It's new in dev releases. It allows to modify some nodes during runtime, something similar to what you can do in Unity, for example. But it still lacks a lot of functionality
Hey there, I find the gist of the video good, but it could be like 5 minutes shorter. The first half(!) is just repeating over and over again why the skill could be useful. Don't want to be rude, but I would've liked it if you came to the point quicker.
After watching the video again I completely agree with you. Sometimes it happens that I wanna be so emphatic for everybody to understand a topic. But yes, this sometimes can lead to repetition. Thanks to your comment I will work on that :)
What's that "Game" tab between "Script" and "AssetLib"?
It's new in dev releases. It allows to modify some nodes during runtime, something similar to what you can do in Unity, for example. But it still lacks a lot of functionality
Hey there, I find the gist of the video good, but it could be like 5 minutes shorter. The first half(!) is just repeating over and over again why the skill could be useful. Don't want to be rude, but I would've liked it if you came to the point quicker.
After watching the video again I completely agree with you. Sometimes it happens that I wanna be so emphatic for everybody to understand a topic. But yes, this sometimes can lead to repetition. Thanks to your comment I will work on that :)