038 Spotlight Reference Modeling
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- เผยแพร่เมื่อ 22 ส.ค. 2024
- These videos are pretty old - here's an updated Intro to ZBrush playlist that might interest you!!
• Intro to ZBrush Series...
gumroad.com/pa...
cubebrush.co/p...
www.artstation...
/ @michaelpavlovich
/ pavmike
3d.cgmasteracad...
sketchfab.com/...
Michael Pavlovich, you're a really good man, thank you!
this is what Bran told Theon before he got killed ...
I didn't know you can jump around the keyframes using the arrow keys. This makes the technique so much more powerful than the Spotlight one. Not that you can't assign custom keys to the views, but this way you don't have to have 3+ different keys to jump from view to view. Thanks again for these and for redirecting me here.
the important think is you cannot use transpouse during set our mesh on timline. Only move your object with ALT. In other way its not working.
Thank you so much for your easy to understand tutorials.
You are my favorite teacher!
thnx so muchhh. i really needed this. it was so simple n easy to understand .
Your workflow it's amazing, you are a completely master!! :D
thank you dude.. now i know the tricks to sculpting helmets from 2d sketch ! this helps alot ..
Thank You Mike, Another really great tutorial, can't thank you enough Sir for taken the time to teach ZBrush.....
All the best to you
Lou
Awesome tips! I took a big Intro to Zbrush course with one of the more popular sites, even got "certified" to teach ZBrush - but they never went over the Timeline - this looks really useful, thanks for sharing! Gonna check out your Gumroad :)
Very Nice Video!
Such a great video. Incredibly well explained.
Hi
Draw> align to object is not being clicked.Please help!!!
I have a question. I tried a workflow where I import an image into draw>channels>load image, every time I import an image of any size it takes my whole canvas and I have no idea how to size the image down or zoom out. Is that a way to do that? And am I doing something wrong that the image comes this way?
Helps a lot!! thank you!
Hi i am facing an issue. every time i move my object to u know get the deatils from side view as well, my symmetery gets mismatched. Any suggestIons?
When I try to position an eggshape accurately using transpose it does not save position on timeline, now I have 3 incorrect settings on timeline I cannot clear.
You have to hold and click on the keyframes in the timeline and drag them down to delete them
Useful, thanks!
To delete any mistaken timeline circles drag them down off the line.
when i hit Z to go back into sculpting mode, my spotlight disappears. whenever I can see my spotlight, i cant interact with my sculpt
if i press Z my ref turns into a weird spotlight "brush". how can i keep it as a normal picture? *GOT IT - i just turned the spotlight function on the wheel to 0%.
Thank you for your precious work. Question: Before learning about spotlight tool, as i was making my hotkeys i put Z as move brush hotkey. So now i cant hide zpotlight wheel as Z doesnt work for that purpose any more. Also i checked that spotlight Radious is at anything other but zero. Any idea how to solve this? Also, is there a way to have all your custom hotkeys in a text list export somehow?
thank you! so much eazy !
Hi Michael, I wanted to ask you if there is a way to zoom the object and the background at the same time.
hey man, this video is from which playlist?
It would be nice if these videos was made for newbies too. Its hard to find a video how to learn Zbrush. Tutorial videos with examples how to sculpt different things, like a nose. I would wan´t to learn how to sculpt a nose and then cut it from the base or sphere where i started from so i have only a nose.
At 1:34, how did you use the trim tool with symmetry?
That was the clip brush modifier; but you're right if it was trim it wouldn't have done it across symmetry (doing a quick mirror > mirror and weld would help in that case). For a little added functionality for the clip brush, you can hold down ctl+shift with clip selected, hold spacebar, and choose "Polygroup"; this will leave a polygroup behind whenever you clip an object. This will work across symmetry and might come in handy on further operations.
How do you clear any mistakes on the timeline, no option to clear any inputs to start again.
You have to hold and click on the keyframes in the timeline and drag them down to delete them
Bruh.. thanks