How I Test Homebrew -
ฝัง
- เผยแพร่เมื่อ 24 ก.ย. 2024
- Welcome to another episode of my D&D homebrew journey! In this video, I'll be taking you behind the scenes to show you how I test my homebrew creations, from initial concept to final polish.
🔍 What You'll Learn:
Concept Development: How I brainstorm and flesh out new ideas for classes, subclasses, spells, and items.
Playtesting Process: The step-by-step process I use to test my homebrew content with real players, including initial playtest sessions, feedback collection, and iterative improvements.
Balancing Mechanics: Techniques for balancing abilities, spells, and items to ensure they are fun, fair, and fit seamlessly into your game.
Player Feedback: How to gather and incorporate feedback from your playtesters to refine and enhance your creations.
Tools and Resources: The tools and resources I rely on for creating, managing, and testing my homebrew content, including GM Binder, online communities, and more.
Don't forget to like, comment, and subscribe for more D&D homebrew content! Let me know in the comments if you have any questions or if there's anything specific you'd like me to cover in future videos.
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Twitter: @FellstarDM
Thank you for watching and happy homebrewing!
#DnD #Homebrew #DungeonsAndDragons #GameDesign #TabletopRPG
Hey! That testing data looks familiar! Jokes aside it was great helping you test your class. Definitely put it on my radar to use in my other games that allow homebrew