 minutes is fine for me.
11: ...restricting movement...in a movement based game...yeah...this is one of the main issues separating the community: this game is fast-paced. Removing a key component that's essential to maintain that would throw everything else off. Also, didn't I see you Bhop at 6:42 🤨
12: This somewhat backs up the previous statement. Because there's such a low hit cooldown, you have to know how to get away quickly, meaning you have to understand movement tech (like Bhopping).
13: IMO the sound is fine and there's a visual indicator if it were hard to hear, but I guess that's ok.
14: Just...no...you're wanting to remove high-level movement tech and replace it with a kiddie mechanic to appease casual players...I could understand if maybe this were a perk instead??? Still too powerful though. They might as well add back power walker while they're at it.
15: Don't really mind this. It's a DBD mechanic (like half of Phase 3), but it's fine.
16: This kinda works, a very short slowdown/charge up animation and a sound. But to be fair, Huggy is the least movement based character in this movement game, so dash is the only thing he has. Just be aware of his location if you don't wanna get dashed. The one thing that could help Huggy to not be such a god-awful monster would be to let him move faster through the vents, like in Chapter 1.
17-18: YES!
19: Kinda valid ig?
20: ...AT LEAST a mode with them enabled would be fine.
21: Eh, I don't really care about camping. Original wulog would've fixed the problem (no time limit).
22: It's only unfair if the Monster has poor spatial awareness.
23: Ehhhhhhh, it's ok I guess. Still prefer Phase 1 UI overall.
24-27: YEAH!!!
28: It's not a good change. Once again, you're undermining the concept of high-level movement tech. If someone wants the chase to last longer, they should learn proper loops and movement.
29: The train icon already does this.
30: Yeah, or be able to see it in first person.
They should add catnap
You missed one feature...
Make it so the wifi isn't based on the monster!!
for real, its horrible that the monster's wifi is like, for example the monster living on china and you are on spain, you just lag the whole time
I cannot wait to see this game in future updates, it has crazy potential!
Suggestion For Dash Handles: Dash handles no longer works. if player charge the map energy system dash handles will be works. but monsters can break the system. Is Good?
Personnaly i am a GREAT fan of Project:Playtime and i've played it since it's beginnings. I find the dash handles great personnaly so maybe you could leave B-Hopping and bring back dash handles but only on a certain state (Like Only on ranked mode where the gameplay needs to be faster or in Private matches as a feature that you need to activate as the host).
I don’t really have a problem with the map voting system because lots of people hate on maps. Though it’s my opinion
Cara depois dessa eu fiquei feliz, todas as suas ideias são boas e eu espero que a mob entertainment veja esse vídeo
I agree with everything, every time I changed the Phase of the game, I thought that instead of improving, it only got worse, they took away the Mini Huggys, they took away the Lobbies, they took away practically everything cool from the game, only the Dash Handle that I would like to come back, it was very cool, I don't think the Dash Handle should not be back in the game forever
Being able to switch phases would be cool
I honestly wish they would bring back the huggy pit back but instead of waiting there until you die, every 2 minutes you stay in the huggy pit you get jumped scared and lose a heart. Which in my opinion would be a great idea since waiting in a pit doing nothing is pretty boring
2:18 hmmmmmmmmmm, actually they removed the scroll wheel as a jump key in phase 3, but some people discovered a way to put it back and abuse of it, but cmon, it was way worse with the dash handles.
as a guy with 606,9 hours played pjpt, i agree with Nized.
THESE ARE AWESOME!
One thing I hope they do is bring back the huggy pit its way more boring when you’re just sitting there
I adore this because I miss project playtime so so much I adored playing this game but it's unplayable in the state it's in, I miss the gulag pits it absolutely sucks afk spectating and with all the other issues it's not worth it, I miss how it used to work it felt they were really starting to make a really exciting and promising game but this last update really screwed it up, also I'm okay with grab handles but if they have a ranked I feel it would fit better there as I feel people familiar with the game as monster can still do well, maybe just less grab handles? I'm not sure but the game where it's at now isn't worth playing on my own anymore nor is it worth sharing with friends and getting others into it as it's just not playable and trying to match lobby's with friends each time is super tedious and hardly works and usually ends up being like 3 or 4 people max that end up dying cause they're super new and inexperienced:<
Edit: this game really had the potential In my opinion to be super popular and maybe just as much as DBD as it had a lot going for it..
PHASE 4: The Critters
We need Catnap and Maybe Dogday and Miss Delight
Catnap can have his red smoke and stun any nearby player for a few seconds and maybe miss delight can have an ability where the whole map can turn dark for a few seconds but she will still see clearly and DogDay or CatNap (or both) can have an ability where all the smiling critter dolls can go after a random player and maybe stun them for a bit
If you know they are updating the Roblox game poppy playtime forever, they aren’t silent they just want to focus on the Roblox game
I'm not touching that game again. I hope PPT Forever isn't replacing Project. It's not even close to beating it
Mob isn't even involved in the development of PPT:F other than providing assets
I ofcouse don't agree on the handles becuase i doubt the whole playerbase hates the idea of dash handles itself, but the bug which makes you zoom around the map, I feel like if it wasn't for the bug, handles would be a unique feature to escape monsters. Also the hud is nice but having the ph2 personal health bar would be better because its accurate and tell you exactly how much health you're missing. While in ph3 if for example boxy damages you until you have red hp, you wont know if you're one hit or are you safe and you can tank one more hit and possibly escape.
They need to add CatNap 💀
The ideas are perfect
They just need to put catnap that is the most important thing
No it isn’t
Suggestion for mommy players : increase the mommy's climb speed.
I love that you complained about huggys dash and mommy b hopping but you don't talk about boxy ever pulling into the ground and I know you know this because at 2:33 you pull a player into the stairs.
That is a bug I believe. If it's intentional, I will make a note of it to forward to Mob.
If you keep this up you might as well not just save this game, but make it as peak as it can possibly be.
"She can chase me anytime"
-Nized 2024
I thougt phase 4 released when i had seen the thumbnail.
idea add kitty witty or skins that were going to be added but didnt
all of the ideas are great
I agree with almost everything here and I hope Mob sees this
Dude I can’t even play because it keeps saying “failed to connect to server your progress may no load or save” help if you can please I want to play again😭😭😭
1:49 that looks like damn cg5 butttt Boxy Boo
this is just making the monsters so op
Mob Entertainment needs to see this❤
I want them to bring back the wack a wuggy game for project
I try to play the Game but i cant find any Lobbys
I love that Idea, Hopefully MOB entertainment see this video.
(Nized, if you read this you are an awesome 😎👍)
Yess, bro i love project playtime and i hope it doesnt go down, hopefully they will see this and take some stuff from this and use it
DUDE I AGREE WITH YOU SOOOOOOOOOOOO MUCH I HOPE MOB ENTERTAINMENT SEES THIS!!!!
Unfortunately unless they bring back more than 8 people than theres no hope, also i really wish they didnt change how health worked, its so strange and difficult to measure now
I think that the security Huggies should be able to jump at you if you stay with it too long
this seems 100% better hope they do it
I JUST WANT THE SERVER THING BACK 😭😭
I hope mod entertainment see this
I mean the dash handles are fair to come back because Huggy has his dash, Boxy and Mommy Has their grab so basically the removal of dash handles was actually not to make the game fair Nized. Plz reply.
No. Dash handles were a reason why monster players didn't like to play as Monster. Myself included. People abused the handles by B-hopping (which should also be permanently removed too) and sending themselves across the map at a high speed, making the monster player miserable.
@@Nizedthats true. People abuse the dash handles with scroll wheel. But isn’t it kind of fair to remove one of them instead of both. Think about it… Dash handles but without scroll wheel. It would be fair because it’s hard to b-hop on spacebar.
But it’s your opinion so personally I will agree with some but others I don’t but it’s just a thought of the dash handles. 😊
That's the point. B-hopping shouldn't be a thing, especially with scroll-wheel. Just know how to avoid the monster when they're chasing you. Hence why I said only 1 Hit speed boost should be enough and fair to the monster. A boost Every hit isn't fair. If they were to bring back dash handles, we shouldn't be able to jump after using them.
@@Nized AGREED 👍
In my opinion previous hud was better cuz it did let me know how much health I have when I use Leadership so when I’m full health I will see it. But with new one it is game of guessing, like „can I leave a teammate now or I am still not full health?”. Or just at least good idea to add numbers to health bar, for more advanced players to understand these interactions
And for not showing map when game is starting is good idea, but there are players (like me) who has not the best computer, so the problem is with Destroy-A-Toy map. My game crashes upon entering it so if I see this map coming I can just re-enter the game to prevent black screen and being stuck there till restarting whole computer🗿
They’ve got to add CatNap in this game somehow!
I feel like huggys ability to set audio traps are fundamentally flawed. It doesn’t feel like huggy and it encourages camping/stalling. There’s a super easy fix of just making them not getting alarmed while crouched. AND PLEASE FIX CAMPING
Wait! you forgot that it takes too long for any people to show up as monsters
I hope all this happens...
Number 20000: optimise the game to not run like a god damn bitcoin miner
I feel like the host should be able to edit the game settings, like edit ability cooldowns, speed, and other things (like among us lobbies)
Mob please watch it! I love this guy
Scroll jump should not be deleted cus its not game breaking, its a cool game mechanic and its balanced.
But atm the problem is not bhopping, its the speedboost that low skill level players wanted.
Also dash handles were not a problem lmao, theres LITERALLY sabotage called NO ESCAPE that lefts survivors with only one way to survive, running
I have 1k hours in the game so i know what im talking about
People use b-hopping as a mechanic to get a speed boost without getting hit and to not get a jump cooldown. Especially when they use roll then b-hop after.
And dash handles were SO abused back then. It was so unfair for the monster player, especially Huggy players. He can be chasing someone and then they use the handle and b-hop across the map at a high speed. Good choice on Mob on removing that. It was not their vision of gameplay.
BRO WHY DASH HANDLES WANT TO BE REMOVED PERMANENTLY?! THATS THE BEST WAY TO EVADE ATACKS FROM THE MONSTERS
people abused them back then by using B-hopping to get across the map. Making it way difficult for the monster player
Does Anyone Think They Should Bring Back The Old Toy Boxes So People Can Get The Skins Like Kissy Missy Rainbow Huggy Wuggy Killy Will And So On Also Do You Think They Should Add Catnap To Project Playtime And Mommy Long Legs To Poppy Playtime Forever Also If They Bring Poppy Playtime Forever To Consels Do You Think They Should Bring Back The Toy Boxes For Consel Players Beacase They Could Not Even Get Them Beacase Project Playtime Was Not On Consels
I Would Love To See What People Think
Man i totally agree with what you said ❤
Hi again nized
I like the new intro and this was a nice video. And I don’t think mob entertainment cares about this game. I think they only care about poppy playtime
Ir went al downhill in phase 3 tbh
in phase 4 will be have catnap as monster and so agereed but is best project playtime can add is when we get catnap grabpack and so i like it my plan😀
All ideas are good! besides nerfing huggy's shift ability because huggy will not be an interesting character in this game and let it be possible to shift from different sides this character will be interesting with the same ability it would be better to nerf mommy long legs and boxy boo they deserve it both monsters have it
a spare ability and the huggy only has shift, it seems to me that it’s unfair to talk about the nerfing of the huggy, let them do a temporary cooldown for both characters, mommy and boxy...
or readd monster chase theme or events like the old ones or a halloween 1
Isn't this game still in beta?
EA, yeah. Early Access
I really think that project playtime has potential and your video describe all the things that would make project a good game, I really hope so that mob takr inspirational of your video.Good video btw❤
Another idea 💡
BRING BACK THE FEEDING PIT
The feeding pits where a great way to keep the player on thier toes while the wait for another player to help them. And just replacing them with simply hitting the hatch is lame.
Also BRING BACK THE TUTORIALS
I SIMPLY DONT GET WHY THEY EVEN REMOVED THEM IN THE FIRST PLACE. THEY WHERE A GREAT WAY TO GET PLAYERS USED TO WHAT TO DO AND THE MECHANICS.
It would be cool if the player is damaged. The Player will be more damaged and broken.
This is alot of good idea even to some of them wont be liked but most of them will